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The Map Art Thread - Page 2

Forum Index > SC2 Maps & Custom Games
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monitor
Profile Blog Joined June 2010
United States2404 Posts
August 06 2011 01:12 GMT
#21
I'll add a picture of Corruption, just for fun.

[image loading]
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 06 2011 04:16 GMT
#22
Thought about making one of these threads the other day but you beat me to it! We should do weekly terraining excersizes like sc2mapster too!
Retired Mapmaker™
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 06 2011 07:52 GMT
#23
On August 06 2011 00:19 Ferisii wrote:
Great idea for a thread! Always fun to see detailed maps people create.

+ Show Spoiler +
[image loading]

[image loading]
Some snaps from a unfinished map (and probably stays that way)

[image loading]

[image loading]

And here trying to create my own cliff type look without using the standard inbuild ones.
Think it looks cool enough!

[image loading]


What doodad are you using for that custom cliff? I done something similar on the bel'shir tileset using huge rocks
Retired Mapmaker™
Ferisii
Profile Joined February 2011
Denmark199 Posts
August 06 2011 19:49 GMT
#24
@Holiver
I made the cliff out of 3 doodads being; Rock Arch, Temple Brick (Large) and Crater* for creating the fake ground level.
[image loading]

*any crater tileset work
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Gl!tch
Profile Joined December 2010
United States573 Posts
August 06 2011 23:52 GMT
#25
This is something i did while messing around with water, i see no practical use, as you have to form the thing to the grid that water is placed in, and it has to be kinda large to look good.

Looks nice though

[image loading]
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 06 2011 23:56 GMT
#26
On August 07 2011 08:52 Gl!tch wrote:
This is something i did while messing around with water, i see no practical use, as you have to form the thing to the grid that water is placed in, and it has to be kinda large to look good.

Looks nice though

+ Show Spoiler +
[image loading]


I really wish water could be placed differently. So much more beautiful stuff could be done with water then
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Gl!tch
Profile Joined December 2010
United States573 Posts
August 07 2011 00:00 GMT
#27
if you could change the size and shape of the brush, like you can with textures, that would be nice :D
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
sCnDiamond
Profile Joined January 2011
Germany340 Posts
August 07 2011 00:05 GMT
#28
A lot of awesome pictures in here, keep em coming!
formerly spinnaker.
Mereel
Profile Joined February 2010
Germany895 Posts
August 07 2011 00:30 GMT
#29
some from lost city

[image loading]

[image loading]

[image loading]

[image loading]
TPW Mapmaking Team
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 07 2011 02:33 GMT
#30
On August 07 2011 04:49 Ferisii wrote:
+ Show Spoiler +
@Holiver
I made the cliff out of 3 doodads being; Rock Arch, Temple Brick (Large) and Crater* for creating the fake ground level.
[image loading]


*any crater tileset work


Ahh very nice, I think that style could work very well for a mining map, quarry scene etc.
Retired Mapmaker™
empiriaa
Profile Joined December 2010
United States7 Posts
August 07 2011 03:37 GMT
#31
could one of you guys help me with my maps i have NO STILL in this area
please pm me!! i think the maps are good balance wise but they look like shit
At levels this high its cheesy to play straight up
TheKRoc
Profile Joined February 2011
United States74 Posts
August 07 2011 04:15 GMT
#32
It's threads like this that make me feel about as successful as a bag of dicks.

Seriously, fantastic works. You guys are all fantastic artists!
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 30 2011 22:20 GMT
#33
[image loading]
Just spent over an hour making this cliff.

Before checking whether or not more than 15% of it actually showed ingame. -.-
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 30 2011 22:51 GMT
#34
To demonstrate the power of lighting!

Here is a Voidray on City of the Damned.

[image loading]
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Johanaz
Profile Joined September 2010
Denmark363 Posts
August 30 2011 23:35 GMT
#35
These days I´m kinda obsessed with creating an alien jungle! Here are 2 different styles:

[image loading]

[image loading]
TPW Map Maker - theplanetaryworkshop.com
weareallclowns
Profile Blog Joined December 2010
Denmark113 Posts
August 31 2011 00:37 GMT
#36
On August 07 2011 09:30 Mereel wrote:
some from lost city
[image loading]


YES! Is this Lost City near Lut Gholein by any chance ?
we are all co-authoring a gigantic Dostoevsky novel, starring clowns! - T. Levitch
InfestedHydralisk
Profile Joined October 2010
Netherlands110 Posts
August 31 2011 00:39 GMT
#37
Wow there are some real nice ones in here. But I really heart the SC:BW one. :3
Champion seed spitting.
BBWsuperstar
Profile Joined June 2011
74 Posts
August 31 2011 02:10 GMT
#38
you kids make me jizz these are so cool.
All time is all time. It does not change. It does not lend itself to warnings or explanations. It simply is. Take it moment by moment, and you will find that we are all, as I've said before, bugs in amber.
jw232
Profile Joined January 2009
United States157 Posts
August 31 2011 04:07 GMT
#39
This is beautiful. Wish I could play on ultra
Gl!tch
Profile Joined December 2010
United States573 Posts
August 31 2011 04:28 GMT
#40
I have nothing to post... but i want to complain about the visuals on blizzards ladder maps. I've noticed alot of areas ( im thinking the mains of Nazarim Crypt specificaly ) where the textures are downright slopy.

Blizzard should just have us decorate maps :D
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
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