• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:06
CEST 22:06
KST 05:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Any Web Designers Out there?…
sob3k
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1909 users

The HotS Zerg Help Me Thread - Page 109

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 107 108 109 110 111 269 Next
KaneZ
Profile Joined June 2013
Germany202 Posts
September 01 2013 16:15 GMT
#2161
I have no hope in ever winning a ZvT again. It feels just ridiculous to always lose against mass marines running into my main. I have several controlgroups with lings, blings, mutas with overseers. I try to harass and him with mutas but he simply puts down five tuerrets per base and seems to dont care anymore, instead rallying mass marines out of 10 rax into my bases. I try to flank his marines, attack with blings (the only unit in zerg arsenal capable of somehow dealing with marines) but he simply burrows a few widow mines somewhere, kites my banelings into the widow mines and it's gg, despite me having double the army value.

If I try to sent in some zerglings first, marines just kill them before widowmines detonate. If I sent more, they may trigger, but then I have no zerglings left for the engagement and marines just steamroll their supposed counter (the blings) with little splitting of the marines.

I think roach/hydra does not work at all against terran, but neither does ling/bling/muta anymore. I have no idea what to do, maybe 6pool every ZvT until LotV gets released?
† Stephano †
Jailir
Profile Joined May 2013
10 Posts
September 01 2013 17:13 GMT
#2162
Thanks for this This is helpful!!
SnowZi
Profile Joined August 2012
Croatia16 Posts
September 01 2013 17:43 GMT
#2163
On September 01 2013 06:06 11B wrote:
Show nested quote +
Simple question,just faced a guy on ladder,he did very safe carrier build with alot of cannons into 3rd,what do you think how should I punish this,should I stop him from getting a 3rd or which composition lategame?


Hydra/Queen and an eventually transition to either Viper or Infestor. Either nydus his main or if that fails, get a nydus somewhat close to his original natural (w/out 100 cannons). Then just keep reinforcing super quick units while spreading a little creep and throwing down lots and lots of spores during your push. And when I say Queen, I mean a decent number.......like in the 6-8 range.

A good time to start pushing out (to your Nydus) with Hydra/Queen is probably in the 10:30 - 11:00mark, by which time you should easily have 24+ Hydra supported with 6+ Queen. If he adds Templar or lots of Zealots you counter with SH.

And o, let me guess, on the new map Polar right? Lets air defend his 3rd very easy. That's a great sky toss map.



Ok well that's the mid game composition to kill it,what's the lategame thing you can do vs it on 5 bases?

What kind of army composition beats full carriers? :D
Decendos
Profile Joined August 2011
Germany1341 Posts
September 01 2013 17:48 GMT
#2164
On September 02 2013 02:43 SnowZi wrote:
Show nested quote +
On September 01 2013 06:06 11B wrote:
Simple question,just faced a guy on ladder,he did very safe carrier build with alot of cannons into 3rd,what do you think how should I punish this,should I stop him from getting a 3rd or which composition lategame?


Hydra/Queen and an eventually transition to either Viper or Infestor. Either nydus his main or if that fails, get a nydus somewhat close to his original natural (w/out 100 cannons). Then just keep reinforcing super quick units while spreading a little creep and throwing down lots and lots of spores during your push. And when I say Queen, I mean a decent number.......like in the 6-8 range.

A good time to start pushing out (to your Nydus) with Hydra/Queen is probably in the 10:30 - 11:00mark, by which time you should easily have 24+ Hydra supported with 6+ Queen. If he adds Templar or lots of Zealots you counter with SH.

And o, let me guess, on the new map Polar right? Lets air defend his 3rd very easy. That's a great sky toss map.



Ok well that's the mid game composition to kill it,what's the lategame thing you can do vs it on 5 bases?

What kind of army composition beats full carriers? :D


full carrier without any support? SH, viper, queen/hydra, infestor and lots of spores. the more ground support, the more SHs.
SnowZi
Profile Joined August 2012
Croatia16 Posts
Last Edited: 2013-09-01 18:44:03
September 01 2013 18:43 GMT
#2165
what are swarm hosts gonna do to full carrier?

when i mean full carrier i mean full carrier no zealots or anything just a click.

Anyways,does anyone have 9 pool build order?
11B
Profile Joined March 2010
United States188 Posts
September 01 2013 18:48 GMT
#2166
Turtle Mech into Mass Siege Tank/Raven is perfectly balanced and a deligt to play against, buw how do I beat it? The way I see it I either try to go for some Viper + Max Roach/Hydra timing, which shouldn't work if the Terran turtles correctly I think and the other possible route is mass swarm host BUT here's where I get stuck. What exactly do I want along the swarm hosts AND how should I engage?


I watched a Massan game the other night, on Akilon Waste, and that's exactly what the Terran did. And a perfect map to do so right? Easy to camp your a$$ off and hide behind 4 bases. Massan went for Mass Corruptor (3/3) and oddly enough mass Ultra, and to my surprise won ^^. I don't really know how, but it seems the Ultras seemed to trade slightly better vs the tanks, and then he'd just insta remax on the same composition and continue to deny a 5th.

He didn't add in any Vipers (that I can remember), but seeing how he won on pretty much pure Ultra/Corruptor a few blinding clouds would tip even more in favor of the Zerg. So Massan, if you're reading this..........

My answer is from your game -> Mass Corruptor and Ultra!
LoL....Pogue
Decendos
Profile Joined August 2011
Germany1341 Posts
Last Edited: 2013-09-01 19:37:33
September 01 2013 19:32 GMT
#2167
On September 02 2013 03:43 SnowZi wrote:
what are swarm hosts gonna do to full carrier?

when i mean full carrier i mean full carrier no zealots or anything just a click.

Anyways,does anyone have 9 pool build order?


yeah if he is that bad going carrier only just get 4 infestors to fungal interceptors and go mass corruptors. if he is any good he will have some HT and archons with his army which SHs are for. thats why going mass corruptor is usually bad, but yeah if he is bad and goes carrier only, go corruptor with some infestors and shift-click his carrier. the thing is if he sees only corruptor he can easily morph some archons/stalker etc. so having some SHs is never bad.
Big J
Profile Joined March 2011
Austria16289 Posts
September 01 2013 19:33 GMT
#2168
On September 02 2013 01:15 KaneZ wrote:
I have no hope in ever winning a ZvT again. It feels just ridiculous to always lose against mass marines running into my main. I have several controlgroups with lings, blings, mutas with overseers. I try to harass and him with mutas but he simply puts down five tuerrets per base and seems to dont care anymore, instead rallying mass marines out of 10 rax into my bases. I try to flank his marines, attack with blings (the only unit in zerg arsenal capable of somehow dealing with marines) but he simply burrows a few widow mines somewhere, kites my banelings into the widow mines and it's gg, despite me having double the army value.

If I try to sent in some zerglings first, marines just kill them before widowmines detonate. If I sent more, they may trigger, but then I have no zerglings left for the engagement and marines just steamroll their supposed counter (the blings) with little splitting of the marines.

I think roach/hydra does not work at all against terran, but neither does ling/bling/muta anymore. I have no idea what to do, maybe 6pool every ZvT until LotV gets released?


I've grown quite satisfied with ling/bling/hydra on some maps recently (against master Terrans).
Basically what I do is a normal melee ling/bling opening, but instead of the spire I get a hydra den and an infestation pit. Instead of 10-15 mutas I build 10-15hydras which costs less but is stronger in direct combat. And then I get a Hive asap and transition into some ultras and 3/3, staying defensive until I have all of that.
I think it is better against paradepushing bio/mine in direct engagments because 1hydralisk is stronger than 1mutalisk and costs less gas, which allows you to get an even stronger army (more banelings). And you can also get a faster hive.
As dropdefense on certain maps having 3hydras+6ling/bling+1queen can be quite enough.

The maps I play it on are:
Derelict Watcher
Yeonsu
Vestige

Also Frost and Akilon are quite OK for it imo.

Don't attack, don't lose
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
September 01 2013 21:17 GMT
#2169
On September 02 2013 03:43 SnowZi wrote:
what are swarm hosts gonna do to full carrier?

when i mean full carrier i mean full carrier no zealots or anything just a click.

Anyways,does anyone have 9 pool build order?

I have no idea where you read about SHs vs mass carrier as your first sentence seems like a response.
Anyways if he masses carriers, you do need swarm hosts, at least 5-6 or more vs someone who is massing them. If a player masses carriers, I would go corrupter hydra swarm host infestor viper, and maybe queens. Corrupters tank (fly right into the carrier ball) so that way your fungals hit both interceptors and carriers while your corrupters tank, hydras deal flat dps and vipers abduct some carriers to your has for fast picking. If you also have swarm hosts, he can't mess you up with storms, which if he isn't silver he should do.
And 9 pool? I don't see this working very well because of larva timings, so just look up a 10 pool timing, as it's more reliable and gets the same job done.
I will link a powerful ZvP guide shortly, I can't while on m iPad.
They don't want you to construct additional pylons
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 01 2013 23:34 GMT
#2170
Can someone give me a fool-proof way to hold my third against a 4 gate timing convincingly, if so? I'm tired of taking delayed thirds when reading that build...

I have been experimenting with gasless into double gas roach but I cannot find the right timing yet. Lings just don't cut it...and yes I am completely comfortable with using speedlings to shut down the pylon but I would like to use roaches so that I conserve larva for drones.

Got an awesome opener against FFE, but...no one goes FFE anymore (rarely)...so I'd like to shit on 4 gate pressure and gate-core as much as possible.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
11B
Profile Joined March 2010
United States188 Posts
September 02 2013 05:20 GMT
#2171
Qwyn

If you want to use Roaches there's really no good build that allows you to take a quick 3rd......not even if you cut ling speed. You've got the 150 cost of an early RW, which in theory we could substitute in place of an early 3rd Queen, but then the Roaches themselves are very expensive and also require more cash spent on the required overlords to support them.

So that leaves defending with lings, with early speed or the option of 2 earlier gases than normal......but even this requires us to defend with slow lings during their first 2 warp in of units. And as we've all probably learned, defending with just lings can work very well or go very wrong. Those damn sentries, FFE, and early +1 can make the Ling only approach difficult.

I have my own standard opener vs Gateway > Nexus > 4 gate pressure, and imo, the gas timings, mineral timings, and just timings in general work out very nice............. but it's a delayed 3rd, so I don't think you'd be interested (but i do share)^^.

LoL....Pogue
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-09-02 05:45:11
September 02 2013 05:41 GMT
#2172
Yes, I'm down for sharing, if you'd be so kind <3. I really liked your delayed third / 5:25 double gas against FFE. It was much cleaner version of what I was already working on.

I came to the same conclusion. Tried around 50 games with different timings and nothing worked. I don't really like roach plays in general...still experimenting in any way I can.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
11B
Profile Joined March 2010
United States188 Posts
Last Edited: 2013-09-02 06:38:34
September 02 2013 06:37 GMT
#2173
Share it is......and when overlords and supply is not mentioned use your own preferred timings for them:

- 15 Hatch (you see no early probe scout, otherwise 15 Pool into 16 hatch)
- 16 Pool
- 1x gas @ 3:00
- 2 simultaneous Queens (if Pool first, main hatch goes Queen, Queen)
- Queen at natural injects 2x in a row, and then lays a creep tumor towards future 3rd
- 4:20 - 4:30 Ling Speed (finishes when our 8 future Lings Hatch)
- drone to 41 supply and @ 5:35 - 5:40 RW (you should have exactly 150 minerals)
- at this point things look like: 2 base mineral saturation (16), 1 gas w/ 3 drones > (35 total), 2 Queens, 1 set of lings
- @ 40 supply get 4 sets of Lings (8 speedlings that pylon hunt) and @ 44/44 build 3 Overlords
- overlords finish right when the RW does -> build 8 Roaches (6:30)
- @ 7:00 start Lair and 3rd Queen (from natural) -> lay creep and walk to 3rd
- @ 7:00 send drone from natural to 3rd and start 3rd Hatch at 7:20 (coincides with future inject timings)
- @ 7:30 start 3x gas and 1 evo chamber (+1 missile)

Everything else is game dependent......especially on how much and how long they try to apply gateway pressure. But in my experience while using this build it's pretty much shut down after the 2nd warp in. The 3 Ovies at 44/44 supply gets you 4 sets of lings and 8 Roaches bringing you to 60/68 supply(leaves you 8 supply to play with in case you need more units -> but I prefer to drone).

At this point in the game you are normally facing 4-5 Zealots in the 6:50-7:00 range, and a total of 9-10 units in the 7:30 range. Our initial unit count above usually stops this in its tracks....... In the worse case scenario you build 8 more sets of speed lings giving you a total of 24 Speedlings and 8 Roaches which in simple terms, will absolutely crush any unit type/combination they have. There's just no way they ever get to a 3rd warp in.

The nice thing about delaying the 3rd Hatch until 7:20 means they have absolutely zero chance to apply pressure, or kill/cheese your expansion. Also, this still allows you to take your 5th/6th gas on a pretty normal timing.....around 9:00s.
LoL....Pogue
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 02 2013 06:44 GMT
#2174
Ok, that's around what I have established as my go-to as well. I think just using the 4 sets of lings in order to go pylon hunting and clear an initial zealot poke / buy a few extra seconds for all eight roaches to pop is the little adjustment I need to make.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Siggeh
Profile Joined January 2012
Norway71 Posts
Last Edited: 2013-09-02 14:54:17
September 02 2013 14:45 GMT
#2175
This is just a fucking joke, I can't figure out this ZvT matchup. Basically bio / widow mines aswell as continously drops which buys time for him to make new CCs. (No way to put pressure back, because u will have to use mutas and ur ling / blings to defend the 3 drops coming at u constantly) I got approx. 30 % win ratio in this matchup. Plz give me some tips to fix my ZvT. Btw: Anyone suggesting roach / hydra is a fucking moron.
Also I'm master zerg EU.

http://drop.sc/357000

http://drop.sc/357001
11B
Profile Joined March 2010
United States188 Posts
Last Edited: 2013-09-02 17:31:36
September 02 2013 17:28 GMT
#2176
Btw: Anyone suggesting roach / hydra is a fucking moron.
Also I'm master zerg


I'm going to give you a replay from one of the BEST ZERGS on the planet, and of course he is a Korean.

His name is SoulKey......you know, the guy who has WON 5 KOREAN CHAMPIONSHIPS.



If you don't like a 5 Time Champion because he is too much of a fucking moron and noob for you then try StarTaleLife's (15 time World Champion) Z vs T style found here:



And if that doesn't work for you try Scarletts standard Z vs T, and a build she used with a lot of success in WCS America season 2:



And finally, 10 Tips to help vs Bio/Mine (when your using Muta/Ling/Bling):

LoL....Pogue
morgoth813
Profile Joined August 2013
43 Posts
September 02 2013 18:48 GMT
#2177
On September 02 2013 23:45 Siggeh wrote:
This is just a fucking joke, I can't figure out this ZvT matchup. Basically bio / widow mines aswell as continously drops which buys time for him to make new CCs. (No way to put pressure back, because u will have to use mutas and ur ling / blings to defend the 3 drops coming at u constantly) I got approx. 30 % win ratio in this matchup. Plz give me some tips to fix my ZvT. Btw: Anyone suggesting roach / hydra is a fucking moron.
Also I'm master zerg EU.

http://drop.sc/357000

http://drop.sc/357001


One important thing for you, and many others here: anyone can be master.

Most people can make it into master by working on only one of 5 critical skills in SC2, so it makes sense that when your opponent outplays you in two or more of those skills, you will feel helpless.

In other words, you are nowhere close to the top, and therefore probably not qualified to give or judge advice.

That being said, if you want to beat those pitiful dropping terrans one day, you must accept that you suck in order to discover why you suck and start working on fixing that.
Vies
Profile Joined June 2011
Australia57 Posts
September 03 2013 05:15 GMT
#2178
Hi Guys I recently switched to Zerg and am having trouble vs a protoss that opens for a 1 gate FE with MsC. From a bit of research I have seen pro zergs opt for a fast gas for speed + roach warren. But this delays my 3rd and I don't know where to go from there.

Does anyone have a build order or general plan when facing 1 gate FE zvp?
11B
Profile Joined March 2010
United States188 Posts
September 03 2013 06:20 GMT
#2179
I did a few post up: http://www.teamliquid.net/forum/viewmessage.php?topic_id=402752&currentpage=109#2173
LoL....Pogue
Vies
Profile Joined June 2011
Australia57 Posts
September 03 2013 07:04 GMT
#2180
On September 03 2013 15:20 11B wrote:
I did a few post up: http://www.teamliquid.net/forum/viewmessage.php?topic_id=402752&currentpage=109#2173


woops! Thanks a lot.
Prev 1 107 108 109 110 111 269 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 225
White-Ra 124
StarCraft: Brood War
Britney 15598
Shuttle 364
Dewaltoss 126
Sexy 16
NaDa 8
Dota 2
Gorgc5415
capcasts51
Counter-Strike
byalli543
Heroes of the Storm
Liquid`Hasu492
Other Games
summit1g8375
Grubby2601
FrodaN1819
Beastyqt711
mouzStarbuck271
C9.Mang0223
Pyrionflax193
ArmadaUGS107
QueenE69
Trikslyr38
ZombieGrub37
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 32
• RayReign 19
• 80smullet 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1267
Other Games
• imaqtpie1087
• WagamamaTV437
• Shiphtur261
Upcoming Events
CranKy Ducklings
13h 54m
WardiTV Team League
14h 54m
uThermal 2v2 Circuit
18h 54m
IPSL
19h 54m
Hawk vs TBD
StRyKeR vs TBD
BSL
22h 54m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 13h
WardiTV Team League
1d 14h
OSC
1d 16h
BSL
1d 22h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 22h
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-09
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.