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[Champion] Ezreal

Forum Index > LoL Strategy
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Jougen
Profile Joined November 2010
122 Posts
Last Edited: 2011-01-30 06:00:02
January 30 2011 00:20 GMT
#1
Hi, Neo asked me to write an Ez guide so here I am. Ez is a highly effective ranged carry in solo q due to his high mobility and good poke, so he is less team-dependent than other ranged carries. He's a hightier AD carry, whereas AP builds are pretty much a joke. With that said, here's my AD Ez build.

Summoners

You have 4 options here; let's start with the mobility options:

Ghost vs. Flash - For ranged DPS, I have a huge preference to run Ghost, since sustained mobility is better for sustained dps (AD carries). Ez also has a built-in Flash on a 10s reducible CD, so the extra Flash is useful if you find yourself in a really bad situation. Also, ever since the Flash nerf, I've found I couldn't tower dive for the kill anyway anymore, so I've switched off to

Ignite - Ez shines the most in midgame, and Ignite is just the best way to capitalize on that. I run Ghost/Ignite myself, but I'm sure Flash/Ignite is strong too. I've found that before the Flash nerf, I'd have to tower dive and Flash away to survive to get a kill, but with Ignite, I never have to tower dive in the first place. The downside is it lacks the utility of Flash later on in the game, when you need it to survive team fights.

Cleanse - the option that I personally never run, but would do extremely well against certain matchups. Cleanse is only useful in ranked play when you know what you're up against because it has no utility against certain lineups, and massive utility in others. If you count 4-5 cleansable hard cc, cleanse is a good option.

Masteries

Currently I run 2/7/21. Key points are the ever-so-popular SoS, and the Utility tree is pretty obvious. The last 2 points you can throw wherever you want; I like to throw them into Critical Strike because I rightclick people a lot when I'm laning, and one crit almost guarantees a lane advantage.

Runes

Neo gives me shit for doing mixed runes, but I think my rune builds are superior to doing 1 stat/color. Here goes

Reds: Armor Pen (I think xpecial may do ad/lvl, but I'm not about to shell out the IP to test that out)
Yellows: Scaling Mp5s
Blues: 3 Scaling Mp5s, 6 Scaling MRs
Quints: 1-2 Flat AD, 1-2 Health Quints

This build lets you play pretty aggressively early in lane and scales well into late game. I only run enough Mp5s so that I have just enough mana to keep me running; mana is a stat that's only useful when you have none, so I only keep enough to keep from running dry. If you feel that your playstyle is more mana-hungry, then don't hesitate to adjust accordingly. The Flat AD/Health Quint mixture is to give you an edge over your lane opponent. Just a note: Flat HP/AD don't scale well at all, so feel free to run Armor Pen instead if you don't feel confident in your laning skills.

Item Build

The way I choose how to build items can be pretty complicated. I'll lay it all out for you for the tryhards out there, but if you're not that tryhard, just do Blade --> Boots --> Sheen --> CDR Boots --> Bloodthirster --> Trinity --> LW.

The detailed description:
1. Open Doran's Blade, unless I'm facing a Panth or strong AD laner + Shaco, in which case I open Shield.
2. Boots
3. Depending on how well I've farmed, I'll either get a Sheen or another Doran's Blade and a Long Sword. The main purpose of buying Sheen is that imba passive, so if I don't have enough to buy it all at once, I'll delay it with another Blade + Long Sword, which gives me the hitting power to win my lane some more (or lose less if I'm losing).
4. CDR Boots, 95% of the time. It's better to avoid getting CCed using positioning rather than relying on merc treads. CDR Boots let you throw out much more damage anyway, since Ez's dmg isn't as reliant on rightclicks.
5. Bloodthirster. The best item for flat AD. Lifesteal is also valid defense when you don't plan on getting mobbed by 5 people at once.
6. Finish Trinity - better proc, higher mobility, a slow when you don't have red. What's not to like?

After that, it's really situational depending on what occurs in a fight.
Getting crushed by their AP carry? Banshees
Getting jumped on by their WW/Malz? QSS
Not throwing out enough damage because their tanks are farmed? LW
Team worthless if you die first? GA

Skill Build

R>Q>E>W. Some ppl like to get an early point of W, but I find it mana-inefficient and it's only real advantage is its utility in teamfights and for adding another stack to your passive. I prefer getting E for the decreased CD, amplified when you land all your Qs so that it will have extremely short CD.

Playstyle

In lane, you'll have to judge for yourself whether you can play aggressively. Don't forget to factor in your ignite when estimating who has the upper hand. But really, Ezreal can play both passive or aggressive and still do well later on. Q is good for passively farming or harassing.

If you're farming well/got in an early kill, you can gank as soon as you hit Sheen. Otherwise, keep farming until you have a BF sword at least because Ezreal hits like a wimp if he's underfarmed.

In team fights, if their tanks are low mobility or underfarmed, you can just keep poking at them until they get a bit low. If they're too tanky for you to do any serious damage, then you'll have to rely on flanking, which is a risky maneuver but can pay off. Go around and try to find an opening to E onto their carry while not drawing much attention from the rest of their team. This isn't really optimal, but can be really effective if their tanks are really buff.

Also, try to open with your R so that you instantly have 5 stacks on your passive. Note that you can maintain/build stacks by using W on your teammates, while also increasing their attack speed to take down towers more quickly. Always try to maintain stacks, as Ezreal's passive is his steroid, and he still attacks relatively slow compared to some other carries.

So, that's all I can think of for now. If you have any questions, don't hesitate to ask here.

EDIT: Added more info on my rune choice because Neo qq at me.
hi5
HazMat
Profile Blog Joined October 2009
United States17077 Posts
January 30 2011 00:24 GMT
#2
hi5
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2011-01-30 00:35:09
January 30 2011 00:34 GMT
#3
Joug es #2 Ezreal.

Chrispy es #1. Neo why ask this noob? Delete from friends.

I write my own guide.

JK this has Chrispy seal of approval(tm) good to me except I really like all blues mana regen /level (especially with incoming nerf) and brutalizer after sheen. I also don't get W until the very end. Also I go 21/8/1.
Retvrn to Forvms
Navi
Profile Joined November 2009
5286 Posts
January 30 2011 00:50 GMT
#4
On January 30 2011 09:34 Chrispy wrote:
Joug es #2 Ezreal.

Chrispy es #1. Neo why ask this noob? Delete from friends.

I write my own guide.

JK this has Chrispy seal of approval(tm) good to me except I really like all blues mana regen /level (especially with incoming nerf) and brutalizer after sheen. I also don't get W until the very end. Also I go 21/8/1.


maybe u liek more mp5 because he run meditation and you don't. huehue
Hey! Listen!
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
January 30 2011 03:15 GMT
#5
On January 30 2011 09:34 Chrispy wrote:
Joug es #2 Ezreal.

Chrispy es #1. Neo why ask this noob? Delete from friends.

I write my own guide.

JK this has Chrispy seal of approval(tm) good to me except I really like all blues mana regen /level (especially with incoming nerf) and brutalizer after sheen. I also don't get W until the very end. Also I go 21/8/1.


your seal of approval doesn't count, only skillshotdrizzle does
HazMat
Profile Blog Joined October 2009
United States17077 Posts
January 30 2011 03:21 GMT
#6
Well I agree with Chrispy on Mp5 blues so you have mine and Chrispy's seal of approval.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 30 2011 05:01 GMT
#7
On January 30 2011 09:34 Chrispy wrote:
Joug es #2 Ezreal.

Chrispy es #1. Neo why ask this noob? Delete from friends.

I write my own guide.

JK this has Chrispy seal of approval(tm) good to me except I really like all blues mana regen /level (especially with incoming nerf) and brutalizer after sheen. I also don't get W until the very end. Also I go 21/8/1.


You actually dodge me a ton so I don't get to see your Ez as much. Joug has my stamp of approval cause he's carried plenty. :[
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2011-01-30 05:12:24
January 30 2011 05:04 GMT
#8
Oh, and for the record. The "nerf" to mana regen runes aren't really nerfs. Riot will nerf runes but in turn they're buffing mana regen masteries (Meditation).

The idea is to equalize the mana regen for players under level 30, who don't have access to 9 tier 3 runes. For those of us with level 30 accounts for the past year, it shouldn't impact us.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Jougen
Profile Joined November 2010
122 Posts
January 30 2011 05:20 GMT
#9
That sounds pretty hot. I hope I can get away with cutting even more mp5s from my build.
hi5
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
January 30 2011 05:41 GMT
#10
On January 30 2011 14:20 Jougen wrote:
That sounds pretty hot. I hope I can get away with cutting even more mp5s from my build.

whoa. mindblown
"come korea next time... FXO house... 10 korean, 10 korean"
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
January 30 2011 06:10 GMT
#11
Well then 21 in utility it is.
Retvrn to Forvms
Jougen
Profile Joined November 2010
122 Posts
January 30 2011 07:08 GMT
#12
On January 30 2011 14:41 HeavOnEarth wrote:
Show nested quote +
On January 30 2011 14:20 Jougen wrote:
That sounds pretty hot. I hope I can get away with cutting even more mp5s from my build.

whoa. mindblown


wut? what's odd about it?
hi5
Odds
Profile Joined May 2008
Canada1188 Posts
January 30 2011 07:44 GMT
#13
Mixed runes sounds kinda odd to me. Why not have separate pages with either full AD quints or full HP, and switch it up depending on who it looks like you'll be laning against?

Also, does anyone know where I can find the math on AD vs ArPen runes- and where they equalize?
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2011-01-30 09:05:34
January 30 2011 09:05 GMT
#14
On January 30 2011 16:08 Jougen wrote:
Show nested quote +
On January 30 2011 14:41 HeavOnEarth wrote:
On January 30 2011 14:20 Jougen wrote:
That sounds pretty hot. I hope I can get away with cutting even more mp5s from my build.

whoa. mindblown


wut? what's odd about it?

nothing, it's just i noticed how efficient that rune setup is, and how applicable it is to many other runes/champions.
"come korea next time... FXO house... 10 korean, 10 korean"
Jougen
Profile Joined November 2010
122 Posts
January 30 2011 21:06 GMT
#15
Full HP scales off really quickly and you don't hit as hard. I get a mixture just so you can play aggressively while not dying to somebody running ignite (I'm notorious for 100% fb rate vs ignite).
hi5
barbsq
Profile Joined November 2009
United States5348 Posts
January 30 2011 23:30 GMT
#16
im curious what you think about cdr as a stat on ezreal. he seems like he has plenty of skills that could benefit from capped cdr (cdr on q and e seem like they would be nice), and yet his q has a built in 'cdr' mechanism. Is it worth trying to hit 40% cdr?
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
January 31 2011 00:12 GMT
#17
CDR is so sexy that's why every Ez gets cdr boots and it's why I get brutalizer. CDR is very very nice on Ez.
Retvrn to Forvms
Jougen
Profile Joined November 2010
122 Posts
January 31 2011 00:50 GMT
#18
Yes, CDR is pretty good on Ez. I used to open Brutalizer, but with the intro of CDR Boots I just replaced my boots of swiftness with those instead, then I cut Brutalizer so I can get bloodthirster more quickly. If your AP carry doesn't use mana, then you can jack blue for instant 40%. I wouldn't itemize for CDR past CDR boots and Bruta if you really like that item though.
hi5
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
January 31 2011 23:50 GMT
#19
10/3/9 first time playing Ez with this build. Would have been 10/2/9 but I messed up top and Trundle killed me as I was getting away from my FIRST BLOOD ON SHEN
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-02-01 00:31:47
February 01 2011 00:27 GMT
#20
CDR is especially good on ez because it synergizes with the cooldown bonus for hitting your Q, you get the % bonus and *then* the flat bonus, op

The five best ezreal items:

- Sheen
- Phage
- CDR boots
- BF sword
- last whisper

I usually end up just going dblade --> rushing triforce --> last whisper --> banshee's

I don't run mp5 runes because I simply don't need them after I buy sheen, if I weren't getting sheen in literally every game I play with ez I would run double probably

I've been trying 15/0/15 and really liking it
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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