• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:37
CET 09:37
KST 17:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
MBCGame Torrents Foreign Brood War BW General Discussion [ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1395 users

Go Goody! - Page 4

Blogs > Jimmy Raynor
Post a Reply
Prev 1 2 3 4 All
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2012-01-08 09:11:44
January 08 2012 09:08 GMT
#61
On January 08 2012 12:18 Fontong wrote:
Show nested quote +
On January 08 2012 10:43 Talin wrote:
On January 08 2012 10:29 Fontong wrote:
On January 08 2012 10:09 Talin wrote:
I did explain what I was trying to say in the rest of the post. -_-

Well, it doesn't make much sense unfortuntely. Koreans had all the practice advantages in the world in BW and so had all the advantages in the games they played. This includes build orders and mechanics.


How is that even relevant though?

The external factors don't really matter to this topic at all. The important thing is that when you put a player with (foreign) amateur level mechanics against a player with progamer level mechanics, the former will simply not win. More importantly, even if he somehow does snatch one win in a blue moon, he certainly won't win continuously, no matter how brilliant his builds and strategies may be.

Besides, if you don't like the comparsion to foreigners, consider Boxer and Nal_rA past their prime. They didn't fall off the top because they stopped being smart or because younger players suddenly got smarter - they fell behind because they couldn't keep up with players that were becoming too good for them.

I'm still not getting your comparisons. You are comparing amateur mechanics to pro mechanics and pros at the tail end of their career to pros at their prime.

Goody is a pro playing pros and is presumably not out of his prime by any means, especially since the SC2 proscene is so new.


But that's the whole point. The comparisons you made were between players on a fairly similar (and extremely high) skill level, which is why they do not apply here.

The comparisons I'm making illustrate the kind of skill gap that CAN be overcome in SC2 by having a better strategy, fairly regularly even. Plenty of players (not just Goody) play sloppy, unrefined, can't multitask at all, and STILL have continued success, manage to beat some of the best players in the world and have a shot at winning against anyone.

They might be progamers in SC2 terms, but that doesn't mean they have progamer level mechanics. Some of them were BW players, and are now making way more mistakes than they did while they were playing BW as amateurs simply because the game doesn't allow better players to punish them hard enough for it. And we're talking about really, really basic stuff here (supply blocks, production cycles while being under no pressure at all). When it comes to things like map awareness and doing more than 1 thing at the time that isn't on a single hotkey, it's even worse.
Fir3bird
Profile Joined January 2012
10 Posts
January 08 2012 11:25 GMT
#62
On January 08 2012 18:08 Talin wrote:
Show nested quote +
On January 08 2012 12:18 Fontong wrote:
On January 08 2012 10:43 Talin wrote:
On January 08 2012 10:29 Fontong wrote:
On January 08 2012 10:09 Talin wrote:
I did explain what I was trying to say in the rest of the post. -_-

Well, it doesn't make much sense unfortuntely. Koreans had all the practice advantages in the world in BW and so had all the advantages in the games they played. This includes build orders and mechanics.


How is that even relevant though?

The external factors don't really matter to this topic at all. The important thing is that when you put a player with (foreign) amateur level mechanics against a player with progamer level mechanics, the former will simply not win. More importantly, even if he somehow does snatch one win in a blue moon, he certainly won't win continuously, no matter how brilliant his builds and strategies may be.

Besides, if you don't like the comparsion to foreigners, consider Boxer and Nal_rA past their prime. They didn't fall off the top because they stopped being smart or because younger players suddenly got smarter - they fell behind because they couldn't keep up with players that were becoming too good for them.

I'm still not getting your comparisons. You are comparing amateur mechanics to pro mechanics and pros at the tail end of their career to pros at their prime.

Goody is a pro playing pros and is presumably not out of his prime by any means, especially since the SC2 proscene is so new.


But that's the whole point. The comparisons you made were between players on a fairly similar (and extremely high) skill level, which is why they do not apply here.

The comparisons I'm making illustrate the kind of skill gap that CAN be overcome in SC2 by having a better strategy, fairly regularly even. Plenty of players (not just Goody) play sloppy, unrefined, can't multitask at all, and STILL have continued success, manage to beat some of the best players in the world and have a shot at winning against anyone.

They might be progamers in SC2 terms, but that doesn't mean they have progamer level mechanics. Some of them were BW players, and are now making way more mistakes than they did while they were playing BW as amateurs simply because the game doesn't allow better players to punish them hard enough for it. And we're talking about really, really basic stuff here (supply blocks, production cycles while being under no pressure at all). When it comes to things like map awareness and doing more than 1 thing at the time that isn't on a single hotkey, it's even worse.


I don't understand your point. GoOdy was good in BW and now he is good in SC2. That mechanics doesnt mean everything shows only that the game is complex and this is a good thing in my eyes. If you only try to become a computer ai by training mechanics over and over again, that would be boaring. For you skill = mechanics, if that where the case for SC2 I would immediately stop playing and watching.
AMaidensWrath
Profile Blog Joined September 2009
Belgium206 Posts
January 08 2012 15:02 GMT
#63
On a side-note: Shouldn't we all be happy that someone like Goody exists? I like the fact that there's a really unique player who continuously stays in the scene.

And somehow I get the feeling that many here overlook the fact that other players don't have perfect macro either.
LloydPGM
Profile Joined January 2012
85 Posts
January 22 2012 11:22 GMT
#64
On January 09 2012 00:02 AMaidensWrath wrote:
On a side-note: Shouldn't we all be happy that someone like Goody exists? I like the fact that there's a really unique player who continuously stays in the scene.

And somehow I get the feeling that many here overlook the fact that other players don't have perfect macro either.



100% agree.
I love so much watching Goody because he's unique, his style is unique. All other players are doing the same stuff, except him.You can watch Kas or Thorzain or Happy and it's always pretty much the same stuff.

Goody is so strong because he's playing unexpected builds, and his micro is just insane : watch his stream and you'll see how he never looses a single unit !!

I think other pros are just jealous because Goody is so strong with little apm and always getting supply block 2min long each game... Also people think that Mech is easy to play, but why don't they do it ??
http://video.gamecreds.com/1mggimrsyxc0n/channel/Lloyd
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2012-01-22 13:11:02
January 22 2012 12:16 GMT
#65
edit: nvm, pointless.
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
January 22 2012 15:00 GMT
#66
GoOdy won a map of JYP with Bio. Deal with it, GoOdy is good.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 18h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech126
SortOf 58
StarCraft: Brood War
Hyuk 968
Killer 194
Leta 159
JulyZerg 139
zelot 65
Shine 62
Shinee 49
Sharp 45
Dewaltoss 41
ToSsGirL 39
[ Show more ]
NotJumperer 29
Noble 14
Hm[arnc] 14
Dota 2
singsing1770
NeuroSwarm61
febbydoto22
canceldota19
League of Legends
JimRising 506
C9.Mang0310
Reynor44
Counter-Strike
shoxiejesuss243
Heroes of the Storm
Khaldor114
Other Games
summit1g8849
Mew2King2380
crisheroes358
XaKoH 243
Happy185
ceh935
Organizations
StarCraft: Brood War
UltimateBattle 49
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling144
Upcoming Events
Korean StarCraft League
18h 24m
CranKy Ducklings
1d 1h
WardiTV 2025
1d 3h
SC Evo League
1d 3h
IPSL
1d 8h
Dewalt vs ZZZero
BSL 21
1d 11h
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
1d 13h
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
2 days
OSC
2 days
[ Show More ]
IPSL
2 days
Bonyth vs KameZerg
BSL 21
2 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
PiGosaur Monday
4 days
StarCraft2.fi
5 days
Tenacious Turtle Tussle
5 days
The PondCast
6 days
WardiTV 2025
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.