TvP on Luna - Page 3
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Famouzze
971 Posts
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Famouzze
971 Posts
i think grot is a good admin when it comes to not abusing his power but i think he can be a little harsh when he thinks he's right ^^ | ||
MPXMX
Canada4309 Posts
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Famouzze
971 Posts
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KillerPenguin
United States516 Posts
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Resse
307 Posts
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yOOysi
Poland726 Posts
Scouting probe is dancing on your main, u must use your first marine to kill it, while u are trying to kill first probe and have 3/4 of your fact u have zealot in main, now u have 2 marines against zealot. And coming first goon to your main when u have 1 tank, next goons are coming... I don't know how u can take your two tanks and fly to his main ^^ | ||
Terross
United States878 Posts
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VerticalHorizon
United States415 Posts
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itzme_petey
United States1400 Posts
3-4rines, fac1, fac2, addon1, tank, addon2, now you will have 2facs with 1tank almost done, 3t4t (double tanks). go mines, then siege. move out with your 4rines 3tanks, rally the facs to the middle or as you move re-rally. vultures are fast and will be there as soon as your forces gets there. no point in waiting for them, mine out the possible expos if the toss is turtling on his cliff. Siege outside his base for a minute or two and see if you can push into the expo. Really, this strat is mean't (imo) to wack as many goons as possible and gain some ground, also it tells the toss that you're fuucking crazy and will try to suicide to take out his expo that he wants to warp in. If you keep the toss from even getting the probe into the expo spot, then WOW you are really fast. Expand yourself, move back as, the toss will probably change to tech drop into expo. Macro, and just make sure the lone probe never gets to start a nexus at the 2nd expo. I like to gain ground and just start my expo at the correct place instead of having to lift and land. Saves you alot of time, might not see it, but it does. From there play it standard, i sometimes feel that i can attack move when the toss gets his 2nd expo really early. | ||
SoL.Origin
Argentina2400 Posts
(note: this doesnt mean you wont be needing dropships mid game. Drop harass mid game would help a lot.) thats why fast expand doesnt work on luna either, not only you cant harass early and so toss can do whatever he wants, you also cant counter his double expand with fast push because you cant push at all, and its easy for toss to attack your expo early on, or harass with reaver on such a huge base, or dt drop since your units are too spread out because the exp is far away, etc best build is probably 2 fac vultures as most people have said, taking your expansion as fast as possible while harassing | ||
SoL.Origin
Argentina2400 Posts
thats the only way to outmacro the toss but you still need to harass a lot because while you are pushing to the other main the bridge part of your push will be weak so the toss can attack there before you set up a lot of tanks and mines upgrades are a must because toss WILL make carriers with so many exps and it will also help to have the upgrades to compensate the weak defences you will have (compared to protoss' huge army) | ||
-PhiL-
362 Posts
Fast expansion strat for terran isnt that good in my opinion, since protoss can easily counter it! But a pro toss is always afraid of getting behind and getting his first and second expansion later than the terran. So often the toss expands even before obs, or with something like 4-5 goons and an obs beginning to scout the terran! And thats the point where u can own him with pure scv/tank/vult power.. Im not a very good player ( still something like 5000 on pgtour so far.. ) and i played like 10-15 pvts on Luna! I won like 12 out of them and lost 3 ! I lost 3 games, when the terran just builded mass units out of 2 facs and attacked after he had a real nice group of tanks, and i simply couldnt hold it and lost my expo and the game.. when the terran was playing something like 2 fac vults and expo after it, i ALWAYS won, because i didnt feel any pressure i just could mass up, and when fighting back the first attack of terran you can expo like a freak and just win.. so imho the best strat for terran is to try to decide the game very fast and kill the toss when he tries to expo or to make fast expo yourself.. but i think vs a good toss u cant win this way.. | ||
EchoOfRain
United States516 Posts
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stimpack[pG]
Philippines88 Posts
On March 21 2005 14:24 itzme_petey wrote: Luna is pretty hard to play on if you dont have momentum. But thats kind of true for everything. I go for a hanbang rush (not sure how you say that). 3-4rines, fac1, fac2, addon1, tank, addon2, now you will have 2facs with 1tank almost done, 3t4t (double tanks). go mines, then siege. move out with your 4rines 3tanks, rally the facs to the middle or as you move re-rally. vultures are fast and will be there as soon as your forces gets there. no point in waiting for them, mine out the possible expos if the toss is turtling on his cliff. Siege outside his base for a minute or two and see if you can push into the expo. Really, this strat is mean't (imo) to wack as many goons as possible and gain some ground, also it tells the toss that you're fuucking crazy and will try to suicide to take out his expo that he wants to warp in. If you keep the toss from even getting the probe into the expo spot, then WOW you are really fast. Expand yourself, move back as, the toss will probably change to tech drop into expo. Macro, and just make sure the lone probe never gets to start a nexus at the 2nd expo. I like to gain ground and just start my expo at the correct place instead of having to lift and land. Saves you alot of time, might not see it, but it does. From there play it standard, i sometimes feel that i can attack move when the toss gets his 2nd expo really early. i like this strat this is what i do all the time and it is very effective. the time the obs gets into your base your 3tanks,3rines,3scvs are coming followed by nonstop vults.. its weaknes is reaver drop in your base.. or maybe 3gate goons(unlikely) | ||
SuperCrazyMan
43 Posts
Another problem I have is when the Protoss goes DT. I find DT to be INCREDIBLY difficult, especially when he uses a shuttle. Since I usually attack around the time I only have my nat, I only have 2 comsats, so while I'm moving out, the Toss will sometimes drop single DT into my metal blob, so that I have to spend a comsat to kill 1 DT. If he continues to do this, I run out of comsat and have to run back home or try to kill it with mines, which is really risky for accidentally exploding onto my other vults and tanks. Is there any real good counter for this? Goliaths, understandably, would counter the shuttle harassment if I can't use turrets, but it seems like the Toss is making me unnecessarily waste gas on making goliaths instead of vultures. However, when watching higher-tier gameplay replays, I almost never see these kinds of strats. Is there any particular reason? Am I letting the Protoss tech too freely before attacking? Feedback would be appreciated, thanks. | ||
SoL.Origin
Argentina2400 Posts
On May 08 2005 20:47 SuperCrazyMan wrote: Sorry for reviving this month-old thread, but I have been recently having some TvP troubles on Luna and this wasn't able to much answer my question. My trouble is when I play TvP, I'm naturally not a super-aggressive Terran (mostly because my APM can't handle being everywhere at once), but by the time I move out, I usually have a formidable "blob" of mech. My problem is when the Protoss goes high templars and storm. I don't understand why more Protosses don't use storm on this map, because since the Terran cannot really push on this map, the bunched up units from tornado-style movement are very very vulnerable to clumping and storm. Storm just always seems to own me on this map, and when I run into the Toss army, I don't have time to spread out my tanks to prevent storms; I just instantly siege. Is there a better alternative? Attack his templars with vults while moving out. Also, realize that if he has templar tech his macro is behind, so try to take advantage of that by placing your units better and then he cant attack you because of lower macro so you can advance freely (but slowly). I don't think templars are such a good idea on Luna, at least not until P has 2 or more exps. On May 08 2005 20:47 SuperCrazyMan wrote: Another problem I have is when the Protoss goes DT. I find DT to be INCREDIBLY difficult, especially when he uses a shuttle. Since I usually attack around the time I only have my nat, I only have 2 comsats, so while I'm moving out, the Toss will sometimes drop single DT into my metal blob, so that I have to spend a comsat to kill 1 DT. If he continues to do this, I run out of comsat and have to run back home or try to kill it with mines, which is really risky for accidentally exploding onto my other vults and tanks. Is there any real good counter for this? Goliaths, understandably, would counter the shuttle harassment if I can't use turrets, but it seems like the Toss is making me unnecessarily waste gas on making goliaths instead of vultures. However, when watching higher-tier gameplay replays, I almost never see these kinds of strats. Is there any particular reason? Am I letting the Protoss tech too freely before attacking? Feedback would be appreciated, thanks. This is like a protoss saying "if terran would drop 1 tank and 2 goliaths non stop on my cliff it would be unstoppable". But this is simply too micro intensive, its not a viable strategy. Learn to stop the dt drop losing almost nothing, and you can also place a couple of turrets to kill his shuttle, that will hurt him pretty bad and P with no shuttle = easier for you to attack. Luna is made in such a way that it forces players into a macro game, its not necessarily bad for terran unless both players are on not a very high level. In that case it would be bad for T because most terrans who are not too good dont concentrate on macro but on micro and small attacks and most not so good P concentrate mostly on macro so obviously Luna is better for them. On higher levels I believe Luna is somewhat balanced TvP. | ||
Sorrow_eyes
United States1007 Posts
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VerticalHorizon
United States415 Posts
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MaTRiX[SiN]
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Sweden1282 Posts
On May 08 2005 21:53 Sorrow_eyes wrote: Just SCV float Rax. Ez? SHUT THE FUCK UP NEWBIE | ||
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