SC2 is a mighty good looking game isn't it!
The Map Art Thread - Page 5
Forum Index > SC2 Maps & Custom Games |
Tiazi
Netherlands761 Posts
SC2 is a mighty good looking game isn't it! | ||
eTcetRa
Australia822 Posts
On December 21 2011 05:14 Meltage wrote: This looks so good I think. Prob too many doodads for a competive map, but it's certainly art! Actually it was the mains that lagged rather than the surroundings had 800 doodads in each main until I removed the shrine circles in them. But there is certainly a huge amount of doodads. Ended up with 3400 doodads :3 | ||
Johanaz
Denmark363 Posts
Featured Artist January: Samro255am: + Show Spoiler [Samro255am Gallery] + [url=http://imgur.com/Ipoat] [URL=http://imgur.com/FliBf][/URL] [URL=http://imgur.com/Q5G71][/URL] [URL=http://imgur.com/lB2dW][/URL] [URL=http://imgur.com/1ZnbY][/URL] [URL=http://imgur.com/2Pzsw][/URL] [URL=http://imgur.com/AZPRp][/URL] | ||
fenix404
United States305 Posts
love the TPW maps! keep up the good work! | ||
Superouman
France2195 Posts
+ Show Spoiler + and Cloud Kingdom + Show Spoiler + | ||
Johanaz
Denmark363 Posts
On January 11 2012 07:26 fenix404 wrote: ^^^wut map was marine king on? love the TPW maps! keep up the good work! The now infamous event in the Philipines used some TPW maps in the qualifiers. The match between MKP & Check were played on TPW Cascade SE PS: Nice shots Superouman | ||
eTcetRa
Australia822 Posts
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Meltage
Germany613 Posts
I wanted to create a mountain-top theme on Auir. A sacred place, for protoss templar pilgrimage. I used less than 500 doodads and only Auir tileset textures. The lighting is Agira. Ulaan lighting looked faboulous, but too dark for a good melee map, imo. Map thread + Show Spoiler + | ||
sCnDiamond
Germany340 Posts
+ Show Spoiler + | ||
iGrok
United States5142 Posts
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Ragoo
Germany2773 Posts
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ArcticRaven
France1406 Posts
But your map looks absolutely amazing, spinnaker. What is this white sandy texture ? | ||
LS
Korea (South)145 Posts
ohhh thx XD | ||
IronManSC
United States2119 Posts
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ArcticRaven
France1406 Posts
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sCnDiamond
Germany340 Posts
On January 16 2012 06:40 ArcticRaven wrote: Same as ragoo here. But your map looks absolutely amazing, spinnaker. What is this white sandy texture ? Meinhoff White Sand. Here's all the textures i've used: Data (Aesthetics): Texture Set: Niflheim Ice Cracked Niflheim Ice Frost Niflheim Ice Smooth Meinhoff White Sand Niflheim Snow Tyrador Bricks Hexiles | ||
RumbleBadger
322 Posts
On January 13 2012 22:49 Meltage wrote: TPW Sacred I wanted to create a mountain-top theme on Auir. A sacred place, for protoss templar pilgrimage. I used less than 500 doodads and only Auir tileset textures. The lighting is Agira. Ulaan lighting looked faboulous, but too dark for a good melee map, imo. Map thread + Show Spoiler + These are utterly gorgeous. Personally I like the Agria lighting more though, the Ulaan makes it all look more fake. The Agria makes it look stunninly real, imo. Great work no matter what. A perfect example of doing a lot with little. | ||
Koagel
Austria167 Posts
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Superouman
France2195 Posts
On January 24 2012 07:02 Koagel wrote: LOL Why wasn't this thread around when I was still active? I think i heard of you somewhere | ||
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