Void Rays - Totally awesome tricks. - Page 25
Forum Index > SC2 General |
Noxie
United States2227 Posts
| ||
DTown
United States428 Posts
| ||
Uninstall
Canada79 Posts
On July 27 2010 22:28 DTown wrote: Does anyone know if this has been fixed on release? What about the infestor underground casting trick? I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again. | ||
unit
United States2621 Posts
| ||
SnakeChomp
Canada125 Posts
| ||
Sentenal
United States12398 Posts
On July 28 2010 03:13 SnakeChomp wrote: I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs. Yeah, just think about how bad Brood War would have been if you were able to clump Mutalisks together, and harass like that. People keep saying to "wait for the game to develop, and people will start to discover micro tricks and stuff to make the game better! Starcraft took 10 years to develop, after all!" And then when micro tricks are finally discovered in SC2, apparently Blizzard takes them out? Thats just great. | ||
unit
United States2621 Posts
On July 28 2010 00:22 Uninstall wrote: I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again. WHY...dammit it was something that took a LOT of skill to do right ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
RifleCow
Canada637 Posts
On July 28 2010 03:13 SnakeChomp wrote: I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs. I don't believe blizzard wants to fix this one. They even patched it in so that fazing works with second stage and third stage charged up voidrays. Pretty much, this means that they like this kinda bug since it actually requires skill and attention to pull off. | ||
im a roc
United States745 Posts
| ||
DTown
United States428 Posts
On July 28 2010 03:20 unit wrote: WHY...dammit it was something that took a LOT of skill to do right ![]() ![]() ![]() ![]() ![]() ![]() ![]() Why? ... Why?! Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW. | ||
unit
United States2621 Posts
On July 28 2010 03:33 DTown wrote: Why? ... Why?! Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW. it didnt even begin to break the game when it was only availiable when powered down...idk about when it charges up but it was pretty even on both sides w/it esp since its near impossible to faze + macro at the same time | ||
Offhand
United States1869 Posts
On July 28 2010 03:19 Sentenal wrote: Yeah, just think about how bad Brood War would have been if you were able to clump Mutalisks together, and harass like that. People keep saying to "wait for the game to develop, and people will start to discover micro tricks and stuff to make the game better! Starcraft took 10 years to develop, after all!" And then when micro tricks are finally discovered in SC2, apparently Blizzard takes them out? Thats just great. I'm mostly convinced at this point that even emergent properties of the game are considered "outside, third party" factors and can't be allowed. I really didn't see any fazing play used to a significant effect in phase 2. I'm wondering why people still scream IMBA at the top of their lungs about it though. | ||
DTown
United States428 Posts
I really didn't see any fazing play used to a significant effect in phase 2. I'm wondering why people still scream IMBA at the top of their lungs about it though. Really? | ||
Sentenal
United States12398 Posts
On July 28 2010 03:33 DTown wrote: Why? ... Why?! Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW. Even if it was imbalanced, is there any good reason to completely remove it and dumb the game down, rather than embrace and balance it? | ||
unit
United States2621 Posts
yes really...the reason for this is the fact that its amazingly hard to pull off in fact its actually easier for the defender! (easier for T/P than Z..but Z can just get another 2 queens out quick to hold off til hydras and theyre good) | ||
Malgrif
Canada1095 Posts
| ||
Liquorshot.852
Korea (South)3 Posts
| ||
Jaso
United States2147 Posts
| ||
RandomBS
United States130 Posts
| ||
Vessel
United States214 Posts
On July 30 2010 10:40 RandomBS wrote: this doesn't work in retail anymore yeah i tried it and didnt get the effect in the vids either | ||
| ||