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FTL: Faster Than Light - Page 17

Forum Index > General Games
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Kerotan
Profile Blog Joined May 2008
England2109 Posts
January 16 2013 03:27 GMT
#321
I FINALLY BEAT THE GAME ON NORMAL WOOOOOOOHOOO
It really delivered the drama that I've come to expect from FTL, my original pilot died in unfortunate circumstances, and a mantis was only available replacement.
I was using the torus, and I stacked ion weapons hard, i had the starting ion, a heavy ion and an ion bomb which worked really well with 2 combat drones and a drone recovery arm, I also bought the hull repair drone as well later on.
The first phase of the boss fight was uneventful relatively uneventful, I took some hits but having 4 extra guys able to run around and repair quickly helped, any damage I took got repaired afterwards.
It was in the second phase, or more accurately the aftermath of the second phase that really made things dramatic, having no stealth module and a manti at the helm meant that my evasion really wasn't best of times, I did reinforce the pilot subsystem twice though to make up from this.

The sensors went down, and just about every system had taken a beating. I was losing air and fast, my first priority was to get the medibay working again so the engi medi bot dispersal would counter the effects of the lack of oxygen and then to go fix the o2 room which I had even reinforced to take an extra hit before conking out entirely. When i finally got to the O2 room, the situation turned from bad to worse, there was a breach in the room and overall oxygen supply was estimated at approximately 9 percent, most of the ship was hazardous, medi bot dispersal did help but only slowed your death. the only safe place was in the medbay on the otherside of the ship, only big enough to accommodate 3. My crew is 8.

Knowing that their time was short my crew set to work, taking shifts to try and maximise chance of survival, one by one they started dropping, ferry the second enginner kept on working as his crewmate asphyxiated, for a moment it seemed like even he was not going to make it, the supply was fixed, but would it save him in time.
Barely alive, ferry stumbled back to the medbay.
When the fight had ended, the crew was 8. Now they were down to just 4. Out of the elite officers, only the shields officer had made it out alive.

Come the final fight, it was a messy punch drunk affair, my plan of venting all the oxygen from the rest of the ship and making any boarders fight in the medbay ended abruptly as the door systems completely failed, so my skeleton crew of 3 ran wildly from drone control to the weapons systems trying desperately to maintain the systems, while becca my pilot manti steered the ship.

The last legs of the rebel flagship where crushed by a single attack drone, valiantly shooting away while its shields had been ioned into next week, as the drone control was infested with boarders and the weapons systems cooked marshmallows.

As the rebel flagship broke up I couldn't believe it. The ship and its crew has been through hell and high water, and despite all the odds, come out on the otherside.
Nerdette // External revolution - Internal revolution // Fabulous // I raise my hands to heaven of curiosity // I don't know what to ask for // What has it got for me? // Kerribear
Pwere
Profile Joined April 2010
Canada1556 Posts
January 16 2013 04:39 GMT
#322
FTL always makes the best stories. Well, reading them for others is kinda boring, but you know, you just had to be there =)
Yenticha
Profile Joined July 2010
257 Posts
January 16 2013 09:53 GMT
#323
Thought Crystal B would be super good when I unlocked it today. Little did I know my first beacon would be a zoltan ship with attack ship drone.
Impossible to break the zoltan shield, cloak lvl 1 only lasted so long and... he hit my door system + shield system, both set on fire...
MafiaCheese
Profile Joined April 2010
United States87 Posts
January 20 2013 09:53 GMT
#324
Cant remember the last time i have felt so accomplished from mastering a video game and acquiring something as illusive as the crystal ship. Now on to Crystal B and the boarding victory of the rebel flagship .
airen
Profile Joined September 2004
Sweden82 Posts
January 20 2013 18:37 GMT
#325
Yay! beat it for the first time on normal!
Was a very calm run, pretty much no close moments. The Zoltan A is now officially my favorite ship, since it was also the ship I first beat easy with. Both the Zoltan shield and the Halberd beam becomes increasingly useless the further you get, but their strength early on really helps my economy. Next up would be to unlock the other ships (only have 5 so far).
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
Last Edited: 2013-01-20 19:51:10
January 20 2013 19:50 GMT
#326
Beaten it with almost every ship on normal and I still celebrate and throw my hands up in the air every time i defeat the last boss. Always feels rewarding.

Maybe I've just had bad luck with it but I seem to have the hardest time with the Federation Cruiser B / Nisos of all ships. Leto and low level Artillery beam just seem incredibly useless and due to the layout fires, system damage and enemy boarding crews are a huge pain.
www.twitch.tv/antigrav1ty
Fyrewolf
Profile Joined January 2010
United States1533 Posts
January 24 2013 22:38 GMT
#327
So.... apparently a defense drone can shoot down a boarding drone at the same time as it breaches your ship. My guy had to fix the hole, but the drone didn't appear. Happened to me on the final boss as federation b. It was an easy fight anyway though, got an amazing weapon setup (burst 2, dual laser, and two heavy laser 1, along with two automated reloaders). Turned on the artillery to take down his last square of health just for kicks.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Drake
Profile Joined October 2010
Germany6146 Posts
January 25 2013 09:19 GMT
#328
easy is reall easy, you win nearly with every ship and every tactic, normal makes ALOT of fun
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Fyrewolf
Profile Joined January 2010
United States1533 Posts
January 25 2013 21:25 GMT
#329
Wow it happened again on the boss where I shot down the boarding drone just as it breached the ship. Also I didn't see it clearly, but the final boss brought up its zoltan shield just as it died and it had a hit or two missing, but then he exploded. Finally beat it with stealth b though, and unlocked mantis cruiser on the way. Now only have three ships left to beat it with
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2013-01-26 08:27:18
January 26 2013 08:26 GMT
#330
This game is so fucking hard! But it's so good.

Started playing it today, but can't get past zone 3 on easy

At least I'll have something interesting to do in between class (or if things get dull... in class!)
"See you space cowboy"
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
January 26 2013 16:48 GMT
#331
One ship left to get!
I've never touched easy mode.
I've only won thrice.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2013-01-30 06:33:02
January 29 2013 05:17 GMT
#332
Wow the game can spawn unreachable beacons. I wonder if someone's ever landed on one jumping into a new sector...

Edit: I just had to beat the boss without using real weapons. I was going for the never buy at a store achievement using crystal b, the only things I ever found were two ion bombs. Had to lock two crew in rooms to destroy systems in order to damage him and then let them repair it. And had to activate the ai for the final stage so that it could repair systems enough for me to kill him. All of my crew martyred themselves except for the pilot...

Also had a weird bug happen when I was going for it earlier on mantis b. An enemy tried to board the room just to the right of the teleporter that I had two mantis in, and the right one bugged out and circled around counterclockwise under the ship before actually ending up in the room (I had a slug so I saw his red dot, he showed up in the room under the teleporter for a second and then went back to red dot before he finally arrived). He also didn't take damage until he arrived in the room proper, so it wasn't just graphical glitch.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Fyrewolf
Profile Joined January 2010
United States1533 Posts
February 03 2013 00:25 GMT
#333
Yay, I have finally 100% this game. Unexpectedly, Slug B probably gave me the most trouble out of any of the ships. Never got any decent weapons for it (only picked up a fire bomb and burst 1 alongside starters). Wasted over twenty-five fire bombs trying to take down the boss medbay and still failed to do so. Usually they give up repairing it after half a dozen or so but not this time. Had to teleport 4 guys into the shield room (slug+human first, then two mantis) and do some intense micro to keep them from dying, and only sometimes manage to kill a guy before he could run away to the medbay, until they all died, so that I could kill the shields by hand.

The weapon preigniter achievement was also hard as hell, kept trying with various ships, eventually got it with stealth b in sector 4 on an unshielded scout who had a cloak, but I barely timed it so he'd come out of it while mine was up. Had so many runs where I had a good setup but then never found any ships I could kill, best was probably a Rock A run where I had two hull missiles, a pegusus missile, and the artemis, but then annoyingly could never find any ships with fourteen health or less. Now all I have to do is fill up my top scores with only victories and try to break 5200
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
February 06 2013 03:12 GMT
#334
Really fun game. Totally worth the $10 for it.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Obsidian
Profile Joined June 2010
United States350 Posts
February 06 2013 04:27 GMT
#335
My most epic fight on this one was using a Stealth Cruiser vs Final Boss stage 1.

I had largely utter crap weapons, the best being a Fire Bomb. I quickly teleported and firebombed the weapons down, but was unable to eat through the shields conventionally. Through use of firebombs, and teleports, I managed to whittle down the opponent's crew to 2, and eventually used fire to destroy their O2 system. Unfortunately, I had finished loosing all of my own shipsmates save one, and the lack of O2 put out the fire.

By the end I was out of missiles, down to 2 crew, and the enemy still had 2 crewmen running around attempting to repair their 02 and cloak system. Both were asphyxiating, but the medbay was active, and enough to keep them alive.

Utter stalemate, as I couldn't beat through the shields with my single lazer and beam weapon.
Luke, you are still a wanker!
Coppermantis
Profile Joined June 2012
United States845 Posts
February 06 2013 05:11 GMT
#336
Ugh, I can never beat this game. I've gotten to the boss with the Engi cruiser but just couldn't deal with it. Two Anti-Ship Drones, one Beam, Hull Laser, Ion Blaster, Level III shields, heavily upgraded engines and cockpit with enough energy to keep them all up and I could still barely touch the flagship. Boarding seems to be the best route for dealing with it. Is this true?
Obsidian
Profile Joined June 2010
United States350 Posts
February 06 2013 05:48 GMT
#337
Bording is good to take out the primary weapon systems, but they have lots of crewmen and a good med-bay. You'd have to damage the medbay in order to thin the #s, or have bomb weapons to take out the injured crewmen as they heal.

2 Anti-ship drones and that weapon load out should have been enough, so long as you knock out the pilot. The mother ship has a fairly high dodge rating, so knocking that down to 0% means that between the Ion, lazer, and ship drones you should eventually be able to blow through the shields and eventually bring them down. It would be tough though, that isn't the best weapon-loadout.
Luke, you are still a wanker!
daemir
Profile Joined September 2010
Finland8662 Posts
February 06 2013 07:30 GMT
#338
Get the teleporter and teleport 2 of any of your crew to the bosses missile weapon slot at the start of each phase. That's the most dangerous weapon. Last phase this is hardest since the boss has the 15 point super shield, so recommended to unpower your teleporter and power up your cloak and use it everytime the 3 rocket volley comes to dodge it until you get the shield down so you can teleport some crew to take it out again.

You can totally kill the boss without ever installing teleporter, but it can be hard to get past the high shield and in 2nd phase, past the defense drone if you rely on missile weapons, as then you have to sync fire the missiles so the drone can't shoot them all down.

Bomb type weapons always work, small bomb is the best weapon in the game! 1 power, 1 missile, does good damage to crew and systems, my fav weapon. Well, after any fire type weapons, because burning stuff is :D
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
February 06 2013 15:45 GMT
#339
Why up oxygen?
Does it give you blue options?
That upgrade seems bad.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Kerotan
Profile Blog Joined May 2008
England2109 Posts
February 06 2013 16:03 GMT
#340
On February 07 2013 00:45 Trozz wrote:
Why up oxygen?
Does it give you blue options?
That upgrade seems bad.

It gives blue options.
Against slug ships that take air.
Additional Heath is nice too.
Nerdette // External revolution - Internal revolution // Fabulous // I raise my hands to heaven of curiosity // I don't know what to ask for // What has it got for me? // Kerribear
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