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After the latest Goody win vs Ret 2-0 at the homestory cup I yet again I see people spamming the live report thread with how bad he is, and how his strategies are lame. Even pro players like morrow post how terrible he is. I don't get it. I just don't get it why people hate on goody's? Why do they think he is terrible?
People KNOW his style, the KNOW what to expect, and yet Goody beats them with it. I don't see how does that make Goody terrible? His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, otherwise he wouldn't be beating good players on regular basis. The funny thing is how his opponents who are "so much better" keep losing to him and to that same style he always uses yet people call Goody bad.
That doesn't make any damn sense. I think people are just mad that their favorite players lose to such unorthodox tactics.
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Goody will be the best foreigner if he ever takes the time to really work on his mechanics. People hate on him as they are just jealous of his intelligence and game sense, and although they mass games and have great mechanics they will never have the understanding that he does
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The key to beating Goody is a strong mental game. Only a few years back, the same happened in the German/foreign Broodwar scene. People who could go toe to toe with the semi- and b-house-pros on iccup (although mostly losing :D) simply lost to 80 apm Goody. But once they managed to beat him once in a BO3, they beat him everytime after. Saw it happening with Pidgin, Gan and kAra during our time in mTw. You can see the same happening in SC2, those who have strong mental game crush him.
Edit: Also, Goody was almost unbeatable at LANs. True story.
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On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics,
That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart.
Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff.
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On January 07 2012 06:25 scarper65 wrote: Goody will be the best foreigner if he ever takes the time to really work on his mechanics. People hate on him as they are just jealous of his intelligence and game sense, and although they mass games and have great mechanics they will never have the understanding that he does
I am getting a bit frusterated hearing everyone say X would be best player if only Y. Goody is ranked 66th in the ELO, hasn't won any major tournaments outside of the Zotac cups which are usually only 8 players, and recently lost to MaNa, HasuObs, and Kas. So no he's not even close to being the best foreigner. When he starts taking down players like Nestea, or MC, then maybe he can challenge Naniwa or HuK for that title.
I could say anyone would be a better player if they "only worked on their mechanics". Yes, if someone worked on their mechanics they would be a better player. If they had perfect mechanics they could be the best player. But just saying that doesn't mean a damn thing.
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On January 07 2012 06:29 Talin wrote: That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart.
Don't know if I agree with this. A strategy game by definition requires intelligence to overcome mechanics. With your statement, an AI opponent will beat a human opponent every time.
Decision making is more important in mechanics, and should be able to overcome mechanics some of the time.
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On January 07 2012 06:36 TheToast wrote:Show nested quote +On January 07 2012 06:25 scarper65 wrote: Goody will be the best foreigner if he ever takes the time to really work on his mechanics. People hate on him as they are just jealous of his intelligence and game sense, and although they mass games and have great mechanics they will never have the understanding that he does I am getting a bit frusterated hearing everyone say X would be best player if only Y. Goody is ranked 66th in the ELO, hasn't won any major tournaments outside of the Zotac cups which are usually only 8 players, and recently lost to MaNa, HasuObs, and Kas. So no he's not even close to being the best foreigner. When he starts taking down players like Nestea, or MC, then maybe he can challenge Naniwa or HuK for that title. I could say anyone would be a better player if they "only worked on their mechanics". Yes, if someone worked on their mechanics they would be a better player. If they had perfect mechanics they could be the best player. But just saying that doesn't mean a damn thing.
fun fact: goody did beat nestea in TSL
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On January 07 2012 06:29 Talin wrote:Show nested quote +On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart. Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff. That's extremely well phrased, Talin. Expresses my feelings exactly.
Also, I still don't buy people's reasoning for calling players "bad" or "worse than the one they won against". The only purely objective benchmark of who is a better player is decided by the result of the match. Other factors are merely subjective ("he's not playing safe", "he can only do this all-in style", "he's not a well-rounded player", "his mechanics are bad"). Winning is what determines who's skilled at this game. If getting supply-blocked constantly and missrallying units doesn't influence the result of the game enough, than those things can't be considered pivotal in measuring one's skill. That not how it should be - and that's where I agree with Talin - but that's what it is.
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On January 07 2012 06:29 Talin wrote:Show nested quote +On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart. Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff. what are you talking about? "standards exist, more skilled players playing standard win against unorthodox stuff"
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I think Goody has ok mechanics. He is not at the level of top foreigners, nor would most consider him among the top foreigners. but I would still consider his mechnics good, just a little worse than others.
He is a really smart player. He knows what to do and when. His mind and knowledge of the game ends up winning him most games.
On January 07 2012 06:29 Talin wrote:Show nested quote +On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart. Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff.
I think you are wrong here. unorthodox stuff is how the game changes, how new builds are made, new timings found, and makes the game more exiciting.
Mechanical ability should be important, but having the knowledge of the game and also having the ability to make a player lose his cool is how rts' should be played.
If every TvZ was mech, same build, same timings, same everything. And at the end all players did was a-move. It would suck as a game and as I esport.
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It blows me away that Goody is a competitive player based on one thing. He often times has at least 1500 total resources queued at any given point. And other competitive players just don't even get close to that. Seeing 3 tanks and a thor queued at 4 factories when he's at 140 food makes my head explode.
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On January 07 2012 06:29 Talin wrote:Show nested quote +On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart. Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff.
Talin maybe you should play something like this instead?
On January 07 2012 06:48 TBone- wrote: It blows me away that Goody is a competitive player based on one thing. He often times has at least 1500 total resources queued at any given point. And other competitive players just don't even get close to that. Seeing 3 tanks and a thor queued at 4 factories when he's at 140 food makes my head explode.
That's pretty bad, relatively, but consider that it's a tradeoff in terms of apm and multitask. Perhaps he makes up for it with constant attention to the most important thing going on in the game, losing some percentage on macro but recouping it on engagements and positioning, which are the strong points for mech yes?
The reason why players that are "better" than him lose is because they don't dedicate their practice to that style. They can't fight goody at face value, and that screws with their game. They'd probably do much better if it was a ladder match against a smurf name (not psyching themselves out).
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lol at the people in this topic who think that the smarter player shouldn't win just because he plays slower.
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On January 07 2012 06:40 Junichi wrote:Show nested quote +On January 07 2012 06:36 TheToast wrote:On January 07 2012 06:25 scarper65 wrote: Goody will be the best foreigner if he ever takes the time to really work on his mechanics. People hate on him as they are just jealous of his intelligence and game sense, and although they mass games and have great mechanics they will never have the understanding that he does I am getting a bit frusterated hearing everyone say X would be best player if only Y. Goody is ranked 66th in the ELO, hasn't won any major tournaments outside of the Zotac cups which are usually only 8 players, and recently lost to MaNa, HasuObs, and Kas. So no he's not even close to being the best foreigner. When he starts taking down players like Nestea, or MC, then maybe he can challenge Naniwa or HuK for that title. I could say anyone would be a better player if they "only worked on their mechanics". Yes, if someone worked on their mechanics they would be a better player. If they had perfect mechanics they could be the best player. But just saying that doesn't mean a damn thing. fun fact: goody did beat nestea in TSL
You are correct, he did beat him in the TSL 3. But then Goody also finished like 15th overall, so I'm not sure this really hurts my point. He is a very good player, but it's a really big stretch to say he's clost to being the best foriegner.
-edit: clarity
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Goody is a ridiculously good player, but he's slow and he's terrible against protoss. Saying he's bad is like saying an elephant is bad because it is so heavy it cannot run. Goody has gaping faults that obviously hold him back a great deal, but those only highlight just how awe-inspiring his other skills need to be to be where he is.
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On January 07 2012 06:29 Talin wrote:Show nested quote +On January 07 2012 06:22 Jimmy Raynor wrote: His mechanics may not be good but they are obviously compensated by his decision making/game sense and tactics, That should not happen. Such a huge gap in mechanical ability shouldn't be possible to overcome just by being smart. Then again, that's the game's problem, not Goody's. Which is why I don't hate Goody at all, but I am slowly growing tired of SC2's continuous inability to transition into an RTS where standards exist and more skilled players playing the standard game win most of the time against "unorthodox" stuff.
It's a STRATEGY game. There's nothing wrong with being able to have some success with good strategies and average mechanics. And let's be realistic, it's not like he's not beating top pros like Mvp, DRG, or Leenok.
If it's true that some 'pros' like Morrow are talking trash after losing to him... well that just says alot about their own skill level doesn't it?
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GoOdy is unique, popular and wins games. Thats a rare combination in SC2.
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I think goody is awesome player I don't know why you h8 on him ? Yes his mechanics are bad and i think thats why people h8 him becuase he does his thing everytime people know what is coming he is playing bad (mechanic wise) and still wins. I'm pretty sure people who h8 on him now know that if he starts to get serious with his mechanics they have 0 chance vs him. Goody has good decision making, he has smart tactics and he can play long games so you guys h8 on him becuase he has a flaw ? LOL
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I wonder why some people worry about Goody, its seems like Goody dont gives a S. about it, so you also shouldn't.
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i think u all mad cause goody kick ass with 80apm
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