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The Map Art Thread - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 43 44 45 Next All
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
August 31 2011 04:49 GMT
#41
This thread made me decide to start fiddling with maps.

Great work everyone who posted! They all look so beautiful. ^_^
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 31 2011 08:05 GMT
#42
On August 31 2011 13:28 Gl!tch wrote:
I have nothing to post... but i want to complain about the visuals on blizzards ladder maps. I've noticed alot of areas ( im thinking the mains of Nazarim Crypt specificaly ) where the textures are downright slopy.

Blizzard should just have us decorate maps :D


Waste time for these maps? Do not want! :D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 31 2011 08:11 GMT
#43
On August 06 2011 09:54 MavercK wrote:
all i really have to show off is my SC2BW Destination, i recently imported terrain textures from SC1 and used them. trying to recreate it as accurately as possible. i was suprised the textures actually look pretty good in sc2.

[image loading]


Oh wow, they do. Hope to be seeing some of this in future maps!
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Mereel
Profile Joined February 2010
Germany895 Posts
August 31 2011 21:14 GMT
#44
On August 31 2011 09:37 weareallclowns wrote:
Show nested quote +
On August 07 2011 09:30 Mereel wrote:
some from lost city
[image loading]


YES! Is this Lost City near Lut Gholein by any chance ?

ofc it is^^
TPW Mapmaking Team
Johanaz
Profile Joined September 2010
Denmark363 Posts
September 01 2011 15:16 GMT
#45
Update!

Featured artist September: Koagel.

Added a "best of the best" gallery, will post the most super snazzy images there along the way
TPW Map Maker - theplanetaryworkshop.com
Archvil3
Profile Joined September 2010
Denmark989 Posts
September 01 2011 16:14 GMT
#46
lol that NSFW grass art by Koagel is pretty awesome
Let thy speech be better than silence, or be silent.
eTcetRa
Profile Joined November 2010
Australia822 Posts
September 03 2011 11:59 GMT
#47
Three screenshots of one of my custom texture sets (read: not map, just 64x64 to create a style for a future map).

[image loading]


[image loading]


[image loading]
Retired Mapmaker™
NullCurrent
Profile Joined November 2010
Sweden245 Posts
September 04 2011 18:23 GMT
#48
Three teaser shots from a map which I, Johanaz and other TPW guys are working on.
Unfortunately it will not be finished in time for MotM #9

Not close to finished doodad and texture wise, there are even a few spots in these images which has to be remade/added upon.

[image loading]

[image loading]

[image loading]
The Planetary Workshop - TPW - Mapmaking Team
WniO
Profile Blog Joined April 2010
United States2706 Posts
September 04 2011 21:06 GMT
#49
that last shot is very cool
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 05 2011 02:33 GMT
#50
On August 31 2011 07:51 iGrok wrote:
To demonstrate the power of lighting!

Here is a Voidray on City of the Damned.

[image loading]

Is that mohander?
ModeratorI am still alive, somehow
TL+ Member
Ferisii
Profile Joined February 2011
Denmark199 Posts
September 15 2011 11:28 GMT
#51
Been missing this thread for some time now!
Here's a little part of my ongoing 4player-project I'm working on.
[image loading]
Note, It's not fully completed yet but I'm planning to do make all side cliffs like that.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Samro225am
Profile Joined August 2010
Germany982 Posts
September 15 2011 11:50 GMT
#52
in case you have minimal knowledge of a 3d program then build some extra models for your cliff decoration. the doodads look strongly scaled up and hence have blurred textures. otherwise very nice stylisticly. make sure the player know where the are going. high detailed deco spots should not take away focus from gameplay and should be well integrated at the same time, sothat they do not jump in your face, because the rest is rather simply decorated
Johanaz
Profile Joined September 2010
Denmark363 Posts
October 14 2011 10:46 GMT
#53
Updated OP:

Featured Map Artist October:

This month i present to you: WniO

WniO has been an active poster on TL for more than a year, posting lots of maps and pioneering assymetric layout as well as wild texture usage. Having won most attractive map award in MotM, he is also one of the most skilled in Map Art.


+ Show Spoiler [WniO Gallery] +
[image loading]
[image loading]

[image loading]

[image loading]

[image loading]


PLus: I have started putting images in Best of the Best Gallery
TPW Map Maker - theplanetaryworkshop.com
Archvil3
Profile Joined September 2010
Denmark989 Posts
October 15 2011 09:58 GMT
#54
I just want to add this. I think WniO's texture work on Novaria is amazing. Making so diverse textures blend together so perfectly is an art.

+ Show Spoiler +


[image loading]

[image loading]

Let thy speech be better than silence, or be silent.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
October 15 2011 11:09 GMT
#55
On September 05 2011 11:33 TehTemplar wrote:
Show nested quote +
On August 31 2011 07:51 iGrok wrote:
To demonstrate the power of lighting!

Here is a Voidray on City of the Damned.

[image loading]

Is that mohander?

I know I'm a bit late, but no, thats a stock voidray

Also, congrats to WniO! Definitely deserving.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
LS
Profile Joined March 2011
Korea (South)145 Posts
October 15 2011 11:40 GMT
#56
XD
[image loading]

[image loading]
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
SaltyDog
Profile Joined January 2011
Uganda73 Posts
October 15 2011 11:51 GMT
#57
The last picture of Winio's, the one with the blue rocky island and red, misty background...

How the did he get the rocks like that? Custom doodads? It looks amazing.
I'm unemployed, so I make maps.
wrl
Profile Joined April 2011
United States209 Posts
October 15 2011 15:59 GMT
#58
On October 15 2011 20:51 SaltyDog wrote:
The last picture of Winio's, the one with the blue rocky island and red, misty background...

How the did he get the rocks like that? Custom doodads? It looks amazing.


There are 2 variations of Rubble that look like that. I believe all of those are just rubble that have been scaled and warped and rotated. Nice effect.
It's funny; I dream a lot, but I'm not a very good sleeper.
LS
Profile Joined March 2011
Korea (South)145 Posts
Last Edited: 2011-10-18 15:24:32
October 18 2011 14:27 GMT
#59
[image loading]

[image loading]

[image loading]
Skylands!
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-10-18 14:42:32
October 18 2011 14:41 GMT
#60
--- Nuked ---
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