http://www.mediafire.com/?htvv6rciqqvqr7v
Brood War Unit Voice Swap - Page 13
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Teliko
Ireland1044 Posts
http://www.mediafire.com/?htvv6rciqqvqr7v | ||
Garmer
1286 Posts
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Sawamura
Malaysia7602 Posts
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Garmer
1286 Posts
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FrayzZeUsher
United States225 Posts
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Garmer
1286 Posts
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hmc
495 Posts
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ZaaaaaM
Netherlands1828 Posts
On July 26 2011 22:58 Garmer wrote: there is an error in the zerg sounds, they corrupt starcraft2 First of all, you saying the path is incorrect, it is not. Secondly, they don't corrupt starcraft 2. (Installed it on my own pc and on my friends now, both work great. Thanks a lot for all the hard work, <3 the zerg sounds:D | ||
101toss
3232 Posts
On July 26 2011 19:33 Garmer wrote: zealot attack sounds is there? or your are still working on these? Zealot attack requires editing: in BW it is 1 wav but it is split in sc2 | ||
Existor
Russian Federation4295 Posts
Why you change official MPQ archives, if you can change ingame sounds and textures without editing original MPQ-archives and with creating new? | ||
Garmer
1286 Posts
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Teliko
Ireland1044 Posts
On July 26 2011 19:33 Garmer wrote: zealot attack sounds is there? or your are still working on these? In SC2, Zealots attack with their left and right blades, whereas in BW they only attacked with their right. If people wanted, I could still add it, but it'd sound fairly dull now that they attack faster. On July 26 2011 22:10 FrayzZeUsher wrote: when installing the sound mpq files, i deleted the old sounds folder and replaced it... now i dont have any sound apart from terran units/responses am i supposed to have two 'Sounds' folders? At no point did I say to delete an old folder. Would I be correct in saying you downloaded the Terran specific file? By deleting the folder first, you deleted all of Zerg and Protoss' sounds. Folders within the MPQ archive do not work the same way as normal folders. By replacing the folder, sounds that were already there will not be removed if there was no file in the download with an identical name. On July 26 2011 22:07 Garmer wrote: there is an error in the zerg sounds guide, the path is located in enGB.SC2assets and not base.sc2.assets. The path is not located in enGB.SC2assets, it is located in base.sc2assets. As I've explained before, sounds within engb.sc2assets are only for units that physically talk. Any unit that just makes sounds, i.e. every single zerg unit, is located in base.sc2assets. On July 26 2011 23:27 Garmer wrote: i can't get to work the zerg sound, if i put them in base.sc2.assets they corrupt sc2, in enGBsc2.asset they doesn't work... I need more information than that, because it seems to work for others. What region is your SC2 client? Are you using a Mac? Are you using the MPQ editor that was linked or a different one? | ||
Dalguno
United States2446 Posts
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Snettik
Finland186 Posts
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Torte de Lini
Germany38463 Posts
edit: I guess BW sounds too O: | ||
101toss
3232 Posts
Download here: http://www.mediafire.com/?x594r3mi2kobez4 Extract the protoss folder to the directory assets\sounds in the base file ENJOY ESPORTS | ||
Garmer
1286 Posts
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Torte de Lini
Germany38463 Posts
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Chronald
United States619 Posts
"You need an official Sound Pack from Blizzard to use this Language." WTF? | ||
GentleDrill
United Kingdom672 Posts
You could also, at a stretch, use Lurker sounds for Roaches. | ||
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