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Brood War Unit Voice Swap - Page 11

Forum Index > SC2 General
Post a Reply
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Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
July 25 2011 19:25 GMT
#201
Wow great idea dude.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 25 2011 19:26 GMT
#202
SCBW Terran music, in SC2? HOW CAN I EVER REPAY YOU?
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Garmer
Profile Joined October 2010
1286 Posts
July 25 2011 20:33 GMT
#203
On July 26 2011 03:44 101toss wrote:
Show nested quote +
On July 26 2011 02:43 Garmer wrote:
i have noticed that the siege mode and assault mode sound are missing half the sound of what was on broodwar, i'm still waiting for attacks sound(the old zealot attack was just perfect)

Siege mode audio fix:
http://www.mediafire.com/?gwx1o1upekflzfa
Replace the two audio files in the siege tank directory with this


i put this in base.sc2.assets?
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2011-07-25 20:53:43
July 25 2011 20:49 GMT
#204
I'm a little unsure as to where to navigate to in the Assets sections to replace the spells and weapons sounds. Do I just dump the new files in there or is it at a subfolder?

nvm, I put the contents in the same folder as the unit sounds and that got me confused.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2011-07-25 21:01:13
July 25 2011 21:00 GMT
#205
On July 26 2011 05:33 Garmer wrote:
Show nested quote +
On July 26 2011 03:44 101toss wrote:
On July 26 2011 02:43 Garmer wrote:
i have noticed that the siege mode and assault mode sound are missing half the sound of what was on broodwar, i'm still waiting for attacks sound(the old zealot attack was just perfect)

Siege mode audio fix:
http://www.mediafire.com/?gwx1o1upekflzfa
Replace the two audio files in the siege tank directory with this


i put this in base.sc2.assets?

assets\sounds\terran\siegetank
in the base file
Math doesn't kill champions and neither do wards
Garmer
Profile Joined October 2010
1286 Posts
July 25 2011 21:11 GMT
#206
ok done, thank you.
Excludos
Profile Blog Joined April 2010
Norway8247 Posts
July 25 2011 23:05 GMT
#207
On July 26 2011 00:55 101toss wrote:
Show nested quote +
On July 26 2011 00:50 Tabbris wrote:
On July 26 2011 00:35 101toss wrote:
On July 26 2011 00:31 Gyro_SC2 wrote:
Please Teliko, can you show how to change the

helion model --) vulture model
marine model ---) mercenary marine
tank---) mercenary tank
BC ---) mercenary BC
raven ---) science vessel
ghost ---) spectre

And I have a question ? can you change de model of DT --) visible ! :D ( best hack ever ! )

I can answer the DT aspect.

You can change the DT model. However it will be still be cloaked. I changed it to have an ultralisk model and now it is easier to see undetected dt's (though friends are like WTF when they see a cloaked ultra on my comp). You will still need detection/splash to attack it.

You are aware thats cheating?

I didn't backup the original dt models and will not bother waiting an hour or so for blizzard repair

Besides, you still need detection, and it provides less aid than using macros (which people use but is "cheating" as well). The real cheating problem comes with maphackers and drophackers. Making it easier to see observers and dts will not get you into grandmasters. For more info see the model editing thread linked in the OP.


People have, and will be, banned for using macros as well. This is cheating in the worst possible way. You are giving yourself an edge in the game by tampering with the game's core files, and then justifying it to yourself by saying "its not so bad, others do worse!".
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2011-07-26 02:22:25
July 26 2011 02:21 GMT
#208
I wish a mod would edit out all the posts about dark templar model editing it is CHEATING. It's also ruining a perfectly good thread for those of us that want to simply enjoy SC2 with traditional music/sounds.

Can't wait for the finished ZERG pack! I've installed the music and everything else so far seamlessly.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-07-26 02:42:18
July 26 2011 02:40 GMT
#209
On July 26 2011 11:21 crms wrote:
I wish a mod would edit out all the posts about dark templar model editing it is CHEATING. It's also ruining a perfectly good thread for those of us that want to simply enjoy SC2 with traditional music/sounds.

Can't wait for the finished ZERG pack! I've installed the music and everything else so far seamlessly.


I agree with this. Blizzard's not going to like seeing such things on TL. Hate to see this kind of innocent modding ruined by a few cheaters.

I can't wait to hear the probes making the miaw sound again. :D
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 26 2011 03:01 GMT
#210
Damn, my computer really doesn't enjoy having WMP/VLC player opened and closed 20 times a minute to play 2 second long audio clips. I've Bluescreened like four times today o_O

Gonna finish off Zerg now, I expect it should be ready in the next hour or two.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
crms
Profile Joined February 2010
United States11933 Posts
July 26 2011 03:17 GMT
#211
Godlike!
On July 26 2011 12:01 Teliko wrote:
Damn, my computer really doesn't enjoy having WMP/VLC player opened and closed 20 times a minute to play 2 second long audio clips. I've Bluescreened like four times today o_O

Gonna finish off Zerg now, I expect it should be ready in the next hour or two.

http://i.imgur.com/fAUOr2c.png | Fighting games are great
Adel
Profile Joined February 2011
Belgium86 Posts
July 26 2011 03:29 GMT
#212
tl;dnr (sorry but it's 5:30 am and I'm tired)

Is there any way to change only one unit's voice? I really miss the HT and DT and archon voice (and attack sound)
I won't change anything else.
I primarily wanted to post to tell you that choosing Joe Satriani's music is a very good choice
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2011-07-26 03:58:22
July 26 2011 03:52 GMT
#213
On July 26 2011 12:29 Adel wrote:
tl;dnr (sorry but it's 5:30 am and I'm tired)

Is there any way to change only one unit's voice? I really miss the HT and DT and archon voice (and attack sound)
I won't change anything else.
I primarily wanted to post to tell you that choosing Joe Satriani's music is a very good choice

Only drag and drop the folders of the units you want (in this case the Templar and archon) in their respective folders in the proper directory, don't drag and drop the entire unit vos.

For those whining about the deleting the model editing stuff, it's already documented in the model editing thread. Then again, I'm pretty sure none of you would know of it (bar teliko) if I didn't post >.< The model exploit has been out since day 1, and blizzard has not implemented file consostency checks yet, so I would assume modders are still safe.
Math doesn't kill champions and neither do wards
zoohairZ
Profile Joined September 2010
Canada254 Posts
July 26 2011 03:54 GMT
#214
On July 26 2011 12:01 Teliko wrote:
Damn, my computer really doesn't enjoy having WMP/VLC player opened and closed 20 times a minute to play 2 second long audio clips. I've Bluescreened like four times today o_O

Gonna finish off Zerg now, I expect it should be ready in the next hour or two.



woot :D cant wait. Good job with everything man! really appreciate your work
crms
Profile Joined February 2010
United States11933 Posts
July 26 2011 04:22 GMT
#215
On July 26 2011 12:52 101toss wrote:
Show nested quote +
On July 26 2011 12:29 Adel wrote:
tl;dnr (sorry but it's 5:30 am and I'm tired)

Is there any way to change only one unit's voice? I really miss the HT and DT and archon voice (and attack sound)
I won't change anything else.
I primarily wanted to post to tell you that choosing Joe Satriani's music is a very good choice

Only drag and drop the folders of the units you want (in this case the Templar and archon) in their respective folders in the proper directory, don't drag and drop the entire unit vos.

For those whining about the deleting the model editing stuff, it's already documented in the model editing thread. Then again, I'm pretty sure none of you would know of it (bar teliko) if I didn't post >.< The model exploit has been out since day 1, and blizzard has not implemented file consostency checks yet, so I would assume modders are still safe.



you're missing the point. many people have known of doing things like that before and just because its 'safe' doesn't mean its right. It's blatantly cheating. Its not just a simple 'mod' like music of game sounds. It's deliberately changing the game to benefit you over someone else through an unfair advantage. Using MPQ edits for this like DT changes is exactly why Blizzard makes it against the TOS, and will hopefully not (eventually) start file checking.

The same thing happened in WoW, many people harmlessly MPQ edited to change their character from UD to Human or Female to Male but others found more exploitative uses like terrain inconsistencies and blizzard fixed it.

Using the MPQ editing to exploit advantages other than being an outright cheat, draws negative attention to the 'innocent' MPQ editors and ultimately gets blizzard more involved.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2011-07-27 05:19:47
July 26 2011 04:23 GMT
#216
Presenting Zerg everything!

This includes Zerg units spawning, attacking, moving, drones, eggs, overlords etc. There are a few sounds left out for now, as well as Corrupter and Roach being left to default, but this covers quite a lot.

Go to SC2/Mods/Liberty.SC2Mod and open base.sc2assets with the MPQEditor. Navigate to Assets/Sounds and drop the extracted download there.

http://www.mediafire.com/?htvv6rciqqvqr7v
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
101toss
Profile Blog Joined April 2010
3232 Posts
July 26 2011 04:32 GMT
#217
On July 26 2011 13:22 crms wrote:
Show nested quote +
On July 26 2011 12:52 101toss wrote:
On July 26 2011 12:29 Adel wrote:
tl;dnr (sorry but it's 5:30 am and I'm tired)

Is there any way to change only one unit's voice? I really miss the HT and DT and archon voice (and attack sound)
I won't change anything else.
I primarily wanted to post to tell you that choosing Joe Satriani's music is a very good choice

Only drag and drop the folders of the units you want (in this case the Templar and archon) in their respective folders in the proper directory, don't drag and drop the entire unit vos.

For those whining about the deleting the model editing stuff, it's already documented in the model editing thread. Then again, I'm pretty sure none of you would know of it (bar teliko) if I didn't post >.< The model exploit has been out since day 1, and blizzard has not implemented file consostency checks yet, so I would assume modders are still safe.



you're missing the point. many people have known of doing things like that before and just because its 'safe' doesn't mean its right. It's blatantly cheating. Its not just a simple 'mod' like music of game sounds. It's deliberately changing the game to benefit you over someone else through an unfair advantage. Using MPQ edits for this like DT changes is exactly why Blizzard makes it against the TOS, and will hopefully not (eventually) start file checking.

The same thing happened in WoW, many people harmlessly MPQ edited to change their character from UD to Human or Female to Male but others found more exploitative uses like terrain inconsistencies and blizzard fixed it.

Using the MPQ editing to exploit advantages other than being an outright cheat, draws negative attention to the 'innocent' MPQ editors and ultimately gets blizzard more involved.

I'm not saying dt/obs editing isn't cheating (I did it to test the effects, then turns out I had no dt backup and just left it edited), what I'm saying is that this exploit has been out for a while, and as of now blizz has also taken no action. If you're so worried about the negative attention, the model editing thread should have been deleted a long time ago.

/rant

Math doesn't kill champions and neither do wards
doomed
Profile Joined May 2010
Australia420 Posts
July 26 2011 04:38 GMT
#218
this works like charm and its pretty freaking awesome!! I have it for all races and zerg and protoss sounds so nice now... no more winging Karigan "need more mineraaaaaaaals"
crms
Profile Joined February 2010
United States11933 Posts
July 26 2011 04:40 GMT
#219
On July 26 2011 13:23 Teliko wrote:
Presenting Zerg everything!

This includes Zerg units spawning, attacking, moving, drones, eggs, overlords etc. There are a few sounds left out for now, as well as Corrupter and Roach being left to default, but this covers quite a lot.

Go to SC2/Mods/Liberty.SC2Mod and open base.sc2assets with the MPQEditor. Navigate to Assets/Units and drop the extracted download there.

http://www.mediafire.com/?odii9p55bru516c



hmm these don't work for me. all the other mpq sounds have worked flawlessly. I wonder whats.. up..
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 26 2011 04:44 GMT
#220
On July 26 2011 13:40 crms wrote:
Show nested quote +
On July 26 2011 13:23 Teliko wrote:
Presenting Zerg everything!

This includes Zerg units spawning, attacking, moving, drones, eggs, overlords etc. There are a few sounds left out for now, as well as Corrupter and Roach being left to default, but this covers quite a lot.

Go to SC2/Mods/Liberty.SC2Mod and open base.sc2assets with the MPQEditor. Navigate to Assets/Units and drop the extracted download there.

http://www.mediafire.com/?odii9p55bru516c



hmm these don't work for me. all the other mpq sounds have worked flawlessly. I wonder whats.. up..

Are you sure you extracted it to the right place? Can anyone else confirm that they aren't working for them either?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
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