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Active: 2383 users

Brood War Unit Voice Swap

Forum Index > SC2 General
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Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2011-11-17 14:38:12
July 24 2011 06:48 GMT
#1
[image loading]
EDIT: Brood War music, spell/weapon sounds and a majority of Zerg unit sounds have been added. Instructions below.

Note: At no point should you delete any folders within the MPQ archives. These do not work the same way as normal folders. By replacing them, files that were already in the folder with different names to the files in the download will remain where the originally were. By deleting the folder first, you'll be deleting various sounds. Only replace MPQ folders with any of the downloads below.

Changelog (Newest = Thor swapped with Goliath)
+ Show Spoiler [Changelog] +
13. Swapped all Thor sounds with Goliath and fixed Viking -> Wraith spawn sound.

12. Added death sounds for Zealot, Dark Templar and High Templar.

11. Added victory music.

10. Added various Protoss building alert sounds, Zerg building placement/cancel/destruction sounds, All observer sounds, Fixed marine gunfire tone, Added DT blade sounds and Scanner Sweep.

9. Swapped Hellion with Vulture.

8. Added DT warp in response.

7. Added Zergling attack sounds. This was delayed due to the original audio being difficult to find. Instead I recorded a new audio and used that.

6. Swapped Corruptor sounds with Devourer.

5. Because Mutas are the only unit with more than 9 response sounds, each one titled before the 10th has an extra 0 in front of it. I wasn't aware of this when naming them originally. Missing 0's have now been added.

4. Spell/weapon sounds link updated with siege tank entering/leaving siege mode fix.

3. Added Zerg unit sounds

2. Added various spell and weapon sounds.

1. Added Brood War music replacements.

+ Show Spoiler [Past Votes] +
Poll: What should I swap Hellion's voice with?

Vulture (56)
 
82%

Firebat (12)
 
18%

68 total votes

Your vote: What should I swap Hellion's voice with?

(Vote): Firebat
(Vote): Vulture


Poll: What BW races victory music should I use?

Protoss (22)
 
42%

Terran (18)
 
34%

Zerg (9)
 
17%

Leave it (4)
 
8%

53 total votes

Your vote: What BW races victory music should I use?

(Vote): Terran
(Vote): Protoss
(Vote): Zerg
(Vote): Leave it


Poll: Opinion?

Swap Viking with Wraith AND all of Thor with Goliath. (24)
 
60%

Swap the Viking with Wraith spawn, leave Thor default. (12)
 
30%

Leave Viking spawn sound and all Thor sounds default. (3)
 
8%

Leave Viking spawn, swap all Thor sounds with Goliath APART from spawn (this really wouldn't work) (1)
 
3%

40 total votes

Your vote: Opinion?

(Vote): Swap Viking with Wraith AND all of Thor with Goliath.
(Vote): Swap the Viking with Wraith spawn, leave Thor default.
(Vote): Leave Viking spawn sound and all Thor sounds default.
(Vote): Leave Viking spawn, swap all Thor sounds with Goliath APART from spawn (this really wouldn't work)


Following my Client Language Swap, I decided to start a new project that'd swap as many of the SC2 voices as possible with the Brood War voices with some more MPQ editing.

Obviously I had to improvise with some units because they weren't there for BW, such as;

Immortal -> Dragoon
Void Ray -> Arbiter
Phoenix -> Scout
Viking -> Wraith
Stalker -> Dragoon Fenix

There were a few others I couldn't really find a suitable swap for, so I left as the default. These include Thor, Mothership, Hellion, Reaper and Marauder. Some of the advisor sounds were also left default as they didn't have warnings in Brood War for things such as minerals/gas depleted or game resumed.

I've triple checked all the units, but it took a lot of time, so odds are I missed something. If anyone notices a voice out of place, please let me know so I can update it.

You can either download one file with all races included, or if you'd prefer, specific races. All I've done for Zerg is the Overmind as all their unit sounds are in a different MPQ, but I'll probably work on those some day also.

All races: http://www.mediafire.com/download.php?18bpi4hatdk2kx4

Zerg only: http://www.mediafire.com/download.php?c0flaj28nfg9ema

Protoss only: http://www.mediafire.com/download.php?mw6kg6d468neloe

Terran only: http://www.mediafire.com/download.php?0srmqs7flgm7dju

For those of you who don't already know, you're going to need to download the MPQEditor. This is by no means advanced software, it just lets us open the files used to make SC what it is, and let us see what's inside. As well as edit them.

As always, do this at your own peril. MPQ editing is against the ToS. While there are a lot of people doing it without any reported bans such as Pzea's Stronger Team Colours, the Background Menu Customisation or my Ghost to Nova Model Edit, I'm not going to tell you there's no chance of getting banned for doing it because there's always a risk no matter what anyone tells you.

Go to your SC2 folder, Mods\Liberty.SC2mod and then open enGB.SC2assets with the MPQEditor (Just drag and drop it onto the editor). This might also be called enUS/ruRU/deDE/zhTW.SC2Assets or whatever. Depends on your region. There's also one in there called enGB.SC2Data. Make sure you don't mix them up. BACK UP YOUR enGB.SC2ASSETS FIRST INCASE YOU MESS UP or change your mind later.

After you've got that open, go to the folder "LocalizedData" inside. This will have the two folders "Facial" and "Sounds" within it. You're going to need to replace the "Sounds" folder with the one in the download if you want all races replaced. If specific races, open the Sounds folder and then put your specific download in there instead.

Music

If you want to add the Brood War music, go to SC2/Mods/Liberty.SC2Mod, open the base.SC2assets with the MPQEditor, then go to Assets, Music and drop all of the files in the download below into that location. This adds menu music, in-game music and victory/defeat pop-up music.

http://www.mediafire.com/?937m96m1wf8wzoe

Spells and Weapon Sounds

This includes Siege Tank entering siege mode/attacks, all Probe sounds, Psionic Storm, Yamato Cannon, Stimpack/Marine gunfire, Medivac healing, SCV repairing and the Hellions flame swapped to Firebat.

Go to SC2/Mods/Liberty.SC2Mod/base.SC2assets (the same one used for music)
Open thay with the MPQEditor and navigate to Assets. Drop the extracted download there.

http://www.mediafire.com/download.php?ls8h1vwsbu80sd9

Zerg

Seeing as all of Zergs unit sounds are kept in a seperate single place, unlike Terran and Protoss having their sounds and voices in different locations, I'm going to give Zerg their own individual download that includes all of their things in one (apart from the overmind which was posted earlier)

This includes Zerg units spawning, attacking, moving, drones, eggs, overlords etc. There are a few sounds left out for now, as well as Corrupter and Roach being left to default, but this covers quite a lot.

Go to SC2/Mods/Liberty.SC2Mod and open base.sc2assets with the MPQEditor. Navigate to Assets/Sounds and drop the extracted download there.

Broodlord sounds were swapped with Guardian, Infestor with Defiler and Corruptor with Devourer due to their not being in Brood War.

http://www.mediafire.com/download.php?jkmidriv8c7kg2c



To learn more about general SC2 MPQ editing, you can have a jolly nice read of my blog. Any future releases will also be posted on Facebook.

http://telikostarcraft.com/

http://www.facebook.com/TelikoStarcraft

http://twitter.com/TelikoStarcraft
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 24 2011 06:51 GMT
#2
This is awesome. Did you put in all the sounds, like the funny ones when you click them too much as well?
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
tok
Profile Joined April 2010
United States691 Posts
July 24 2011 06:56 GMT
#3
Oh nostalgia why do I miss you so much. I honestly wish Blizzard had the option for Brood War sound in game.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 24 2011 06:59 GMT
#4
On July 24 2011 15:51 TheAmazombie wrote:
This is awesome. Did you put in all the sounds, like the funny ones when you click them too much as well?

Indeed I did. It took a ridiculously long time. This is what I had to work with from the BW mpq files.

2895 totally untitled .wav files, which had to be categorised, named appropriately and then converted from .wav to .ogg.

[image loading]
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
July 24 2011 07:01 GMT
#5
This is pretty awesome.
I have a beard. I'm unprofessional.
CDCramer
Profile Blog Joined December 2010
United States61 Posts
July 24 2011 07:02 GMT
#6
so did you just change the unit response sounds, or like did you change the battle sounds, like a marine dieing, or attacking
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 24 2011 07:03 GMT
#7
This is truly impressive. You sir deserve something greater than we can all give to you.
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
porytom
Profile Joined March 2011
24 Posts
July 24 2011 07:04 GMT
#8
This is stunningly good work, sir. Perfect guide. Thanks once again Teliko! You are a credit to TeamLiquid.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 24 2011 07:04 GMT
#9
On July 24 2011 16:02 CDCramer wrote:
so did you just change the unit response sounds, or like did you change the battle sounds, like a marine dieing, or attacking

Anything that was possible to change was changed.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
hooberschmit
Profile Joined June 2011
Canada101 Posts
Last Edited: 2011-07-24 07:06:59
July 24 2011 07:05 GMT
#10
wouldnt it make more sense if
viking -> valkyrie
banshee -> wraith
thor -> goliath (maybe?)
hellion -> vulture (also maybe?)
"I gotta do some vacuuming really fast WSHHHHHH" - Day[9]
doomed
Profile Joined May 2010
Australia420 Posts
July 24 2011 07:07 GMT
#11
Nice job dude!!!
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2011-07-24 07:11:16
July 24 2011 07:08 GMT
#12
I actually did this to my own mpq, although I did give some new sc2 units BW sounds
Marauder attack: vulture attack sound (they both fire concussive grenades)
Viking ground attack: Goliath ground attack
Hellion: Firebat

I would upload my assets file, but I did tamper with the observer model back in your previous modding thread with nova

Also, when using mpq data on the stardat.mpq file, some of the .wav files are missing extensions. Any suggestions?

Edit: did you just add the unit voices, or did you add attack/death sounds too? I added the attacks and deaths and now killing marines is so much more gratifying
Math doesn't kill champions and neither do wards
moltenlead
Profile Joined December 2010
Canada866 Posts
July 24 2011 07:08 GMT
#13
Cheat engine o.o

But nice dub. I'm not sure I want to risk a ban, but if I did, this would be the best way to do it!
Creep
Profile Joined September 2010
United States229 Posts
July 24 2011 07:09 GMT
#14
I can't believe someone hasn't done this sooner, thank you.
Endure
Profile Joined March 2011
Canada287 Posts
July 24 2011 07:10 GMT
#15
you sir, are a god among men
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 24 2011 07:11 GMT
#16
On July 24 2011 16:05 hooberschmit wrote:
wouldnt it make more sense if
viking -> valkyrie
banshee -> wraith
thor -> goliath (maybe?)
hellion -> vulture (also maybe?)

Male Viking portrait with a female Valkyrie voice/female Banshee with a male Wraith voice? I'd have to do portrait swapping for that also, which would make this take twice as long to explain how to do. Both units were covered quite well, I thought.

I was thinking about swapping Thor, but I'd miss "THOR IS HEEERE!" Not sure about Hellion -> Vulture, but I'll keep it in mind if I make any future modifications. Cheers.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
July 24 2011 07:13 GMT
#17
I'm sorry, i'm a total nub and I'm having a hard time doing this for mac. Anything special here?
memes are a dish best served dank
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
July 24 2011 07:14 GMT
#18
Holy crap I'm definitely going to paly more sc2 now that this exists

sc2 sounds suck compared to bw, this is awesome
do you have enough resolve, hero of justice?
hooberschmit
Profile Joined June 2011
Canada101 Posts
Last Edited: 2011-07-24 07:14:31
July 24 2011 07:14 GMT
#19
On July 24 2011 16:11 Teliko wrote:
Show nested quote +
On July 24 2011 16:05 hooberschmit wrote:
wouldnt it make more sense if
viking -> valkyrie
banshee -> wraith
thor -> goliath (maybe?)
hellion -> vulture (also maybe?)

Male Viking portrait with a female Valkyrie voice/female Banshee with a male Wraith voice? I'd have to do portrait swapping for that also, which would make this take twice as long to explain how to do. Both units were covered quite well, I thought.

I was thinking about swapping Thor, but I'd miss "THOR IS HEEERE!" Not sure about Hellion -> Vulture, but I'll keep it in mind if I make any future modifications. Cheers.

ahh, i didnt even think about portraits. makes sense. viking to wraith still feels a little out of place to me though.
Good job, keep up the good work :D
"I gotta do some vacuuming really fast WSHHHHHH" - Day[9]
Belha
Profile Joined December 2010
Italy2850 Posts
July 24 2011 07:14 GMT
#20
Please, PLEASE Teliko, can you do this with the ingame music?? Bw music is much much better.
Chicken gank op
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