)) )TvP on Luna - Page 5
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Insearchofsunset
Romania31 Posts
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T______T
United States538 Posts
On November 27 2005 10:19 Insearchofsunset wrote: Well what about arbiters ... it sucks for me .... i seem to lose to arbiters more then i lose to any other build ... any sugestions ? ( because my scan reaction time sucks )) )Do you hotkey your scans? | ||
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racebannon
Canada1225 Posts
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prOxi.swAMi
Australia3091 Posts
On March 20 2005 19:03 Dl33ter wrote: It truly is like whoever designed Luna was asking himself: "What would the ultimate anti-terran map look like ?". I mean far away ramps, far away mains, no wall-in, no turret in the middle, no cliff. Come on. Not very serious. this is so true | ||
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cruel)angel
Philippines253 Posts
I agree. I was thinking. this is the reason why they called courage maps.. courage maps | ||
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mitsy
United States1792 Posts
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Liquid`Jinro
Sweden33719 Posts
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mitsy
United States1792 Posts
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cruel)angel
Philippines253 Posts
r-point, gaia, azalea, dhalia, bifrost even blood bath is better than luna imo. | ||
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LastWish
2015 Posts
Except the mains are not so far away... Have you ever thought that no cliff means advantage for terran lategames vs carrier? No wall is no big deal, many players don't tend to wall on maps where you can do it... | ||
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