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Active: 9932 users

[D] 1.5 FPS Problems

Forum Index > SC2 General
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1 2 3 4 5 Next All
Grapefruit
Profile Joined November 2010
Germany439 Posts
Last Edited: 2012-08-02 17:48:18
August 02 2012 17:45 GMT
#1
So, there seem to be quite a lot of people who have problems with their FPS performance after the patch and some who don't.

Let's post our current situations, maybe we can see a pattern in who is affected and who is not.

Specs:

CPU: i7 -2670 running at 2,20 GHz

GPU: Nvidea GT 540M

RAM: 8 GB

FPS before: Could run the game flawlessly on all low with ultra textures. No drops, not even in 4v4.

FPS now: Getting drops to ~30 FPS in mid-game situations and far lower in the end game, almost impossible to micro with the same settings. Also the game feels very "spongy" now.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
prOpVikingBB2
Profile Joined January 2011
Sweden273 Posts
August 02 2012 19:03 GMT
#2
I had that in the first few games, but in the third game or so it stopped being a problem.

Also my computer is way worse then yours so your specs shouldn't be the problem, i think it's a bug.
I wondered why the baseball was getting bigger, then it hit me.
Tarfire
Profile Joined May 2011
Canada67 Posts
August 02 2012 19:05 GMT
#3
I had fps drop in only my first two games, and now it's flawless, running on High with ultra textures and Effects.
Q6600 Quad core 2.4 Ghz
8 Gb RAM
Radeon HD 6850
sotaporo
Profile Joined June 2011
Finland195 Posts
Last Edited: 2012-08-02 19:08:50
August 02 2012 19:08 GMT
#4
my screen frozes pretty much everytime something "new" comes to the screen. i thought this patch was suppose to eliminate that but made it worse for me atleast but overall my late game fps is better and i like most of the changes in this patch
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
August 02 2012 19:14 GMT
#5
I have been having large fps drops as well. I used to play everything on high or ultra settings, but now I'm playing everything at medium with worse frame rate than before. I checked to make sure my v-sync and everything is where it should be, resolution, anti-aliasing etc and everything is fine.

Hopefully it's just some small stabilization issues with this massive patch that will be resolved within the month.
Chameleons Cast No Shadows
Agro_Z
Profile Joined April 2008
United States138 Posts
August 02 2012 19:23 GMT
#6
On August 03 2012 04:08 sotaporo wrote:
my screen frozes pretty much everytime something "new" comes to the screen. i thought this patch was suppose to eliminate that but made it worse for me atleast but overall my late game fps is better and i like most of the changes in this patch


Same here. There's sometimes a stutter whenever the first queen or first pair of lings spawn.
"Don't put things off, put them over" - fortune cookie
Armada Vega
Profile Joined January 2011
Canada120 Posts
Last Edited: 2012-08-02 19:46:42
August 02 2012 19:43 GMT
#7
On August 03 2012 04:23 Agro_Z wrote:
Show nested quote +
On August 03 2012 04:08 sotaporo wrote:
my screen frozes pretty much everytime something "new" comes to the screen. i thought this patch was suppose to eliminate that but made it worse for me atleast but overall my late game fps is better and i like most of the changes in this patch


Same here. There's sometimes a stutter whenever the first queen or first pair of lings spawn.


I 3rd that lol. But my settings are super low, with only simplifiedshaders=0; simplifiedcloak=0,, and the new alternate low textures turned off. So that I can see better FF and distortion from cloaked units. I use to get 100-120 FPS. Now I get ~30-80 its all over the place. But the worst is that when ever something new is introduced into the scene; first queens, first bangling morph or explosion, first marines, warping in HT, ANYTHING! the game will lagg / hang for a whole 3-4 seconds as if the the game has frozen. This happens even if I play a custom with no AI palyer. This never happened before patch 1.5.


CPU: Core 2 Quad
GPU: ATI 5770
Ram: 4GB (shows up as 3.2GB)
OS: WIndows XP (32bit)
twitter: @ArmadaVega
ACrow
Profile Joined October 2011
Germany6583 Posts
August 02 2012 19:54 GMT
#8
Pretty much the same problem as OP, even with very similar spec (GTX560Ti as gfx card, but else the same).
Really annoying.
Get off my lawn, young punks
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 02 2012 19:56 GMT
#9
was annoying at the start but went away quickly after a handful of games.
The Show of a Lifetime
Kunamori
Profile Joined March 2012
United States5 Posts
August 02 2012 20:00 GMT
#10
My FPS drops really hard after I get fungled, or if I get hit with storms.

Before the patch I used to get anywhere from 90-120 frames. I play on medium/high without any problems until now.
CounterOrder
Profile Joined August 2010
Canada457 Posts
August 02 2012 21:27 GMT
#11
Major lag spikes. Screen completely freezes for up to 4-5 seconds. Ran way smoother before even though im using a lower resolution now.
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-08-02 21:45:29
August 02 2012 21:45 GMT
#12
On August 03 2012 02:45 Grapefruit wrote:
So, there seem to be quite a lot of people who have problems with their FPS performance after the patch and some who don't.

Let's post our current situations, maybe we can see a pattern in who is affected and who is not.

Specs:

CPU: i7 -2670 running at 2,20 GHz

GPU: Nvidea GT 540M

RAM: 8 GB

FPS before: Could run the game flawlessly on all low with ultra textures. No drops, not even in 4v4.

FPS now: Getting drops to ~30 FPS in mid-game situations and far lower in the end game, almost impossible to micro with the same settings. Also the game feels very "spongy" now.


You know that fps drops have nothing to do with your computer configuration ?

Its because of new sc2 straming system. This thread make no sense.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Raidern
Profile Joined February 2005
Brazil3811 Posts
August 02 2012 21:45 GMT
#13
On August 03 2012 06:27 CounterOrder wrote:
Major lag spikes. Screen completely freezes for up to 4-5 seconds. Ran way smoother before even though im using a lower resolution now.


This. It's really annoying, I used to run the game smoothly on high/medium hybrid and now even on low I'm having some terrible spikes.
For the Swarm!
BelleNOiR
Profile Joined April 2011
Czech Republic165 Posts
Last Edited: 2012-08-03 17:32:09
August 03 2012 17:31 GMT
#14
A repost of my solution to the problem from http://eu.battle.net/sc2/en/forum/topic/5058396145?page=4

"Possible fix to the lags. I am no expert but I think the problem is shader generation. Shaders are generated anew with every new version of the client. Try to follow these steps:

1. Delete the folder c:\Program Data\Blizzard Entertainment\Starcraft II. (Win 7/Vista users)
2. Start SCII and set everything on max (will ensure the most complex stuff gets rendered)
3. Find some sort of "UnitTestMap" in arcade and run it.
4. Create every unit and building of every race at least once. If you can, use every ability of every unit for every race at least once. This should (I hope) generate shaders files for those units/buildings/abilities and save them to HDD. (You should get minor client freeze every time you generate a unit for the first time, but not after that)
5. You can now revert the settings to low.
6. Play some open public games to see if this fixed the problem.

It kinda fixed it for me. I no longer have laggs whenever something new appears in a match. Let me know pls if this works for you guys.

Addendum: I firmly believe that the concept of this is utterly wrong. It requires the user to play games until every possible game element was rendered at least once, only then does the client become stable.
The prettier the gfx, the more complex, the more problems this is going to cause in the future and for lower end users I cant imagine how this feels. Cant you programmers figure out a way pre-make the shaders files and have them streamed to the user on update?
"

After I did this, I no longer have huge FPS drops/freezes. Still minor lag here and there, but that is only miliseconds and I can micro once more!

Let me know if this works for some of you.
"Storm first, ask questions later." - BelleNOiR 2012
covetousrat
Profile Joined October 2010
2109 Posts
August 03 2012 17:35 GMT
#15
Kinda sad 1.5 screws me up so badly. I even freaking lag now when i alt tab. Guess good bye to my GM.
Atlasy
Profile Blog Joined August 2010
Hungary229 Posts
August 03 2012 17:42 GMT
#16
Dual core 2 GHz Intel

2 GB RAM

256MB ATI GPU

FPS: ~60 for 1,5 years from beta to 2011 november then my fps dropped to 10 when the game is starting, because my computer has crashed or god knows, now it's a bit more like 20 when it starts but then it drops to 1-3 and it's unplayable. I haven't been able to play since 2011 november so sad.
GinDo
Profile Blog Joined September 2010
3327 Posts
August 03 2012 17:44 GMT
#17
I noticed I only get FPS drop when I run my Native Res. If I drop it, I can pretty much run all the way to High with no lag. On my native I can't even run low -_-.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
yokohama
Profile Joined February 2005
United States1116 Posts
August 03 2012 17:47 GMT
#18
I have been having this same problem. While performance wise it isn't a huge deal for most the game, it sure doesn't feel smooth anymore. I've had a few instances of late game PvZ being almost impossible to micro though.
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
August 03 2012 17:51 GMT
#19
Same for me, though it mostly affected me when I was streaming.
I wish I could turn off the new graphics on lowest, as my PC isnt'the strongest one out there so I can stream that way.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
August 03 2012 17:53 GMT
#20
On August 04 2012 02:42 Atlasy wrote:
Dual core 2 GHz Intel

2 GB RAM

256MB ATI GPU

FPS: ~60 for 1,5 years from beta to 2011 november then my fps dropped to 10 when the game is starting, because my computer has crashed or god knows, now it's a bit more like 20 when it starts but then it drops to 1-3 and it's unplayable. I haven't been able to play since 2011 november so sad.



Your RAM is the bottleneck. You need at least 1 GB for Win7, and SC2 after 1-2 games takes upto 1.5GB RAM. So there'll be lag as the programs will use VRAM
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
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