After watching this season's GSL Code S RO16 Group B for the third time, I just realised that PartinG vs Life (match 5, set 1) on Star Station was played on Fast game speed instead of Faster. I don't want to take away anything from PartinG's incredible play, but this is a rather big deal given PartinG had to micro his heart out against Life's speedling all-in. Yes, his micro (especially probe micro) and building placement were impeccable, but it's questionable whether he could have done the same on Faster game speed as well, as it's undoubtedly easier on Fast speed.
Here is the VOD:
This, however, doesn't matter now, although I think it's worth pointing GOM's mistake out, so that it cannot happen in the future again. Ironically, in today's GSTL match between LG-IM Prime they had to restart the game between First and Byun after First luckily spotted that the game speed was initially set Fast instead of Faster. The game host and the players should pay more attention in the future to setting up the game correctly.
Here is the proof (thanks to slmw):
Upd: Apparently GSL doesn't use GameHeart, I'm sorry for the wrong guess.
Upd: Apparently, the game speed was changed when one of the observers set referee (HeavenDom?) zoomed in during the introduction of Life and accidentally hit "-" on his keyboard. It's easy to spot the drones suddenly slowing down. Finally, this should be the reason behind noone noticing it.
On May 17 2013 23:54 kochanfe wrote: Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.
I am 110% sure. Take a closer look at it: even the workers move much slower, and you can easily compare with another game and realise the difference between the game timers.
On May 17 2013 23:54 kochanfe wrote: Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.