EDIT: Upon request, Russian, Chinese, French, German, Polish, Spanish, Italian, Portuguese, English and Taiwanese have now been added to converted audio languages. Downloads below. If you want another language added, leave a request.
Hey, all. I noticed a lot of people were wanting ways of swapping all of the English SC2 voice actors to the Korean, and some previous method people were using had become outdated. Using some more MPQ editing, as I'm sure most of you will have come across before at some point throughout TL, I extracted all of the actor audios from the Korean SC2 client and uploaded them for your use.
As always, do this at your own peril. MPQ editing is against the ToS. While there are a lot of people doing it without any reported bans such as Pzea's Stronger Team Colours, the Background Menu Customisation or my Ghost to Nova Model Edit, I'm not going to tell you there's no chance of getting banned for doing it because there's always a risk no matter what anyone tells you.
Still interested? Awesome, me too. First off, you're going to need to download the MPQEditor. This is by no means advanced software, it just lets us open the files used to make SC what it is, and let us see what's inside. As well as edit them. Obviously.
Go to your SC2 folder, Mods\Liberty.SC2mod and then open enGB.SC2assets with the MPQEditor (Just drag and drop it onto the editor). This might also be called enUS/ruRU/deDE/zhTW.SC2Assets or whatever. Depends on your region. There's also one in there called enGB.SC2Data. Make sure you don't mix them up. BACK UP YOUR enGB.SC2ASSETS FIRST INCASE YOU MESS UP or change your mind later.
After you've got that open, go to the folder "LocalizedData" inside. This will have the two folders "Facial" and "Sounds" within it. You're going to need to replace the "Sounds" folder with the one in the download below. After that, you're good to go.
That method has 1gig of downloads, most likely because it also downloads the entire campaign in Korean also which a lot of people won't want. This is over 10 times smaller. He also says something about having to use Repair.exe every time there's a patch released. This shouldn't affect any future patches.
On July 12 2011 13:53 Teliko wrote: That method has 1gig of downloads, most likely because it also downloads the entire campaign in Korean also which a lot of people won't want. This is over 10 times smaller. He also says something about having to use Repair.exe every time there's a patch released. This shouldn't effect any future patches.
I'd rather mess with some downloads than edit MPQs, which is a bannable offense.
On July 12 2011 13:53 Teliko wrote: That method has 1gig of downloads, most likely because it also downloads the entire campaign in Korean also which a lot of people won't want. This is over 10 times smaller. He also says something about having to use Repair.exe every time there's a patch released. This shouldn't effect any future patches.
I'd rather mess with some downloads than edit MPQs, which is a bannable offense.
There hasn't been a single verified ban in a year of MPQ editing. Or a collaborative 6-7 years if you include other blizzard titles. Wouldn't worry about it. Unless blizzard is expecting a competitive player to have 4-5 installs of sc2 for whatever server they're playing on that day.
I'm sure there has been noone that has been banned for sound changing. Blizzard will only ban if they suspect you of cheating in any way. They will also ban if you get reported, unless your maphacking through mpq editing you won't and shouldnt get banned.
On July 12 2011 13:53 Teliko wrote: That method has 1gig of downloads, most likely because it also downloads the entire campaign in Korean also which a lot of people won't want. This is over 10 times smaller. He also says something about having to use Repair.exe every time there's a patch released. This shouldn't effect any future patches.
I'd rather mess with some downloads than edit MPQs, which is a bannable offense.
There hasn't been a single verified ban in a year of MPQ editing. Or a collaborative 6-7 years if you include other blizzard titles. Wouldn't worry about it. Unless blizzard is expecting a competitive player to have 4-5 installs of sc2 for whatever server they're playing on that day.
There have been plenty of MPQ edit bans in WoW. I'd rather take a long way around to ensure the safety of my account, instead of giving Blizzard any sort of reason to ban it. We agreed to their ToS and EULA.
On July 12 2011 13:53 Teliko wrote: That method has 1gig of downloads, most likely because it also downloads the entire campaign in Korean also which a lot of people won't want. This is over 10 times smaller. He also says something about having to use Repair.exe every time there's a patch released. This shouldn't effect any future patches.
I'd rather mess with some downloads than edit MPQs, which is a bannable offense.
There hasn't been a single verified ban in a year of MPQ editing. Or a collaborative 6-7 years if you include other blizzard titles. Wouldn't worry about it. Unless blizzard is expecting a competitive player to have 4-5 installs of sc2 for whatever server they're playing on that day.
There have been plenty of MPQ edit bans in WoW. I'd rather take a long way around to ensure the safety of my account, instead of giving Blizzard any sort of reason to ban it. We agreed to their ToS and EULA.
Obviously no one's going to make you use this method, but for the sake of argument, what's the difference between this one and that other guys' one? His method just tricks the game client into using a different language, while mine does it manually. They both produce the same result. If Blizzard had some way of detecting the change, there isn't going to be any evidence on mine over the other method that'll make mine any more detectable.
And yes there has been a few bans for WoW model editing, but none that I know of that weren't well deserved. Lots of people I knew, including myself, used race/spell/weapon swapping model edits, but the only people I heard of being reportedly banned were those using model edits for exploitation to benefit them in some way in-game rather than just visual appeal like the rest.
Teliko's method is actually a lot simpler than it sounds. When he was talking about mpq editing I had no idea what to expect, but it turned about to be just like opening a normal folder only though the use of a program. His video makes it kinda easy too.
It was linked in the very first response and already been discussed, please read through the thread before posting. Especially when there's only 9 replies to read.
Thanks Teliko. I was using korean sounds for a while but then i couldn't resist getting the old overmind sounds in scII. For anyone interested, the sound pack was posted somewhere in the SCII customization thread where Teliko delivered loads as well.
Did this ages ago, if you just replace the individual ones and not the tassadar or w/e then you still get english voice telling you things like "we are under attack" while having cool korean unit sounds
On July 13 2011 07:50 chAse_ wrote: amazing, very good! i also want to change audio to a language i am not fluent in..., how do i change it to russian?
You can try using the other method people are posting, but I'm looking around as we speak for the thread someone posted a while ago which no longer works. He posted voice packs for every language, so I might be able to get them working again if I can work out why they stopped working in the first place.