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[G] Tips

Forum Index > Brood War Strategy
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1 2 3 4 5 9 10 11 Next All
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
Last Edited: 2008-01-08 15:08:45
July 24 2006 11:09 GMT
#1
Big thanks to MesAiur for originally starting/updating this thread, but I (Chill) will be updating it from now on.

Try to write concise, specific tips. Please avoid duplicates. I am arbitrarily ranking the tips from most important to least.

General

  1. Scouting is cruicial:
          a) It is essential that your scounting worker is kept alive as long as possible. If something seems wrong, send one or two more workers to popular proxy positions.
          b) In the mid-game, if you're not getting attacked, scout with a worker or two (Zerglings if Zerg) and use Ovies/Obs/Scanners to see if they're going Hive/Carrier/BC/Arbiter Tech, Mass Expo, or Massing to 200/200. Better safe than sorry.
          c) Always leave a worker outside their choke. Later, leave one at each potential expo. Zerg should put Zerglings there, which is even more effective for killing workers.
  2. Forget about APM. If you focus on how to play then your apm will go up; Many people actually detract from their game because they are ostensibly 'raising their apm' when they should just learn how to win.
  3. Play all races to get a feel for timing,even if you play only one race, it helps tremendously. You don't necessarily need to play every matchup, but a few games of each inverse helps a ton.
  4. To unload a dropship while it moves, click unload (or U) and click on the dropship.
  5. Don't get cocky if you have the advantage; Play for the best chance to win, not the fastest way to win.
  6. If their gas is free early game in ZvZ, TvP, PvT, PvP, or TvT, steal it. This can really mess up whatever strategy they had in mind. This can also to other matchups if it looks like they are not going for a fast expansion build.
  7. Spend one game practicing where to put all your buildings so your units don't get stuck and it's easy to macro.
  8. Don't be afraid to queue up 2-3 units at a time. If you were a perfect player with 350 apm you wouldn't need to do this, but you aren't, so it is necessary sometimes. As long as you have enough macro facilities this isn't so bad.
  9. Don't be afraid to make extra production facilities if you need them, despite how many you see better players make. If you have perfect macro you wouldn't need them, but you will improve your macro if you can support extra production.
  10. Ensure that you have Pylons, Supply Depots and Overlords well placed in your base to prevent in-base proxies due to the fog of war. If possible, have vision of your natural minerals to allow workers to run more easily from drops, Mutalisks, and to block units trying to break your ramp.
  11. Once you have a central production area with many facilities give it a a Shift+F2 and use that to macro.
  12. Hide your scouting worker in the opponent's base when scouting. Sometimes they won't find it and you can scout their tech more easily. If it is found, just scout normally.
  13. Use Shift+action to queue up actions. Very useful for scouting with waypoints or telling Probes/SCVs to return to mining once the finish contructing/warping in a building.
  14. Control+LClick selects similar units. Shift+LClick removes/adds a unit to the current selection. Alt+LClick selects the last selection group that unit was a part of.

Protoss

  1. Place Pylons or Observers along obvious drop paths to scout incoming drops.

Terran

  1. Terran should not care about 2 Cannons; just focus fire as many Probes as possible.

Zerg

  1. If your expansion is blocked by a worker, group the Drone with an Overlord and place it on hold position. Now the Drone can attack from that spot without moving while you spam B H repeatedly. As soon as the Probe gives you enough space, which is very little, your Drone will turn into a Hatchery.
  2. When trying to consume Zerglings during a battle, tell them to hold position first so they are easier to target.
  3. Consume irradiated Defilers and Lurkers. Morph irradiated Hydralisks to Lurkers. Use irradiated Ultralisks to deal splash damage to Marines.
  4. To kill a worker with Zerglings, first run near the worker allowing it to attack you. This will ensure it doesn't automatically run away when you attack it.
  5. When fighting Corsairs with Mutalisks and Scourge, engage with Mutalisks first to soak up damage, and then send in Scourge from a different angle to avoid dying to splash damage.
  6. Burrow lurkers at the top of ramps to make it practically impossible for Marines to get up without Tanks or Irradiate.
  7. In ZvT use 12 Speedlings to backstab Terran when he moves out for his first attack; in ZvZ use 4-12 Zerglings to backstab Zerg when he moves out with his entire Zergling army. Target the workers.
  8. 4 Drones are enough to destroy enemy Sunken Colony that has just started morphing; 2 Drones attacking a Creep Colony, and then adding a third when it morphs to a Sunken Colony will destroy it.
  9. For close positions in ZvZ, sending your ninth Drone to block his natural Hatchery.
  10. If you are planning on backstabbing a Terran with Zerglings, put your Zergling scout on hold position so he doesn't see you have Zergling Speed when he moves out.
  11. In ZvZ, Overlords soak up a lot of Mutalisks bounce damage, which will help you win large Mutalisks battles.
  12. Building an extractor and cancelling it will return your Drone to full health - this is useful against worker harassment.
  13. Keeping 1-3 Lurkers on hold position behind expansions will allow you to kill all his workers once he transfers them.
Oh you mad cause i'm stylin on you
tKd_
Profile Joined February 2005
United States2916 Posts
July 24 2006 11:10 GMT
#2
i feel embarrassed being here now. i just want to do something here.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 24 2006 11:14 GMT
#3
TAHTS WHAT SHE SAID TKD_lOLOL!!1..

So what do I do vs 14cc terran on luna where 9 pooling every game isn't the best idea?
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
tKd_
Profile Joined February 2005
United States2916 Posts
July 24 2006 11:25 GMT
#4
fucking do 3 hatch fast 2 evo chambers spire +1 upgrade ensnare muta ling gg win b4 vessels infest cc.
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
July 24 2006 11:31 GMT
#5
Woooow....MesAiur, you're VERY gosu
Hermes | Bisu[Shield] Fighting~!
tKd_
Profile Joined February 2005
United States2916 Posts
July 24 2006 11:38 GMT
#6
he made sc sound like a pokemon adventure.
ChoZenYuan
Profile Joined April 2006
Korea (South)47 Posts
July 24 2006 11:39 GMT
#7
How much more bm can ppl get, i'm sure some people has actually apreciated this advice. Thank God none of the better players on this forum has flamed MesAiur for just trying to share some knowledge. Darknite721 please Die or just STFU !!!
BoxeResque
Profile Joined July 2006
5 Posts
July 24 2006 11:41 GMT
#8
Thanks for the advice man. You should really stop trying to help the community though because, obviously D- people like Darknite721, already know it all and need no help.
BenMeisteR
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
July 24 2006 11:44 GMT
#9
TIP3: Never try to do something good, or a flaming will soon follow. Thats it for me.. plz close thread
Oh you mad cause i'm stylin on you
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
July 24 2006 11:55 GMT
#10
Dont let them get you down MesAiur

However this website is mainly SC veterans, so you will often get flamed when posting elementry ideas. Although the first is definatly something that many of us could propably do a little better. The second one however, is easier said than done.
Bond(i2)
Profile Blog Joined June 2006
Canada926 Posts
July 24 2006 11:55 GMT
#11
TIP4:make sure when ur doing a 4 pool build, u spread the pools out so that the enemy scout wont know ur 4 pooling right away
roses are red violets are blue, Im schitzophrenic and so am i
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
July 24 2006 12:07 GMT
#12
On July 24 2006 20:55 dream-_- wrote:
Dont let them get you down MesAiur

However this website is mainly SC veterans, so you will often get flamed when posting elementry ideas. Although the first is definatly something that many of us could propably do a little better. The second one however, is easier said than done.
micronesia
Profile Blog Joined July 2006
United States24790 Posts
July 24 2006 12:09 GMT
#13
On July 24 2006 20:55 Bond(i2) wrote:
TIP4:make sure when ur doing a 4 pool build, u spread the pools out so that the enemy scout wont know ur 4 pooling right away


I don't make my fourth pool until after the zerg rush so I don't have to worry about hiding it.
ModeratorThere are animal crackers for people and there are people crackers for animals.
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
July 24 2006 12:18 GMT
#14
On July 24 2006 20:55 dream-_- wrote:
Dont let them get you down MesAiur

However this website is mainly SC veterans, so you will often get flamed when posting elementry ideas. Although the first is definatly something that many of us could propably do a little better. The second one however, is easier said than done.


I don't really care about whoever flames.Flams often bring about good laughs. I just decided to post something about the game i love, for whoever wants to read.
Oh you mad cause i'm stylin on you
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
July 24 2006 12:20 GMT
#15
On July 24 2006 21:09 micronesia wrote:
Show nested quote +
On July 24 2006 20:55 Bond(i2) wrote:
TIP4:make sure when ur doing a 4 pool build, u spread the pools out so that the enemy scout wont know ur 4 pooling right away


I don't make my fourth pool until after the zerg rush so I don't have to worry about hiding it.


wtf who makes 4 pools? thats so newb.




2 hydra den + 3 spire = insane ownage only a pirate could conjure.
ok dont not so good something is something ok ok ok gogogo
dronebabo
Profile Blog Joined December 2003
10866 Posts
July 24 2006 13:18 GMT
#16
--- Nuked ---
Q~Bert
Profile Joined June 2006
United States670 Posts
July 24 2006 13:41 GMT
#17
On July 24 2006 21:20 Yogurt wrote:
Show nested quote +
On July 24 2006 21:09 micronesia wrote:
On July 24 2006 20:55 Bond(i2) wrote:
TIP4:make sure when ur doing a 4 pool build, u spread the pools out so that the enemy scout wont know ur 4 pooling right away


I don't make my fourth pool until after the zerg rush so I don't have to worry about hiding it.


wtf who makes 4 pools? thats so newb.





2 hydra den + 3 spire = insane ownage only a pirate could conjure.


Wow you tried way too hard to be funny..... @ First post fucking hilarious
aka: Yaj
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
July 24 2006 13:47 GMT
#18
A tip for noobs: Forget about APM.
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
July 24 2006 13:52 GMT
#19
Why do the people that contribute 0% or don't even try to contribute the ones that do most of the flaming. And why do most of the people that do the flaming have less than 100 posts.
Oh you mad cause i'm stylin on you
micronesia
Profile Blog Joined July 2006
United States24790 Posts
July 24 2006 14:42 GMT
#20
On July 24 2006 22:47 ieatkids5 wrote:
A tip for noobs: Forget about APM.


This is probably a good tip. If you focus on how to play then your apm will go up, but it's still a distraction and some people do stupid crap because they are ostensibly 'raising their apm' when they should just learn how to win.
ModeratorThere are animal crackers for people and there are people crackers for animals.
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