Underground Activities in Starcraft 2 - Page 5
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Fishriot
United States621 Posts
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AcrossFiveJulys
United States3612 Posts
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LokiTheGhost
France16 Posts
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BretZ
United States1510 Posts
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FatkiddsLag
United States413 Posts
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R3DT1D3
285 Posts
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VictorJones
United States235 Posts
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KobraKay
Portugal4202 Posts
And as many before me, the thought about lowered depots blocking sneaky zerg units seems obvious and kind of sad not to be implemented. | ||
Archerofaiur
United States4101 Posts
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[]Phase[]
Belgium927 Posts
On August 17 2012 14:27 Orek wrote: Nope. This thread is not about mafia running secret Starcraft 2 tournaments Really disappointed ;'( | ||
Sajaki
Canada1135 Posts
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Silencioseu
Cyprus493 Posts
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SHOOG
United States1639 Posts
I think the cannon/forcefield symbol blew me away! | ||
scFoX
France454 Posts
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chesshaha
United States1117 Posts
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TiDragOnflY
Netherlands130 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
Now I wanna see the underground Nydus in action. | ||
GhostFiber
Australia88 Posts
I'm sure all the logics for the underground stuff was in the concept art, be cool if that got released. | ||
snively
United States1159 Posts
hahahaha~ | ||
Champi
1422 Posts
im really surprised yet proud that blizzard went through the effort to do this stuff even though its pointless and was likely to never be discovered | ||
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