New Hack? (Results Disagree) - Page 20
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Cheerio
Ukraine3178 Posts
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poundcakes
Norway239 Posts
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ODKStevez
Ireland1225 Posts
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BabyKnight
Denmark112 Posts
It's definetly a hack, this guy "magz" 6pooled me, and when he lost, he just left. After the game I didn't get points and he didn't lose points. Afterwards I checked his match history and apparently the only games he hasn't won are games that says "result disagree" Meaning he can get a shitton of points and ridiculous MMR | ||
Thylacine
Sweden882 Posts
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Yoshi Kirishima
United States10290 Posts
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Thylacine
Sweden882 Posts
So is that his smurf or what? Blizz didn't fix this hack yet? =/ I dont think they have fixed it yet, nope :/ | ||
FeyFey
Germany10114 Posts
PS: always funny if this hack is bumped, since you read new hack every time xD. | ||
Hitcher
Belgium23 Posts
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CounterOrder
Canada457 Posts
On January 29 2012 01:23 Hitcher wrote: Blizzard sued the creator of the hack, it is now offline. Link? | ||
Thylacine
Sweden882 Posts
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Thombur
95 Posts
On January 23 2012 22:01 Iyerbeth wrote: How difficult would it be for Blizzard to analze a replay after a results disagree? Both parties will be connected to the server, and the replay is automatically made twice, it seems (maybe naively?) that uploading a small replay file at the end if results disagree would be a simple enough thing that could not only properly award the win but also determine who has the system submitting false reports. QFT. I don't understand companies not taking relatively cheap and easy measures which can solve a lot of problems and show extra goodwill towards the community. Having the same problem with EA/DICE regarding lots of minor ignorant missteps they've made in Battlefield 3. | ||
llKenZyll
United States853 Posts
As per Blizzard request, I was notified to cease and desist this project. I'm sorry to cause inconvience to Blizzard. Thanks, -name sniped- | ||
iDope
Saudi Arabia223 Posts
On January 29 2012 02:44 Thombur wrote: QFT. I don't understand companies not taking relatively cheap and easy measures which can solve a lot of problems and show extra goodwill towards the community. Having the same problem with EA/DICE regarding lots of minor ignorant missteps they've made in Battlefield 3. <This post is technical speculation based on my experience with network games and their inner workings. I may be totally wrong in my evaluation but I think that is unlikely> The hack in question reports falsified information about what happened at the end of a game (and maybe false info about who quit first) to the B.net servers. Since the replays are also created client side the same thing can also be done to them. The solution would be to actually log all actions by either player on the Bnet servers during the game (which I don't think is what happens at the moment). This solution is in no way elegant, as it increases the information which has to be handled by the server. Detecting who actually left the game first serverside should be much simpler and is something I think Blizzard would have already implemented so I don't think that is exactly how this thing works. The other theory I have is that this hack sends a false signal to the server that the hacker or his team destroyed all the buildings of the opposing team while the legit guy just sends the signal that the hacker or his team left the game while a victory condition hadn't been met. In this case getting rid of this problem server side would require not only transmission of all actions but actual game computation serverside which is NOT practical at all. The only solution to this problem is once again client side i.e the use of better anti-cheat code integrated into the SC2 client which catches any interference from any non-Blizzard application with the SC2 client. | ||
Yoshi Kirishima
United States10290 Posts
On January 29 2012 00:00 FeyFey wrote: they can't really fix it without changing the whole system. Don't expect a fix unless there is a bnet update in a patch. Besides that is a obvious hack for the players, so really easy to report. Unlike other hacks like this production tab thing if it really exists. PS: always funny if this hack is bumped, since you read new hack every time xD. Hm ah I see. So is this zelthcon guy just making new accounts after getting banned or what o.o and now someone says blizz sued the creator of the hack, did they win? Also lol it still says results disagree instead of something less obvious Zelthcon is one strange dude. (especially if you read him trying to defend himself here and other threads). Twisted mind. He even had a joke regarding results disagree in his sig, haha. | ||
ruffstyle89
41 Posts
"I took a business law class, but we didn't go over anything dealing with copyright infrigment. I rather stop than face a lawsuit etc. I'm just a poor college student, can't afford a lawyer and court fees." "I don't know if they could still come at me if I release the source code. I rather not get sued for something I did for fun and enhance my skills." "Well considering I started making bots back in my sophmore year of high school, I didn't really think about the long run. I used my real info on my battle.net account, so I'm assuming it's off that. And all my character names in the games were xxxx. So they didn't really have to look far." A basic rundown of what happened. This guy has made some pretty solid stuff, but mostly bots and automation kind of hacks.He had a trainer that helped people get portraits and someone (not him) found a glitch in it that when you used it online and did the victory that gives you a win vrs ai it wouldn't make you lose points. It was around for a year, but didn't become public until someone leaked it 3 months ago. He had no idea his trainer could do this, but because blizzard was and is unable to stop it they contacted him and told him to stop. His trainer was meant for offline mode/single player and wasn't meant to be abused the way it ended up being. | ||
Yoshi Kirishima
United States10290 Posts
On January 30 2012 12:58 ruffstyle89 wrote: From what I read, they contacted him but are not/did not sue him. Some quotes from him. "I took a business law class, but we didn't go over anything dealing with copyright infrigment. I rather stop than face a lawsuit etc. I'm just a poor college student, can't afford a lawyer and court fees." "I don't know if they could still come at me if I release the source code. I rather not get sued for something I did for fun and enhance my skills." "Well considering I started making bots back in my sophmore year of high school, I didn't really think about the long run. I used my real info on my battle.net account, so I'm assuming it's off that. And all my character names in the games were xxxx. So they didn't really have to look far." A basic rundown of what happened. This guy has made some pretty solid stuff, but mostly bots and automation kind of hacks.He had a trainer that helped people get portraits and someone (not him) found a glitch in it that when you used it online and did the victory that gives you a win vrs ai it wouldn't make you lose points. It was around for a year, but didn't become public until someone leaked it 3 months ago. He had no idea his trainer could do this, but because blizzard was and is unable to stop it they contacted him and told him to stop. His trainer was meant for offline mode/single player and wasn't meant to be abused the way it ended up being. Oh, thanks for that! Really awesome post :D. (So that explains his uncarefulness in his sig, etc. ? Cus it wasn't meant to be used on ladder like that?) But I'm not sure I understand what you mean by "that when you used it online and did the victory that gives you a win vs ai it wouldn't make you lose points". Can you reword this please? thx in adv ^^ | ||
Corsica
Ukraine1854 Posts
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ruffstyle89
41 Posts
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Yoshi Kirishima
United States10290 Posts
On January 30 2012 15:40 ruffstyle89 wrote: I never used it, so I may be wrong. It was a trainer for offline mode. It let you have whatever amount of gas/minerals you'd like and to get portraits you need wins vrs ai and it had a 'victory' option that would give you wins vrs ai if nobody was in the game. Using this in multiplayer desynced the game and when you left nobody would get points or lose points. This "hack" was an unintentional side effect to one of his tools. Oh, i see. Didn't know about the victory button part, that's why I didn't understand at first Thanks for clarifying!!! :D | ||
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