"e-Sports Federation" formed by SC2 teams - Page 8
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Gladiator6
Sweden7024 Posts
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karpo
Sweden1998 Posts
Maybe i'm way of but isn't this about Kespa not getting complete dominance over SC2 in korea with contracts that dictate what teams and players can do? If this new federation gets foreign team participation they're not a small ant anymore and can probably keep from just getting assimilated into kespa with their rules. Maybe i'm just way off on what Kespa is and does? | ||
how
United States538 Posts
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-Exalt-
United States972 Posts
On March 30 2012 16:58 insanet wrote: you better bring an army and nukes if you want Kespa to even care about you and your little teams. "your little teams"..? these teams include the absolute best players in the SC2 pro-scene. if they (KeSPA) don't work with, or try to bully around, the e-sports federation then they won't get the best talent in SC2. good luck running an sc2 tournament without DRG, MKP, Nestea, MVP etc lolol. | ||
bgx
Poland6595 Posts
On March 30 2012 17:03 Integra wrote: KeSPA was formed during the IT-boom of Southkorea where online gaming such as Starcraft became incredibly popular, riding the warpspeed of how fast online gaming and IT grew the Ministry of Culture of Sports and Tourism in 2000 declared to form a governed body whose official goal was to make e-Sports an official sporting event, and to solidify the commercial position of e-Sports in all sectors. And thus KeSPA was formed. KeSPA which consists of some of the biggest IT related companies in korea, primary role was to deal with the broadcasting of e-Sports, the formation of new events, and the conditions in which progamers work, as well as encourage the playing of video games by the general population. The decline of KeSPA's popularity started when it showed sign of "monopoly" and "abuse by power". Some of these signs included Disqualifying players for misspelling or typing wrong things when they wanted to pause during a game. Referee decisions that were viewed as "bullshit". KeSPA was also known for giving bad contract deals for the player. The players very rarely got the money they deserved for the amount of effort they put into the game. The final "straw" for most people where when KeSPA Forced GomTV to shut down it's sc1 broadcasting by forcing the SC1 players not to attend it, if they did they would be frowned down upon by KeSPA, which at that time were "esports" in Korea. Some time later it surfaced that KeSPA had ignored Blizzard and hadn't given them any profit of the business it had generated with Starcraft1. KeSPA refused to recognize Blizzards IP right for the game, if they did it meant they had to start paying Blizzard since they were using their game. around 2010 after serveal failed attempts of discussing Blizzard decided to sue KeSPA and bring them to court regarding the IP. After allot of drama the dispute ended In May 2011 when KeSPA finally recognized the IP rights of Blizzard and had made a successful negotiations. The aftermath of this is that some people are angry at KeSPA while other are not. Thats only one side of the story, the other side of the story is they succeded in their primary task, which was to spread Esports in Korea. Which also contributed blizzard by Starcraft box sells (around 5 millions in Korea only). Did Kespa force players not to attend GOM ? I tought it was because of tight schedule (MSL OSL Proleague + minor events) and the decision was on hands of teams. | ||
how
United States538 Posts
On March 30 2012 17:42 karpo wrote: Maybe i'm way of but isn't this about Kespa not getting complete dominance over SC2 in korea with contracts that dictate what teams and players can do? If this new federation gets foreign team participation they're not a small ant anymore and can probably keep from just getting assimilated into kespa with their rules. Maybe i'm just way off on what Kespa is and does? I that is what I was thinking, if all the foreign teams get in on this, then hopefully kespa will not be able to muscle people around. | ||
OrganicDoom
United States32 Posts
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bgx
Poland6595 Posts
On March 30 2012 17:52 how wrote: I that is what I was thinking, if all the foreign teams get in on this, then hopefully kespa will not be able to muscle people around. Not really its up to blizzard and how many rights they give to kespa, without OGN (which is Kespa's) you dont exist in Korea. SC2 does not exist, whats more important for Blizzard would you ask. | ||
Plexa
Aotearoa39261 Posts
On March 30 2012 17:03 Integra wrote: Source please because I disagree with a lot of what was written here. To the best of my knowledge:KeSPA was formed during the IT-boom of Southkorea where online gaming such as Starcraft became incredibly popular, riding the warpspeed of how fast online gaming and IT grew the Ministry of Culture of Sports and Tourism in 2000 declared to form a governed body whose official goal was to make e-Sports an official sporting event, and to solidify the commercial position of e-Sports in all sectors. And thus KeSPA was formed. KeSPA which consists of some of the biggest IT related companies in korea, primary role was to deal with the broadcasting of e-Sports, the formation of new events, and the conditions in which progamers work, as well as encourage the playing of video games by the general population. The decline of KeSPA's popularity started when it showed sign of "monopoly" and "abuse by power". Some of these signs included Disqualifying players for misspelling or typing wrong things when they wanted to pause during a game. Referee decisions that were viewed as "bullshit". KeSPA was also known for giving bad contract deals for the player. The players very rarely got the money they deserved for the amount of effort they put into the game. The final "straw" for most people where when KeSPA Forced GomTV to shut down it's sc1 broadcasting by forcing the SC1 players not to attend it, if they did they would be frowned down upon by KeSPA, which at that time were "esports" in Korea. Some time later it surfaced that KeSPA had ignored Blizzard and hadn't given them any profit of the business it had generated with Starcraft1. KeSPA refused to recognize Blizzards IP right for the game, if they did it meant they had to start paying Blizzard since they were using their game. around 2010 after serveal failed attempts of discussing Blizzard decided to sue KeSPA and bring them to court regarding the IP. After allot of drama the dispute ended In May 2011 when KeSPA finally recognized the IP rights of Blizzard and had made a successful negotiations. The aftermath of this is that some people are angry at KeSPA while other are not.
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Blackrobe
United States806 Posts
On March 30 2012 17:48 AegiS_ wrote: "your little teams"..? these teams include the absolute best players in the SC2 pro-scene. if they (KeSPA) don't work with, or try to bully around, the e-sports federation then they won't get the best talent in SC2. good luck running an sc2 tournament without DRG, MKP, Nestea, MVP etc lolol. "Good luck running an sc2 tournament without DRG, MKP, Nestea, MVP etc lolol." Is this a joke? I would watch a SC2 league with ex-BW players in a heartbeat. Grow up. | ||
karpo
Sweden1998 Posts
On March 30 2012 17:58 Blackrobe wrote: "Good luck running an sc2 tournament without DRG, MKP, Nestea, MVP etc lolol." Is this a joke? I would watch a SC2 league with ex-BW players in a heartbeat. Grow up. I'm pretty sure that any sport thrives of their top players popularity. Players like DRG, Nestea, and MVP are really popular players for the SC2 crowd. I'm sure many SC2 fans don't even know who Jaedong is, regardless of how horrible some BW fans think that is. Getting into SC2 tournaments without having the well known top SC2 players there WILL hamper their progress, regardless of how much some want to watch ex-BW players. | ||
Serendipicus
United States90 Posts
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Blackrobe
United States806 Posts
On March 30 2012 18:03 karpo wrote: I'm pretty sure that any sport thrives of their top players popularity. Players like DRG, Nestea, and MVP are really popular players for the SC2 crowd. I'm sure many SC2 fans don't even know who Jaedong is, regardless of how horrible some BW fans think that is. Getting into SC2 tournaments without having the well known top SC2 players there WILL hamper their progress, regardless of how much some want to watch ex-BW players. If the well being of a league hinges on the popularity of a select group of individuals, then I fear for the sport itself. What happened to skill and quality of play? | ||
karpo
Sweden1998 Posts
On March 30 2012 18:07 Blackrobe wrote: If the well being of a league hinges on the popularity of a select group of individuals, then I fear for the sport itself. What happened to skill and quality of play? If BW lost their top 5-10 players i'm pretty sure they'd take a huge hit too. No esport is immune to this as they're all pretty fragile. You need the top SC2 players to compete with your ex-BW players to show who's the best though. The level of play will forever be discussed but never solved if the SC2 pros don't participate. | ||
Sawamura
Malaysia7602 Posts
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namste
Finland2292 Posts
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Blackrobe
United States806 Posts
On March 30 2012 18:08 karpo wrote: If BW lost their top 5-10 players i'm pretty sure they'd take a huge hit too. No esport is immune to this as they're all pretty fragile. You need the top SC2 players to compete with your ex-BW players to show who's the best though. The level of play will forever be discussed but never solved if the SC2 pros don't participate. I agree wholeheartedly. The original statement of whether or not a league survives based on a select group of popular players was my disagreement. | ||
mrtomjones
Canada4020 Posts
On March 30 2012 17:58 Blackrobe wrote: "Good luck running an sc2 tournament without DRG, MKP, Nestea, MVP etc lolol." Is this a joke? I would watch a SC2 league with ex-BW players in a heartbeat. Grow up. uhhh Grow up to his comment dude? Look in the mirror. SC2 has a huge fan base with many of them coming only to SC2 and not through BW. Those people want to see the players they love(MMA/DRG/MKP/MC) etc. Would they watch Jaedong/Bisu/Flash play? Probably. But I very much doubt the interest level in the rest of the BW players would be nearly as high and watching subpar play which is what it would be for a good while wouldn't be what a lot of people would want. The single best way for this to happen for ESports is for them to get along and work together and have a shared player base and cooperation. | ||
karpo
Sweden1998 Posts
On March 30 2012 18:15 Blackrobe wrote: I agree wholeheartedly. The original statement of whether or not a league survives based on a select group of popular players was my disagreement. The guy you quoted said good luck running a tournament without top SC2 pros. Nowhere did he say that it was doomed to fail totally, just that it won't be as popular nor as good as it could have been. | ||
Blackrobe
United States806 Posts
On March 30 2012 18:17 mrtomjones wrote: uhhh Grow up to his comment dude? Look in the mirror. SC2 has a huge fan base with many of them coming only to SC2 and not through BW. Those people want to see the players they love(MMA/DRG/MKP/MC) etc. Would they watch Jaedong/Bisu/Flash play? Probably. But I very much doubt the interest level in the rest of the BW players would be nearly as high and watching subpar play which is what it would be for a good while wouldn't be what a lot of people would want. The single best way for this to happen for ESports is for them to get along and work together and have a shared player base and cooperation. I want the two scenes to work together and create a wonderful new era. I don't think you thought about what I typed, I am not against a confluence of the scenes. | ||
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