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Active: 510 users

Code S Group of Death, PartinG vs Life, game speed

Forum Index > SC2 General
594 CommentsPost a Reply
1 2 3 4 5 28 29 30 Next All
Psz
Profile Joined April 2011
Hungary52 Posts
Last Edited: 2013-05-18 20:03:00
May 17 2013 14:51 GMT
#1
Hey guys!

After watching this season's GSL Code S RO16 Group B for the third time, I just realised that PartinG vs Life (match 5, set 1) on Star Station was played on Fast game speed instead of Faster. I don't want to take away anything from PartinG's incredible play, but this is a rather big deal given PartinG had to micro his heart out against Life's speedling all-in. Yes, his micro (especially probe micro) and building placement were impeccable, but it's questionable whether he could have done the same on Faster game speed as well, as it's undoubtedly easier on Fast speed.

Here is the VOD:


This, however, doesn't matter now, although I think it's worth pointing GOM's mistake out, so that it cannot happen in the future again. Ironically, in today's GSTL match between LG-IM Prime they had to restart the game between First and Byun after First luckily spotted that the game speed was initially set Fast instead of Faster. The game host and the players should pay more attention in the future to setting up the game correctly.

Here is the proof (thanks to slmw):
[image loading]

Upd: Apparently GSL doesn't use GameHeart, I'm sorry for the wrong guess.

Upd: Apparently, the game speed was changed when one of the observers set referee (HeavenDom?) zoomed in during the introduction of Life and accidentally hit "-" on his keyboard. It's easy to spot the drones suddenly slowing down. Finally, this should be the reason behind noone noticing it.
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Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
May 17 2013 14:54 GMT
#2
Well it's not really an issue, as gamespeed effects both players so nobody had a true 'advantage'.
If you are not supporting K-Pop you are hurting E-Sports.
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
Last Edited: 2013-05-17 18:26:27
May 17 2013 14:54 GMT
#3
Edit: hmmm odd.
"The flame that burns twice as bright burns half as long." - Lao Tzu
Orek
Profile Joined February 2012
1665 Posts
May 17 2013 14:55 GMT
#4
Wow. How has no one else noticed this? A link to the VOD would help, too. Nice find.
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
May 17 2013 14:55 GMT
#5
On May 17 2013 23:54 kochanfe wrote:
Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.


Most likely scenario : P
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
Bagi
Profile Joined August 2010
Germany6799 Posts
May 17 2013 14:55 GMT
#6
No way a game in code S was played on fast speed with nobody noticing.
AyaaLa
Profile Joined February 2012
Spain629 Posts
May 17 2013 14:56 GMT
#7
I don't believe you
i balance whine all the time.
Zealos
Profile Blog Joined November 2011
United Kingdom3575 Posts
May 17 2013 14:57 GMT
#8
Surely not?
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
mjnbowlgod
Profile Joined March 2011
198 Posts
May 17 2013 14:57 GMT
#9
I think it really was , i just watched
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2013-05-17 14:58:17
May 17 2013 14:57 GMT
#10
I went back and watched it, it looks like the workers are moving a bit slow and it looks like the buildings are taking longer.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Psz
Profile Joined April 2011
Hungary52 Posts
Last Edited: 2013-05-17 14:58:29
May 17 2013 14:57 GMT
#11
I am 110% sure. Take a closer look at it: even the workers move much slower, and you can easily compare with another game and realise the difference between the game timers.
E.H Eager
Profile Joined August 2011
United States227 Posts
May 17 2013 14:57 GMT
#12
I agree that somebody would have noticed; there were thousands watching. Provide some proof?
Psz
Profile Joined April 2011
Hungary52 Posts
May 17 2013 14:58 GMT
#13
http://www.gomtv.net/2013wcs1/vod/80085/?set=13
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
May 17 2013 14:59 GMT
#14
On May 17 2013 23:57 E.H Eager wrote:
I agree that somebody would have noticed; there were thousands watching. Provide some proof?

How? Just go and watch it its pretty obvious.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2013-05-17 15:02:20
May 17 2013 14:59 GMT
#15
There should be a reliable measure at hand.

For example in-game time
Stork[gm]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
May 17 2013 15:01 GMT
#16
And seriously, a game with that much hype could make people quite easily overlook something that small.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
May 17 2013 15:01 GMT
#17
On May 17 2013 23:54 kochanfe wrote:
Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.



Go watch the VOD.

OP is right.
secret - never again
Jellikit
Profile Joined September 2010
Sweden258 Posts
May 17 2013 15:01 GMT
#18
really nice find
strange how no one noticed
Traz
Profile Joined August 2011
Netherlands23 Posts
May 17 2013 15:02 GMT
#19
Check the game time vs actual time and compare with other games?
m0ck
Profile Blog Joined November 2010
4194 Posts
May 17 2013 15:02 GMT
#20
Haha, wow. Suddenly the forcefields seem less magical.
1 2 3 4 5 28 29 30 Next All
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