[G]HUARGH's 90+% winrate PvZ mothership build - Page 21
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Aervhorn
Norway67 Posts
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Fuhrmaaj
167 Posts
It would make your Mothership (and other air units), Archons, buildings and gateway units more resilient. Since you have a mixed air/ground army, rely on photon cannons for early defense and make heavy use of archons which do not really benefit from armour upgrades; I wonder if protoss shields might complement this style well. | ||
whereismymind
United Kingdom717 Posts
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OzkanTheFlip
United States246 Posts
2nd: i go to blizzcon 3rd: i cry ;( | ||
AirbladeOrange
United States2571 Posts
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elsemyano
United States33 Posts
On December 03 2011 07:31 AirbladeOrange wrote: Is this build working for anyone anymore? I've been using it for a while but it barely seems to work as Zergs just play against it much better now. what do you lose to? just heavy roach (hydra?) aggression? | ||
AirbladeOrange
United States2571 Posts
On December 19 2011 15:36 elsemyano wrote: yea why did people stop doing this build. as z, i've faced it a few times on ladder, and it's really tough to play against what do you lose to? just heavy roach (hydra?) aggression? Mostly roach/hydra timings before the 3rd is actually secure. Also good muta play messed me up quite a bit. I stopped using the build because it seems like the zergs I played against were used to it and knew what build was coming and how to punish it. It worked for a while and tons of people on the ladder would just bitch at me. Funny how that works out. | ||
Ragnarok_1er
France45 Posts
Chargelot archons are just horrible against them, doesn't matter if I'm in melee range after a vortex, against a ball of 80 roaches I lose every time. | ||
sofakng
100 Posts
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iamtrickster
United States39 Posts
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