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On July 16 2011 23:22 blackhydra866 wrote: is it possible to go back to english after doing this? Assuming you backed up your enGB.SC2ASSETS like I said to in the first post in huge bold underlined letters, then yes, It's very possible.
For those who made recent language requests, I'll try get them up in a few hours.
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very cool, but I really use the voices to let me know whats going on, if they start speaking in korean I probably will have less game sense. I also play zerg and there isn't any korean version of my units except a minor few. There is the queen narrator but I already replaced that with the overmind from SC1 and I enjoy it a lot.
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On July 17 2011 03:18 emc wrote: very cool, but I really use the voices to let me know whats going on, if they start speaking in korean I probably will have less game sense. I also play zerg and there isn't any korean version of my units except a minor few. There is the queen narrator but I already replaced that with the overmind from SC1 and I enjoy it a lot.
Do what I do, manually change all the units, but the commentator.
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for anyone wonder wheater or not you can change it back even if you didn't backup your files if you just uninstall and reinstall sc2 you'll be fine
also, i dont have a engb file i do have a enus file tho i'm pretty sure they're the same thing but in en us the folders and files arn't named once you upon the mpq editor
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On July 17 2011 03:34 Carush wrote: for anyone wonder wheater or not you can change it back even if you didn't backup your files if you just uninstall and reinstall sc2 you'll be fine
also, i dont have a engb file i do have a enus file tho i'm pretty sure they're the same thing but in en us the folders and files arn't named once you upon the mpq editor Localization file names were also explained in the OP, and I don't think people are going to want to uninstall their entire client just to get English audio again. I'll be uploading an English download at some point in the near future anyway.
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I'd kill the for Japanese language sounds on SC2! C'mon some nerd make it happen >.<
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When I try to open sc2.assets file it says can't open the archive is either in unknown format or damaged. What do I do?
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On July 17 2011 05:52 TORTOISE wrote: I'd kill the for Japanese language sounds on SC2! C'mon some nerd make it happen >.< If I'm not mistaken, this doesn't exist.
On July 17 2011 06:34 solidbebe wrote: When I try to open sc2.assets file it says can't open the archive is either in unknown format or damaged. What do I do?
Did you actually read the part where it said to open it with MPQEditor?
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Did you actually read the part where it said to open it with MPQEditor?
Okay so I fail, for some reason the standard program to open it with is now adobe reader (???), and when I drop it on the mpq editor it says it cant open because the file is being used by a different program already...
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On July 17 2011 06:41 solidbebe wrote:Okay so I fail, for some reason the standard program to open it with is now adobe reader (???), and when I drop it on the mpq editor it says it cant open because the file is being used by a different program already... Close Starcraft.
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Im a total noob but it works now so great ! :D , thanks for putting in all the effort.
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edit: nvm all i needed to do was restart my PC.
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If you could provide the Spanish pack, I'd love you long time.
edit- Could you theoretically mix and match multiple many languages with different voice commands? I'd imagine you could have Protoss speaking Korean and Terran speaking English. Or even match the files to have a Marine switching between languages depending on if you issue an attack move or simple move command.
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edit- Could you theoretically mix and match multiple many languages with different voice commands? I'd imagine you could have Protoss speaking Korean and Terran speaking English. Or even match the files to have a Marine switching between languages depending on if you issue an attack move or simple move command
You could theoratically do it I guess, but I don't see why you would want it lol.
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On July 17 2011 15:09 moose162 wrote:If you could provide the Spanish pack, I'd love you long time. edit- Could you theoretically mix and match multiple many languages with different voice commands? I'd imagine you could have Protoss speaking Korean and Terran speaking English. Or even match the files to have a Marine switching between languages depending on if you issue an attack move or simple move command. Yes, it's totally possible. Just open the Sounds folder for two different languages and navigate to whichever unit you want to make language specific and replace whichever commands you want with the file from the other language with the exact same name.
I'll get a Spanish one up in the next day or two.
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o.O Im tempted to try this; given the other method (the 1gb of DL one) keeps reverting to english > Just a bit tentative on CHANCE of being banned... lol
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