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[G] The "Falcon-Punch" 2v2 Build - Page 5

Forum Index > StarCraft 2 Strategy
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onimarufaan
Profile Joined January 2012
20 Posts
April 12 2012 19:13 GMT
#81
friendy reminder, at 6 min mark, you have invested 2 forge, a TC, templer, double upgrade, charge, lots of gate.
but none of them have kick in at this moment, while this is a popular timing to attack
mDuo13
Profile Blog Joined October 2010
United States307 Posts
April 12 2012 19:31 GMT
#82
For those complaining that this is a gimmicky all-in build:
There's room for gimmicky all-in builds in strategy. (See: BOSS Cannon Rush for a 1v1 equivalent)

And given how 2v2 is relatively unexplored, all the more reason that people should explore it, either by trying this build or seeing what they can do to counter this build while remaining safe against other things as well.

Good work, glad to see some 2v2 strategy being explored here. I'd cut back on the exclamation points though. It makes you seem way too excited about this build to be for real.
Thylacine
Profile Joined August 2011
Sweden882 Posts
April 12 2012 21:19 GMT
#83
Hhahahaha I tried this build with my friend. Did so many mistakes but still managed to go 7-0 with it, mid master level.
Thank you O' Mighty Falcon Puncher.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 12 2012 23:37 GMT
#84
didnt you read the comments? this build is shit u never win with it!

y are u lying?


...
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
THAmarx
Profile Joined December 2010
65 Posts
Last Edited: 2012-04-13 09:44:19
April 13 2012 09:41 GMT
#85
I and my mate where already masters but yesterday at the start we thought which strat we where going.
So i remember this one. Alt tab and looked up the thread while playing.
Executed it and won a fun game. Push from roach marine marauder on the rock side of the base while we where pushing there front. Both building from terran survived on both sides. Only the archon zealot army against an allready stimmed army of mm was auto win.

Before gg they called us teamliquid thread noobs
Care....
Tthx for the thread and built. It was fun to use but if its scouted your screwed
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 13 2012 12:03 GMT
#86
On April 13 2012 18:41 THAmarx wrote:
I and my mate where already masters but yesterday at the start we thought which strat we where going.
So i remember this one. Alt tab and looked up the thread while playing.
Executed it and won a fun game. Push from roach marine marauder on the rock side of the base while we where pushing there front. Both building from terran survived on both sides. Only the archon zealot army against an allready stimmed army of mm was auto win.

Before gg they called us teamliquid thread noobs
Care....
Tthx for the thread and built. It was fun to use but if its scouted your screwed

i'd love it , if you could link me to the replay. i will put it in the replay section in my post ^^
http://de.twitch.tv/lukking
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 13 2012 12:16 GMT
#87
we did this yesterday in 4v4 (3 feeding one guy with ~24 gates) its crap there but its fun to troll guys^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Adonminus
Profile Joined January 2012
Israel543 Posts
Last Edited: 2012-04-13 12:23:47
April 13 2012 12:18 GMT
#88
Resource feeding is really powerful in 2v2. You can actually get that 70% winratio with any resource feed build, this is nothing new. Just an abuse of a broken mechanic.

Also, I have discovered that PP composition is actually the best for resource feeding builds, protoss actually gets the best macro by spending all his money on making workers and chronoboosting them. Terran simply can't produce that many workers fast enough and mules don't help. While zerg needs to waste 400 minerals (250 pool, 150 queen) to actually start making lots of workers, and then another 300 on the early expansion which really bothers your timings. Plus in a PP composition, the feeding protoss can build a forge and cannons which are the most powerful base defense since it includes anti air and detection without slowing anything, making the build cheese proof. Then the feed protoss just makes 7 gates and rolls the enemy over with massive amounts of units, getting tech and upgrades behind. That's why in my opinion PP composition with protoss feeded is better than PT or PZ.
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 13 2012 13:37 GMT
#89
quite right sir ^^ and thanks for all the good feedback... i'd appreciate links to replays of you performing this build (and opponents raging xD)
http://de.twitch.tv/lukking
THAmarx
Profile Joined December 2010
65 Posts
April 13 2012 18:20 GMT
#90
On April 13 2012 21:03 Lukking wrote:
i'd love it , if you could link me to the replay. i will put it in the replay section in my post ^^


http://drop.sc/158945
replay from us...

I must warn you... we didnt do the built properly/100% because i couldn't read all stuff i needed...
So my mate didn''t made enough gates
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 13 2012 19:15 GMT
#91
thanks ^^ i'll put that in to the replays
http://de.twitch.tv/lukking
Tvk
Profile Joined April 2011
Latvia62 Posts
April 13 2012 22:42 GMT
#92
basically any zerg+protoss will win vs this, if they play decent.



Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta.
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 13 2012 22:51 GMT
#93
On April 14 2012 07:42 Tvk wrote:
basically any zerg+protoss will win vs this, if they play decent.



Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta.


please explain, why , sir
http://de.twitch.tv/lukking
THAmarx
Profile Joined December 2010
65 Posts
April 13 2012 23:26 GMT
#94
On April 14 2012 07:42 Tvk wrote:
basically any zerg+protoss will win vs this, if they play decent.

Also money dump is not new. I saw it quite often, mostly on protoss units or mass muta.


Agreed on both...
and it's not new... but who cares?

Someone thook the effort to describe his 2v2 built... just enjoy that... if your not gone use it just don't.
If you have a better built/ tactic make a nice thread about it. Don't spam a few words that you don't like it.
Explain why and give better options.
locopuyo
Profile Joined January 2010
United States144 Posts
April 14 2012 00:17 GMT
#95
I played a 2v2 a couple day ago as ZZ against a TP in masters league. We attacked with 10 roaches and some lings (variant of 7 roach rush). All they had a was a full wall with a bunker. You might want to beef up the defense a little if you scout earlier aggression. It has the same weakness all timing attacks have.
Competitive RTS Shmup - EliteOwnage.com/poe
GlintFox
Profile Blog Joined February 2012
United States275 Posts
April 14 2012 00:24 GMT
#96
Wow awesome!
"Fear. Fear attracts the fearful… the strong… the weak… the innocent… the corrupt. Fear. Fear is my ally." -Darth Maul
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 14 2012 09:45 GMT
#97
On April 14 2012 09:17 locopuyo wrote:
I played a 2v2 a couple day ago as ZZ against a TP in masters league. We attacked with 10 roaches and some lings (variant of 7 roach rush). All they had a was a full wall with a bunker. You might want to beef up the defense a little if you scout earlier aggression. It has the same weakness all timing attacks have.


yeah if you let em scout your build, it looses efficency period...thats the problem with all timing attacks!
http://de.twitch.tv/lukking
THAmarx
Profile Joined December 2010
65 Posts
April 14 2012 18:19 GMT
#98
http://drop.sc/159478
http://drop.sc/159477

2 more for the ones who like it
Kilrogg
Profile Joined August 2010
Denmark13 Posts
April 14 2012 19:37 GMT
#99
LOL this works! ^^

Just hit rank1 masters in our division with this strat. Its pretty faceroll.
Protoss is not even my main race and I'm only Diamond in 1v1 and my partner is Gold 1v1!
Pretty funny stuff

Our only problem so far is vs zerg/toss that goes roaches + blink stalkers. I think we just need to switch into 2 robo immortals.

Oh yeah, and we found that on Thyrador Keep Terran should fast expand on the inbase expansion. Toss can go around his business as usual, but with the extra money there is room for 3 forges and 16-20 gateways. The downside is of course that the push comes later, however if you play against opponents who also fast expand (which is more or less standard on that map) thats not a problem I think.
2Vs2Lukking
Profile Joined April 2011
Germany103 Posts
April 14 2012 22:08 GMT
#100
lol good to know that it works for lower leaguers too ^^ great
http://de.twitch.tv/lukking
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