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Code S Group of Death, PartinG vs Life, game speed - Page 28

Forum Index > SC2 General
594 CommentsPost a Reply
Prev 1 26 27 28 29 30 Next All
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
May 19 2013 16:21 GMT
#541
On May 20 2013 00:35 MasterOfPuppets wrote:
Show nested quote +
On May 20 2013 00:20 Targe wrote:
On May 20 2013 00:06 VArsovskiSC wrote:
This is actually A LOT MORE BIG DEAL than people think.. The amount of gain of slower speeds are actually HUGE for one race compared to other..

A lot more time to set Forcefields, a lot more time to split units.. It's even getting WORSE for Zerg cause your "CHAAARGE" won't feel the same either..

Good thing that this was a PvZ though, cause Terran pretty much is the most profitable race from slower game speeds.. Still - if not P gaining as much "safety" as Terran would - pretty sure that Zerg loses a lot of it's movement advantage on slower game speeds

And yes - the game was played slower than usual, it doesn't require much expertise to notice/see, just see that Stalker movement when chasing the lings out - just doesn't feel the same..

Good find though Sir..


If it was as big a deal as some people are making out the players would have noticed, or if they did notice they would have mentioned it, neither player said anything indicating that both players were fine with it.


You're right, it's not like humans are affected by hormones such as adrenaline, especially in high stress high pressure situations.


Humans have the ability to call pp if they think something is wrong, just like in many other sports where players are able to call for a let or a foul.
If they didn't notice than it can't have effected that game too much.
I do think however that this should just be put to rest and a fuss shouldn't be made out of it, it was unfortunate obviously but there isn't anything anyone can do.
11/5/14 CATACLYSM | The South West's worst Falco main
StarStruck
Profile Blog Joined April 2010
25339 Posts
May 19 2013 16:25 GMT
#542
To be honest I thought it was lag on my screen when I was watching it LIVE. I wonder if anyone else watching it thought it was the same thing with their screen because normally we're very good at spotting such things on the screen like the players/admins/mods/etc.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 19 2013 16:54 GMT
#543
On May 20 2013 01:25 StarStruck wrote:
To be honest I thought it was lag on my screen when I was watching it LIVE. I wonder if anyone else watching it thought it was the same thing with their screen because normally we're very good at spotting such things on the screen like the players/admins/mods/etc.

I didn't notice anything at all. Too engrossed by the defense of Parting and Life's resilience lol
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 19 2013 17:30 GMT
#544
On May 20 2013 01:20 Nyxisto wrote:
Show nested quote +
if they did notice they would have mentioned it, neither player said anything indicating that both players were fine with it.


It's not that easy i guess, they probably noticed, but didn't know what to do, so they just continued their game. Korean leagues are way more strict about what you can do or not while playing, and Parting and Life probably didn't know how to respond.

"(9) There should be no communication between the players other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' and etc to surrender the game. " (From the GomTV Tournament rules)


the keyphrase is "between the players". there has to be some rule about saying 'pp' for requesting a pause.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 19 2013 17:57 GMT
#545
On May 20 2013 02:30 JustPassingBy wrote:
Show nested quote +
On May 20 2013 01:20 Nyxisto wrote:
if they did notice they would have mentioned it, neither player said anything indicating that both players were fine with it.


It's not that easy i guess, they probably noticed, but didn't know what to do, so they just continued their game. Korean leagues are way more strict about what you can do or not while playing, and Parting and Life probably didn't know how to respond.

"(9) There should be no communication between the players other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' and etc to surrender the game. " (From the GomTV Tournament rules)


the keyphrase is "between the players". there has to be some rule about saying 'pp' for requesting a pause.


they can easily call 'pp' it happens all the time and I don't think i've seen a loss handed out for it in sc2. If you're equipment isn't working, you're heavily sweating or some other thing is happening it's usually a warning at most. For this you can easily pause especially if it's in the early game where it doesn't really matter much yet.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
May 19 2013 18:02 GMT
#546
On May 19 2013 22:08 Brutalin wrote:
Show nested quote +
On May 19 2013 19:34 tomatriedes wrote:
Pretty fail by Blizzard to allow observers to change game speed. This needs to be taken out.


Ye its all Blizzards fault that the creator of the game didnt choose "Faster" as the game speed, or changed the game speed mid-game. Has nothing to do with Blizzard its GOMTVs fault entirely.


GSL obviously made the mistake, but there's absolutely no reason why this feature should even be there in the first place. Why on Earth should a neutral observer be able to mess around with game speeds during a game? Just a bad idea all round.
megapants
Profile Blog Joined December 2009
United States1314 Posts
May 19 2013 18:06 GMT
#547
not sure if this has been posted, but here is partinG responding to a tweet pointing out the situation. If anyone would care to translate it, I'm sure we might all get a better perspective on it.

gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
May 19 2013 18:07 GMT
#548
I guess Parting and Life are professionals, they play the game unless something is really wrong (like keyboard not working or a broken monitor). No way they didnt notice the speed difference, with the amount of training they have. Imo they noticed when building the first pylon/overlord.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Psz
Profile Joined April 2011
Hungary57 Posts
May 19 2013 18:40 GMT
#549
PartinG's first reaction on twitter:
Susna Lee ‏@_ensue 17 May
huh. @SKT1_PartinG vs. @Startale_Life rematch set1 was played on Fast/빠름 not Faster/아주빠름
윤영서 ‏@LiquidTaeJa 17 May
@_ensue 헐 진짜네여 =_=;;
원이삭 ‏@SKT1_PartinG 17 May
@LiquidTaeJa @_ensue ??무슨소리징

PartinG asked: What are you talking about?

I'm so sorry for him T.T
woody60707
Profile Joined November 2010
United States1863 Posts
Last Edited: 2013-05-19 19:26:16
May 19 2013 19:23 GMT
#550
On May 20 2013 03:40 Psz wrote:
PartinG's first reaction on twitter:
Susna Lee ‏@_ensue 17 May
huh. @SKT1_PartinG vs. @Startale_Life rematch set1 was played on Fast/빠름 not Faster/아주빠름
윤영서 ‏@LiquidTaeJa 17 May
@_ensue 헐 진짜네여 =_=;;
원이삭 ‏@SKT1_PartinG 17 May
@LiquidTaeJa @_ensue ??무슨소리징

PartinG asked: What are you talking about?

I'm so sorry for him T.T


Wow. No one really had a clue. The players, casters, no one. You have to wonder now how many times this could of happen in the past and no one noticed.

On May 17 2013 23:54 kochanfe wrote:
Uh, no it actually wasn't. You honestly think the players and casters wouldn't have noticed immediately? Sorry, but you're wrong.


LOL Second post of the page. Someone needs to say sorry. Almost feel sorry for this guy. What are the odd tho.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
May 19 2013 20:00 GMT
#551
On May 20 2013 03:40 Psz wrote:
PartinG's first reaction on twitter:
Susna Lee ‏@_ensue 17 May
huh. @SKT1_PartinG vs. @Startale_Life rematch set1 was played on Fast/빠름 not Faster/아주빠름
윤영서 ‏@LiquidTaeJa 17 May
@_ensue 헐 진짜네여 =_=;;
원이삭 ‏@SKT1_PartinG 17 May
@LiquidTaeJa @_ensue ??무슨소리징

PartinG asked: What are you talking about?

I'm so sorry for him T.T


But guys, no way Parting and Life didn't notice
AdministratorBreak the chains
dutchfriese
Profile Joined November 2012
2554 Posts
May 19 2013 20:13 GMT
#552
seems like this was actually an advantage for parting IMO because he had more time to micro that early rush by life.
phodacbiet
Profile Joined August 2010
United States1740 Posts
May 19 2013 21:41 GMT
#553
On May 20 2013 05:00 Zealously wrote:
Show nested quote +
On May 20 2013 03:40 Psz wrote:
PartinG's first reaction on twitter:
Susna Lee ‏@_ensue 17 May
huh. @SKT1_PartinG vs. @Startale_Life rematch set1 was played on Fast/빠름 not Faster/아주빠름
윤영서 ‏@LiquidTaeJa 17 May
@_ensue 헐 진짜네여 =_=;;
원이삭 ‏@SKT1_PartinG 17 May
@LiquidTaeJa @_ensue ??무슨소리징

PartinG asked: What are you talking about?

I'm so sorry for him T.T


But guys, no way Parting and Life didn't notice


They probably did but figured it was just their nerves since adrenaline must be pumping for both parting and life. I mean, winner does move on to ro8 while loser wash dishes.
Morlock
Profile Joined May 2013
68 Posts
Last Edited: 2013-05-19 22:48:27
May 19 2013 22:48 GMT
#554
So for Parting to beat A-moved WoL units against his own HotS units, he needed the game to be slowed down? Somehow that doesn't surprise me.

User was temp banned for this post.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
May 20 2013 00:05 GMT
#555
Pretty funny. And really lame that game speeds can be changed during a game. That's beyond stupid.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 20 2013 00:13 GMT
#556
well I can understand it is neat to have this feature, but maybe it should be on a 3 button combination you never hit accidentally hehe.
Hope the obs is no life fan, that did press it.
iKill[ShocK]
Profile Blog Joined July 2008
Vietnam3530 Posts
May 20 2013 00:30 GMT
#557
still no responses from Gom? hm... are they even aware of this?
<3 Kim Taeyeon
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
Last Edited: 2013-05-20 00:43:50
May 20 2013 00:43 GMT
#558
This sounds really weird to me. This exact thing once happened to me in a tournament game where we accidentally set the speed to 'Fast'. Both me and my opponent felt something was wrong pretty much as soon as the game started and figured out quite quickly that the game was on the wrong speed. From that perspective it sounds weird to me that 2 players that play this game for like 12 hours a day both didnt notice it (or didnt care).
Rainmansc
Profile Joined August 2011
Netherlands216 Posts
Last Edited: 2013-05-20 00:47:29
May 20 2013 00:47 GMT
#559
OMG i remember when i watched it live and in the first seconds of the game, i was like is this good game speeD? i cant belive this happened tbh!
Scrubby-onE
Profile Joined September 2010
Canada42 Posts
May 20 2013 01:13 GMT
#560
On May 17 2013 23:54 Nekovivie wrote:
Well it's not really an issue, as gamespeed effects both players so nobody had a true 'advantage'.

Not sure if you're being serious or not, but that's obviously incorrect.
Prev 1 26 27 28 29 30 Next All
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