Bronze-Gold Teamleague - Page 5
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Ballnazor
Sweden22 Posts
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howLiN
Portugal1676 Posts
Some general changes I made include change of the match format from a bo7 all-kill to a bo5 Proleague style with fixed rank matches (no cross-ranked matches); seasons now have 9 weeks, and the group stage is a big round robin in Proleague style, instead of two groups in Code S style. Please tell me what you think, it's of utmost importance that you guys agree with the league format where you'll be playing! + Show Spoiler + @Ballnazor and @MaximusT: I think that people that want to play together in their team will be prioritized over teams made from random players. It's funnier for the players, and it's easier for the organizers (I can imagine it can be a lot harder to deal with a random team than with a team with people that already know each other). @anonimitylol: That's what I'm proposing with this new graph, see if you like it! | ||
NoRage
Finland2 Posts
1. Is it bo5 every set in a match, for example: set 1 (silver) Mark > Robert 3-2 or is it the one who wins the first map? I would prefer bo5 every set so we get some more matches than 1 per week only. 2. Bo7 ace match instead of bo5 so it could get like two bronze, two silvers and two golds versus each other and then an ace match if needed, but that's just my thoughts, and then again you have to have a minimum of 6 players a team. Otherwise does the leaguesystem look really good, and I like the Round Robin style. | ||
Falconpauunch
Korea (South)59 Posts
Falconpaunch Character Code: 231 Silver NA Please pm details about actual sign up too | ||
RainSunShowers
Norway152 Posts
On April 04 2012 23:50 Ballnazor wrote: Do we have to randomize the teams? I have a bunch of friends that would love to play this with eachother I guess if you just sign everyone up in one post, just that you add their TL names too so we could contact them if needed. Tonight when I get home I will sort the US, EU and SEA players and see if a server has enough players. If someone could be the organizer of the US or SEA server it would be great. | ||
ChubbyDelicious
United States20 Posts
CyanTheory.567 NA Bronze League Protoss | ||
Insomniac22
United States907 Posts
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tossuaway
United States107 Posts
edit- I know that many want to do this with there friends on their team. This would be awesome and fun but would require that these prebuilt teams show up. With random teams, theres no no show issues. However if we could just get a select few teams that really were committed. (even 4 teams of 3) we could really grow as teams and friends, and really develop intense and fun rivalries with other teams. More commitment, more fun! | ||
shadow_orc
Canada52 Posts
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howLiN
Portugal1676 Posts
On April 05 2012 00:49 NoRage wrote: @howLIN This system seems more then alright, I would say, some things I wondered still. 1. Is it bo5 every set in a match, for example: set 1 (silver) Mark > Robert 3-2 or is it the one who wins the first map? I would prefer bo5 every set so we get some more matches than 1 per week only. 2. Bo7 ace match instead of bo5 so it could get like two bronze, two silvers and two golds versus each other and then an ace match if needed, but that's just my thoughts, and then again you have to have a minimum of 6 players a team. Otherwise does the leaguesystem look really good, and I like the Round Robin style. When I made that I was thinking about the logistics of it, and how it could be very time consuming for the teams of an amateur league if I started to add more games to everything. I agree that it's not the most perfect system, I personally would also like to have more games for everyone, but you have to consider that it can become a heavy toll for a team to organize itself to play more games, not to mention for the organizers to run the whole thing in their spare time. I made every regular set a bo1, and the ace set a bo3. I can see how it can seem that they're not playing many games, but I have to remind you that every week there would be four matches between the teams, with a minimum of 3 games per team and a maximum of 8 games, which makes a possible total of 32 games per weekend that have to be played, reported, verified, filed, organized, distributed and publicized in a weekend. That can be very hard to run without hiccups, and I'd rather have the league run without any problems at first than to make a bigger system than we can handle and mess it up. The bo7 as a system for team matches carries the same problem, with the addition of the teams having to deal with more players, which can create exponentially more problems for the teams. I'm certainly willing to change it, but I think we should start simple to see how it goes, and then move up if we can do it. I think that for a start, the amount of games is fine, and if it's clear that we can handle more games than before, then I see no problem in expanding the number of games played. I just don't really want to make this heavier than we can handle, especially for the amateur teams where it can be hard to manage everyone at the same time. On April 05 2012 01:07 tossuaway wrote: This sounds like a lot of fun. However realize that this is quite an undertaking. I would love to help out and organize the US server. Rather than negotiation a time that works between predetermined teams, it would be easier to simple have a set day each week or month or bi weekly or whatever time interval works that on each Saturday, at 2:30 EST, we have everyone who wants to participate that day meet in a chat room. Then there's no worry about no shows or working times out, you are there, or you are not there. Then just to make it fair, just do random teams. You can show up with your friends and maybe face them later in the tournament. I think every other saturday at 2:30 EST would work well for the US Server. for 8 teams of 5 it'll take 40 players, which is possible. But dropping it down to smaller teams may be needed if not enough players show up. Feel free to pm me anytime, thanks. I was thinking in rather than establish a fixed date and time, teams would have a time span (say, between saturday and sunday) to play their matches, and would have to report the results and send the replays up until sunday midnight. It would give the teams much more leverage to play their games in something that it's their spare time. I don't know how that would work between teams in terms of choosing a date and time, though. | ||
Campanda
United States1 Post
We are all on the NA server Campanda.451 Gold Terran KHAN.132 Silver Zerg Milky.135 Silver Zerg | ||
WarEagle
United States130 Posts
A lot of you may be interested in that. | ||
Ksquared
United States1748 Posts
Ksquared 535 Gold Protoss | ||
Kovaz
Canada233 Posts
1) Proleague format is probably best. It distributes play time the most evenly so everyone gets the chance to play. I think Ace match would also add to the excitement as well. 2) If there's concern about teams being too strong or too weak, you could have a points system where a gold is 3 points, silver is 2 points, and bronze is 1 point, and have a point limit for your lineup for a particular match. For example, Bo5 could have a limit of 11 points, so you have to play some bronze and silver players. 3) Match up weaker players with weaker players and stronger with stronger. It'll be more fun for everyone if you get to play people close to your skill level. This avoids a situation where matches depend entirely on who matches up with who, rather than who's playing better on that day. For example, if we have 1 gold and 1 bronze vs 1 gold and 1 bronze, the match should almost always be 1-1 if each gold plays the corresponding bronze, with both games being very one-sided. If we play the gold vs. gold and bronze vs. bronze, it could swing either way and both games are more meaningful. The way I would try to organize this is to have teams rank their players before each match, with higher league being the first criteria (so a gold is always higher than a bronze), and then have best vs. best, 2nd best vs. 2nd best, and so on. Hope you guys have fun, tourneys/leagues are always a blast. | ||
coppuh
United States9 Posts
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ScienceNotBusiness
United States91 Posts
Gold Random ID: Leave Code: 262 | ||
Cinim
Denmark866 Posts
Edit: Just read post again, if a team wants me to help a bit - I can do so contact me in-game Name: Cinimidrak character code: 864 Diamond zerg player | ||
Joshuawesome
United States57 Posts
Joshuawesome.729 Gold Protoss | ||
BlueBoxSC
United States582 Posts
Gold Zerg | ||
PlacidPanda
United States246 Posts
UCPlacidPnda 764 Protoss | ||
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