• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:34
CET 14:34
KST 22:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0223LiuLi Cup: 2025 Grand Finals (Feb 10-16)38Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker12PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)17
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Behind the Blue - Team Liquid History Book Terran Scanner Sweep Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
WardiTV Team League Season 10 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) $5,000 WardiTV Winter Championship 2026 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Ladder maps - how we can make blizz update them? ACS replaced by "ASL Season Open" - Starts 21/02 BW General Discussion Which units you wish saw more use in the game? TvZ is the most complete match up
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Path of Exile Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1448 users

[Q] Stasis-ing SCVs

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 Next All
lac29
Profile Blog Joined December 2008
United States1485 Posts
Last Edited: 2009-07-09 15:09:24
July 09 2009 15:03 GMT
#1
I'm not that knowledgeable about strategy in general but I had just a few questions:

1) What's the max # of SCVs that can be stasis-ed?
2) Can a stasis on SCVs cause a sig enough econ loss on the Terran to be worth it? (esp if Terran is off say 2 bases maybe?)
3) Do stasis-ed SCVs automatically restart mining after coming out of stasis?
4) Are there any VODs that show stasis-ing of SCVs?
Xiberia
Profile Joined September 2007
Sweden634 Posts
July 09 2009 15:15 GMT
#2
I doubt this is worth doing since at the point in the game where you will have arbiters the hit on the terran economy just wont be large enough to warrant its usage on scvs instead of on tanks/vults as usual.
Boykjie
Profile Joined May 2009
South Africa12 Posts
July 09 2009 15:15 GMT
#3
Couldn't the opponent just take scvs from other bases and resume mining almost immediately, since workers just go through stasis when in mining motion? It'd be more efficient just to stasis fighting units.
"r u for rella" - Chill (Chill v. CombatEx)
Stimpacked
Profile Joined June 2008
Philippines368 Posts
July 09 2009 15:17 GMT
#4
maybe sometimes when they're maynarding or clump together or something.. but dont do it when they're mining.
live and let live...
genryou
Profile Blog Joined February 2009
Malaysia390 Posts
July 09 2009 15:19 GMT
#5
2) Can a stasis on SCVs cause a sig enough econ loss on the Terran to be worth it? (esp if Terran is off say 2 bases maybe?)


Stasis is better off being used at Tanks or Goliaths.

I,m a Terran myself and if my opponent Toss used a Stasis on my SCV I will just like "Oh, thanks for not stasis-ing my Goliaths, I can shot down your Arbiter as much as I want"

IMO, destroying my SCV will cause me alot more damage then stasis-ing it. For example, you destroyed like 20 of my SCV, there I already lose 1000 minerals of aset + 1000 minerals to create another 20 SCV.


I, Challenge Everything
ArnO-
Profile Joined May 2008
United States258 Posts
July 09 2009 15:20 GMT
#6
If he is transferring his scv's out of his main after you do a recall you can stasis them on the ramp to block it from other units getting by. I can't really think of any other situation where it would be worth it though.
omninmo
Profile Blog Joined April 2008
2349 Posts
July 09 2009 15:22 GMT
#7
if you can safely get into their base with your arbiter. why not just recall into their mineral line with like 10 goons, 10 zeals, another arbiter, and 2 storms?
iPlod
Profile Joined June 2009
United States46 Posts
July 09 2009 15:26 GMT
#8
Yes, I agree with Xiberia. By the time that you have Arbiters, killing off the army would probably cost them more minerals than the temporary loss of SCV's would. And if you get your arbiter at the mineral line of the Terran, a Recal would be even more effective.
Give idra a thousand hugs.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
July 09 2009 15:28 GMT
#9
stasising transfering scvs can be devastating, happened to me and i was transferring shitloads of scvs (almost all my scvs) and my eco got effing screwed.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
lac29
Profile Blog Joined December 2008
United States1485 Posts
Last Edited: 2009-07-09 15:29:36
July 09 2009 15:28 GMT
#10
If you make fast arbiters asap the econ damage from stasis-ed SCVs would be more sig than later games right? Maybe it would worth it then?

And can anyone answer ... do the stasis-ed SCVs automatically restart mining?
Coldlogic
Profile Joined December 2008
United States116 Posts
Last Edited: 2009-07-09 20:26:48
July 09 2009 15:28 GMT
#11
1) 200
2) No
3) Yes
4) No
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
July 09 2009 15:32 GMT
#12
3) yes
aka myheronoob
ArnO-
Profile Joined May 2008
United States258 Posts
July 09 2009 15:32 GMT
#13
On July 10 2009 00:28 lac29 wrote:
If you make fast arbiters asap the econ damage from stasis-ed SCVs would be more sig than later games right? Maybe it would worth it then?


You would be better off just storm dropping since you have the tech for it and saving up the arbiters energy.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 09 2009 15:36 GMT
#14
This is DEFINATELY not worth the cost in arbiter energy, unless you're so far ahead you can mess around all you want and not lose.
U Gotta Skate.
gjg.instinct
Profile Joined May 2009
144 Posts
July 09 2009 15:39 GMT
#15

You would be better off just storm dropping since you have the tech for it and saving up the arbiters energy.


this. OP iss not such a horrible idea so much as there are so many better ideas...(IE storm, reavers, archons, dt's, etc.)
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 09 2009 15:39 GMT
#16
i do this when people wont leave, i make sure to attack their cc so they see it too
Artillery spawned from the forges of Hell
HooHa!
Profile Blog Joined February 2006
United States688 Posts
July 09 2009 15:48 GMT
#17
Sorry to make an semi off topic post, but I imagine one of these days that TERRANS will have the lead by so much they will make 20 ghosts and lockdown every probe and then stop YOUR eco!
Hoo Ra!
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
July 09 2009 15:55 GMT
#18
r u for rella?

you could recall 1 high templar and storm the same amount for better effect?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
July 09 2009 15:58 GMT
#19
Unless you can stasis every SCV they have I don't think it will have a huge effect, even then it's only temporary. Better to use it on their army.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
July 09 2009 16:00 GMT
#20
I think this is more of a ceremonial thing when you know you're gonna win than something that brings a practical advantage.
Graphics
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
13:00
#74
WardiTV597
OGKoka 194
Rex117
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 194
ProTech131
Rex 117
StarCraft: Brood War
Rain 8553
Shuttle 1907
Bisu 1728
Jaedong 1721
Sea 1404
Larva 623
Stork 514
Mini 363
ggaemo 278
Barracks 217
[ Show more ]
Zeus 212
Backho 185
Sharp 136
Pusan 135
ToSsGirL 119
JYJ 93
sorry 79
Shinee 46
Shine 45
Hm[arnc] 43
Aegong 37
[sc1f]eonzerg 33
yabsab 33
IntoTheRainbow 20
scan(afreeca) 18
GoRush 15
Noble 11
Icarus 6
Terrorterran 6
Dota 2
Gorgc781
XcaliburYe105
Counter-Strike
pashabiceps2762
shoxiejesuss1401
zeus1343
byalli974
x6flipin343
allub232
edward77
markeloff63
Super Smash Bros
Mew2King94
Other Games
singsing1326
B2W.Neo1057
hiko354
crisheroes347
Sick244
XaKoH 213
KnowMe30
Happy0
Organizations
Counter-Strike
PGL16060
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV377
Upcoming Events
Monday Night Weeklies
3h 56m
OSC
10h 26m
WardiTV Winter Champion…
22h 26m
PiGosaur Cup
1d 11h
Replay Cast
1d 19h
WardiTV Winter Champion…
1d 22h
Replay Cast
2 days
PiG Sty Festival
2 days
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
WardiTV Winter Champion…
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Epic.LAN
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
CranKy Ducklings
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.