• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:25
CEST 18:25
KST 01:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun9[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SC2 INu's Battles#15 <BO.9 2Matches> GSL Code S Season 1 (2026) WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Korean KCM Race Survival 2026 Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2167 users

[Patch 3.05.1: Karma Remake] General Discussion - Page 38

Forum Index > LoL General
Post a Reply
Prev 1 36 37 38 39 Next All
kongoline
Profile Joined February 2012
6318 Posts
March 31 2013 08:16 GMT
#741
so they nerfed Lee's E to the ground because it made his ganks too strong and release champion with knock ups and slows with retarded jump range, fuck riot
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2013-03-31 08:26:21
March 31 2013 08:25 GMT
#742
Without detailing their cycle (it's pretty much QQ, but it's nonetheless true), I'd say it has to do with their design team and balance team being on radically different pages. Many times their balance team has come out and said "yeah this is a really toxic / really op / broken element that we won't use again," but dev does it anyway and it comes out exactly as broken as it was before.
twitch.tv/cratonz
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-03-31 09:09:12
March 31 2013 09:08 GMT
#743
On March 31 2013 17:25 Craton wrote:
Without detailing their cycle (it's pretty much QQ, but it's nonetheless true), I'd say it has to do with their design team and balance team being on radically different pages. Many times their balance team has come out and said "yeah this is a really toxic / really op / broken element that we won't use again," but dev does it anyway and it comes out exactly as broken as it was before.


Things that I heavily dislike and hope the design team tries their best to get out.

Massive mobility - this is a big one. It's one thing to release champions with a dash/gap closer. It's another to release stuff with dash+gapcloser+hard CC. Also the mobility skill should be on the more costly side with regards to resources if it is ground targeted. Being able to get out should have a cost(and it does for a lot of the champs with blinks/dashes)(looking at khazix here,50 mana rusrs?).

Retardproof laning phase(aka press buttons to win). Making a kit so strong, with so much utility that it needs to get nerfed into the ground before it's balanced(elise, zyra, diana, eve RM),

CD based champs. When you have offensive skills with zero drawback to using them, it makes for knife edge balancing. Either the champ can use the skills on CD, and gets away with it, and basically auto wins lane, or else the other guy shrugs it off/hits you back twice as hard, and you lose. Really hard to strike a balance.

% damage with multiple scaling(elise). Where did they get that this was going to be a good idea. Makes for extremely suffocating gameplay for a melee top because they try to be lower HP to take less damage, but if they are lower, they don't have the ability to all-in without dying.


Porouscloud - NA LoL
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 31 2013 09:14 GMT
#744
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
March 31 2013 09:29 GMT
#745
On March 31 2013 18:14 wei2coolman wrote:
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...

As much as people complain about "mobility creep" I honestly think "mana cost creep" has been much more severe.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 31 2013 09:38 GMT
#746
On March 31 2013 18:29 TheYango wrote:
Show nested quote +
On March 31 2013 18:14 wei2coolman wrote:
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...

As much as people complain about "mobility creep" I honestly think "mana cost creep" has been much more severe.

mobility creep is fine, in the sense that there are counter play options to it, you can create a peel comp, or hard disengage comp (like gragas+janna+xin, etc champs)

But, holy fuck, mana costs are absurdly ridiculously low, there's no counterplay involved.
liftlift > tsm
kainzero
Profile Blog Joined January 2009
United States5211 Posts
March 31 2013 09:50 GMT
#747
i think mana costs are fine

jayce and khazix need tear
vi using e in the jungle runs out of mana
nami is a candidate for chalice depending on play style
elise's neurotoxin can't be spammed anymore
syndra needs chalice and can still run out of mana
diana runs out of mana, can't spam crescent strike and shield in lane


it's not on dota level but it is there. if mana costs were negligible, i don't think ap mids would complain about not getting blue.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-03-31 10:07:22
March 31 2013 09:57 GMT
#748
On March 31 2013 18:38 wei2coolman wrote:
Show nested quote +
On March 31 2013 18:29 TheYango wrote:
On March 31 2013 18:14 wei2coolman wrote:
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...

As much as people complain about "mobility creep" I honestly think "mana cost creep" has been much more severe.

mobility creep is fine, in the sense that there are counter play options to it, you can create a peel comp, or hard disengage comp (like gragas+janna+xin, etc champs)

But, holy fuck, mana costs are absurdly ridiculously low, there's no counterplay involved.


I dislike mobility creep because it really, really fucks up my favourite champ(Anivia) when she's somewhat on the weak side(also has to do with the mana issue, people can push her in for 1/3 the mana early on, and at 6, they don't spend 3-500 mana per wave to clear it either).

But mana management is honestly becoming a thing of the past. People get used to playing champs where there are no repercussions apart from CD for using a skill, and for a pure damage skill, you just throw it out because it costs nothing. Diana Q (basically negates the fact that she's a melee for the whole time pre-6 unless you're playing Swain or some other champ who destroys melee's). Khazix E, it's an ground targeted leap that basically costs half of any other leap/dash in the game, with no scaling cost either.

Honestly I think mages should have mana costs somewhere around the Lux range, where you need a mana item, or else you're relegated to only clearing creeps, with skills generally being too costly to use on harass even with blue buff.

On March 31 2013 18:50 kainzero wrote:
i think mana costs are fine

jayce and khazix need tear
vi using e in the jungle runs out of mana
nami is a candidate for chalice depending on play style
elise's neurotoxin can't be spammed anymore
syndra needs chalice and can still run out of mana
diana runs out of mana, can't spam crescent strike and shield in lane


it's not on dota level but it is there. if mana costs were negligible, i don't think ap mids would complain about not getting blue.


Utility skills should cost more. This applies to khazix E.
Almost all junglers run oom if they spam skills without blue(some like noct/cho don't really need much mana to clear really fast). This is not a unique problem.
Not complaining about Elise now, but if she had reasonable mana costs in the first place they wouldn't have had to do all the nerfs.
You can run out of mana on Anivia with blue buff + tear+roa. Building a single mana item is not a cause to call for a mana cost buff. If I had my way, every mage who wanted to do more than kill creeps endlessly with blue buff would have mana costs tuned to require a mana item.
Diana runs oom if you have to use shield. Q is free.
Porouscloud - NA LoL
Craton
Profile Blog Joined December 2009
United States17281 Posts
March 31 2013 09:58 GMT
#749
I once went through the list of champs and listed them as "needs buffs, needs nerfs, needs adjustments (buffs and nerfs), needs total rework, needs to be scrapped completely."

Something pretty close to half of the existing champions fell into the latter two categories. This was probably 6+ months ago, so you can imagine how it is now.
twitch.tv/cratonz
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 31 2013 10:00 GMT
#750
lol, old mang Craton.

Post list plox.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-03-31 10:08:02
March 31 2013 10:06 GMT
#751
yesterday i was watching stream incarnati0n guy (3.1k elo LOL) he mains fizz, it was interesting how he almost always got fb at lvl2 with cheese which seems very powerful, he uses 30 offence and arm/mr pen marks with red pot he literally 1 shot lux at lvl 2 (if possible shares exp with jungler from wraiths/wolves ) with W+Q + ignite combo it was hilarious. I wanted do the same today but hybrid marks cost 7.2k IP, fml
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
March 31 2013 10:07 GMT
#752
On March 31 2013 18:57 Amui wrote:
Show nested quote +
On March 31 2013 18:38 wei2coolman wrote:
On March 31 2013 18:29 TheYango wrote:
On March 31 2013 18:14 wei2coolman wrote:
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...

As much as people complain about "mobility creep" I honestly think "mana cost creep" has been much more severe.

mobility creep is fine, in the sense that there are counter play options to it, you can create a peel comp, or hard disengage comp (like gragas+janna+xin, etc champs)

But, holy fuck, mana costs are absurdly ridiculously low, there's no counterplay involved.


I dislike mobility creep because it really, really fucks up my favourite champ(Anivia) when she's somewhat on the weak side(also has to do with the mana issue, people can push her in for 1/3 the mana early on, and at 6, they don't spend 3-500 mana per wave to clear it either).

But mana management is honestly becoming a thing of the past. People get used to playing champs where there are no repercussions apart from CD for using a skill, and for a pure damage skill, you just throw it out because it costs nothing. Diana Q (basically negates the fact that she's a melee for the whole time pre-6 unless you're playing Swain or some other champ who destroys melee's). Khazix E, it's an ground targeted leap that basically costs half of any other leap/dash in the game, with no scaling cost either.

Honestly I think mages should have mana costs somewhere around the Lux range, where you need a mana item, or else you're relegated to only clearing creeps, with skills generally being too costly to use on harass even with blue buff.

Playing a lot of Zed recently, I feel like he's brining ressource management back to the table. On him, energy is more important than CDs, so it's sort of the same !
The legend of Darien lives on
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2013-03-31 10:16:23
March 31 2013 10:15 GMT
#753
On March 31 2013 19:00 NeoIllusions wrote:
lol, old mang Craton.

Post list plox.

So I was redoing it and it's closer to 90% need at least one ability remade or should be totally deleted...

Although I consider things like changing true damage to magic/physical a remake, so some are less severe than others.
twitch.tv/cratonz
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 31 2013 10:16 GMT
#754
On March 31 2013 19:06 kongoline wrote:
yesterday i was watching stream incarnati0n guy (3.1k elo LOL) he mains fizz, it was interesting how he almost always got fb at lvl2 with cheese which seems very powerful, he uses 30 offence and arm/mr pen marks with red pot he literally 1 shot lux at lvl 2 (if possible shares exp with jungler from wraiths/wolves ) with W+Q + ignite combo it was hilarious. I wanted do the same today but hybrid marks cost 7.2k IP, fml


I faced this recently. It's ridiculously cheesy, but extremely strong. Come to lane with like 30 flat AP, push pretty recklessly to hit level 2 ASAP, and just allin for free kill against anybody who doesn't flash the initial dash/stay completely zoned. Snowballs really hard too because it's a death so early against an assassin. Then team proceeds to rage at you etc etc.
Porouscloud - NA LoL
AsnSensation
Profile Joined April 2011
Germany24009 Posts
March 31 2013 10:18 GMT
#755
On March 31 2013 17:06 WaveofShadow wrote:
So, colour me sexist but I'm pretty sure half of the streams on Solomid are now random girls streaming in tank tops.
What the fuck is this.


yeah pretty annoying, the other day there was a girl literally only showing her boobs on webcam and not even her face lol.
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2013-03-31 11:18:13
March 31 2013 10:20 GMT
#756
I dunno why I end up surprised that so many people watch them, but every time I end up going "REALLY?"

Which reminds me of the other really obnoxious thing streamers are doing lately:
Plastering the entirety of their stream with
"recent donators: bob, joe, curly, alison, fred, freddy, alex, joe, joe bob, billy bob joe, sean"
"top donators: noah, charlotte, oliver, henry, benhamin, ethan, lucas, owen, william, bill, billy, billy bob, joe bob, billy joe bob"

(Also wtf why is "Declan" in the top 10 baby names for males and Liam #1? who the fk is naming these kids)
twitch.tv/cratonz
Lylat
Profile Joined August 2009
France8575 Posts
March 31 2013 11:24 GMT
#757
On March 31 2013 19:20 Craton wrote:
I dunno why I end up surprised that so many people watch them, but every time I end up going "REALLY?"

Which reminds me of the other really obnoxious thing streamers are doing lately:
Plastering the entirety of their stream with
"recent donators: bob, joe, curly, alison, fred, freddy, alex, joe, joe bob, billy bob joe, sean"
"top donators: noah, charlotte, oliver, henry, benhamin, ethan, lucas, owen, william, bill, billy, billy bob, joe bob, billy joe bob"

(Also wtf why is "Declan" in the top 10 baby names for males and Liam #1? who the fk is naming these kids)

Liam Neeson op
Alaric
Profile Joined November 2009
France45622 Posts
March 31 2013 11:45 GMT
#758
On March 31 2013 18:57 Amui wrote:
Show nested quote +
On March 31 2013 18:38 wei2coolman wrote:
On March 31 2013 18:29 TheYango wrote:
On March 31 2013 18:14 wei2coolman wrote:
Add virtually no manacost champs to "cd based champ"; it's pretty ridic how low the mana costs for champs are now...

As much as people complain about "mobility creep" I honestly think "mana cost creep" has been much more severe.

mobility creep is fine, in the sense that there are counter play options to it, you can create a peel comp, or hard disengage comp (like gragas+janna+xin, etc champs)

But, holy fuck, mana costs are absurdly ridiculously low, there's no counterplay involved.


I dislike mobility creep because it really, really fucks up my favourite champ(Anivia) when she's somewhat on the weak side.

wut

Also Brand, Lux, Morgana have somewhat high mana costs too. You can actually force champs like Pantheon and Wukong, heavily skill-reliant and using harass, to manage mana much more than average during laning. Stuff like Nidalee and Jayce doesn't need Tear to function. It just makes them able to spamspamspam their abilities and either not care about missing 75% of them or beat the opponent's sustain while staying à 80% mana, which isn't the same as "needing Tear" or "having mana troubles" (using Lux or TF for the waveclear as siege protection against a very heavy push comp is a more "legit" way to need mana because it's not you using a "crutch" for missed skills but your opponent forcing you to spend all that mana).
Lux is super safe so she doesn't care, Brand and Morgana can't really 100-0 the wave so easily so they can't stack AP as recklessly as her (plus on Morg you want Zhonya early unless you're fed), Syndra, Cass and Orianna don't have huge mana costs but they tend to need more spells to achieve the same results so it increases their consumption.

I'd rather have champs balanced around examples like Viktor or Annie : they can easily clear and roam if they want to, but their costs are too prohibitive to just nuke the wave down every 30 seconds (the fact that they only have 1 AoE spell, on an average (Annie) long-ish (Viktor) cooldown, certainly helps), making blue buff important on them versus heavy pushers.
Put Kha'Zix against Morde, once he's 6 he doesn't really care, he'll just W once every wave and Morde won't push him too fast. It's just that Tear allows him to spamspamspam that stuff mindlessly.
Cant take LMS hipsters serious.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
March 31 2013 13:54 GMT
#759
On March 31 2013 17:16 kongoline wrote:
so they nerfed Lee's E to the ground because it made his ganks too strong and release champion with knock ups and slows with retarded jump range, fuck riot

No, they nerfed it because it was way out of line with other slows. Nunu's e was nerfed ages ago from 40-60%. Lee's never should have started at 40%.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-03-31 14:18:37
March 31 2013 14:07 GMT
#760
On March 31 2013 22:54 SnK-Arcbound wrote:
Show nested quote +
On March 31 2013 17:16 kongoline wrote:
so they nerfed Lee's E to the ground because it made his ganks too strong and release champion with knock ups and slows with retarded jump range, fuck riot

No, they nerfed it because it was way out of line with other slows. Nunu's e was nerfed ages ago from 40-60%. Lee's never should have started at 40%.

how is 40% out of line and nasus wither isnt, any current fotm jungler has knockups+ slows which are way superior nobody plays lee nowadays because hes worthless compared to them, riot just keeps releasing new champions with retarded kits meanwhile nerfing others with way inferior.
Prev 1 36 37 38 39 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 210
TKL 153
UpATreeSC 54
StarCraft: Brood War
GuemChi 5379
Calm 4233
Sea 2517
HiyA 489
Larva 349
actioN 271
Hyuk 230
Zeus 123
firebathero 115
Backho 110
[ Show more ]
Rush 110
ToSsGirL 77
Sexy 76
Pusan 53
Sharp 52
Sea.KH 45
Bale 35
yabsab 28
Sacsri 27
soO 25
Rock 24
Shine 21
Movie 21
IntoTheRainbow 14
GoRush 9
Dota 2
syndereN349
Counter-Strike
fl0m4149
byalli377
adren_tv60
Other Games
singsing2118
FrodaN810
hiko701
B2W.Neo675
crisheroes216
XaKoH 116
KnowMe86
QueenE77
Fuzer 52
Trikslyr43
NightEnD38
Organizations
Other Games
BasetradeTV272
Dota 2
PGL Dota 2 - Main Stream85
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• musti20045 201
• StrangeGG 93
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 24
• blackmanpl 21
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis1489
• TFBlade1058
Counter-Strike
• Shiphtur167
Other Games
• WagamamaTV367
Upcoming Events
Replay Cast
16h 35m
Escore
17h 35m
INu's Battles
18h 35m
Classic vs ByuN
SHIN vs ByuN
OSC
20h 35m
Big Brain Bouts
23h 35m
Replay Cast
1d 7h
Replay Cast
1d 16h
RSL Revival
1d 17h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 18h
IPSL
1d 23h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
2 days
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.