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[I] Fake Delayed Spire - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 11 12 13 Next All
rredtooth
Profile Blog Joined December 2008
5461 Posts
Last Edited: 2009-03-15 02:48:36
March 04 2009 02:52 GMT
#21
[formerly sponsored by the artist formerly known as Gene]
hype[NZ]
Profile Blog Joined September 2008
Japan412 Posts
March 04 2009 02:53 GMT
#22
In my opinion this is not so great.
When I (Terran) scan a morphing zerg building I'm going to click on it to see what it is, and then I'm going to check the progress bar since I'm basically looking directly at it already.

Therefore all you've done is made your spire easier to kill

Do better players just ignore the progress bar? lol... I think it is a nice idea, but in practice it won't fool so many people.
conCentrate9
Profile Blog Joined December 2007
United States438 Posts
March 04 2009 02:55 GMT
#23
There is no progress bar for enemy buildings.
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
March 04 2009 02:58 GMT
#24
On March 04 2009 11:55 conCentrate9 wrote:
There is no progress bar for enemy buildings.



OHH SNAP



Actually I never knew that
rredtooth
Profile Blog Joined December 2008
5461 Posts
Last Edited: 2009-03-15 02:48:39
March 04 2009 02:58 GMT
#25
[formerly sponsored by the artist formerly known as Gene]
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
March 04 2009 02:58 GMT
#26
whattt

This is frigging great. Take that terrans and toss. Time to let the mind games begin
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
March 04 2009 03:01 GMT
#27
You guys are being silly. Of course it's not going to work most of the time. But most Z's make 6 lings. After the FE is secure, what do you do with them?

That's the point, there's no downside. There's no reason NOT to do this...!
Moderator
deathgodtoss
Profile Joined July 2008
Korea (North)189 Posts
March 04 2009 03:01 GMT
#28
the only disadvantage is when you are in the lower rankings of iccup and what not, i think most terrans would just react seeing a spire and put up turrets. as you get into higher level plays, i think this really fucks with the mind games alot more.
god is about as useful as a protoss scout
rredtooth
Profile Blog Joined December 2008
5461 Posts
Last Edited: 2009-03-15 02:48:43
March 04 2009 03:02 GMT
#29
[formerly sponsored by the artist formerly known as Gene]
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
March 04 2009 03:02 GMT
#30
On March 04 2009 11:53 )HyPe( wrote:
In my opinion this is not so great.
When I (Terran) scan a morphing zerg building I'm going to click on it to see what it is, and then I'm going to check the progress bar since I'm basically looking directly at it already.

Therefore all you've done is made your spire easier to kill

Do better players just ignore the progress bar? lol... I think it is a nice idea, but in practice it won't fool so many people.

lol
Moderator
deathgodtoss
Profile Joined July 2008
Korea (North)189 Posts
March 04 2009 03:02 GMT
#31
On March 04 2009 11:53 )HyPe( wrote:
In my opinion this is not so great.
When I (Terran) scan a morphing zerg building I'm going to click on it to see what it is, and then I'm going to check the progress bar since I'm basically looking directly at it already.

Therefore all you've done is made your spire easier to kill

Do better players just ignore the progress bar? lol... I think it is a nice idea, but in practice it won't fool so many people.


someone maphacks.....
god is about as useful as a protoss scout
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
Last Edited: 2009-03-04 03:05:00
March 04 2009 03:02 GMT
#32
On March 04 2009 12:01 Chill wrote:
You guys are being silly. Of course it's not going to work most of the time. But most Z's make 6 lings. After the FE is secure, what do you do with them?

That's the point, there's no downside. There's no reason NOT to do this...!

except for that dratted wraith build. Also if you varied how much you damaged the buildings you could throw off any "expected" delays

edit: truthfully, that is my biggest worry, and only negative thing i can really think of. For a quick wraith build you put yourself at risk.
Liquid | SKT
hype[NZ]
Profile Blog Joined September 2008
Japan412 Posts
March 04 2009 03:04 GMT
#33
On March 04 2009 11:58 redtooth wrote:
Show nested quote +
On March 04 2009 11:53 )HyPe( wrote:
In my opinion this is not so great.
When I (Terran) scan a morphing zerg building I'm going to click on it to see what it is, and then I'm going to check the progress bar since I'm basically looking directly at it already.

Therefore all you've done is made your spire easier to kill

Do better players just ignore the progress bar? lol... I think it is a nice idea, but in practice it won't fool so many people.

lol You're right. I suck at Starcraft and you have just foiled all my plans. I am mostly making this post so that I have your quote forever locked away from your editing powers.

As for everybody else, keep the feedback coming (even if it is negative, just don't be an idiot like that dude). I am actually quite excited as to how this will impact the community. AttackZerg has already vowed to use this every time so we'll see how it goes.


Haha well I've really been shown up haven't I ^^;;

I haven't played starcraft for awhile so I guess I've forgotten that the progress bar doesn't show. I wasn't meaning to put you down or anything, but I guess that I can only admit that I was wrong
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
March 04 2009 03:05 GMT
#34
woot taking it in stride hype!
Liquid | SKT
Qatol
Profile Blog Joined November 2006
United States3165 Posts
March 04 2009 03:08 GMT
#35
My only question is when would you try to hit the spire? You can't do it constantly because you cannot risk attacking the spire during a scan.
Uff Da
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
March 04 2009 03:10 GMT
#36
On March 04 2009 11:53 )HyPe( wrote:
In my opinion this is not so great.
When I (Terran) scan a morphing zerg building I'm going to click on it to see what it is, and then I'm going to check the progress bar since I'm basically looking directly at it already.

Therefore all you've done is made your spire easier to kill

Do better players just ignore the progress bar? lol... I think it is a nice idea, but in practice it won't fool so many people.


hero troll!
rredtooth
Profile Blog Joined December 2008
5461 Posts
Last Edited: 2009-03-15 02:48:47
March 04 2009 03:11 GMT
#37
[formerly sponsored by the artist formerly known as Gene]
randombum
Profile Blog Joined April 2007
United States2378 Posts
March 04 2009 03:11 GMT
#38
Another way to do it is to just have one zergling hiding on the top middle of the spire (where that appendage looking thing sticks out), and have it attack the spire when its about 350-400 life. It will then proceed to stay around 350-400 life (going down slowly). Allowing you to run your other 5 zerglings around doing w/e and the terran cannot see the zergling easily. (you have to be specifically looking for that itty-bitty zergling tail that sticks out).

This could help you use it practically and not have to watch it too much. Although I think the zergling attack sound would give it away to a terran who has seen this, but for pure visuals the zergling is well hidden.

Nonetheless, great idea redtooth, if nothing else this can throw just a tad bit more confusion into zvt.
Zortch
Profile Blog Joined January 2008
Canada635 Posts
March 04 2009 03:12 GMT
#39
On March 04 2009 12:08 Qatol wrote:
My only question is when would you try to hit the spire? You can't do it constantly because you cannot risk attacking the spire during a scan.


Sure you can.
The beauty of this is that it isn't integral to the build.
You can do a super standard 3-hatch muta build and throw in this trick.
If he doesn't see you doing it you may gain an advantage. If he does see it you probably don't gain an advantage, but you lose almost nothing.
I agree that it is better to not get scanned while attacking the spire, but one can certainly risk it.
Respect is everything. ~ARchon
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
March 04 2009 03:14 GMT
#40
On March 04 2009 12:02 DamageControL wrote:
Show nested quote +
On March 04 2009 12:01 Chill wrote:
You guys are being silly. Of course it's not going to work most of the time. But most Z's make 6 lings. After the FE is secure, what do you do with them?

That's the point, there's no downside. There's no reason NOT to do this...!

except for that dratted wraith build. Also if you varied how much you damaged the buildings you could throw off any "expected" delays

edit: truthfully, that is my biggest worry, and only negative thing i can really think of. For a quick wraith build you put yourself at risk.

how many times do you play vs quick wraith? O_o if you cant figure out hes going quick wraith by there being no fe you shouldnt be using this anyways.
Moderator
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