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Starcraft 2 Heroes, Leveling and Skills

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
Nayl
Profile Joined March 2010
Canada413 Posts
Last Edited: 2010-04-03 09:27:14
April 03 2010 08:36 GMT
#1
Sorry if this has been posted before, but just in case it hasn't been posted in TL..

I was digging through Playxp for some replays and found an interesting post in the forums.

http://playxp.com/sc2/bbs/view.php?article_id=1932448

UPDATE: Here is a link to download and try the heroes out yourselves (It's in Korean though):
http://www1.pufs.ac.kr/~scuba/ez2k_1/ezboard.cgi?db=ob&action=down&dbf=12048&downfile=HeroUnit.rar&/HeroUnit.rar

Put the files in Versions\Base14621 folder, make sure you back up the original files.


Anyway here are the first look at the "heroes" of Starcraft 2, looks pretty much like Warcraft 3.

[image loading]

[image loading]



More..
[image loading]

[image loading]


This immortal is a summoned unit:
[image loading]


Looks like the post's author went through SC2 files and discovered this feature.

ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2010-04-03 08:40:57
April 03 2010 08:38 GMT
#2
The images are broken.

A lot of people already know that the "Hero" system will be present in the Galaxy Editor. In addition, it would be the most powerful editor to date upon release.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2010-04-03 08:48:14
April 03 2010 08:40 GMT
#3
I can't wait for SC2 DotA. I don't see any inventory tough, I wonder how that's gonna work.

It's interesting to note there's also a new PSI stat, how is that different from INT?
Nayl
Profile Joined March 2010
Canada413 Posts
April 03 2010 08:43 GMT
#4
On April 03 2010 17:38 lolaloc wrote:
The images are broken.

A lot of people already know that the "Hero" system will be present in the Galaxy Editor. In addition, it would be the most powerful editor to date upon release.


Well of course I knew hero functions are present, just sharing the first look of them is all....

I'm just surprised that they decided to keep it exactly same as WC3. But I guess why fix something that works right?
redmarine
Profile Joined August 2009
Denmark165 Posts
April 03 2010 08:47 GMT
#5
On April 03 2010 17:43 scion wrote:
Show nested quote +
On April 03 2010 17:38 lolaloc wrote:
The images are broken.

A lot of people already know that the "Hero" system will be present in the Galaxy Editor. In addition, it would be the most powerful editor to date upon release.


Well of course I knew hero functions are present, just sharing the first look of them is all....

I'm just surprised that they decided to keep it exactly same as WC3. But I guess why fix something that works right?


Well, they did mention that the new one would be more customizable as in you can get more stats etc.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
April 03 2010 08:47 GMT
#6
Whats the fourth stat below AGI they added?
Nayl
Profile Joined March 2010
Canada413 Posts
April 03 2010 08:55 GMT
#7
On April 03 2010 17:47 sleeepy wrote:
Whats the fourth stat below AGI they added?


They added PSI it looks like. I'm sure you can edit to have whole bunch of stats.
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2010-04-03 09:04:16
April 03 2010 09:03 GMT
#8
On April 03 2010 17:40 lepape wrote:
I can't wait for SC2 DotA. I don't see any inventory tough, I wonder how that's gonna work.

It's interesting to note there's also a new PSI stat, how is that different from INT?

the little box on the bottom right has 18 slots i think. that is enough for an inventory and skills, attack, etc
Paladia
Profile Joined August 2003
802 Posts
April 03 2010 09:09 GMT
#9

If these pictures are legit, DotA like maps would have so much possibilities.

It was already confirmed years ago that the editor (and single player game) would feature heroes. The expansion is even said to be an RPG-style game.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
fadeless
Profile Blog Joined February 2010
38 Posts
April 03 2010 09:36 GMT
#10
On April 03 2010 18:03 omninmo wrote:
Show nested quote +
On April 03 2010 17:40 lepape wrote:
I can't wait for SC2 DotA. I don't see any inventory tough, I wonder how that's gonna work.

It's interesting to note there's also a new PSI stat, how is that different from INT?

the little box on the bottom right has 18 slots i think. that is enough for an inventory and skills, attack, etc


I guess HoN > sc2 dota though
Lemure
Profile Joined March 2010
189 Posts
April 03 2010 12:42 GMT
#11
On April 03 2010 18:36 fadeless wrote:
Show nested quote +
On April 03 2010 18:03 omninmo wrote:
On April 03 2010 17:40 lepape wrote:
I can't wait for SC2 DotA. I don't see any inventory tough, I wonder how that's gonna work.

It's interesting to note there's also a new PSI stat, how is that different from INT?

the little box on the bottom right has 18 slots i think. that is enough for an inventory and skills, attack, etc


I guess HoN > sc2 dota though

But SC2 dota doesn't even exist yet.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 03 2010 12:46 GMT
#12
for me SC2 just doesnt fit the style
"When the geyser died, a probe came out" - SirJolt
Eury
Profile Joined December 2008
Sweden1126 Posts
April 03 2010 12:54 GMT
#13
On April 03 2010 18:36 fadeless wrote:
Show nested quote +
On April 03 2010 18:03 omninmo wrote:
On April 03 2010 17:40 lepape wrote:
I can't wait for SC2 DotA. I don't see any inventory tough, I wonder how that's gonna work.

It's interesting to note there's also a new PSI stat, how is that different from INT?

the little box on the bottom right has 18 slots i think. that is enough for an inventory and skills, attack, etc


I guess HoN > sc2 dota though


SC 2 dota will be vastly more popular than HoN ever can hope to be. Whether it will be better or not remains to be seen though.
Daniri
Profile Joined May 2007
387 Posts
April 03 2010 13:29 GMT
#14
On April 03 2010 21:46 fabiano wrote:
for me SC2 just doesnt fit the style


SC invented the style of DoTA with AoS.
"you guys are silly lol thats why i hate you people" berserkboar
Puosu
Profile Blog Joined April 2007
6992 Posts
Last Edited: 2010-04-03 13:35:31
April 03 2010 13:34 GMT
#15
On April 03 2010 21:46 fabiano wrote:
for me SC2 just doesnt fit the style

If the map editor is going to be as powerful as advertised you're going to be able to change the style however much you want, I wouldn't be surprised if the hardcore Warcraft fans created Warcraft 4 before the official game comes. There's custom UI's and everything imaginable.

Can't wait for some cool UMS maps to blow off some rage on after a losing streak haha.
BC.KoRn
Profile Joined February 2003
Canada567 Posts
April 03 2010 13:36 GMT
#16
HoN sux.. i like LoL better.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
Last Edited: 2010-04-03 13:36:50
April 03 2010 13:36 GMT
#17
Somebody at Blizzard has a lot of proofreading to do.

"...All its surface features can't be identified from a ture one."

...
Chains none
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
April 03 2010 13:38 GMT
#18
On April 03 2010 22:36 BC.KoRn wrote:
HoN sux.. i like LoL better.


Blasphemy.. HoN is far better than LoL sir... although the HoN community are generally a raging immature and unfriendly bunch.
Adonai bless
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 03 2010 13:42 GMT
#19
On April 03 2010 22:38 XeliN wrote:
Show nested quote +
On April 03 2010 22:36 BC.KoRn wrote:
HoN sux.. i like LoL better.


Blasphemy.. HoN is far better than LoL sir... although the HoN community are generally a raging immature and unfriendly bunch.


Agreed. Better game, CS 1.6/DotA community
Lim Yo Hwan forever!
Chuiu
Profile Blog Joined June 2003
3470 Posts
April 03 2010 13:48 GMT
#20
Man I've been going through tons of the xml files and such for SC2 and never ran across those. Time to do some closer inspection I guess.
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