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GomTV announced new maps for GSTL

Forum Index > Community News and Headlines
433 CommentsPost a Reply
1 2 3 4 5 20 21 22 Next All
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-02-06 10:29:26
January 31 2011 14:37 GMT
#1
GomTV just announced new maps for GSTL: http://esports.gomtv.com/gsl/community/view.gom?msgid=7167

All those maps are playable on KR, EU, NA, SEA, TW servers. Search 'GSL' to enjoy. I Xeph officially represent LSPrime and JackyPrime outside of Korea. I sent those maps to smileyyy(EU), [SCC]Faust(NA), [wh]_ForAlways(NA), MeLo(SEA). Beta(TW), and they uploaded on the servers.

Official map pool
Shakuras Plateau, Scrap Station, Metalopolis, Lost Temple, Xel'Naga Caverns, Crevass, Crossfire SE, Terminus RE, Tal'Darim Altar


New maps image
1. Crevasse (custom,크레바스, KR EU NA SEA avilable) by JackyPrime

[image loading]

2. Crossfire SE(customized blizzard,KR EU NA SEA available) by JackyPrime

[image loading]

3. Terminus Re(customized Blizzard,터미누스 Re, KR EU NA SEA available) by LSPrime

[image loading]

4. Tal'Darim Altar(custom, 탈다림 제단, KR EU NA SEA available) by LSPrime

[image loading]


Modification on Blizzard maps for the league
GomTV modified Metalopolis, Xel'Naga Caverns, Lost Temple for their league. Bloking the entrance with two bunkers is no longer possible.

Related thread
GSL official map change SOON™

UPDATES
1. All those maps got final update for the league. 19:26 6 Feb 2011 KST
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Persistent Pursuit of Perfection
tok
Profile Joined April 2010
United States691 Posts
January 31 2011 14:39 GMT
#2
These maps give me tinkly feelings down under.
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
January 31 2011 14:44 GMT
#3
Looking nice, I do have my doubts about crossfire though, so many chokes. Still better than Jungle Basin, looks like you can actually flank there.
Also, I might be wrong here, but isnt that basically Peaks of Baekdu(sp)?
"Damn I played some fine Zerg right there". -Fruitdealer
labbe
Profile Joined October 2010
Sweden1456 Posts
January 31 2011 14:44 GMT
#4
Just jizzed in my pants.
mierin
Profile Joined August 2010
United States4943 Posts
Last Edited: 2011-01-31 14:45:50
January 31 2011 14:44 GMT
#5
Hm, not sure how I like Terminus Re and Tal'Darim Altar...they just seem really big. 16 bases for a 1v1? In SC2, not sure how that's gonna pan out.
JD, Stork, Calm, Hyuk Fighting!
Harrow
Profile Joined November 2010
United States245 Posts
January 31 2011 14:44 GMT
#6
First three - awesome, I like them.

Tal'darim Altar - I think it's overboard. I'll be okay if this is the only supergigantic map in there, for variety and near-guaranteed macro games, but I think it should be the only one.
Noev
Profile Blog Joined January 2010
United States1105 Posts
January 31 2011 14:45 GMT
#7
Good to see an official announcement now, and all the maps are available on all the servers gonna have to give them a try after classes today
SeeDLiNg
Profile Joined January 2010
United States690 Posts
January 31 2011 14:46 GMT
#8
So are these maps ever going to be added to ladder?
xza
Profile Joined November 2010
Singapore1600 Posts
January 31 2011 14:46 GMT
#9


GomTV modified Metalopolis, Xel'Naga Caverns, Scrap Station for their league. Bloking the entrance with two bunkers are no longer possible
.


Thank you idrA. Thank You.
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
cronican
Profile Joined February 2009
Canada424 Posts
January 31 2011 14:46 GMT
#10
I don't care about balance. They are new and shiny, that's all I care about.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2011-01-31 14:47:29
January 31 2011 14:46 GMT
#11
Will these maps be censored? =)

Time will show if they are balanced.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
da_head
Profile Blog Joined November 2008
Canada3350 Posts
January 31 2011 14:46 GMT
#12
Now all blizzard needs to do is add these maps on ladder..
When they see MC Probe, all the ladies disrobe.
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 31 2011 14:49 GMT
#13
I saw some excellent TvZ on Terminus, really pumped about this.
Taldarim is gigantic >< And what's the point of putting rocks in all expansions, it prevents fast double or triple expand, why would you make a 1v1 map with a 4v4 player size if you put rocks everywhere ?
Kyhol
Profile Blog Joined October 2008
Canada2574 Posts
January 31 2011 14:49 GMT
#14
Wil these maps be added to ladder?? :O
Wishing you well.
Torumfroll
Profile Blog Joined January 2011
290 Posts
January 31 2011 14:50 GMT
#15
I think it'll be interesting to see these new maps in action. GSTL is gonna be great even if there are no foreigners participating.
Silu
Profile Joined June 2010
Finland165 Posts
Last Edited: 2011-01-31 14:50:45
January 31 2011 14:50 GMT
#16
So how exactly is Scrap modified? 2 bunkers in farchoke on right side or wtf?

EDIT: ok they meant LT, that makes a bit more sense...
Xeph
Profile Joined September 2004
Korea (South)191 Posts
January 31 2011 14:51 GMT
#17
On January 31 2011 23:50 Silu wrote:
So how exactly is Scrap modified? 2 bunkers in farchoke on right side or wtf?

EDIT: ok they meant LT, that makes a bit more sense...

my bad. sorry
Persistent Pursuit of Perfection
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 31 2011 14:51 GMT
#18
Did they modify the positional imbalances on Scrap? I would hope they would do that too (width of second entrance to Nat, creep spread from main, width of main path between bases).
HOLY CHECK!
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2011-01-31 14:53:06
January 31 2011 14:52 GMT
#19
Played yesterday with my friend on Crossfire, Tal'Darim Altar and Crevasse.

They are MUCH bigger but it sometimes gives you a false sense of security as well. Like Tal'Darim Altar, if you both spawn on bottom location it is a very fast rush from natural to natural.

But overall I love these maps, we played on all the GSL maps and it is a blast. Both players are on
3 bases pretty fast and you just feel so happy playing on these maps. (It was ZvP)

SCII will soon be played as it should be.

Thank You GoM.
Thank You.
I had a good night of sleep.
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 31 2011 14:53 GMT
#20
Btw, too bad they didn't use Biohazard. It was like shakuras, I like the simple architecture of the map, without a maze like center, without chokes everywhere, I fear Crevasse and Taldarim will produce turtle fest games.
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