Uhh... I just took a good look at the pictures and, truth be told, it just looks like you played a custom game against this guy (which he lost) and then photoshopped "Results Disagree" in where "Victory" should be. I might be wrong, but this doesn't look legit to me at all. All of these screens can easily be acquired from playing a regular custom game (with the exception of that text).
On October 06 2011 01:15 CapnAmerica wrote: Uhh... I just took a good look at the pictures and, truth be told, it just looks like you played a custom game against this guy (which he lost) and then photoshopped "Results Disagree" in where "Victory" should be. I might be wrong, but this doesn't look legit to me at all. All of these screens can easily be acquired from playing a regular custom game (with the exception of that text).
Looks like a hoax, to my eyes.
Go google "results disagree sc2".
This isn't photoshopped (nor is it a new hack even). Google posts on the subject date back to over a year ago.
On October 05 2011 11:41 .Sic. wrote: what really scares me is, he might be on this forum, reading this post and pretending to be horrified at someone hacking
On October 05 2011 11:46 R1CH wrote: Oh Blizzard, still trusting the client to tell them who won?
This is an interesting programming problem. Except for the instance of someones buildings being destroyed how is it possible to determine who won without receiving some kind of player x left the game message from the losing client? I am by no means a networking expert but its not really such a simple problem.
On October 06 2011 00:35 pedduck wrote: People cheat. I mean in every sport, there will be someone who will try to cheat. We have to move on.
And if they get caught while cheating (in a competitive setting), they get banned or fined... or in case of kids, they'll talk to the patents, who should punish them. I really surprised and somewhat worried how many people just accept cheating.
On October 05 2011 11:46 R1CH wrote: Oh Blizzard, still trusting the client to tell them who won?
This is an interesting programming problem. Except for the instance of someones buildings being destroyed how is it possible to determine who won without receiving some kind of player x left the game message from the losing client? I am by no means a networking expert but its not really such a simple problem.
Couldn't it be solved by just encrypting the message, so it will be harder for to create a message that BNET accepts as authentic?
On October 06 2011 01:15 CapnAmerica wrote: Uhh... I just took a good look at the pictures and, truth be told, it just looks like you played a custom game against this guy (which he lost) and then photoshopped "Results Disagree" in where "Victory" should be. I might be wrong, but this doesn't look legit to me at all. All of these screens can easily be acquired from playing a regular custom game (with the exception of that text).
Looks like a hoax, to my eyes.
i have a replay? why dont you just go take a look at my profile and his to confirm with your own eyes.
If those posts are indeed from him, I'm guessing he cheated his way to masters, just so that he can cheat off innocent players wanting lessons from a masters player. Then by using this hacking program, it won't record his losses, therefore it won't affect his coaching 'rep', when promoting himself. I hope no-one paid for any of his lessons.
On October 06 2011 00:25 missingheaven wrote: I can confirm that this is a hack, I've made a similiar one myself because I discoverd exactly what R1CH said, it's the CLIENT that tells the SERVER who won the game.
I.e your client says WIN, but his says loss and in this case blizzard has made a awesome feature that it's the WINNER who suffers (Why the hell would you want to "hack report" a loss)?
I played around with this abit but couldn't get it to work 100% so I gave up, and I'm not that intrested in cheating (Which can be proved easy as I fucking suck at this game.) but I guess someone took the time to bypass Warden.
Kinda sad though, I don't really get the point in cheating in something that gain you nothing?
I can understand cheating in tournaments because there you can earn something, but what did he get here? A forum post and x1000 people laughing at what a joke he is?
Kids today....
Regards, missingheaven
Yep, and I am doing everything in my power to let the community know, so we don't accept idiots like him.
On October 06 2011 01:34 Vallz wrote: I actually know Zelthcon since we are in the same community in EU (mixed fruit) And I really doubt that he cheats, hes a nice guy.
Might be two different zelthcons. If not, it doesn't matter if he seems nice, cause I have the evidence of him BMing and hacking.
On October 06 2011 01:34 Vallz wrote: I actually know Zelthcon since we are in the same community in EU (mixed fruit) And I really doubt that he cheats, hes a nice guy.
Do you have any comments about the evidence itself presented in the original post? What is the character code of the the 'Zelthcon' you know and the one mentioned in the original post - they are the same?
It's good that you think some person is a nice guy, but it's not informative.
On October 06 2011 01:31 Sighstorm wrote: Couldn't it be solved by just encrypting the message, so it will be harder for to create a message that BNET accepts as authentic?
I'm sure it IS encrypted already. The problem is this only increases the time needed to develop the hack. What r1ch was suggesting was complete serverside detection of win/loss which would be very challenging except in the case of one player losing all their buildings.
On October 06 2011 01:34 Vallz wrote: I actually know Zelthcon since we are in the same community in EU (mixed fruit) And I really doubt that he cheats, hes a nice guy.
Do you have any comments about the evidence itself presented in the original post? What is the character code of the the 'Zelthcon' you know and the one mentioned in the original post - they are the same?
It's good that you think some person is a nice guy, but it's not informative.
On October 06 2011 01:34 Vallz wrote: I actually know Zelthcon since we are in the same community in EU (mixed fruit) And I really doubt that he cheats, hes a nice guy.
Might be two different zelthcons. If not, it doesn't matter if he seems nice, cause I have the evidence of him BMing and hacking.
There are only two "Zelthcon". One for AM, one for EU.
On October 06 2011 01:34 Vallz wrote: I actually know Zelthcon since we are in the same community in EU (mixed fruit) And I really doubt that he cheats, hes a nice guy.
Do you have any comments about the evidence itself presented in the original post? What is the character code of the the 'Zelthcon' you know and the one mentioned in the original post - they are the same?
It's good that you think some person is a nice guy, but it's not informative.
I dont have any evidence that he doesnt or he does, I just dont believe it untill I get 100% certain information.
You said that 'he has EU and US account', so how do you know for sure that these are the same human being using both accounts? The EU Zelthcon has zerg as the most played race, and the US Zelthcon has protoss as the most played race. The US Zelthcon is the one shown in the original post with evidence of cheeting.
Anyone else having problems with games not appearing in match history and not getting points for them ? Just won against one guy and when I pressed score screen it was written that I have left the game. The game disappeared from match history and I didn't get any points for it. From the release of starcraft 2 it has happened five times to me (not such a big deal, but still frustrating). I was thinking that it's b.net bug, but this thread gave me other ideas.