• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:25
CEST 08:25
KST 15:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 237ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins Maestros of the Game 2 Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL22 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion ASL 22 Proposed Map Pool
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Summer Games Done Quick 2026! General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3654 users

Code S Group of Death, PartinG vs Life, game speed

Forum Index > SC2 General
594 CommentsPost a Reply
1 2 3 4 5 28 29 30 Next All
Psz
Profile Joined April 2011
Hungary57 Posts
Last Edited: 2013-05-18 20:03:00
May 17 2013 14:51 GMT
#1
Hey guys!

After watching this season's GSL Code S RO16 Group B for the third time, I just realised that PartinG vs Life (match 5, set 1) on Star Station was played on Fast game speed instead of Faster. I don't want to take away anything from PartinG's incredible play, but this is a rather big deal given PartinG had to micro his heart out against Life's speedling all-in. Yes, his micro (especially probe micro) and building placement were impeccable, but it's questionable whether he could have done the same on Faster game speed as well, as it's undoubtedly easier on Fast speed.

Here is the VOD:


This, however, doesn't matter now, although I think it's worth pointing GOM's mistake out, so that it cannot happen in the future again. Ironically, in today's GSTL match between LG-IM Prime they had to restart the game between First and Byun after First luckily spotted that the game speed was initially set Fast instead of Faster. The game host and the players should pay more attention in the future to setting up the game correctly.

Here is the proof (thanks to slmw):
[image loading]

Upd: Apparently GSL doesn't use GameHeart, I'm sorry for the wrong guess.

Upd: Apparently, the game speed was changed when one of the observers set referee (HeavenDom?) zoomed in during the introduction of Life and accidentally hit "-" on his keyboard. It's easy to spot the drones suddenly slowing down. Finally, this should be the reason behind noone noticing it.
Facebook Twitter Reddit
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
May 17 2013 14:54 GMT
#2
Well it's not really an issue, as gamespeed effects both players so nobody had a true 'advantage'.
If you are not supporting K-Pop you are hurting E-Sports.
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
Last Edited: 2013-05-17 18:26:27
May 17 2013 14:54 GMT
#3
Edit: hmmm odd.
"The flame that burns twice as bright burns half as long." - Lao Tzu
Orek
Profile Joined February 2012
1665 Posts
May 17 2013 14:55 GMT
#4
Wow. How has no one else noticed this? A link to the VOD would help, too. Nice find.
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
May 17 2013 14:55 GMT
#5
On May 17 2013 23:54 kochanfe wrote:
Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.


Most likely scenario : P
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
Bagi
Profile Joined August 2010
Germany6799 Posts
May 17 2013 14:55 GMT
#6
No way a game in code S was played on fast speed with nobody noticing.
AyaaLa
Profile Joined February 2012
Spain629 Posts
May 17 2013 14:56 GMT
#7
I don't believe you
i balance whine all the time.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
May 17 2013 14:57 GMT
#8
Surely not?
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
mjnbowlgod
Profile Joined March 2011
198 Posts
May 17 2013 14:57 GMT
#9
I think it really was , i just watched
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2013-05-17 14:58:17
May 17 2013 14:57 GMT
#10
I went back and watched it, it looks like the workers are moving a bit slow and it looks like the buildings are taking longer.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Psz
Profile Joined April 2011
Hungary57 Posts
Last Edited: 2013-05-17 14:58:29
May 17 2013 14:57 GMT
#11
I am 110% sure. Take a closer look at it: even the workers move much slower, and you can easily compare with another game and realise the difference between the game timers.
E.H Eager
Profile Joined August 2011
United States227 Posts
May 17 2013 14:57 GMT
#12
I agree that somebody would have noticed; there were thousands watching. Provide some proof?
Psz
Profile Joined April 2011
Hungary57 Posts
May 17 2013 14:58 GMT
#13
http://www.gomtv.net/2013wcs1/vod/80085/?set=13
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
May 17 2013 14:59 GMT
#14
On May 17 2013 23:57 E.H Eager wrote:
I agree that somebody would have noticed; there were thousands watching. Provide some proof?

How? Just go and watch it its pretty obvious.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2013-05-17 15:02:20
May 17 2013 14:59 GMT
#15
There should be a reliable measure at hand.

For example in-game time
Stork[gm]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
May 17 2013 15:01 GMT
#16
And seriously, a game with that much hype could make people quite easily overlook something that small.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
May 17 2013 15:01 GMT
#17
On May 17 2013 23:54 kochanfe wrote:
Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.



Go watch the VOD.

OP is right.
secret - never again
Jellikit
Profile Joined September 2010
Sweden258 Posts
May 17 2013 15:01 GMT
#18
really nice find
strange how no one noticed
Traz
Profile Joined August 2011
Netherlands23 Posts
May 17 2013 15:02 GMT
#19
Check the game time vs actual time and compare with other games?
m0ck
Profile Blog Joined November 2010
4194 Posts
May 17 2013 15:02 GMT
#20
Haha, wow. Suddenly the forcefields seem less magical.
1 2 3 4 5 28 29 30 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 3132
Leta 205
Mong 140
Pusan 126
Mind 53
NaDa 13
Dota 2
NeuroSwarm255
LuMiX1
League of Legends
Doublelift2156
JimRising 916
Counter-Strike
summit1g9390
Other Games
WinterStarcraft624
UpATreeSC53
kaitlyn1
Organizations
Other Games
gamesdonequick29108
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• OhrlRock 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1500
• HappyZerGling117
Upcoming Events
RSL Revival
2h 36m
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
3h 36m
IPSL
9h 36m
Bonyth vs Hawk
GSL
1d 4h
Replay Cast
1d 17h
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
[ Show More ]
CrankTV Team League
5 days
Replay Cast
5 days
RSL Revival
6 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.