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[Q] Stasis-ing SCVs - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
lac29
Profile Blog Joined December 2008
United States1485 Posts
July 10 2009 00:36 GMT
#41
On July 10 2009 09:30 Sentenal wrote:
I think normally you only stasis SCVs as a "Fuck you, Terran, I can do what I want and still win". I'd much rather recall a bunch of probes into the terran's main, though, much funnier.


Funny would be to recall them into base and then immediately out of base.
Piste
Profile Blog Joined July 2006
6179 Posts
July 10 2009 00:46 GMT
#42
On July 10 2009 00:28 iCCup.CoLd wrote:
1) 200
2) No
3) Yes
4) No

this is the best answer so far.
ultramagnetics
Profile Joined March 2009
Poland215 Posts
July 10 2009 01:05 GMT
#43
^
I agree... Stasising SCVs is an absolutely horrible strategy.

Only time I can see it working is in some sort of wierd late game situation where toss/terran mutually destroyed each other's economy and armies:

Terran decides to bunker up, has few scvs, and only 1 active base. Protoss is in similar situation, has a few arbiters, and knows that terran isn't strong enough to push out nor is toss strong enough to break terran.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-07-10 01:39:22
July 10 2009 01:36 GMT
#44
1596 -- Get 7 players to max scvs and stack them all on one mineral patch at the same time along with your own 196 scvs.
To get 196 scvs, tech to mind control, then arbs. Make 1 arb. Then kill your da after starting many command centers. Max the rest of your supply out with scvs.
No
No
Probably somewhere...
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-07-10 01:40:09
July 10 2009 01:39 GMT
#45
On July 10 2009 09:46 Piste wrote:
Show nested quote +
On July 10 2009 00:28 iCCup.CoLd wrote:
1) 200
2) No
3) Yes
4) No

this is the best answer so far.

Its wrong though
Being healthy, it has been said, really consists of having the same disease as everybody else.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 10 2009 01:54 GMT
#46
On July 10 2009 09:36 lac29 wrote:
Show nested quote +
On July 10 2009 09:30 Sentenal wrote:
I think normally you only stasis SCVs as a "Fuck you, Terran, I can do what I want and still win". I'd much rather recall a bunch of probes into the terran's main, though, much funnier.


Funny would be to recall them into base and then immediately out of base.

After you start building cannons everywhere.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
jtype
Profile Blog Joined April 2009
England2167 Posts
July 10 2009 02:23 GMT
#47
It might be useful if you get very fast arbiters and your opponent has no more than two bases. That 40 (I think) seconds of non-mining time would really hurt.

However, if you have such easy access to his base, why not drop/recall a reaver/ht/dt instead? You might be able to take out a building or an add-on as well as some SCVs.
R04R
Profile Joined March 2009
United States1631 Posts
July 10 2009 02:32 GMT
#48
Another example of statising SCVs is Much vs. FBH

...And stasising his own goons, and a heart of pylons filled with cannons.

They're all good for harrass.
ô¿ô
JMave
Profile Blog Joined December 2007
Singapore1805 Posts
July 10 2009 04:19 GMT
#49
IIRC, there actually is a game where Much does stasis FBH's SCVs in one of the games.

I think its the game where he did the pylon heart.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
EEEE1234
Profile Joined June 2009
Canada55 Posts
July 10 2009 04:52 GMT
#50
The only time I remember SCV-stasis was all ceremonies. Much did it in that legendary game vs FBH but I can't remember any time a player did it seriously. Better to destroy the SCVs.

I can think of one serious purpose: blocking a ramp. If the SCVs try to run away from the nat and they're all stacked up and running up a ramp, you can consider throwing a stasis on them to seal in the T and then go to town on his other expos.
지지이이이이이이이이이이이
SlayerS_`HackeR`
Profile Joined November 2008
United States190 Posts
July 10 2009 05:12 GMT
#51
Most people say its better to stasis something else, but seeing as they're currently ignorant of the fact that you're probably only gonna get like 1 vessel and 1 tank in a good stasis, freezing the SCVs might actually BE the better choice. And unlike recall, which limits the number of units recalled to the space around the arbiter taken up, stasis is unlimited and can freeze ALL units within range.
- i pwn n00bs -
SlayerS_`HackeR`
Profile Joined November 2008
United States190 Posts
July 10 2009 05:16 GMT
#52
On July 10 2009 10:05 ultramagnetics wrote:
^
I agree... Stasising SCVs is an absolutely horrible strategy.

Only time I can see it working is in some sort of wierd late game situation where toss/terran mutually destroyed each other's economy and armies:

Terran decides to bunker up, has few scvs, and only 1 active base. Protoss is in similar situation, has a few arbiters, and knows that terran isn't strong enough to push out nor is toss strong enough to break terran.

WTF are you saying? Freezing SCVs is an "absolutely horrible strategy."
Stasis lasts for a helluva long time, and it can jack potentially hundreds of minerals.
When you're looking for advice, watch out for people who don't know what they're talking about.
Freezing a bunch of SCV's for a long time is DEFINITELY better than getting 2 vessels or 2 tanks. Although recall is better than stasis if you have the units and the proper location to recall at.

Freezing tanks/vessels < Freezing SCVs < Recall
- i pwn n00bs -
norsK
Profile Joined April 2009
United States131 Posts
July 10 2009 05:16 GMT
#53
I just field tested this notion but used it 4 times simultaneously, at each expansion the Terran had.

I then lost the game to a massive push that was not stasis'ed once.
The true sign of intelligence is not knowledge but imagination - einstein
Game
Profile Blog Joined February 2009
3191 Posts
July 10 2009 05:18 GMT
#54
On July 10 2009 01:00 SilverskY wrote:
I think this is more of a ceremonial thing when you know you're gonna win than something that brings a practical advantage.


+1

and to poster: could you really not think of anything better to post, really?
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
July 10 2009 06:12 GMT
#55
On July 10 2009 00:03 lac29 wrote:
4) Are there any VODs that show stasis-ing of SCVs?


Much v fbh in the pylong heart game yes, but much was way ahead by then and it didn't matter.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
Vex
Profile Blog Joined January 2009
Ireland454 Posts
July 10 2009 08:34 GMT
#56
On July 10 2009 00:03 lac29 wrote:
I'm not that knowledgeable about strategy in general but I had just a few questions:

1) All that are in range.
2) No
3) Yes
4) Dunno.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
July 10 2009 08:45 GMT
#57
I'd say the only viable scenarios are certain late-game situations and when there are a LOT of scvs being maynarded somewhere
Writerptrk
Probe.
Profile Joined May 2009
United States877 Posts
Last Edited: 2009-07-10 09:42:56
July 10 2009 09:42 GMT
#58
On July 10 2009 14:16 SlayerS_`HackeR` wrote:
Show nested quote +
On July 10 2009 10:05 ultramagnetics wrote:
^
I agree... Stasising SCVs is an absolutely horrible strategy.

Only time I can see it working is in some sort of wierd late game situation where toss/terran mutually destroyed each other's economy and armies:

Terran decides to bunker up, has few scvs, and only 1 active base. Protoss is in similar situation, has a few arbiters, and knows that terran isn't strong enough to push out nor is toss strong enough to break terran.

WTF are you saying? Freezing SCVs is an "absolutely horrible strategy."
Stasis lasts for a helluva long time, and it can jack potentially hundreds of minerals.
When you're looking for advice, watch out for people who don't know what they're talking about.
Freezing a bunch of SCV's for a long time is DEFINITELY better than getting 2 vessels or 2 tanks. Although recall is better than stasis if you have the units and the proper location to recall at.

Freezing tanks/vessels < Freezing SCVs < Recall


I have a better idea. PvZ. Protoss should rush dark archons and maelstrom drones!!!! I'm a fucking genius!!!

maelstrom ultralisk / devourers < maelstrom drones < mass observers / storm your own probes for supplies for more obs.
meow
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
July 10 2009 11:00 GMT
#59
On July 10 2009 00:28 iCCup.CoLd wrote:
1) 200
2) No
3) Yes
4) No


Thanks for the great explanations!
No no no no its not mine!
ultramagnetics
Profile Joined March 2009
Poland215 Posts
July 10 2009 23:39 GMT
#60
On July 10 2009 14:16 SlayerS_`HackeR` wrote:
Show nested quote +
On July 10 2009 10:05 ultramagnetics wrote:
^
I agree... Stasising SCVs is an absolutely horrible strategy.

Only time I can see it working is in some sort of wierd late game situation where toss/terran mutually destroyed each other's economy and armies:

Terran decides to bunker up, has few scvs, and only 1 active base. Protoss is in similar situation, has a few arbiters, and knows that terran isn't strong enough to push out nor is toss strong enough to break terran.

WTF are you saying? Freezing SCVs is an "absolutely horrible strategy."
Stasis lasts for a helluva long time, and it can jack potentially hundreds of minerals.
When you're looking for advice, watch out for people who don't know what they're talking about.
Freezing a bunch of SCV's for a long time is DEFINITELY better than getting 2 vessels or 2 tanks. Although recall is better than stasis if you have the units and the proper location to recall at.

Freezing tanks/vessels < Freezing SCVs < Recall


You are an idiot?
Why is stasis researched before recall in almost any pro match-up?

Read every other post in this thread and maybe you'll notice that most people think that:
Stasis mech > stasis scv...
Prev 1 2 3 4 Next All
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