• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:44
CET 03:44
KST 11:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book 5.0.17 Patch Notes - October 7, 2026 Evil Geniuses - shutting down
Tourneys
WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
How SKT1 S-Tiers Felt To Be Swept By Flash Rollback Netcode in Brood War Top Players of October 2026 (EBPD Rankings) BW General Discussion Sagi.gg Launcher Released
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Chess Thread Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10026 users

Void Rays - Totally awesome tricks.

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 25 26 27 Next All
FaZe
Profile Blog Joined June 2010
Canada472 Posts
Last Edited: 2010-07-09 05:30:34
July 05 2010 09:36 GMT
#1
Seeing as the Beta has been down for much too long, I've been playing around in unit tester maps a great deal. As I was doing so, I noticed some CRAZY things. Things that almost make me want to switch to protoss they are so awesome. And they all include Void Rays.

Void Ray Trick #1) Lets take a look at Void Rays for a second. Void Rays are very interesting, because the damage that they do has no cooldown. When they attack, they do instant damage. In other words, if you micro a Void Ray back an forth between 2 targets, and click faster than the ticks would usually be ticking on a single target, you can do double damage. More than double damage in fact, it scales with how fast you click. By doing this, you can see in this video that you can kill 2 Hydras as quick with 2 Void Rays as you can kill 1 Hydra with 2 Void Rays. And this is with my terribly lagging stone age computer (which lags even more with Fraps running).

IMPORTANT NOTE : You can only faze while uncharged with the Void Rays. After testing, fazing seems to be more effective than charging as long as you are fighting multiple targets, but it is also possible to charge THEN faze. It is certainly more powerful when you reach critical mass of Void Rays, as you will see in the next video.



I like this trick so much, that I'm going to call it "Fazing". Don't fix this Blizzard. I know it doesn't make sense, I just want something named after me. In fact, I'm going to become a world famous caster just so I can one day call this "Fazing" (if anyone ever uses it).

Void Ray Trick #2) Another trick that these terrifying units can do, is vaporize an entire army in about a second. Since there is no cooldown on their attack, once you reach a certain critical mass (The amount of HP that the enemy units have / 3-4), you can shift attack all the enemy 1 by 1, and watch as the units die literally as fast as you can click them due to no time between target damage. Even better, if you can see them before they get in range, you can click the entire army - and watch as they get vaporized in a fraction of a second as the Void Rays get in range. Ok, maybe that's an exaggeration, but it's certainly faster. This works best against units that are outranged by Void Rays. Like unranged Hydras. Or workers. They can't even do damage.

I uploaded these 2nd videos in non-HD. I don't need a 20 second video that less than 100 people will watch to be in 720p. Hehe.

Video #1 - 8 Void Rays against 50 workers. 1a2a3a attack move style. (Kill time, ~20 seconds from engagement to total probe death)



Video #2 - 8 Void Rays Against 50 workers. Attacks queued. (Kill time, ~11 seconds from engagement to total probe death)



This is a significant difference, as damage is essentially doubled. The probes have much less time to run when they are dying twice as quickly. It would definitely be harder to click them while they are moving, but I'm sure the top progamers would have no problem with it . This is also exceptionally powerful against marines.

Thanks for reading, hope some of this was useful
"Victory needs no explanation; defeat allows none."
Vei
Profile Joined March 2010
United States2845 Posts
Last Edited: 2010-07-05 09:41:13
July 05 2010 09:40 GMT
#2
Pretty awesome find, sounds like something they'll eventually patch about if they hear about it though. Either way, nice micro trick. L3 voids with fast hands would be raw-some. Thanks :D

e-- also way to have a concise youtube video. that's so under-appreciated; that couldve been a 1:30-2+ minutes video with you introducing the concept and explaining it blah blah then doing it one at a time. i love something that's to the point.
www.justin.tv/veisc2 ~ 720p + commentary
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2010-07-05 19:02:51
July 05 2010 09:40 GMT
#3
Very interesting trick. Void rays were already really strong, this almost makes me want to play protoss.

edit: wow the new videos just add the awesome (And by awesome I mean ridiculously overpowered and needs to be patched this second)
Proud member of the LGA-1366 Core-i7 4Ghz Club
Ventil
Profile Blog Joined June 2010
Sweden414 Posts
July 05 2010 09:41 GMT
#4
Oh sh-
Nice find! I would guess this will be fixed though. I mean, this is quite nuts.
Twitter: @VeNtiLSC
lew
Profile Joined April 2009
Belgium205 Posts
July 05 2010 09:41 GMT
#5
I prefer to call it lewing :p. Nice find
Vei
Profile Joined March 2010
United States2845 Posts
July 05 2010 09:41 GMT
#6
Would it be phayzing ;P
www.justin.tv/veisc2 ~ 720p + commentary
USn
Profile Joined March 2010
United States376 Posts
Last Edited: 2010-07-05 09:44:19
July 05 2010 09:44 GMT
#7
Man, nice find. I actually hope they leave some form of this in... it's badass.

Not the one you found though, that's way too strong lol.
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
July 05 2010 09:44 GMT
#8
Yes it should be
Proud member of the LGA-1366 Core-i7 4Ghz Club
moopie
Profile Joined July 2009
12605 Posts
July 05 2010 09:45 GMT
#9
Cool find indeed, but I expect it to be patched.

Scripts/macros for switching through groups would make this kind of ridiculous.
I'm going to sleep, let me get some of that carpet.
Lighioana
Profile Joined March 2010
Norway466 Posts
July 05 2010 09:47 GMT
#10
Excelent find!
And forgive me nothing for I truly meant it all
Thoramas
Profile Joined April 2010
Singapore152 Posts
July 05 2010 09:49 GMT
#11
Some small things I noted from watching the video, your testing on local ping, so it might be harder to pull that kind of fast switching when your playing online due to the higher ping. Also, the un-microed rays went up to medium charge (indicated by the energy graphic at the source of their beam) while the microed rays stayed at low charge.

Although if your in a situation that gives you the luxury to fully charge your rays first (destructible rocks), THEN microing them to do fast switching, that will do a lot of hurt.

Balance wise I personally feel its pretty situational, all we can do is test it out in an actual match or see if any of the pros use it to gain a significant advantage in what would be a losing scenario.
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
July 05 2010 09:50 GMT
#12
I like it! I want more of this stuff, this is what seperates the man from the boys. Keep it!
I may regret it one day, playing Zerg but everything that involves extraclicks for an edge is a good thing imo.
Zerg - because Browders sons hate 'em
UnburrowedLurker
Profile Joined May 2010
United States41 Posts
July 05 2010 09:50 GMT
#13
Cool. I kind of hope they don't patch it. In a way, its actually balanced. You need at least two units to do it, and they wont charge up if you faze, as opposed to if you just leave them focusing.

...they wont charge, right? o_O
Vernom
Profile Blog Joined October 2009
Spain374 Posts
July 05 2010 09:55 GMT
#14
That will be fixed indeed, that can be fatal if that is properly used.
TheKing
Profile Joined April 2010
Australia186 Posts
July 05 2010 09:57 GMT
#15
I like it, it needs to be tested to see if its unbalanced. I can see why Blizzard would want to patch it though.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-07-05 10:00:46
July 05 2010 09:59 GMT
#16
If you charge the beams up first can you "faze" at full power?
Sounds awesome though; DON'T change this Blizz.

If the unit is OP just increase the cost or something.
Don't hate the player - Hate the game
KobraKay
Profile Joined March 2010
Portugal4396 Posts
July 05 2010 10:01 GMT
#17
Wtf?! Really nice trick there
CJ Fighting! (--.--)
joi93
Profile Joined May 2010
Sweden47 Posts
July 05 2010 10:07 GMT
#18
I'm pretty sure this will get patched. Early game the first trick will make a big difference compared to the normal usage of viod rays, therefore i'm pretty sure it will be OP in the right hands.
HeIios
Profile Joined May 2010
Sweden2523 Posts
July 05 2010 10:08 GMT
#19
I'm almost sure this will be fixed, since Blizzard now has SC2 under a magnifying glass. But it's very cool non the less.
Grokken
Profile Joined June 2010
Sweden245 Posts
July 05 2010 10:10 GMT
#20
As soon as you have enough voidrays to one-shot workers you can kill the entire enemy mineral line in less than one second by shift-queuing.
1 2 3 4 5 25 26 27 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Enki Pro Series #9
Rogue vs ClassicLIVE!
CranKy Ducklings SOOP46
CranKy Ducklings40
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 158
Codebar 39
StarCraft: Brood War
Rain 2295
GuemChi 1368
Artosis 692
JimRising 645
ProTech186
910 59
Bale 53
Force[name] 7
Dota 2
NeuroSwarm196
Counter-Strike
fl0m2868
taco 279
Super Smash Bros
hungrybox276
Other Games
summit1g10992
Doublelift2602
singsing1704
XaKoH 704
shahzam539
Day[9].tv499
C9.Mang0255
PiGStarcraft183
Maynarde134
amsayoshi15
Organizations
Other Games
gamesdonequick616
Counter-Strike
PGL269
[ Show 11 non-featured ]
StarCraft 2
• davetesta16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv499
Upcoming Events
Patches Events
10h 16m
PiGosaur Cup
22h 16m
Kung Fu Cup
1d 8h
Replay Cast
1d 20h
The PondCast
2 days
KCM Race Survival
2 days
OSC
2 days
IntoTheTV X SOOP
4 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
WardiTV Invitational
4 days
IPSL
4 days
WorsT vs nOmaD
Dewalt vs andersOn
[ Show More ]
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
5 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-02
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.