but none of them have kick in at this moment, while this is a popular timing to attack
[G] The "Falcon-Punch" 2v2 Build - Page 5
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onimarufaan
20 Posts
but none of them have kick in at this moment, while this is a popular timing to attack | ||
mDuo13
United States307 Posts
There's room for gimmicky all-in builds in strategy. (See: BOSS Cannon Rush for a 1v1 equivalent) And given how 2v2 is relatively unexplored, all the more reason that people should explore it, either by trying this build or seeing what they can do to counter this build while remaining safe against other things as well. Good work, glad to see some 2v2 strategy being explored here. I'd cut back on the exclamation points though. It makes you seem way too excited about this build to be for real. | ||
Thylacine
Sweden882 Posts
Thank you O' Mighty Falcon Puncher. | ||
Zeon0
Austria2995 Posts
y are u lying? ... | ||
THAmarx
65 Posts
So i remember this one. Alt tab and looked up the thread while playing. Executed it and won a fun game. Push from roach marine marauder on the rock side of the base while we where pushing there front. Both building from terran survived on both sides. Only the archon zealot army against an allready stimmed army of mm was auto win. Before gg they called us teamliquid thread noobs Care.... Tthx for the thread and built. It was fun to use but if its scouted your screwed | ||
2Vs2Lukking
Germany103 Posts
On April 13 2012 18:41 THAmarx wrote: I and my mate where already masters but yesterday at the start we thought which strat we where going. So i remember this one. Alt tab and looked up the thread while playing. Executed it and won a fun game. Push from roach marine marauder on the rock side of the base while we where pushing there front. Both building from terran survived on both sides. Only the archon zealot army against an allready stimmed army of mm was auto win. Before gg they called us teamliquid thread noobs Care.... Tthx for the thread and built. It was fun to use but if its scouted your screwed i'd love it , if you could link me to the replay. i will put it in the replay section in my post ^^ | ||
Zeon0
Austria2995 Posts
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Adonminus
Israel543 Posts
Also, I have discovered that PP composition is actually the best for resource feeding builds, protoss actually gets the best macro by spending all his money on making workers and chronoboosting them. Terran simply can't produce that many workers fast enough and mules don't help. While zerg needs to waste 400 minerals (250 pool, 150 queen) to actually start making lots of workers, and then another 300 on the early expansion which really bothers your timings. Plus in a PP composition, the feeding protoss can build a forge and cannons which are the most powerful base defense since it includes anti air and detection without slowing anything, making the build cheese proof. Then the feed protoss just makes 7 gates and rolls the enemy over with massive amounts of units, getting tech and upgrades behind. That's why in my opinion PP composition with protoss feeded is better than PT or PZ. | ||
2Vs2Lukking
Germany103 Posts
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THAmarx
65 Posts
On April 13 2012 21:03 Lukking wrote: i'd love it , if you could link me to the replay. i will put it in the replay section in my post ^^ http://drop.sc/158945 replay from us... I must warn you... we didnt do the built properly/100% because i couldn't read all stuff i needed... So my mate didn''t made enough gates | ||
2Vs2Lukking
Germany103 Posts
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Tvk
Latvia62 Posts
Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta. | ||
2Vs2Lukking
Germany103 Posts
On April 14 2012 07:42 Tvk wrote: basically any zerg+protoss will win vs this, if they play decent. Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta. please explain, why , sir | ||
THAmarx
65 Posts
On April 14 2012 07:42 Tvk wrote: basically any zerg+protoss will win vs this, if they play decent. Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta. Agreed on both... and it's not new... but who cares? Someone thook the effort to describe his 2v2 built... just enjoy that... if your not gone use it just don't. If you have a better built/ tactic make a nice thread about it. Don't spam a few words that you don't like it. Explain why and give better options. | ||
locopuyo
United States143 Posts
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GlintFox
United States275 Posts
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2Vs2Lukking
Germany103 Posts
On April 14 2012 09:17 locopuyo wrote: I played a 2v2 a couple day ago as ZZ against a TP in masters league. We attacked with 10 roaches and some lings (variant of 7 roach rush). All they had a was a full wall with a bunker. You might want to beef up the defense a little if you scout earlier aggression. It has the same weakness all timing attacks have. yeah if you let em scout your build, it looses efficency period...thats the problem with all timing attacks! | ||
THAmarx
65 Posts
http://drop.sc/159477 2 more for the ones who like it | ||
Kilrogg
Denmark13 Posts
Just hit rank1 masters in our division with this strat. Its pretty faceroll. Protoss is not even my main race and I'm only Diamond in 1v1 and my partner is Gold 1v1! Pretty funny stuff Our only problem so far is vs zerg/toss that goes roaches + blink stalkers. I think we just need to switch into 2 robo immortals. Oh yeah, and we found that on Thyrador Keep Terran should fast expand on the inbase expansion. Toss can go around his business as usual, but with the extra money there is room for 3 forges and 16-20 gateways. The downside is of course that the push comes later, however if you play against opponents who also fast expand (which is more or less standard on that map) thats not a problem I think. | ||
2Vs2Lukking
Germany103 Posts
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