• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:10
CEST 15:10
KST 22:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 298Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 6 - 12): Protoss strike back2BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon44
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
screpdb: new Starcraft reporting tool Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5678 users

[Q] Stasis-ing SCVs

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 Next All
lac29
Profile Blog Joined December 2008
United States1485 Posts
Last Edited: 2009-07-09 15:09:24
July 09 2009 15:03 GMT
#1
I'm not that knowledgeable about strategy in general but I had just a few questions:

1) What's the max # of SCVs that can be stasis-ed?
2) Can a stasis on SCVs cause a sig enough econ loss on the Terran to be worth it? (esp if Terran is off say 2 bases maybe?)
3) Do stasis-ed SCVs automatically restart mining after coming out of stasis?
4) Are there any VODs that show stasis-ing of SCVs?
Xiberia
Profile Joined September 2007
Sweden634 Posts
July 09 2009 15:15 GMT
#2
I doubt this is worth doing since at the point in the game where you will have arbiters the hit on the terran economy just wont be large enough to warrant its usage on scvs instead of on tanks/vults as usual.
Boykjie
Profile Joined May 2009
South Africa12 Posts
July 09 2009 15:15 GMT
#3
Couldn't the opponent just take scvs from other bases and resume mining almost immediately, since workers just go through stasis when in mining motion? It'd be more efficient just to stasis fighting units.
"r u for rella" - Chill (Chill v. CombatEx)
Stimpacked
Profile Joined June 2008
Philippines368 Posts
July 09 2009 15:17 GMT
#4
maybe sometimes when they're maynarding or clump together or something.. but dont do it when they're mining.
live and let live...
genryou
Profile Blog Joined February 2009
Malaysia390 Posts
July 09 2009 15:19 GMT
#5
2) Can a stasis on SCVs cause a sig enough econ loss on the Terran to be worth it? (esp if Terran is off say 2 bases maybe?)


Stasis is better off being used at Tanks or Goliaths.

I,m a Terran myself and if my opponent Toss used a Stasis on my SCV I will just like "Oh, thanks for not stasis-ing my Goliaths, I can shot down your Arbiter as much as I want"

IMO, destroying my SCV will cause me alot more damage then stasis-ing it. For example, you destroyed like 20 of my SCV, there I already lose 1000 minerals of aset + 1000 minerals to create another 20 SCV.


I, Challenge Everything
ArnO-
Profile Joined May 2008
United States258 Posts
July 09 2009 15:20 GMT
#6
If he is transferring his scv's out of his main after you do a recall you can stasis them on the ramp to block it from other units getting by. I can't really think of any other situation where it would be worth it though.
omninmo
Profile Blog Joined April 2008
2349 Posts
July 09 2009 15:22 GMT
#7
if you can safely get into their base with your arbiter. why not just recall into their mineral line with like 10 goons, 10 zeals, another arbiter, and 2 storms?
iPlod
Profile Joined June 2009
United States46 Posts
July 09 2009 15:26 GMT
#8
Yes, I agree with Xiberia. By the time that you have Arbiters, killing off the army would probably cost them more minerals than the temporary loss of SCV's would. And if you get your arbiter at the mineral line of the Terran, a Recal would be even more effective.
Give idra a thousand hugs.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
July 09 2009 15:28 GMT
#9
stasising transfering scvs can be devastating, happened to me and i was transferring shitloads of scvs (almost all my scvs) and my eco got effing screwed.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
lac29
Profile Blog Joined December 2008
United States1485 Posts
Last Edited: 2009-07-09 15:29:36
July 09 2009 15:28 GMT
#10
If you make fast arbiters asap the econ damage from stasis-ed SCVs would be more sig than later games right? Maybe it would worth it then?

And can anyone answer ... do the stasis-ed SCVs automatically restart mining?
Coldlogic
Profile Joined December 2008
United States116 Posts
Last Edited: 2009-07-09 20:26:48
July 09 2009 15:28 GMT
#11
1) 200
2) No
3) Yes
4) No
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
July 09 2009 15:32 GMT
#12
3) yes
aka myheronoob
ArnO-
Profile Joined May 2008
United States258 Posts
July 09 2009 15:32 GMT
#13
On July 10 2009 00:28 lac29 wrote:
If you make fast arbiters asap the econ damage from stasis-ed SCVs would be more sig than later games right? Maybe it would worth it then?


You would be better off just storm dropping since you have the tech for it and saving up the arbiters energy.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 09 2009 15:36 GMT
#14
This is DEFINATELY not worth the cost in arbiter energy, unless you're so far ahead you can mess around all you want and not lose.
U Gotta Skate.
gjg.instinct
Profile Joined May 2009
144 Posts
July 09 2009 15:39 GMT
#15

You would be better off just storm dropping since you have the tech for it and saving up the arbiters energy.


this. OP iss not such a horrible idea so much as there are so many better ideas...(IE storm, reavers, archons, dt's, etc.)
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 09 2009 15:39 GMT
#16
i do this when people wont leave, i make sure to attack their cc so they see it too
Artillery spawned from the forges of Hell
HooHa!
Profile Blog Joined February 2006
United States688 Posts
July 09 2009 15:48 GMT
#17
Sorry to make an semi off topic post, but I imagine one of these days that TERRANS will have the lead by so much they will make 20 ghosts and lockdown every probe and then stop YOUR eco!
Hoo Ra!
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
July 09 2009 15:55 GMT
#18
r u for rella?

you could recall 1 high templar and storm the same amount for better effect?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
July 09 2009 15:58 GMT
#19
Unless you can stasis every SCV they have I don't think it will have a huge effect, even then it's only temporary. Better to use it on their army.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
July 09 2009 16:00 GMT
#20
I think this is more of a ceremonial thing when you know you're gonna win than something that brings a practical advantage.
Graphics
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #95
IntoTheiNu 1309
WardiTV935
TKL 305
Rex142
CranKy Ducklings59
CranKy Ducklings SOOP11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 395
TKL 305
SHIN 248
herO (SOOP) 220
Rex 142
DenverSC2 37
StarCraft: Brood War
Calm 8220
Bisu 2523
Sea 2290
Shuttle 1634
Jaedong 983
Mini 504
firebathero 444
Hyuk 372
Soma 344
EffOrt 303
[ Show more ]
Larva 282
Light 266
Snow 263
Stork 229
Soulkey 209
BeSt 196
ggaemo 187
ZerO 133
Rush 94
sorry 68
Free 52
ToSsGirL 50
Pusan 48
PianO 48
JYJ 42
[sc1f]eonzerg 41
scan(afreeca) 33
soO 32
910 28
Movie 28
sSak 27
yabsab 24
Sexy 22
hero 21
Aegong 20
Icarus 19
Hm[arnc] 18
Bale 16
Killer 16
Barracks 15
IntoTheRainbow 12
GoRush 12
Shine 11
Rock 7
Terrorterran 2
Dota 2
Gorgc6028
Dendi489
syndereN140
Counter-Strike
byalli289
x6flipin269
markeloff115
Other Games
singsing1702
B2W.Neo557
hiko458
Lowko416
crisheroes275
Liquid`VortiX80
amsayoshi38
RuFF_SC222
ZerO(Twitch)13
Organizations
Other Games
gamesdonequick2982
BasetradeTV286
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1682
• TFBlade1015
• HappyZerGling89
Upcoming Events
The PondCast
20h 51m
Replay Cast
1d 19h
CrankTV Team League
1d 21h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
4 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
[ Show More ]
Sparkling Tuna Cup
4 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.