• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:11
CET 12:11
KST 20:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Brando London Jacket | Discussion on Style, Fit & Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1222 users

HotS Detailed by Blizzard

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 10 11 12 Next All
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
Last Edited: 2012-06-16 11:31:53
June 14 2012 21:03 GMT
#1
First of all, I would like to thank johnny123 on TL, for posting these videos in the other HotS Thread
The reason I'm basically summarizing these interviews and posting them in a new thread, is because discussion regarding these videos was instantly buried in the other thread, and there is some pretty amazing new info that I believe everyone should hear.

I'm just going to quickly summarize what happens in each video, but I highly recommend you watch these videos.

Especially the Chris Sigaty and David Kim interviews.
These interviews really give you a glimpse into why Blizzard made the changes they did in Heart of the Swarm, as well as their design standpoint.
Chris Sigaty
http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/interview-with-the-production-director-of-starcraft-2-6381781/

Goes into detail about the reasoning behind no lan, as well as some features the new resume from replay feature has in store, as well as talks as to when to expect to see the HotS beta.
Apparently if I heard correctly, you can resume the game 10 seconds before a disconnect or crash, as well as allow the A.I to take control of the other player in the replay and imitate their actions.

This could allow you to have someone perform a rush, and then allow the A.I to play it out again from a replay so you can practice against defending the rush. Sounds very cool and exciting!
Obviously this will not be 1:1 as there is no way A.I can say micro like MKP, but this sounds like it has a lot of potential.
I guess Blizzard does have the technology after all

He also talks about how there are some things that are in Heart of the Swarm that we haven't seen yet, such as new variants of the Nydus Worm, and example being that there is a new Nydus Worm that spits out creep, thus allowing you to spread your creep across the map tactically.

Dustin Browder
http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/changes-coming-for-starcraft-with-heart-of-the-swarm-expansion-6381834/?tag=Topslot;StarcraftIi;ChangesComingWithHeart

Basically Dustin Browder discusess the new units, and what role he hopes they will fill for each respective race.
The Widow Mine in particular, the team is having issues balancing the unit in regards to the cost of it.
The unit is very powerful and pricing it accordingly is proving to be a difficult task.
They don't want it to be too expensive so terran players don't make them, however they don't want them to be too cheap either.
David Kim
http://www.g4tv.com/videos/59213/starcraft-2-heart-of-the-swarm-new-units-explained-by-david-kim/

http://www.rtsguru.com/game/406/article/3262/In-Heart-of-the-Swarm-Battle.net-Gets-Revamped-David-Kim-Interview.html

David Kim goes over the reasoning behind the design decisions for the new units for heart of the swarm. He also discusses how Terran is being changed, so they can sit back and macro a powerful army via Mech, like how Zerg and Protoss players currently are in WoL. David also discusses how Global Rank and ladder will play out in HotS
Sam Didier
http://www.g4tv.com/videos/59212/starcraft-2-heart-of-the-swarm-new-units-gameplay-preview-with-sam-didier/

Talks about his role as art director for Blizzard, and how he looks forward to working on Legacy of the Void Expansion artwork. Basically he says there will be some new units in the campaign that we will see that were cut out from multiplayer, due to balancing issues and other reasons.

My favorite thing of all, is simply the resume from replay feature. That is going to be simply amazing, especially for progamers who want to refine and perfect the build orders and defense against cheese, rushes and large macro games.
0neder
Profile Joined July 2009
United States3733 Posts
June 14 2012 21:06 GMT
#2
.....does he know spider mines were free in brood war? try balancing them another way, or better yet make the hellion faster with moving shot and give it to that unit, or the reaper.
HeroMystic
Profile Joined March 2011
United States1217 Posts
June 14 2012 21:10 GMT
#3
On June 15 2012 06:06 0neder wrote:
.....does he know spider mines were free in brood war? try balancing them another way, or better yet make the hellion faster with moving shot and give it to that unit, or the reaper.


Keep in mind Spider Mines never attacked air, nor had a detonation time of 10 seconds.

I don't really like the idea of giving it to the Reaper because it doesn't go well with Mech, and I definitely don't like the idea of making the Hellion a Wannabe Vulture. If any unit should have this as an ability, it should be a new unit that regenerates it's stock overtime.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 14 2012 21:13 GMT
#4
nice, glad the nydus worm changes are still in. So tragic to see one of the coolest ideas in the game suck so much in WoL
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
June 14 2012 21:16 GMT
#5
On June 15 2012 06:06 0neder wrote:
.....does he know spider mines were free in brood war? try balancing them another way, or better yet make the hellion faster with moving shot and give it to that unit, or the reaper.

See that's the thing. Widow Mines now cost supply, and as DB was saying they want supply to be moved all over the map, so players stray away from large death balls. They would likely have to increase the cost of the hellion in that case as the widow mine hits both air and ground with splash damage.

It should be interesting to see what pros will be able to do with the unit during the beta.
Docta Spaceman
Profile Blog Joined January 2011
United States74 Posts
June 14 2012 21:20 GMT
#6
Thanks for throwing all this together. Super helpful!
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2012-06-14 21:33:13
June 14 2012 21:24 GMT
#7
Thanks for the post, i hadn't seen the Sigaty interview and it was definitely one of the most interesting one on HOTS
edit: The david kim interview is depressing though.. the thought process behind the new units is so poor .
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-06-14 21:28:05
June 14 2012 21:27 GMT
#8
Hey guys so a problem I have with the old Hots mine was that, if its so effective at dealing with harass, then the enemy might not even harass at all, right? Instead they would invest more into a deathball, if the enemy can defend harass easier with the mine than previously without the mine. They got rid of that now we have the widow mine, but the question is...

do the other races have improved harass and counterattacks etc.? Zerg viper+hydra/anyotherzergunit fast-aggressive-non-deathball style in lategame might require you to get mines, and still be scary

Otherwise it seems you just have more efficient defense with the widow mines, and the enemy has actually less incentive to split their army up. Well I guess the defending player has supply split up more so his army is smaller, but it might not work if viper+zerg proves to not be good enough at harassing and forcing widow mines and defense. Also a thing I don't like about it is that yes, mines take supply and take army supply away, but it just doesn't feel like splitting tanks up. It's so much more fun splitting your tanks up, actual army units, not mines, which feel like mechanisms that take supply.


also thanks for compiling these interviews, i didn't see many of these
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
archonOOid
Profile Blog Joined March 2011
1983 Posts
June 14 2012 21:36 GMT
#9
Chris Sigaty had interesting answers particularly about the resume from replay function.
I'm Quotable (IQ)
avilo
Profile Blog Joined November 2007
United States4100 Posts
June 14 2012 21:38 GMT
#10
If they're already talking about the mine being "too powerful" i see no hope for this expansion. Terran barely gets anything in HOTS, the mine being basically the one good thing Terran does get overall.

Sup
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
Last Edited: 2012-06-14 21:39:39
June 14 2012 21:38 GMT
#11
On June 15 2012 06:27 Yoshi Kirishima wrote:
Hey guys so a problem I have with the old Hots mine was that, if its so effective at dealing with harass, then the enemy might not even harass at all, right? Instead they would invest more into a deathball, if the enemy can defend harass easier with the mine than previously without the mine. They got rid of that now we have the widow mine, but the question is...

do the other races have improved harass and counterattacks etc.? Zerg viper+hydra/anyotherzergunit fast-aggressive-non-deathball style in lategame might require you to get mines, and still be scary

Otherwise it seems you just have more efficient defense with the widow mines, and the enemy has actually less incentive to split their army up. Well I guess the defending player has supply split up more so his army is smaller, but it might not work if viper+zerg proves to not be good enough at harassing and forcing widow mines and defense. Also a thing I don't like about it is that yes, mines take supply and take army supply away, but it just doesn't feel like splitting tanks up. It's so much more fun splitting your tanks up, actual army units, not mines, which feel like mechanisms that take supply.


also thanks for compiling these interviews, i didn't see many of these

Protoss has the oracle, which allows them to stop mining for 30 seconds iirc, unless you destroy their entomb field. I agree, and have the same concern you have with the widow mining, that being that it costs supply.

The reason I like Terran so much is because of the high level of micro and positioning involved in all 3 match ups. For me, the widow mine is completely RNG. Yes you can position them however you want and they can attack both air and ground, but you never know what you're going to kill, and the 10 second timer gives your opponent plenty of time to remove the unit that has the mine on it to be removed from the army clump.

At least in broodwar you knew you would kill something the majority of the time with the spider mine, and it was instant(kinda)

It's going to be pretty fun to use in TvT and TvP though. Still, we have no idea how these units will work under the hands of the pros.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 14 2012 21:40 GMT
#12
Interesting nydus worm changes, I hope to God they have much, much more utility.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
StarGalaxy
Profile Joined March 2011
Germany744 Posts
June 14 2012 21:44 GMT
#13
i found also this interview on youtube:
http://www.youtube.com/watch?v=MiMp0uVmsRI
Cj hero | Zest
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
Last Edited: 2012-06-14 21:50:58
June 14 2012 21:45 GMT
#14
On June 15 2012 06:44 OrbitalPlane wrote:
i found also this interview on youtube:
http://www.youtube.com/watch?v=MiMp0uVmsRI

Thanks for posting this! Adding to the OP.
mikedebo
Profile Joined December 2010
Canada4341 Posts
June 14 2012 21:45 GMT
#15
IDEA

Give the carrier to TERRANS

and instead of it making interceptors, it can make widow mines!!!

Two birds, one stone.
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Leviance
Profile Joined November 2009
Germany4079 Posts
June 14 2012 21:46 GMT
#16
On June 15 2012 06:38 avilo wrote:
If they're already talking about the mine being "too powerful" i see no hope for this expansion. Terran barely gets anything in HOTS, the mine being basically the one good thing Terran does get overall.



That's the spirit! Cool that you already see no hope for this expansion if something might happen which you have no idea how it plays out.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 14 2012 21:46 GMT
#17
I enjoyed the part about pathing and that is makes AOEs really hard to balance. Also, making insane units and then bringing them into balance is also a great way to make sure the units are designed well.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
paintfive
Profile Joined September 2011
785 Posts
June 14 2012 21:48 GMT
#18
On June 15 2012 06:45 mikedebo wrote:
IDEA

Give the carrier to TERRANS

and instead of it making interceptors, it can make widow mines!!!

Two birds, one stone.


dude, it should also block pathing. TvZ is solved.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 14 2012 21:52 GMT
#19
Why is Chris Sigaty a large part about the LAN and then when will HOTS come out. The rest of it is superb, and you probably could have gone farther if you didn't dig up a dead horse's grave when they generate the same old answers.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Apolo
Profile Joined May 2010
Portugal1259 Posts
June 14 2012 21:54 GMT
#20
This could allow you to have someone perform a rush, and then allow the A.I to play it out again from a replay so you can practice against defending the rush. Sounds very cool and exciting!


This imo is the most important thing... not even practice partners can do exactly the same thing. Would be awesome if implemented.
1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 89
Creator 15
SC2Nice 9
StarCraft: Brood War
Britney 59316
Sea 11885
Horang2 1124
firebathero 819
Larva 333
actioN 308
Mini 267
PianO 158
Rush 143
EffOrt 141
[ Show more ]
ZerO 137
Dewaltoss 122
Killer 115
JulyZerg 102
Sharp 88
Snow 72
ggaemo 68
Light 68
Barracks 44
Yoon 40
Mind 39
hero 38
ToSsGirL 25
ajuk12(nOOB) 24
NaDa 22
soO 20
sorry 20
Noble 16
scan(afreeca) 14
Movie 10
Icarus 10
Terrorterran 9
Dota 2
XcaliburYe222
NeuroSwarm78
League of Legends
JimRising 398
C9.Mang0366
Counter-Strike
olofmeister2478
shoxiejesuss951
byalli415
x6flipin300
Other Games
summit1g8706
ceh9502
Fuzer 334
Happy306
Mew2King125
Trikslyr26
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick634
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Light_VIP 65
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3717
Upcoming Events
WardiTV Invitational
1d
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 21h
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.