FTL: Faster Than Light - Page 16
Forum Index > General Games |
daemir
Finland8662 Posts
| ||
BrTarolg
United Kingdom3574 Posts
But you have to have excessive power management and pausing skills, so it's very micro intensive edit* the p and t key are like, right next to each other | ||
HwangjaeTerran
Finland5967 Posts
| ||
BlitzerSC
Italy8800 Posts
| ||
Incognitodies
United Kingdom184 Posts
You do need a bit of luck early on though, attack drones will eat you alive plus you really need extra weapons so you can hit ships before they can hit you. Most ships with beam weapons you just take out their weapons before they can fire. Only thing I don't get is the 2nd achievement, how does it track that you are avoiding 9 points of damage. I would have thought if I dodge the bosses super weapon that should be enough? | ||
Coriolis
United States1152 Posts
On January 10 2013 19:19 BlitzerSC wrote: I think the stealth ship is just a troll ship, I don't see how you can win in normal difficulty with that considering how expensive shields are and the fact that in the first 2 sectors there are ships with beams weapons. You don't need shields. Just cloak whenever they first fire and then alpha strike their weapons. It relies upon having enough firepower to completely rape their weapons. I usually don't pick up shields until like sector 5. | ||
Murdco
United States745 Posts
On January 11 2013 00:32 Incognitodies wrote: Stealth ship is great, now I've got the hang of it I hate going back to the old ships because they are so boring in comparison. You do need a bit of luck early on though, attack drones will eat you alive plus you really need extra weapons so you can hit ships before they can hit you. Most ships with beam weapons you just take out their weapons before they can fire. Only thing I don't get is the 2nd achievement, how does it track that you are avoiding 9 points of damage. I would have thought if I dodge the bosses super weapon that should be enough? Each normal laser does 1 damage, heavy lasers 2 damage, hull lasers 1, missiles vary and bombs don't hit shields so per rules of the achievement you have to avoid 5 heavy lasers or 9 normal lasers, no ship will have the amount of missiles needed. I did it on the final boss in phase 3, wait for the laser barrage and the power overload to be a few seconds off each other. Cloak on the barrage and if you have level 2 or 3 which you should on stealth it will last enough to avoid everything. | ||
daemir
Finland8662 Posts
Here's a tip in general bout shields: Zoltan crew members provice 1 power in the room they are in if it has something powerable. So, make zoltan your shields officer and recruit a 2nd one that idles in the shield room. Tada, you'll always have at least 1 layer of shield power, saving you 2 power for other systems. Also, you can level shield skill easy. You gain skill ups for the level everytime you power up a shield layer fully, while in combat. So, easiest thing is, find an opponent that cannot harm you when you lose a layer of shields every few seconds, or simply when you have like 4 layers, an enemy that has no chance to break through all of them with their weapon rotations, then manually unpower 1 layer, then repower it. Wait for the shield layer to fully power, rince repeat. Level shield skill to max. A habit of mine to do this between enemy weapon cds if they run long cooldown weapons, since repowering a layer takes like 1-2 seconds. | ||
Hot_Bid
Braavos36362 Posts
Thus far I have beaten it with every A-layout ship except Slug (which I have not unlocked yet) and also Mantis-B, Engi-B, and Crystal-B. Rock-A was by far the hardest, it took me like 40+ tries, and I finally beat it when I random-dropped a burst-II and quested a burst-III. | ||
Fyrewolf
United States1533 Posts
On January 13 2013 04:17 Hot_Bid wrote: I am trying to beat this with every ship. Thus far I have beaten it with every A-layout ship except Slug (which I have not unlocked yet) and also Mantis-B, Engi-B, and Crystal-B. Rock-A was by far the hardest, it took me like 40+ tries, and I finally beat it when I random-dropped a burst-II and quested a burst-III. I've actually been having a lot of success with Rock-A, even if I don't find a weapon fast. I just buy a teleporter asap, since rock crew are so beastly as boarders, and then focus on defense (usually shield 2-3 and drone), no need to power missiles after the first shot. Early on a missile in the weapons room and teleporting there keeps them from shooting, and later on when the enemies have medbays I'll have gotten my shields leveled higher and hopefully have a defense drone, so I target medbay instead with missile+teleport. If the rng god is fickle and I don't find another weapon eventually beating the final boss isn't going to happen obviously, but I can usually make it that far with just the starting loadout. Rock B is definitely more fun though. | ||
Fyrewolf
United States1533 Posts
On January 11 2013 03:26 daemir wrote: That dodge 9 damage thing must be done without an active shield. So you can just power down your shield just before power surge, cloak the surge then repower your shield. Here's a tip in general bout shields: Zoltan crew members provice 1 power in the room they are in if it has something powerable. So, make zoltan your shields officer and recruit a 2nd one that idles in the shield room. Tada, you'll always have at least 1 layer of shield power, saving you 2 power for other systems. Also, you can level shield skill easy. You gain skill ups for the level everytime you power up a shield layer fully, while in combat. So, easiest thing is, find an opponent that cannot harm you when you lose a layer of shields every few seconds, or simply when you have like 4 layers, an enemy that has no chance to break through all of them with their weapon rotations, then manually unpower 1 layer, then repower it. Wait for the shield layer to fully power, rince repeat. Level shield skill to max. A habit of mine to do this between enemy weapon cds if they run long cooldown weapons, since repowering a layer takes like 1-2 seconds. I definitely got that achievement with my shield active and fully powered. It doesn't matter if it's shield or hull damage, you just have to dodge 9 damage worth of projectiles in a cloak. Which is probably only going to happen on the final boss anyway, rolling an enemy that is packing an insane loadout for it isn't likely. | ||
daemir
Finland8662 Posts
| ||
slained
Canada966 Posts
| ||
Silentenigma
Turkey2037 Posts
On January 13 2013 17:44 slained wrote: Just got the game tonight. Couldn't get far at all only got 1 ship. Love the challenge. Is there any YouTube vids of beating the hand or streams? If you love the challenge dont watch or read anything.You can beat the game by yourself. | ||
DaCruise
Denmark2457 Posts
On January 13 2013 19:14 Silentenigma wrote: If you love the challenge dont watch or read anything.You can beat the game by yourself. This. Dont spoil it for yourself. | ||
Kerotan
England2109 Posts
On January 13 2013 17:44 slained wrote: Just got the game tonight. Couldn't get far at all only got 1 ship. Love the challenge. Is there any YouTube vids of beating the hand or streams? I shall spoil a little, just try and reach sector 5. + Show Spoiler + You unlock a new ship the first time you do Also no shame on playing on easy :D | ||
slained
Canada966 Posts
| ||
DusTerr
2520 Posts
| ||
57 Corvette
Canada5941 Posts
Lost my Engi crew member early, but not until after I got a rock guy. I then got weapon pre-igniters as a random drop around sector 2, and an attack drone 2 from a quest. Unfortunately I spent too long in sector 3 and the rebels nearly got me at the exit. I managed to teleport away with 1 health, and of course the first beacon after entering the new sector was a sun (and I also ran out of fuel). Had to wait, got away from the sun somehow but then a rebel rigger with a rocket came and ruined me. | ||
Fyrewolf
United States1533 Posts
Rock B is a load of fun, I bought a scrap recovery arm at the first store and was given two more extremely early along with a fire beam. Then I went on a murderous pyromaniacal rampage throughout the galaxy. Even got the shipburning achievement, tried a few times and wondered why it wasn't working, but I found out it means every single tile in every room needs to be on fire. Almost set the boss completely on fire too xD. Fire bombs really annihilate the final boss pretty hard, rockmen can consistently take out everyone on board in one go just bombing the medbay and teleporting in there. I was a little surprised that its missile launcher can still get through two defense drone mk2 though. Actually never found enough weapons to even penetrate 4 shields(only the fire beam and a burst 1 and starters) but it didn't matter as I was burninating the galaxy. 3 scrap arms gives so much money (got 2304 total), I bought and maxed every system except last 3 engines and lvl 3 of medbay/cloak/sensor/door/oxy. There was a weird event in a slug nebula I hadn't seen before of a slug pleading for help from a mantis fighter saying they'd give me everything they had. Afterwards I decided their tribute wasn't enough and blew them up too, got over 160 scrap from that event alone. I really should play with some of the other type b ships (want to play stealth b again), but I'm trying to get to the crystal ship as rock. The new indicator of no oxygen in a room is kinda hard to see when it's completely on fire though, I actually lost my starting crew I used for boarding, I was going to tele back but didn't notice when the room ran out of air... | ||
| ||