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Void Rays - Totally awesome tricks. - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 27 Next All
Noxie
Profile Blog Joined April 2010
United States2227 Posts
July 24 2010 05:34 GMT
#481
Great find man, glad you made the videos too (=
DTown
Profile Blog Joined April 2010
United States428 Posts
July 27 2010 13:28 GMT
#482
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?
Uninstall
Profile Joined April 2010
Canada79 Posts
July 27 2010 15:22 GMT
#483
On July 27 2010 22:28 DTown wrote:
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?


I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again.
unit
Profile Blog Joined March 2009
United States2621 Posts
July 27 2010 15:24 GMT
#484
i was messing around w/fazing and found that PvT its amazingly effective in removing supply depots quickly ^___^ you can literally kill 3-4 depots before the terran even reacts (assuming you click fast enough)
SnakeChomp
Profile Joined May 2010
Canada125 Posts
July 27 2010 18:13 GMT
#485
I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2010-07-27 18:21:51
July 27 2010 18:19 GMT
#486
On July 28 2010 03:13 SnakeChomp wrote:
I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs.

Yeah, just think about how bad Brood War would have been if you were able to clump Mutalisks together, and harass like that.

People keep saying to "wait for the game to develop, and people will start to discover micro tricks and stuff to make the game better! Starcraft took 10 years to develop, after all!" And then when micro tricks are finally discovered in SC2, apparently Blizzard takes them out? Thats just great.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
unit
Profile Blog Joined March 2009
United States2621 Posts
July 27 2010 18:20 GMT
#487
On July 28 2010 00:22 Uninstall wrote:
Show nested quote +
On July 27 2010 22:28 DTown wrote:
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?


I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again.

WHY...dammit it was something that took a LOT of skill to do right why "fix" it it felt like BW again when i was doing it
RifleCow
Profile Joined February 2008
Canada637 Posts
July 27 2010 18:22 GMT
#488
On July 28 2010 03:13 SnakeChomp wrote:
I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs.


I don't believe blizzard wants to fix this one. They even patched it in so that fazing works with second stage and third stage charged up voidrays. Pretty much, this means that they like this kinda bug since it actually requires skill and attention to pull off.
hohoho
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 27 2010 18:25 GMT
#489
Can someone confirm that fazing does or does not work after release? My preorder hasn't arrived yet so I can't check myself, but I REALLY want to be sure it still works.
Beware The Proxy Pool Rush
DTown
Profile Blog Joined April 2010
United States428 Posts
Last Edited: 2010-07-27 18:33:52
July 27 2010 18:33 GMT
#490
On July 28 2010 03:20 unit wrote:
Show nested quote +
On July 28 2010 00:22 Uninstall wrote:
On July 27 2010 22:28 DTown wrote:
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?


I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again.

WHY...dammit it was something that took a LOT of skill to do right why "fix" it it felt like BW again when i was doing it

Why? ... Why?!

Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW.
unit
Profile Blog Joined March 2009
United States2621 Posts
July 27 2010 18:44 GMT
#491
On July 28 2010 03:33 DTown wrote:
Show nested quote +
On July 28 2010 03:20 unit wrote:
On July 28 2010 00:22 Uninstall wrote:
On July 27 2010 22:28 DTown wrote:
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?


I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again.

WHY...dammit it was something that took a LOT of skill to do right why "fix" it it felt like BW again when i was doing it

Why? ... Why?!

Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW.

it didnt even begin to break the game when it was only availiable when powered down...idk about when it charges up but it was pretty even on both sides w/it esp since its near impossible to faze + macro at the same time
Offhand
Profile Joined June 2010
United States1869 Posts
July 27 2010 19:42 GMT
#492
On July 28 2010 03:19 Sentenal wrote:
Show nested quote +
On July 28 2010 03:13 SnakeChomp wrote:
I'm glad glitches like these are being fixed, including burrowed Infestor casting even though I play Zerg. The game should be able to stand on the foundation of it's intended design and not these quirky bugs.

Yeah, just think about how bad Brood War would have been if you were able to clump Mutalisks together, and harass like that.

People keep saying to "wait for the game to develop, and people will start to discover micro tricks and stuff to make the game better! Starcraft took 10 years to develop, after all!" And then when micro tricks are finally discovered in SC2, apparently Blizzard takes them out? Thats just great.


I'm mostly convinced at this point that even emergent properties of the game are considered "outside, third party" factors and can't be allowed.

I really didn't see any fazing play used to a significant effect in phase 2. I'm wondering why people still scream IMBA at the top of their lungs about it though.
DTown
Profile Blog Joined April 2010
United States428 Posts
Last Edited: 2010-07-27 19:45:54
July 27 2010 19:45 GMT
#493

I really didn't see any fazing play used to a significant effect in phase 2.

I'm wondering why people still scream IMBA at the top of their lungs about it though.

Really?
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
July 27 2010 19:56 GMT
#494
On July 28 2010 03:33 DTown wrote:
Show nested quote +
On July 28 2010 03:20 unit wrote:
On July 28 2010 00:22 Uninstall wrote:
On July 27 2010 22:28 DTown wrote:
Does anyone know if this has been fixed on release? What about the infestor underground casting trick?


I actually tried void ray one game last night and I could no longer do this. I was using it against two queens and there seems to be a delay before you can fire again.

WHY...dammit it was something that took a LOT of skill to do right why "fix" it it felt like BW again when i was doing it

Why? ... Why?!

Because it wasn't just a "neat little trick" that let you squeeze out a little bit more DPS, it was insanely OP/IMBA/WTF. The trick straight up allows the VR to hard-counter its intended counters. Fact. There is no way Blizzard would ever let something like that stick around. Yes, it took some skill to pull off, but that is absolutely not a good enough excuse when doing it completely breaks the game. Anyone who argues that it wasn't imba really is either just completely biased or doesn't know what they are talking about. Period. It is not even comparable to muta-stacking in terms of overall affect on gameplay. So please stop whining that it should be left in because you are nostalgic over BW.

Even if it was imbalanced, is there any good reason to completely remove it and dumb the game down, rather than embrace and balance it?
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
unit
Profile Blog Joined March 2009
United States2621 Posts
July 27 2010 20:01 GMT
#495
On July 28 2010 04:45 DTown wrote:
Show nested quote +

I really didn't see any fazing play used to a significant effect in phase 2.

Show nested quote +
I'm wondering why people still scream IMBA at the top of their lungs about it though.

Really?

yes really...the reason for this is the fact that its amazingly hard to pull off in fact its actually easier for the defender! (easier for T/P than Z..but Z can just get another 2 queens out quick to hold off til hydras and theyre good)
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
July 30 2010 00:41 GMT
#496
SO DID THEY REMOVE IT? i don't play p and i havn't seen any p do it vs me in ladder, all this imba talk really makes trying to figure out if they removed it or not pretty annoying.
for there to be pro there has to be noob.
Liquorshot.852
Profile Joined July 2010
Korea (South)3 Posts
July 30 2010 00:50 GMT
#497
props to FaZe, but i would be totally BMing if my opponent did this to win.
Jaso
Profile Blog Joined April 2010
United States2147 Posts
July 30 2010 01:38 GMT
#498
Haha, kinda funny - I've seen multiple threads refer to "fazing". I guess people caught on XD if Blizzard doesn't patch this it'll probably become a hugely used technique eventually.
derp
RandomBS
Profile Joined July 2010
United States130 Posts
July 30 2010 01:40 GMT
#499
this doesn't work in retail anymore
"an intelligent zerg will go 2 hatch, my build was designed to take advantage of that and so lost because he went 3 hatch. going 3 hatch is utterly retarded for the reasons i just explained so yes i did lose because he did something dumb." -idra
Vessel
Profile Joined June 2010
United States214 Posts
July 30 2010 02:49 GMT
#500
On July 30 2010 10:40 RandomBS wrote:
this doesn't work in retail anymore



yeah i tried it and didnt get the effect in the vids either
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