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On December 15 2012 07:58 Proxee wrote: I really enjoyed your guys videos, Would be awesome if you did shows again. Do you offer coaching?
Nope, that's what the videos are for.
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David made Grandmaster on the Korean ladder. Could be some good VODs soon... I don't know.
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With regards to a 15 hatch vs 10 pool, what do you do when they only send their lings and keep reinforcing with only lings? Don't cancel hatch, try to get a surround, put up a spine crawler in main, then finally chase them out once lings pop are things that I learned from the other 15 hatch vs 10 pool VODs, but I'm not sure what to do from there. My gas is extremely late (since i never made an extractor after seeing lings go across map), so I won't have ling speed for a while. How do I defend the followup baneling aggression still off of 1 base without ling speed or banelings?
Also, what would you do if they go for your expo instead of going towards your drones? How many drones do you send to save the natural, if you can?
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On December 24 2012 10:13 JackRipper wrote: With regards to a 15 hatch vs 10 pool, what do you do when they only send their lings and keep reinforcing with only lings? Don't cancel hatch, try to get a surround, put up a spine crawler in main, then finally chase them out once lings pop are things that I learned from the other 15 hatch vs 10 pool VODs, but I'm not sure what to do from there. My gas is extremely late (since i never made an extractor after seeing lings go across map), so I won't have ling speed for a while. How do I defend the followup baneling aggression still off of 1 base without ling speed or banelings?
Also, what would you do if they go for your expo instead of going towards your drones? How many drones do you send to save the natural, if you can?
10 pool no pull on drones doesn't really counter 15 hatch. You can even 17 extractor 16 pool after the hatch and be ok. If they target the hatch, let it die, and play as though it is a delayed 14/14 vs 10 pool, and use early ling speed for full map control. If they go into your main, it's even better. Use the deepest mineral patch and mass click your drones there until the lings come in, and then A click once and go back to the mineral patch over and over, until your lings come out, then it is an even easier win. Becareful if they do not exspand, it means banelings or speed is coming. Spine the instant you do not see them build a hatch at their 11-13 drone mark.
Apple sauce.
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On December 24 2012 11:03 stoicRegret wrote:Show nested quote +On December 24 2012 10:13 JackRipper wrote: With regards to a 15 hatch vs 10 pool, what do you do when they only send their lings and keep reinforcing with only lings? Don't cancel hatch, try to get a surround, put up a spine crawler in main, then finally chase them out once lings pop are things that I learned from the other 15 hatch vs 10 pool VODs, but I'm not sure what to do from there. My gas is extremely late (since i never made an extractor after seeing lings go across map), so I won't have ling speed for a while. How do I defend the followup baneling aggression still off of 1 base without ling speed or banelings?
Also, what would you do if they go for your expo instead of going towards your drones? How many drones do you send to save the natural, if you can? 10 pool no pull on drones doesn't really counter 15 hatch. You can even 17 extractor 16 pool after the hatch and be ok. If they target the hatch, let it die, and play as though it is a delayed 14/14 vs 10 pool, and use early ling speed for full map control. If they go into your main, it's even better. Use the deepest mineral patch and mass click your drones there until the lings come in, and then A click once and go back to the mineral patch over and over, until your lings come out, then it is an even easier win. Becareful if they do not exspand, it means banelings or speed is coming. Spine the instant you do not see them build a hatch at their 11-13 drone mark. Apple sauce.
That makes a lot of sense. I think the main reason I've been losing to that build is because I cancel the extractor and don't remake it until after my lings come out. They'll follow it up with speed or banes and my own speed won't be in time to defend.
On a similar note, would roaches be a good follow up for this if I keep both my main and natural? (i.e. they went up to my base instead of attacking my natural, and I have to micro my drones, thus no gas, until my lings pop out). The 1-1:30 min I don't have speed and they have speed or banes is when I make my most critical mistakes so I was thinking of skipping ling speed altogether and just go roaches (6 to have two lines of three blocking the ramp) to protect both my main and natural.
Though if I'm forced to cancel my hatch (since they attacked it), I would be able to mine gas and have speed earlier and could go lings + spine to defend my 1 base as per your suggestion.
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On December 24 2012 11:30 JackRipper wrote:Show nested quote +On December 24 2012 11:03 stoicRegret wrote:On December 24 2012 10:13 JackRipper wrote: With regards to a 15 hatch vs 10 pool, what do you do when they only send their lings and keep reinforcing with only lings? Don't cancel hatch, try to get a surround, put up a spine crawler in main, then finally chase them out once lings pop are things that I learned from the other 15 hatch vs 10 pool VODs, but I'm not sure what to do from there. My gas is extremely late (since i never made an extractor after seeing lings go across map), so I won't have ling speed for a while. How do I defend the followup baneling aggression still off of 1 base without ling speed or banelings?
Also, what would you do if they go for your expo instead of going towards your drones? How many drones do you send to save the natural, if you can? 10 pool no pull on drones doesn't really counter 15 hatch. You can even 17 extractor 16 pool after the hatch and be ok. If they target the hatch, let it die, and play as though it is a delayed 14/14 vs 10 pool, and use early ling speed for full map control. If they go into your main, it's even better. Use the deepest mineral patch and mass click your drones there until the lings come in, and then A click once and go back to the mineral patch over and over, until your lings come out, then it is an even easier win. Becareful if they do not exspand, it means banelings or speed is coming. Spine the instant you do not see them build a hatch at their 11-13 drone mark. Apple sauce. That makes a lot of sense. I think the main reason I've been losing to that build is because I cancel the extractor and don't remake it until after my lings come out. They'll follow it up with speed or banes and my own speed won't be in time to defend. On a similar note, would roaches be a good follow up for this if I keep both my main and natural? (i.e. they went up to my base instead of attacking my natural, and I have to micro my drones, thus no gas, until my lings pop out). The 1-1:30 min I don't have speed and they have speed or banes is when I make my most critical mistakes so I was thinking of skipping ling speed altogether and just go roaches (6 to have two lines of three blocking the ramp) to protect both my main and natural. Though if I'm forced to cancel my hatch (since they attacked it), I would be able to mine gas and have speed earlier and could go lings + spine to defend my 1 base as per your suggestion.
roach openings suck.
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In regards to ZvT where the Terran goes mech, do you think roaches are the only viable mid game unit? Or are mutas or something a possibility? Is it better to try and be aggressive with them or just turtle up and wait for hive tech?
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On December 24 2012 19:39 3achy wrote: In regards to ZvT where the Terran goes mech, do you think roaches are the only viable mid game unit? Or are mutas or something a possibility? Is it better to try and be aggressive with them or just turtle up and wait for hive tech? A few early mutas are actually pretty good against mech because you can easily gain mapcontrol, deny the third, harass with them and potentially do a lot of damage before the first thors are out since the terran most likely has few to no antiair units. But don't build too many of them (maybe a maximum of 10) because mass mutas are just not that good against a terran with a decend thor count in the direct engagement, especially with repairing scvs. Maybe you could try baseracing if he moves out, I guess that is a pretty unexplored tactic...
But apart from mutas i think the only viable mid game choices are mass roach and infestor turtle into fast hive.
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Hello everyone. Shawn is alive. I think i am as well. HOW Y'ALL DOING?
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I think it is time to start the show up again. We'd like to take a tally on who gives a shit. Lemme know.
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That'd be amazing! I'm a big fan; I'll definitely watch!
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MEEEEEEEEEEEEEEEEEEEEEEEEEEE!
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On March 22 2013 14:26 kingjames01 wrote: That'd be amazing! I'm a big fan; I'll definitely watch!
A comment already? WE'RE FAMOUS! WAOAAAAAAAAAAAAA
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Yes please start it up again!
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Absolutely yes, I've learned so much from you guys.
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Definitely. never thought this day would come
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As my first post after being banned forever, I definitely feel you should start this up again. You're great at analyzing the game and have a cool voice. Good luck with this Regret.
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We're thinking of partnering up with Brazzers and Save The Panda's organization. Seems like a good contrast. Eventually, panda's need a home. See where this is going?!??!
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YES! I'd love to see more videos from you guys. Even in the final days of WoL I watched your videos, easily one of the most informative resource available for players
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