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I think when the OP says "LoL takes no skill", he doesn't mean that it literally takes NO SKILL. Even walking takes skill. He just means the skill required to play LoL at a competitive level is very low, and with that I agree.
Destiny, will you go further and claim that BW involves very little strategy and intelligence, as it's pretty much considered a "solved" game in some sense, and mechanical skill is a big deal in it, more so than in sc2?
I'm a fairly highly-ranked chess player, and to everything one can do in a game of chess, I can draw a very straightforward sc2 analogy. Thing is, mechanical skill in sc2 serves a purpose - executing your strategy correctly. The better mechanical skill one has, the richer his potential strategy landscape becomes.
Destiny seems to have little understanding of the game (oh god, he thinks it's ok to spam Z-D-Z-D-Z-D when he doesn't know whether he should make drones or zerglings) and his mechanics are really not very good. So yes, I agree he can't really be making such claims. It's like a very young child saying mathematics takes no intelligence because it's only about arithmetic, which is very mechanical in nature.
As someone said before, the game is still severely unexplored and we're still figuring out timings and builds, and are not yet at a level of understanding the game to the point of putting more complex/dynamic strategies into use, without ending up just getting killed by some more basic stuff. We're still figuring out how to play against said basic stuff.
However, even right now at the very high level, we can see things like deep strategic positioning/movement, mind games, calculating many variables several steps ahead and forcing advantageous situations, optimally emphasizing on dynamically created opportunities, and so on. These alone are deeper and more demanding than whatever is required in LoL. Yes, you could draw analogies to LoL, but each one will be a very simplified form of the starcraft version.
You could argue that cheese is currently too strong and allows, sometimes, forcing a "coin flip" rather than playing an actual game of strategy. but watch how players keep exploring and come up with better and better solutions to cheese, resulting in more macro games. Destiny, would you still stand by your claim if no one ever cheesed in sc2?
Also, don't forget all the strategy that's going on outside the game. When going into a match in the GSL for example, you would probably want to "figure out" your opponent, the metagame, the maps etc, and construct strategies based on that. You can do things like that even during the game, to a certain extent. Imagine a really sick player playing in a BO5 or BO7, playing the first couple of games in a way directly designed to examine and model his opponent's play style, strengths and weaknesses, so he could use this information to make reads and better counter his opponent next rounds. This actually happens a lot in top-level play (hello NesTea). Again, you could make some analogies to LoL, and again, they'll be very simplified versions of the sc2 counterparts.
It is important to note that people don't have to come up with "their own" strategies, certainly not on-the-fly, in order for them to actually be considered strategies, they just have to manipulate and modify them on the fly.
From Wikipedia: Strategy, a word of military origin, refers to a plan of action designed to achieve a particular goal.
By that definition, almost everything you do in sc2 is a strategy. So, Destiny, would you be so kind to share your evidently made-up definition of the word with us?
That's about strategy. I don't know what you mean by intelligence, please clarify.
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+ Show Spoiler +On February 08 2012 07:44 Eppa! wrote:Show nested quote +On February 08 2012 07:21 NoctemSC wrote:On February 08 2012 06:00 Destiny wrote:On February 08 2012 05:21 atmuh wrote:On February 08 2012 05:17 Djzapz wrote:On February 08 2012 05:13 Destiny wrote:On February 08 2012 04:08 rei wrote:On February 08 2012 02:35 Destiny wrote:
I've made some pretty outlandish statements recently, mostly out of anger, I think, due to how fucking stupid the vocal minority in this community is. That being said, the "strategy" aspect of Starcraft 2 is insanely lacking. I've given up trying to convince casuals of that, but I'd gladly discuss that aspect with any other pro gamer, and I'm pretty certain they'd agree with me.
My complaint has never been that Starcraft 2 is "hard", just that time invested into the game is everything, with strategy/intelligence taking a far far far backseat to just raw games invested.
We would like to see your argument on how strategy aspect of sc2 is insanely lacking(lacking compare to wah?), and why time invested into the game is everything, and why strategy / intelligence is taking a far far far back seat. What about tactics? is that also lacking too? i'm sure someone as smart as yourself knows the difference between strategic aspect of sc2 and tactically aspect of sc2. If you compared sc2 with bw, then ya your statement make sense, sc2 is lacking, but you have not played bw, so you have no idea of how deep that rabbit hole goes.(and time invested in bw is even more a factor than sc2) Where do you draw your arguments? Just write everything off I say as QQ and go ask other pros. I've tried to explain it too many times, but if you don't actually play the game at a high level it's too easy to dismiss everything I say. People mostly dismiss what you say because you haven't really played SC2 at a high level so it's hard to take your word that SC2 is easy. beat me to it Really? Kind of funny really, Recreational players trying to tell someone who's doing this on a professional level how starcraft is really played. Do you guys realize that there are no other professional players in this blog that are arguing with Destiny? It's because he's right. He knows the ins and outs of the competitive scene better than most of us could dream.
The reason few people argue is because its pointless.
Casual argument is stupid. Anyone that say LoL is only for casuals are ignorant. It has no anticompetitive elements unlike say brawl or ogermagi. Easy argument is equally stupid. The simpler a game becomes the more nuances there are and the more unforgiving it becomes.
LoL is a lot less about strategy and more about tactics. It has to do with game design. A game will never be "easier" than another if it has equal or more choices than chess. Tactics are just executed stratagems though. Anyways While I will say LoL is easier to learn, it is however based on a completely different set of skill. LoL requires teamwork, communication and the ability to execute a plan. It does not rely heavily on APM, mechanics, openers and such. To compare the two games is a joke because they're completely different.
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On February 08 2012 07:59 hodgestar wrote: I think when the OP says "LoL takes no skill", he doesn't mean that it literally takes NO SKILL. Even walking takes skill. He just means the skill required to play LoL at a competitive level is very low, and with that I agree.
Destiny, will you go further and claim that BW involves very little strategy and intelligence, as it's pretty much considered a "solved" game in some sense, and mechanical skill is a big deal in it, more so than in sc2?
I'm a fairly highly-ranked chess player, and to everything one can do in a game of chess, I can draw a very straightforward sc2 analogy. Thing is, mechanical skill in sc2 serves a purpose - executing your strategy correctly. The better mechanical skill one has, the richer his potential strategy landscape becomes.
Destiny seems to have little understanding of the game (oh god, he thinks it's ok to spam Z-D-Z-D-Z-D when he doesn't know whether he should make drones or zerglings) and his mechanics are really not very good. So yes, I agree he can't really be making such claims. It's like a very young child saying mathematics takes no intelligence because it's only about arithmetic, which is very mechanical in nature.
As someone said before, the game is still severely unexplored and we're still figuring out timings and builds, and are not yet at a level of understanding the game to the point of putting more complex/dynamic strategies into use, without ending up just getting killed by some more basic stuff. We're still figuring out how to play against said basic stuff.
However, even right now at the very high level, we can see things like deep strategic positioning/movement, mind games, calculating many variables several steps ahead and forcing advantageous situations, optimally emphasizing on dynamically created opportunities, and so on. These alone are deeper and more demanding than whatever is required in LoL. Yes, you could draw analogies to LoL, but each one will be a very simplified form of the starcraft version.
You could argue that cheese is currently too strong and allows, sometimes, forcing a "coin flip" rather than playing an actual game of strategy. but watch how players keep exploring and come up with better and better solutions to cheese, resulting in more macro games. Destiny, would you still stand by your claim if no one ever cheesed in sc2?
Also, don't forget all the strategy that's going on outside the game. When going into a match in the GSL for example, you would probably want to "figure out" your opponent, the metagame, the maps etc, and construct strategies based on that. You can do things like that even during the game, to a certain extent. Imagine a really sick player playing in a BO5 or BO7, playing the first couple of games in a way directly designed to examine and model his opponent's play style, strengths and weaknesses, so he could use this information to make reads and better counter his opponent next rounds. This actually happens a lot in top-level play (hello NesTea). Again, you could make some analogies to LoL, and again, they'll be very simplified versions of the sc2 counterparts.
It is important to note that people don't have to come up with "their own" strategies, certainly not on-the-fly, in order for them to actually be considered strategies, they just have to manipulate and modify them on the fly.
From Wikipedia: Strategy, a word of military origin, refers to a plan of action designed to achieve a particular goal.
By that definition, almost everything you do in sc2 is a strategy. So, Destiny, would you be so kind to share your evidently made-up definition of the word with us?
That's about strategy. I don't know what you mean by intelligence, please clarify.
Do note the highlighted bit.
Have you played the game or just theorycrafting?
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On February 08 2012 07:59 Praetorial wrote:Show nested quote +On February 08 2012 07:56 Enki wrote: LoL is a terrible game, I won't even get into how shitty the community and pubs are on there. Fuck that. It's more about luck then skill, what skills do you need in LoL honestly? learning to last hit, laying wards, know what all the champion abilitys and shit do, what builds to do etc. Is that really harder then SC2? I have played at least a thosand games of both and the answer is no.
Destiny is just stirring shit up I think, it's all he does. I honestly hope this is sarcasm, b/c what you just described takes skill.
I just said it was more about luck then skill, I never it took ZERO skill, try reading the whole paragraph before you get all mad and retaliate.
Still, like many people have already pointed out, it takes far less skill to be competitive in LoL then in other games that are actually worthy of being esports. Too bad LoL has so many casual players that it will always be drawing in huge amounts of viewers. Whether or not it actually deserves it doesn't matter. Long as tournaments see all that ad revenue generated by these people they won't stop broadcasting it.
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On February 08 2012 08:19 Praetorial wrote:
Do note the highlighted bit.
Have you played the game or just theorycrafting?
I have played the game extensively with friends who dragged me into it. Should have written "what's required", sorry, English isn't my native language.
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On February 08 2012 08:31 Enki wrote:Show nested quote +On February 08 2012 07:59 Praetorial wrote:On February 08 2012 07:56 Enki wrote: LoL is a terrible game, I won't even get into how shitty the community and pubs are on there. Fuck that. It's more about luck then skill, what skills do you need in LoL honestly? learning to last hit, laying wards, know what all the champion abilitys and shit do, what builds to do etc. Is that really harder then SC2? I have played at least a thosand games of both and the answer is no.
Destiny is just stirring shit up I think, it's all he does. I honestly hope this is sarcasm, b/c what you just described takes skill. Still, like many people have already pointed out, it takes far less skill to be competitive in SC2 then in Brood War. Too bad SC2 has so many casual players that it will always be drawing in huge amounts of viewers. Whether or not it actually deserves it doesn't matter. Long as tournaments see all that ad revenue generated by these people they won't stop broadcasting it.
I know it's been done before ITT but these arguments are just so ironic
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League of Legends? at least play a real game like Dota or Hon.
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On February 08 2012 02:35 Destiny wrote: I'm only publically humiliating myself to the vocal minorities that only see 1 game, their legendary Starcraft 2, as the only competitive game in the world. I still think I could defend the statement that LoL (or any MOBA, honestly, especially DotA 2) requires more "skill" in terms of strategy/intelligence, BY FAR, than Starcraft 2.
So what if they take more skill? What do I care? Rugby takes more skill and athleticism than American football, we don't watch it.
I'm here for Sc2,something that has entertainment value, sc2 brought me into the competitive scene. Your Sc2 fans are the one's who got you known on the internet yes or no? Give the game and your friends credit for allowing you to play a sc2 as a source of income, I want to play a game that gives me money, and if I did I would take my job very seriously while also being encouraged and inspired by my competitive spirit. Take some pride in what you're spending your time on.
If you don't have that drive to play sc2 anymore, just say it. But don't come up with something stupid and bash on the skill that it takes to play it. Get off your high horse and humble yourself.
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Saying LoL requires more skill than SC2 is like saying Checkers requires more skill than Chess.
Anyway, I feel for you bro. LoL is a cancer that needs to be stopped before it atrophies all competitive esports into sucky casual gaming. If Esports is LoL then I hate Esports.
My Life For Aiur!
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I find it hilarious how riled up people get when the mention of LoL as a competitive esport comes up. It's super ironic considering how BW fans said the same shit about SC2 and that's when they get all defensive, then here we are, exact same situation.
I think a lot of people are just generally scared when they see how fast LoL/Dota2 is blowing up compared to sc2, which is pretty stagnant at this point.
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On February 08 2012 07:59 hodgestar wrote: I think when the OP says "LoL takes no skill", he doesn't mean that it literally takes NO SKILL. Even walking takes skill. He just means the skill required to play LoL at a competitive level is very low, and with that I agree.
Destiny, will you go further and claim that BW involves very little strategy and intelligence, as it's pretty much considered a "solved" game in some sense, and mechanical skill is a big deal in it, more so than in sc2?
I'm a fairly highly-ranked chess player, and to everything one can do in a game of chess, I can draw a very straightforward sc2 analogy. Thing is, mechanical skill in sc2 serves a purpose - executing your strategy correctly. The better mechanical skill one has, the richer his potential strategy landscape becomes.
Destiny seems to have little understanding of the game (oh god, he thinks it's ok to spam Z-D-Z-D-Z-D when he doesn't know whether he should make drones or zerglings) and his mechanics are really not very good. So yes, I agree he can't really be making such claims. It's like a very young child saying mathematics takes no intelligence because it's only about arithmetic, which is very mechanical in nature.
As someone said before, the game is still severely unexplored and we're still figuring out timings and builds, and are not yet at a level of understanding the game to the point of putting more complex/dynamic strategies into use, without ending up just getting killed by some more basic stuff. We're still figuring out how to play against said basic stuff.
However, even right now at the very high level, we can see things like deep strategic positioning/movement, mind games, calculating many variables several steps ahead and forcing advantageous situations, optimally emphasizing on dynamically created opportunities, and so on. These alone are deeper and more demanding than whatever is required in LoL. Yes, you could draw analogies to LoL, but each one will be a very simplified form of the starcraft version.
You could argue that cheese is currently too strong and allows, sometimes, forcing a "coin flip" rather than playing an actual game of strategy. but watch how players keep exploring and come up with better and better solutions to cheese, resulting in more macro games. Destiny, would you still stand by your claim if no one ever cheesed in sc2?
Also, don't forget all the strategy that's going on outside the game. When going into a match in the GSL for example, you would probably want to "figure out" your opponent, the metagame, the maps etc, and construct strategies based on that. You can do things like that even during the game, to a certain extent. Imagine a really sick player playing in a BO5 or BO7, playing the first couple of games in a way directly designed to examine and model his opponent's play style, strengths and weaknesses, so he could use this information to make reads and better counter his opponent next rounds. This actually happens a lot in top-level play (hello NesTea). Again, you could make some analogies to LoL, and again, they'll be very simplified versions of the sc2 counterparts.
It is important to note that people don't have to come up with "their own" strategies, certainly not on-the-fly, in order for them to actually be considered strategies, they just have to manipulate and modify them on the fly.
From Wikipedia: Strategy, a word of military origin, refers to a plan of action designed to achieve a particular goal.
By that definition, almost everything you do in sc2 is a strategy. So, Destiny, would you be so kind to share your evidently made-up definition of the word with us?
That's about strategy. I don't know what you mean by intelligence, please clarify.
I completely agree, I couldn't have said it better.
I know some people seem to think cheese is too strong. 99% of the time where you see someone lose to cheese in the GSL, it's because their opponent just lost to a mindgame NOT because the cheese is too strong. cheese loses very easily to standard play with good scouting, if you managed to cheese a pro player it's because you have (indirectly) convinced him beforehand that you wouldn't cheese.
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United States22883 Posts
tictactoe takes more skill than BW umad?
Do you see how this works?
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oh yeah well rock-paper-scissors takes more skill than tic-tac-toe.
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On February 08 2012 01:20 sermokala wrote: this is a halrious thread. Destiny makes a valid point and instead of refuting it people go into a massive hissy about hows hes lost his passion and lost touch with his viewers even when you can get a dozen pros to back up his statements.
nice first post though.
Show me a dozen pros that can back up his statements?..
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BW is def harder than LoL. I've played all 3 games.
edit: didn't see the response
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The 'x game takes more skill than y game' discussion is almost as interesting and productive as the 'x race takes more skill than y race' or 'red is more difficult than shoes' discussion.
I'd encourage everyone to watch DJWheat's interview and take his take on the matter to heart: http://www.teamliquid.net/forum/viewmessage.php?topic_id=309385
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Netherlands45349 Posts
On February 08 2012 04:18 Xenocide_Knight wrote:Show nested quote +On February 08 2012 00:53 FuxFux wrote: A game that requires no skill such as LoL might make you feel relieved, you might feel good about yourself when you win matches. Owning noobs and what-not. But deluding yourself into believing you are actually playing a game superior to StarCraft 2 is unacceptable, and quite frankly, pathethic. I'm going to save this quote forever, to show all these new sc2 members of the forums, how we BW players and they are not so different. How does it feel having your game threatened by what you deem an inferior game? Count your blessings, at least your competitor isn't mocking your game by solely riding off of its success and cannibalizing your current infrastructure. Maybe you should go talk to Idra about his opinions on sc2? Shit this comment is too good.
as for the actual drama I don't really care but these responses are fucking amazing 5/5.
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No money in sc2, everyones solid.
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As a BW fan, this makes me laugh.
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This reeks of irony indeed.
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