Along with that if you check someone who was a lynch candidate they may very well end up lynched the next day regardless of what your check comes back as. In which case your check would be wasted.
My Little Pony Mafia - Page 73
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Mig
United States4714 Posts
Along with that if you check someone who was a lynch candidate they may very well end up lynched the next day regardless of what your check comes back as. In which case your check would be wasted. | ||
Erandorr
2283 Posts
On September 24 2011 10:17 Mig wrote: Checking lurkers is completely fine WBG, and can often times be the best play. Many many games feature someone on mafia team lurking pretty hard + you have nothing to go on for forming reads with a lurker since they don't have posts. At least you can analyze the posts of someone being active. Along with that if you check someone who was a lynch candidate they may very well end up lynched the next day regardless of what your check comes back as. In which case your check would be wasted. Thats pretty good advice mig ... | ||
GreYMisT
United States6736 Posts
On September 24 2011 10:12 wherebugsgo wrote: Also Greymist, always check lynch targets/suspects. Don't bother with lurkers like chaos. That's what I've learned with lurkers in mafia games, majority of the time they've bored/incompetent VTs. In chaos's case he had RL obligations or w.e. You should've checked tnkted or Curu night one. Tnkted because I was pushing him real hard as the alternate wagon, and Curu cause sinani flipped town. Ofc Curu would've showed up inn but it's better than nothing. You could' e checked me too to see why I was pushing tnkted when no one else was I didnt check tntked because i thought he would be the major lynch target day2 anyway. but yea i realize now how that reasoning is flawed. I had never played a DT before and had no idea who i should check or not. | ||
GMarshal
United States22154 Posts
On September 24 2011 10:17 GreYMisT wrote: I think the items idea will work better in a larger setup as opposed to this one. It might just be me, but a lot of the reason we got annihilated this game was because of day2 and the chaos that ensued then. a lot of the confusion on my part was due to the way the items were handled, suddenly we have a new mechanic, people claiming to be confirmed town, and speculation. my play day1 sucked lol. hopefully I improved as the game went along. Town's fault IMO, mechanics discussion should never replace scumhunting and behavioral analysis, if the town got sidetracked then someone should have made an effort to bring it back in line. And remember kids, GMarshal games are designed to deny confirmed townies as much as possible, so always take that into account when someone claims to be 100% confirmed, in no way scum, | ||
Erandorr
2283 Posts
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GreYMisT
United States6736 Posts
On September 24 2011 10:20 GMarshal wrote: Town's fault IMO, mechanics discussion should never replace scumhunting and behavioral analysis, if the town got sidetracked then someone should have made an effort to bring it back in line. And remember kids, GMarshal games are designed to deny confirmed townies as much as possible, so always take that into account when someone claims to be 100% confirmed, in no way scum, Oh yea it was definatly our fault, I wasnt trying to say that the mechanics were the reason why we lost. Just trying to figure out where we went wrong. | ||
GreYMisT
United States6736 Posts
On September 24 2011 10:23 Erandorr wrote: Could someone explain to me why jackal and tnkted were seen as 100 percent confirmed town? I didnt want to bring that up ingame since all went fairly well The reasoning was that both jackal and tnkted were given a piece of harmony. Jackal said they should hold onto their pieces. However, tntked, believing he would die at night gave his piece to jackal. He viewed this move as highly unlikely from a scum player who would not know the power of the item. | ||
wherebugsgo
Japan10647 Posts
On September 24 2011 10:17 Mig wrote: Checking lurkers is completely fine WBG, and can often times be the best play. Many many games feature someone on mafia team lurking pretty hard + you have nothing to go on for forming reads with a lurker since they don't have posts. At least you can analyze the posts of someone being active. Along with that if you check someone who was a lynch candidate they may very well end up lynched the next day regardless of what your check comes back as. In which case your check would be wasted. Idk IMO it's better to use scumhunting to paint targets and then confirm suspicions that way. Lurkers never really get high up on my radar cause there are always scummier people out there. The way I described that to Greymist is exactly how I played tracker in XLIV. Night 1 I checked Foolishness, who I knew was a vet and wasn't on the Sevryn bandwagon. Night 2 my choice was between you and Chaoser (both scum) and I chose you. Night 3 it was between chaoser and bum, (again both scum) chose bum. Died next night. Had I chosen lurkers like Lucidity, Vain, Rayzor, xt etc that game I would've been fucked | ||
wherebugsgo
Japan10647 Posts
On September 24 2011 10:25 GreYMisT wrote: The reasoning was that both jackal and tnkted were given a piece of harmony. Jackal said they should hold onto their pieces. However, tntked, believing he would die at night gave his piece to jackal. He viewed this move as highly unlikely from a scum player who would not know the power of the item. There were many glaring problems with tnkted's play, things I tried to point out but knew would get bandwagoned as soon I tried. Sure enough, when I voiced my doubt I took the majority of the lynch attention. Basically tnkted's claim was terrible because 1. The timing, IIRC it came out after the daypost 2. There was absolutely no reason for him to think he'd be shot. 3. He was a lynch target (people were agreeing with me about lynching him) so there's no reason mafia would shoot him rather than attempt an easy lynch Town failed to see those things and got punished for it when Forumite didn't have the guts to hammer my lynch. | ||
wherebugsgo
Japan10647 Posts
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Forumite
Sweden3280 Posts
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wherebugsgo
Japan10647 Posts
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Forumite
Sweden3280 Posts
On September 24 2011 10:45 wherebugsgo wrote: Well...he played well and no one called him out on it. More your guys' fault than anythin we did or tnkted did tbh lol That´s what I meant, tnkted scuttled Town, we didn´t play against 3 scum, but 4. | ||
Forumite
Sweden3280 Posts
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wherebugsgo
Japan10647 Posts
Closed setup or not I don't think it would've made a difference. | ||
Forumite
Sweden3280 Posts
On September 24 2011 10:52 wherebugsgo wrote: Well I gifted you his lynch day 1. Then you guys derped real hard when I was about to get lynched, too. Closed setup or not I don't think it would've made a difference. Of course it would have, for one thing, we would know that it was LYLO last night, not tomorrow. It was an assumption, but with less Town info, we have to assume things. I´m not saying it would have changed the end result, but an open setup would have favored Town. That the items were distributed too slowly didn´t help. I didn´t expect WBG or Erandarr to have been scum, but Curu really should have been found out and lynched. | ||
wherebugsgo
Japan10647 Posts
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Lucidity
South Africa603 Posts
WBG: About your element business... What really happened? Curu: Would you have lynched sinani if you were Town? Cyber_Cheese: Don't try to lay "traps" in the future please. | ||
Mig
United States4714 Posts
So if I am a dt and I see a mislynch I don't check the person who is being active and pushing the mislynch (if you think they are scum you can generally build a case and get them lynched without the check), I check someone who wasn't around or didn't really comment on what was going on. So basically if someone is active and misleading the town you have enough information to form your opinions and build cases to get them lynched, you don't need the check. But when someone is sitting out of the discussion the check maybe the only way you have to determine their alignment and get them lynched if they actually are scum. | ||
GMarshal
United States22154 Posts
On September 24 2011 11:00 Forumite wrote: Of course it would have, for one thing, we would know that it was LYLO last night, not tomorrow. It was an assumption, but with less Town info, we have to assume things. I´m not saying it would have changed the end result, but an open setup would have favored Town. That the items were distributed too slowly didn´t help. I didn´t expect WBG or Erandarr to have been scum, but Curu really should have been found out and lynched. 12 player games are balanced around town being in mylo day 3, assuming they hit no scum, and lynch every day. You guys were in mylo day 3 (df modkill counting as a lynch) having hit no scum, nothing wrong with that. The third party had no effect on balance. Sure an open setup would have favored town, as would have full role reveal on flip, to make up for the fact you didn't have those things you had a vet (dreamflower), a jack of all trades (who you lynched day 1) and a dt, as well as a mason circle and items floating around. I think its rather unfair that you blame the setup, or third parties when the town just played a sub par game. | ||
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