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[G] The "Falcon-Punch" 2v2 Build - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
bri9and
Profile Blog Joined June 2010
United States246 Posts
April 06 2012 16:08 GMT
#41
Well, we did this last night.. as close as we could.

The first couple of games we won.. but it was close. As my protoss partner perfected his build we started really hitting a nice window and won 8-10 games in a row. It causes a lot of crying from the opponents because if you do it right it is very very hard to stop. In the games where we couldnt bust the ramp, we just contained and macroed harder but even then it was a walkover. I really think this strategy is a ton of fun and we will be doing it again for sure.. thanks for this, you really gave me and my teammate some fun stuff to try..
I don't have time to play with myself
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 06 2012 20:39 GMT
#42
http://9gag.com/gag/3729077

^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 06 2012 22:00 GMT
#43
Im looking for a good Protoss player with skype to improove the build
just add me
http://de.twitch.tv/lukking
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 09 2012 10:42 GMT
#44
Me and my mate recently got owned by an arranged team with our build even though we scouted it...
http://de.twitch.tv/lukking
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 10 2012 00:17 GMT
#45
http://de.twitch.tv/lukking
VoirDire
Profile Joined February 2009
Sweden1923 Posts
April 10 2012 00:53 GMT
#46
Great to see some 2v2 builds!

Feeding wg-protoss builds can be really strong. I prefer to do it with a zerg and do blink+lings though.
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
April 10 2012 01:15 GMT
#47
You do realize when you are promoted out of your league to a new league you tend to be first place or very high b/c nobody has joined (look at the exclamation point next to your name). I suspect you will move down in a few days. Having seen semi-competitive 2v2 play in the collegiate starleague and having played masters 2v2 for awhile, I think there is a standard hellion zergling/bling play that tends to win on most maps (there are certain maps with cute P cheese). I like the creativity and change in style, but I don't think this will get you very far once you start playing really good opponents.

Likewise, I have friends who have gone on 20-1 runs in masters etc., which I think can be done w/ 2 very good players considering that most 2v2 masters players are generally not that good. When I play 2v2 masters its usually w/ a weaker player (I am mid-masters) (my allies are silver and platinum). We have won most our games via a warp in using an overlord, usually dts. I think 2v2 is a lot of fun and I am glad you have a fun build that is working for you. I think that's what 2v2 is all about.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
April 10 2012 02:16 GMT
#48
Jinro and Travin (hejnar) did similar T+P feeding builds during beta and/or early realease. Think there is a old VOD of Jinro and TLO doing a feeding combo in an old showmatch.
But this one is most likely waay more refined.
ProTech and one of his allies has a feeding build as Z+Z, think it's something like 1 guy goes 10pool and the other 2base roach and then after 5min the 10pool guy just feeds the roach player. Only what I've seen on his stream so I could be extremely off to how it's done.
I have the best fucking lawyers in the country including the man they call the Malmis.
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 10 2012 09:36 GMT
#49
it would be cool, if you had a vod of them, trying out a feed build
http://de.twitch.tv/lukking
Elefes
Profile Joined September 2011
Russian Federation164 Posts
April 10 2012 10:52 GMT
#50
I wonder what aphexx and Vonze's strategy is (#7 at screenshot, 18 wins and only 2 losses) o.O
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 10 2012 15:03 GMT
#51
xD yeah...maybe korean smurfs
http://de.twitch.tv/lukking
onimarufaan
Profile Joined January 2012
20 Posts
April 10 2012 15:34 GMT
#52
i wonder, how do you fend off banshee with cloak?
you dont have an early robo, and you dont have extra CC, where's your detection??
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 10 2012 16:35 GMT
#53
On April 11 2012 00:34 onimarufaan wrote:
i wonder, how do you fend off banshee with cloak?
you dont have an early robo, and you dont have extra CC, where's your detection??


you have scans and you can make a few cannons to detect
http://de.twitch.tv/lukking
Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2012-04-10 21:35:44
April 10 2012 19:35 GMT
#54
if he goes for cloak he has close to no units, just kill him^^


edit:
just did again some games, this time we were 2 master players:

we lost the first game cause i fucked up the wall (i hate pylon placement, P sucks!^^), but then we went 8-0 vs mid master teams. (so 8-1 total)
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
April 11 2012 00:07 GMT
#55
On April 10 2012 18:36 Lukking wrote:
it would be cool, if you had a vod of them, trying out a feed build

Well it was from this:
showmatch.

I'm pretty sure it was on Twilight Fortress where Jinro and TLO started on top. But I cant find it anywhere, maybe someone else has more luck.
I have the best fucking lawyers in the country including the man they call the Malmis.
scarper65
Profile Blog Joined January 2011
1560 Posts
April 11 2012 00:21 GMT
#56
What do you do against fast cloaked banshees?
onimarufaan
Profile Joined January 2012
20 Posts
April 11 2012 01:42 GMT
#57
On April 11 2012 01:35 Lukking wrote:
Show nested quote +
On April 11 2012 00:34 onimarufaan wrote:
i wonder, how do you fend off banshee with cloak?
you dont have an early robo, and you dont have extra CC, where's your detection??


you have scans and you can make a few cannons to detect


i mean, with only one CC, you will never have 2 scans.

with no scouting, you have no idea there is cloak or not

with only few marine/stalker, you lack range unit to kill banshee

with no e-bay and low income, you dont have turrent nor enough cannon to cover two player base, you know, cannon is not cheap

with few worker count, every single worker lost is fatal

warping stalker helps, but no mobile detection means your push will fail, cloak unit do come before your push

your build is one base all-in, just pray for no cloak and they fast expand

goodluck
Nuclease
Profile Joined August 2011
United States1049 Posts
April 11 2012 04:36 GMT
#58
trololol this looks fun.

I really like the coordination you guys came up with.

Bravo!
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
RandomAccount#216215
Profile Joined September 2011
76 Posts
April 11 2012 05:07 GMT
#59
--- Nuked ---
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 11 2012 10:52 GMT
#60
On April 11 2012 14:07 isrtor2 wrote:
Show nested quote +
On April 05 2012 07:12 KalWarkov wrote:
On April 05 2012 06:55 Lukking wrote:
On April 05 2012 05:55 familyguy123 wrote:
ZZ: bling / roach, which is standard fare. into mutas
ZT: wall, marine roach
ZP: roach/blink, roach, stalker,sentry colossus

TT: marines......
TP: MM + zealots into archons, MM + colossus + gateway fodder, DTs
PP: stalker + zealot/colossus is ideal


--- high master 2v2
- mid-master 1v1


we won against almost all of these, which you can see in the replays!


its also about execution.

I happened to play 2on2 for fun and suddenly someone said to me "hi, mr. #1 europe 2on2", and i was like "woot?".
says a whole lot about how low the skill for 2on2 is and how unimportant strategies are - i beat the best 2on2 AT teams in eruope with random allys and random strategies.

this build is just 1 of X allins that can work, but have their counters as well. a normal Z + x team with the zerg playing 15 hatch into mass roaches out of ~40 drones with his ally playing 1 base stops this easily. its just as abusive as the "derp derp marine scv into high master" allin.

I simply dont think a random allin in a gamemode that is very unexplored deserves its own thread in the strategy-forums :/



"we won against almost all of these.. " this statement means to me = "2v2 is mostly players who dont know hot to utilize army compositions effectively."

For example, if zerg gets roaches, but just moves them into chargelot archon, the zealot archon will easily win, but if the roaches a good suround and micro back and forth to avoid getting hit too much by the charge, and in addition there is creep spread.. the roaches will easily win(also needs roach speed upgrade).

Very often, when playing 2v2 i see players not doing these things, thus reaching conclusions like "roaches dont work" because they didnt utilize(micro or position) them properly. This is exactly why 1v1 is considered "higher skill"
than 2v2. Same thing with Terran, if he doesnt micro his MM ball( or didnt get crucial upgrades like concussive shels/combat shields/stim) then chargelots will shred through his bio, leading him and you to think " chargelots kill everything".

When we say, for example, that heavy roach-marine compositions will beat this push, we mean that when controlled correctly.. roach-marine will easily hold a zealot archon push. However, without proper control, nothing beats zealot archon because in a pure A-move engagement it just wins on its own.

yeah...if you let automaton 2000 control...YOU ARE ABLE TO REACT and because u get high income and dont need to switch the tech path too much, you can easily throw down 2-3 robo's and pump out colossi or immortals.
http://de.twitch.tv/lukking
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