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Questions for HotS Preview

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Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
May 23 2011 21:12 GMT
#1
GHOSTCLAW and Lovedrop will be representing TL at Blizzard's Heart of the Swarm preview later this week. They'll be writing a recap and all that fun stuff.

As far as we know, the presentation will mostly focus on the single player campaign, so try to focus your questions on that. We'll try to sneak in a few multiplayer questions but there just might not be that much info about it right now.

What do you guys want to know? What do you guys want our two TL reps to ask? Post in here and we'll hopefully get some nice information from Blizzard.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
zasta
Profile Joined April 2011
United Kingdom99 Posts
May 23 2011 21:28 GMT
#2
Soooooooo excited :D

Will there be any way to link the decisions made in WoL (save Haven/purge Haven, etc.) to the HotS? Or will an "actual" story line have taken place which has one or the other... or will it not matter at all?!

Is there any possibilities that players will have even more choices to make and will any of these have long running consequences?

Thank you!
Aurdon
Profile Blog Joined April 2010
United States2007 Posts
May 23 2011 21:30 GMT
#3
Are there any plans to add Zerg units that can traverse different level terrain like the other classes have?(Protoss Collussi and Terran Reaper)

Will Zerg get a unit that provides better early game harass?


Basically any questions about new units going into the game for HoTS.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
May 23 2011 21:31 GMT
#4
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
May 23 2011 21:33 GMT
#5
Will the leaked ending of HoTS still be the same, or has it been redesigned?
Pixilated
Profile Joined February 2011
United States82 Posts
May 23 2011 21:34 GMT
#6
A question I have:

How will the difficulty of the campaign (especially the beginning several missions) compare to WoL? Will the first several missions be designed to introduce players to Starcraft, or will they begin with the assumption that people have beaten WoL and know how to generally play Starcraft already?

I'm just hoping that the first three-four missions won't be teaching us how to move units around the map. ^^
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
May 23 2011 21:38 GMT
#7
LAN?
Phrost
Profile Blog Joined May 2010
United States4008 Posts
May 23 2011 21:39 GMT
#8
How many units are planned on being added to the multiplayer?

Will there be campaign only zerg units just like in Wings of Liberty?
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 23 2011 21:40 GMT
#9
Can you ask about clan and tourney implementation within battle.net?
Cush
Profile Joined September 2010
United States646 Posts
May 23 2011 21:41 GMT
#10
How many missions do they plan on having? More than WoL or less? and also, will there be upgrades to your units or no.
"That's not your main base Stardust.....Stardust.....that's not your main" Sayle
Archvil3
Profile Joined September 2010
Denmark989 Posts
May 23 2011 21:43 GMT
#11
Will there be a cow level?
Let thy speech be better than silence, or be silent.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
May 23 2011 21:43 GMT
#12
Will there be controllable zerg hero units apart from Kerrigan? If so, can you tell us a bit about them?
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Deleted User 137586
Profile Joined January 2011
7859 Posts
May 23 2011 21:44 GMT
#13
Will there be a co-op mode for the "single" player campaign? Something akin to Left 2 Die.
Cry 'havoc' and let slip the dogs of war
Quantum314
Profile Blog Joined January 2011
England217 Posts
May 23 2011 21:45 GMT
#14
Do you really want chat channels?
"Physicists are atoms way of thinking about atoms"
KMARTRULES
Profile Joined August 2010
Australia474 Posts
May 23 2011 21:46 GMT
#15
Lan support+Replays with friends.
Highwinds
Profile Joined August 2010
Canada955 Posts
May 23 2011 21:47 GMT
#16
Will there be terran or protoss missions included in the Heart of the Swarm Campaign?
Yes It's a Good Day. 저는 아이유 사랑해요!
Rayeth
Profile Blog Joined April 2010
United States883 Posts
May 23 2011 21:48 GMT
#17
How do they plan on working in the upgrade system for Zerg units? As it makes some sense to have Money paying for upgrades to Terran Units, it makes no sense whatsoever for Zerg.

Also I heard they were planning on increasing the "RPG Elements" from WoL in HotS. Have them elaborate on what that means!
The Innocent shall suffer... big time.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 23 2011 21:50 GMT
#18
Will there be missions that are a more traditional "Build a base and Army, break the enemy's base", or will they be the same style as WoL?
you gotta dance
rbx270j
Profile Joined November 2010
Canada540 Posts
Last Edited: 2011-05-23 21:53:04
May 23 2011 21:52 GMT
#19
WOL spoilers

+ Show Spoiler +
Is Tychus findlay's involvement finished?


Will Single-player units have the same stats as sp units from WoL, or will they be adjusted to what mp stats are?
Mephiztopheles1
Profile Blog Joined December 2010
1124 Posts
May 23 2011 22:16 GMT
#20
Will there be a radical change of style in how the story develops or will they continue with the small branching that does not actually affect the story too much. I mean, in the choices the player faces, will they have a greater effect on the storyline; i.e, you chose to side with A instead of B, so in a later mission B comes back to kill you while you have something else to do, hence making the mission harder; or will they rather continue with the soft choice system they've used so far?
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
May 23 2011 22:26 GMT
#21
I think asking about lan/cross server support is paramount.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
darthfoley
Profile Blog Joined February 2011
United States8001 Posts
May 23 2011 22:33 GMT
#22
On May 24 2011 07:26 Darkbane wrote:
I think asking about lan/cross server support is paramount.



Agreed!
watch the wall collide with my fist, mostly over problems that i know i should fix
Ksi
Profile Joined May 2010
357 Posts
May 23 2011 22:33 GMT
#23
Can they reimplement hotkeys in the main menu again? i.e. hotkeys to open your stats, see custom games, search for a match...etc.
mardi
Profile Blog Joined August 2010
United States1164 Posts
May 23 2011 22:37 GMT
#24
Definitely what new units will be available in SP and MP.
LuckstYle
Profile Joined February 2011
Germany181 Posts
May 23 2011 22:39 GMT
#25
lan, im praying
Provocateur
Profile Joined October 2010
Sweden1665 Posts
May 23 2011 22:49 GMT
#26
Multiplayer replay viewing?
Any info about new units for the respective races.
Inkblood
Profile Joined February 2010
United States463 Posts
May 23 2011 23:04 GMT
#27
Will the missions be linear and more focused around the main plot, or will they be spread out over a variety of "sub missions" as it were, like in Wings of Liberty? And if so will the player be able to pick and choose where he/she is going next?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 23 2011 23:06 GMT
#28
Can you ask them about any official word on pricing and whether or not the expansion is stand-alone?

There has been a lot of confusion on forums about those issues.
ㅇㅅㅌㅅ
entropius
Profile Joined June 2010
United States1046 Posts
May 23 2011 23:17 GMT
#29
What will the build time of the bunker be?

Will bnet2 continue to blow donkey dick?

User was warned for this post
gurrpp
Profile Blog Joined October 2009
United States437 Posts
May 23 2011 23:21 GMT
#30
Will blizzard continue to release new maps with the release of heart of the swarm? What about new tilesets? Is it possible some of the the custom games blizzard has previously shown, such as the dota custom game, will be apart of the heart of the swarm release?
hot fuh days
NationInArms
Profile Blog Joined December 2010
United States1553 Posts
May 23 2011 23:21 GMT
#31
Will WoL players be able to download a patch to allow them to play multiplayer games with HotS players? This relates to weather HotS is expansion or stand alone.
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
KevinIX
Profile Joined October 2009
United States2472 Posts
Last Edited: 2011-05-23 23:25:54
May 23 2011 23:24 GMT
#32
On May 24 2011 06:28 zasta wrote:
Soooooooo excited :D

Will there be any way to link the decisions made in WoL (save Haven/purge Haven, etc.) to the HotS? Or will an "actual" story line have taken place which has one or the other... or will it not matter at all?!

Is there any possibilities that players will have even more choices to make and will any of these have long running consequences?

Thank you!


I seem to recall them saying that the first choice, is considered canon.


Will HoTS have clan support? Also, will the Blizzard Custom Map Marketplace be part of Hots.
Liquid FIGHTING!!!
SoylentCreep
Profile Joined September 2010
Korea (South)176 Posts
Last Edited: 2011-05-23 23:33:20
May 23 2011 23:33 GMT
#33
Will the BW units be available for Singleplayer like the Terran BW units were available for WoL?
And which BW will be available in Multiplayer?<-- the sneaky MP question^^

THX
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
May 23 2011 23:33 GMT
#34
On May 24 2011 06:31 Sheth wrote:
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?

So BM!
Jackbo
Profile Joined December 2010
Korea (South)102 Posts
May 23 2011 23:34 GMT
#35
In WoL, we got to play a section of Protoss. Will there be similar sections in HotS, or will it be entirely zerg? If there are such sections, will they continue to be "tasters" of the future games, or can we expect to see any more terran gameplay in the single player in the future?
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
May 23 2011 23:34 GMT
#36
On May 24 2011 06:31 Sheth wrote:
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?


God, I hope not... lol
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
Last Edited: 2011-05-23 23:59:05
May 23 2011 23:55 GMT
#37
On May 24 2011 07:26 Darkbane wrote:
I think asking about lan/cross server support is paramount.


it is, but its also a waste of time to ask... though asking in person is harder to dodge the question entirely, But will probably just give the poor response. Though i would love to hear blizzards thoughts on cross region, or the possibility of an international region.


My questions.

Will WoL choices matter at all in HoTS?

What has blizzard learned from feedback from WoL SP gameplay and story? (as the choices seemed really anticlimactic and didnt seem to matter at all....)

Also hope the story is less generic, and moves away from the generic sci fi plot line thats killing SP gaming for me =/ Collect a bunch of something, boom 1 shots all enemies at the end. the end.

another complaint i had about the story of WoL, is that it was so fragmented and individual sections really had barely any thing to do with anything. Will the story to HoTS be more connected?

A clarification on whether the expansion will be standalone or a standard expansion, And will achievements and stuff carry over.

Is there plans to add a more dynamic decal system to allow customization instead of just presets?


Rasun
Profile Blog Joined October 2010
United States787 Posts
Last Edited: 2011-05-23 23:59:34
May 23 2011 23:56 GMT
#38
What will be the "base of operations" for the campaign. Raynor's ship the Hyperion served as your base of operations in WoL, the place you went to in between missions. What will be the Hyperions equivalent in HotS? Maybe a zerg hive? Or the hyperion again?

I am really really interested to see how they handle that.
"People need to just settle the fuck down!"- Djwheat <3
TheAuditor
Profile Joined February 2011
United States136 Posts
May 24 2011 00:59 GMT
#39
Will they have different outcomes inside the missions, such as if you save XXX the mission will go this way and ultimately a different storyline as opposed to not saving XXX the mission will go another way?
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
May 24 2011 01:12 GMT
#40
On May 24 2011 06:38 `ChroMaTe_ wrote:
LAN?


This for sure.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Retgery
Profile Joined August 2010
Canada1229 Posts
Last Edited: 2011-05-24 01:33:10
May 24 2011 01:32 GMT
#41
Will any Brood War characters return to the story?
Will they be changed the popularity system on the custom maps anytime soon.
Fall down 7 times, stand up 8.
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
May 24 2011 01:38 GMT
#42
"As designers your team had expectations and goals for each of the races in WoL. For each race, where do you feel you achieved your design goals most successfully, and where do you feel you either failed to achieve the same or were surprised by how your design was interpreted. For extra credit, what lessons have you learned from the above going forward into heart of the swarm?"
Poisonous Sheep counter Hydras
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
May 24 2011 01:40 GMT
#43
Will there be any added support for popular UMS maps?
Hi.
phfantunes
Profile Joined April 2010
Brazil170 Posts
May 24 2011 01:44 GMT
#44
1) Will the single player campaign for HotS follow the same recipe used in WoL? Namely, several side missions that can be done in any order or will it have a single, sequential storyline? Also, will there be separate archs like Zeratul's?

2) Do you intend to add anything new to the single player, aside from the campaign? i.e.: new challenges, new vs AI modes, etc.

Excuse the poor english.
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
May 24 2011 01:46 GMT
#45
Team mele?? Please that was such a cool feature. =D. Would especially help out the TL attacks.
~~~Liquid Fighting (SC2)~~~
Zergtastic
Profile Blog Joined December 2010
Australia81 Posts
May 24 2011 01:47 GMT
#46
Will Samir Duran have any involvement in the HotS storyline?
Forever wearing a leather gracket
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50110 Posts
May 24 2011 01:57 GMT
#47
will the porto potty tauren marine return?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
May 24 2011 02:05 GMT
#48
Will there be Lurkers to use?
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
May 24 2011 02:08 GMT
#49
Will i get more inputs?
Remember, no matter where you go, there you are.
Samhax
Profile Joined August 2010
1054 Posts
May 24 2011 02:09 GMT
#50
Will we see any improvement/change in the ui and/or in the gameplay?
Herper
Profile Joined January 2011
501 Posts
May 24 2011 03:17 GMT
#51
Will there be a dedicated side mission on Samir Duran? Like how it was done in WoL with the zeratul missions.
iloahz
Profile Blog Joined March 2007
United States964 Posts
May 24 2011 03:22 GMT
#52
On May 24 2011 07:26 Darkbane wrote:
I think asking about lan/cross server support is paramount.


so true.
I wanna play with my friends in Asia.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
May 24 2011 03:43 GMT
#53
On May 24 2011 10:38 Thereisnosaurus wrote:
"As designers your team had expectations and goals for each of the races in WoL. For each race, where do you feel you achieved your design goals most successfully, and where do you feel you either failed to achieve the same or were surprised by how your design was interpreted. For extra credit, what lessons have you learned from the above going forward into heart of the swarm?"


super well written question and it would garner some amazing answers if they choose to answer it! Quoting to increase the chances of it being seriously considered
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
SonKiE
Profile Joined March 2010
United States167 Posts
May 24 2011 04:11 GMT
#54
Descriptions of the single player missions please. Mission objectives, special units, story line, etc.
country
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 04:16 GMT
#55
only a few multiplayer questions will be asked probably, as they did say the focus was on singleplayer. So, my guess is that questions like "will there be lan/cross relm" is going to be answered with "we will not be talking about multiplayer at this time".

Might see if I can get away with a question like "what sorts of things did you learn from the multiplayer experience that you gained from the first expansion", but that's about it.

Curious to see what they say about tychus as well (hope he stays gone).

Keep asking! ^^
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
May 24 2011 04:16 GMT
#56
Lan support, how many units are being added, any changes to ladder system in general.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
May 24 2011 04:20 GMT
#57
1. LAN
2. Being able to watch replays with friends
3. new zerg units
4. As for the single player, I really like blizzard campaigns so I dont care what they do, I'm sure it will be good.
shindigs
Profile Blog Joined May 2009
United States4795 Posts
May 24 2011 04:25 GMT
#58
There have been a lot of comparisons between SC2 and BW since release. A common criticism of StarCraft 2 from hardcore Brood War fans is that games sometimes rely too heavily on deathball vs deathball situations. What units in HotS aim to remedy this situation, and what unique unit roles will we be seeing?
Photographer@shindags || twitch.tv/shindigs
Darclite
Profile Joined January 2011
United States1021 Posts
May 24 2011 04:54 GMT
#59
Will I be able to send my friends a replay simply over battle.net (you know, like they can just go to it in my match history)?

Will there be any 5v5, 6v6, 3v3v3 or 2v2v2v2 (I know it's out there, just curious)?

On May 24 2011 13:25 shindigs wrote:
There have been a lot of comparisons between SC2 and BW since release. A common criticism of StarCraft 2 from hardcore Brood War fans is that games sometimes rely too heavily on deathball vs deathball situations. What units in HotS aim to remedy this situation, and what unique unit roles will we be seeing?


I like that.
They're fools. You should eat them.
[Silverflame]
Profile Joined March 2009
Germany640 Posts
May 24 2011 05:35 GMT
#60
Will there be the possibility to host replays to watch them together?
Are there any plans to add more statistical information for the player in B.net? (e.g.Win% against every race)
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
EchelonTee
Profile Joined February 2011
United States5245 Posts
May 24 2011 05:41 GMT
#61
Will there be any chance for co-op missions in the campaign? If not for the pure single player campaign, but for some sort of custom map along the lines of Left 2 Die?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
Last Edited: 2011-05-24 06:06:11
May 24 2011 06:00 GMT
#62
Will you have to spread creep in single player campaign to beat the game on "Brutal"?

Also ask if "Spawn Broodling" spell will be in HotS.
Also whether or not any BW zerg spellcasters will be back in the campaign.

Will you get to player Terran/Protoss missions during SP?
No one ever remembers second place, eh? eh? GIVE ME COMMAND
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
May 24 2011 06:05 GMT
#63
Will I be able to continue playing the multiplayer even if I don't buy the HotS add-on?
So will the new units (that will come for sure) just be implemented in the MP?
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
thopol
Profile Blog Joined May 2008
Japan4560 Posts
May 24 2011 06:08 GMT
#64
Are they considering supporting custom ladders? Like for tournaments or relevant map pools?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 24 2011 06:09 GMT
#65
On May 24 2011 06:52 rbx270j wrote:
WOL spoilers

+ Show Spoiler +
Is Tychus findlay's involvement finished?


Will Single-player units have the same stats as sp units from WoL, or will they be adjusted to what mp stats are?



+ Show Spoiler +
Check out Jojo's interview with the Voice Actor, he actually tends to hint at your answer :3
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 06:11 GMT
#66
On May 24 2011 15:05 enemy2010 wrote:
Will I be able to continue playing the multiplayer even if I don't buy the HotS add-on?
So will the new units (that will come for sure) just be implemented in the MP?



good teamliquid level question for multiplayer, although they're going to have so many stock answers for this stuff i bet
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2011-05-24 06:14:54
May 24 2011 06:14 GMT
#67
On May 24 2011 15:11 GHOSTCLAW wrote:
Show nested quote +
On May 24 2011 15:05 enemy2010 wrote:
Will I be able to continue playing the multiplayer even if I don't buy the HotS add-on?
So will the new units (that will come for sure) just be implemented in the MP?



good teamliquid level question for multiplayer, although they're going to have so many stock answers for this stuff i bet


Wasn't this somewhat answered? Off the top of my head, didn't they say they were going to continue to patch and release new maps and such for both WoL and HotS?

All and any new units in HotS will purely be in HotS and not found in WoL, though both games will be regularly patched.

That's what I can recall, though don't bank on it.

Edit: Did I understand the question right?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
May 24 2011 06:15 GMT
#68
On May 24 2011 06:50 Mr. Wiggles wrote:
Will there be missions that are a more traditional "Build a base and Army, break the enemy's base", or will they be the same style as WoL?

I like WoL's style, felt more like a campaign than playing an AI with a plot. Regardless all StarCraft II campaigns were brilliant, I have never been emerged in such a touching campaign on the Hyperion, something words cannot express. LOVED IT!!!!! Hope HotS will not be a huge disappoint.
710+ Posts with a Probe Icon =D
KimJongChill
Profile Joined January 2011
United States6429 Posts
May 24 2011 06:16 GMT
#69
On May 24 2011 06:31 Sheth wrote:
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?


This was what made BW team games 10X better imo. 3v3 bgh anyone??
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 24 2011 06:17 GMT
#70
On May 24 2011 15:16 KimJongChill wrote:
Show nested quote +
On May 24 2011 06:31 Sheth wrote:
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?


This was what made BW team games 10X better imo. 3v3 bgh anyone??


100% fucking agreed. I don't even understand why there's an option to "lock teams" when you can't unlock them anyways.

I'm always dying to secretly "ally" with my opponents in a fun 8 FFA
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
Last Edited: 2011-05-24 06:19:59
May 24 2011 06:19 GMT
#71
On May 24 2011 15:14 Torte de Lini wrote:

Edit: Did I understand the question right?


My question was:

Do I HAVE to buy the HotS to be able to keep on playing the multiplayer?
Or is the HotS just a singleplayer add-on, and not a multiplayer add-on?


1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 24 2011 06:23 GMT
#72
On May 24 2011 15:19 enemy2010 wrote:
Show nested quote +
On May 24 2011 15:14 Torte de Lini wrote:

Edit: Did I understand the question right?


My question was:

Do I HAVE to buy the HotS to be able to keep on playing the multiplayer?
Or is the HotS just a singleplayer add-on, and not a multiplayer add-on?




As far as I know, they're going to be separate multiplayers.
So technically, you'd have to buy HotS to get their form of multiplayer.

Though now this makes me wonder if HotS will be a stand-alone expansion or require WoL
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Meta
Profile Blog Joined June 2003
United States6225 Posts
May 24 2011 06:23 GMT
#73
Will we ever be able to watch replays with multiple people? That was one of my favorite things from BW that is still missing.
good vibes only
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
May 24 2011 06:25 GMT
#74
On May 24 2011 15:23 Torte de Lini wrote:
As far as I know, they're going to be separate multiplayers.
So technically, you'd have to buy HotS to get their form of multiplayer.

Though now this makes me wonder if HotS will be a stand-alone expansion or require WoL


Really? o.O

So basically two different multiplayers? o.O

Well, who will keep on playing the WoL multiplayer if the other one comes out?....
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 24 2011 06:32 GMT
#75
On May 24 2011 15:25 enemy2010 wrote:
Show nested quote +
On May 24 2011 15:23 Torte de Lini wrote:
As far as I know, they're going to be separate multiplayers.
So technically, you'd have to buy HotS to get their form of multiplayer.

Though now this makes me wonder if HotS will be a stand-alone expansion or require WoL


Really? o.O

So basically two different multiplayers? o.O

Well, who will keep on playing the WoL multiplayer if the other one comes out?....


Those who can't afford the expansion.
Those who are comfortable with WoL

Plenty of reasons :3 Not everyone wants to immediately switch and feel satisfied with what they already have.

Again, don't take my word for Blizzard, but I could have sworn that the above is what I read.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Lyter
Profile Blog Joined February 2010
United Kingdom2145 Posts
May 24 2011 06:37 GMT
#76
Well its the same as pretty much any other game with expansions, if you don't own the expansion content you straight up won't be able to play with people who do, and blizz have already stated they will have separate ladders. Though its pretty much a given that the competitive community will immediately jump over to HotS, no reason not to.
Jacko11
Profile Joined November 2010
China146 Posts
May 24 2011 06:37 GMT
#77
Is there any information on the UED?
robin19999
Profile Joined September 2010
Netherlands246 Posts
May 24 2011 06:46 GMT
#78
Will the two games' stories be connected and if so will the story continue where WoL left?
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 06:47 GMT
#79
On May 24 2011 15:37 Jacko11 wrote:
Is there any information on the UED?


the question is probably going to need to be more specific than this
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
vol_
Profile Joined May 2010
Australia1608 Posts
May 24 2011 06:49 GMT
#80
On May 24 2011 06:44 Ghanburighan wrote:
Will there be a co-op mode for the "single" player campaign? Something akin to Left 2 Die.

That would be pretty damn cool!

Jaedong gives me a deep resonance.
Maynarde
Profile Joined September 2010
Australia1286 Posts
May 24 2011 06:49 GMT
#81
On May 24 2011 15:46 robin19999 wrote:
Will the two games' stories be connected and if so will the story continue where WoL left?


The story will continue where WoL left.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
probablywrong
Profile Blog Joined March 2011
Philippines209 Posts
May 24 2011 06:54 GMT
#82
Do they plan on adding any characters from the books into the game's arc?
Barca
Profile Blog Joined October 2010
United States418 Posts
May 24 2011 07:01 GMT
#83
Are they willing to hear my personal suggestions on theoretical cliff height?
- I hate threads that end with "Thoughts?" -
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
May 24 2011 07:14 GMT
#84
Will there be Lurkers!?!
An apple a day keeps the Protoss away | TLHF
shindigs
Profile Blog Joined May 2009
United States4795 Posts
May 24 2011 07:17 GMT
#85
Side note: please kidnap Cella and bring him to In N' Out burger. His mind will explode.
Photographer@shindags || twitch.tv/shindigs
jongim
Profile Blog Joined July 2010
Canada289 Posts
Last Edited: 2011-05-24 07:28:41
May 24 2011 07:27 GMT
#86
YEA LURVDROP FTW!!!!
edited for content:
here's hoping HOTS will bring us more excitin games in the future!
i am catlul
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
May 24 2011 07:28 GMT
#87
I would like to know if there will be new tilesets added. In bw, they added the snow, shakuras, and desert terrains to single player and to multiplayer maps. Will there be new music? I was actually a little disappointed with the WOL music.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
May 24 2011 07:33 GMT
#88
- Replays with friends
- LAN latency/LAN support
- New Zerg units
- Any change in terms of mechanics
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 07:46 GMT
#89
On May 24 2011 15:54 probablywrong wrote:
Do they plan on adding any characters from the books into the game's arc?


love this question
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 07:47 GMT
#90
On May 24 2011 16:33 Zapdos_Smithh wrote:
- Replays with friends
- LAN latency/LAN support
- New Zerg units
- Any change in terms of mechanics


i doubt they'll answer the first two, but we'll see
I mean, they should be introducing new units, we'll see how many (that's not a terrible question)

changes in terms of mechanics? it's an rts, you click on stuff and it moves and ideally you have strategy. Wondering what else you're looking for there.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
shabinka
Profile Joined October 2008
United States469 Posts
May 24 2011 07:49 GMT
#91
On May 24 2011 16:47 GHOSTCLAW wrote:
Show nested quote +
On May 24 2011 16:33 Zapdos_Smithh wrote:
- Replays with friends
- LAN latency/LAN support
- New Zerg units
- Any change in terms of mechanics


i doubt they'll answer the first two, but we'll see
I mean, they should be introducing new units, we'll see how many (that's not a terrible question)

changes in terms of mechanics? it's an rts, you click on stuff and it moves and ideally you have strategy. Wondering what else you're looking for there.


I think for the fourth question he was trying to see if there was a new chronoboost, spawn larva, mule type of ability.
xenogis
Profile Joined February 2011
United States63 Posts
May 24 2011 07:52 GMT
#92
Will there be new background for the sc2 lobby if you beat the campaign?
SweetAs
Profile Blog Joined April 2011
New Zealand290 Posts
May 24 2011 07:58 GMT
#93
Any plans to bring back the Lurker?
CJ.sAviOr : oGsjookTo : mTwDIMAGA
iamke55
Profile Blog Joined April 2004
United States2806 Posts
May 24 2011 08:13 GMT
#94
Will there be any missions in the campaign played as a third person shooter, or with any other features that take advantage of the map editor's capabilities to a similar extent?

Do you love teamliquid.net?

Has Blizzard considered hiring prominent community members such as Day[9], Tasteless, or Artosis?
During practice session, I discovered very good build against zerg. -Bisu[Shield]
ZergOwaR
Profile Joined March 2010
Norway280 Posts
May 24 2011 08:13 GMT
#95
will there be a zerg like layout of b.net for those who get hots, and if yes will there be an option to choose witch "skin" to use? WoL/HotS/LotV
dig dig dig dig dig dig die!
Ayush_SCtoss
Profile Blog Joined April 2010
India3050 Posts
May 24 2011 09:08 GMT
#96
So is Stukov coming back anytime soon?
Will there be ice maps?
End my suffering
Daralii
Profile Joined March 2010
United States16991 Posts
May 24 2011 09:21 GMT
#97
A lot of characters in WoL(Pretty much everyone other than Jim, Tychus, Zeratul, Matt Horner, Kerrigan, and Arcturus and Valerian Mengsk) seemed to be there for little purpose other than filler and contributed very little, if at all, to the plot. Can we expect a similarly weak cast in HotS?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
SkimGuy
Profile Joined December 2010
Canada709 Posts
May 24 2011 12:55 GMT
#98
Will we be able to play other races in the campaign? (In WoL there was a small Protoss storyline) Will it be mission based or similar to the Zerg campaign where you power up Kerrigan
ch4ppi
Profile Joined July 2010
Germany802 Posts
May 24 2011 12:58 GMT
#99
Is Blizzard aware of the lackluster in units than can perform very well with good micro?
Is there any plan to implement more micro heavy units in the game?
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
May 24 2011 13:09 GMT
#100
How are they planning to make us emphasize with the Zerg? Terrans are obvious, and Protoss have this mysterious high-tech science aura, but Zerg was the enemy in WoL and they're creepy slimy bugs.
Drolla
Profile Joined September 2010
United Kingdom389 Posts
May 24 2011 13:14 GMT
#101
Will there finally be LAN capabilities?
Gezuz
Profile Joined November 2010
Sweden306 Posts
May 24 2011 13:15 GMT
#102
Will they get new script writers or new people working on the storyline ?

THe dialogue in the WoL campaign is just extremly corny and made me want to bash my head against the wall.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 24 2011 13:49 GMT
#103
On May 24 2011 22:09 Jinsho wrote:
How are they planning to make us empathize with the Zerg? Terrans are obvious, and Protoss have this mysterious high-tech science aura, but Zerg was the enemy in WoL and they're creepy slimy bugs.


fixed i think

PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
vijeze
Profile Joined February 2011
Netherlands719 Posts
May 24 2011 14:08 GMT
#104
On May 24 2011 18:08 Ayush_SCtoss wrote:
So is Stukov coming back anytime soon?
Will there be ice maps?

Zergling ice skating!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 24 2011 14:22 GMT
#105
I (Some players) are deeply dissatisfied with Blizzards trend of worse and cheaper plots. The overmind is dead so he wasn't the arch bad guy. Kerrigan wanted free afterall! And so on. I was touched more by that marine, rocking back and forth in the trenches while DuGalles battlecruiser left for orbit than any of the million dollar shots in WoL. The "Sudden unexpected plot twists!" are shallow and forgettable.

Are you keeping the same writers and are they still writing from the same approach, heavily involving static (and mostly filler) characters? Will there ever be a return to the simpler but much more touching style of cinematics from the original game?

Remember the words of Lester and Sarge.


(Obviously i'm much to abrasive and opinionated so if there were any chance of this being asked.. well, I would completely expect it to be rephrased into a gentler one.)
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 24 2011 14:29 GMT
#106
On May 24 2011 23:22 Probe1 wrote:
I (Some players) are deeply dissatisfied with Blizzards trend of worse and cheaper plots. The overmind is dead so he wasn't the arch bad guy. Kerrigan wanted free afterall! And so on. I was touched more by that marine, rocking back and forth in the trenches while DuGalles battlecruiser left for orbit than any of the million dollar shots in WoL. The "Sudden unexpected plot twists!" are shallow and forgettable.

Are you keeping the same writers and are they still writing from the same approach, heavily involving static (and mostly filler) characters? Will there ever be a return to the simpler but much more touching style of cinematics from the original game?

Remember the words of Lester and Sarge.


(Obviously i'm much to abrasive and opinionated so if there were any chance of this being asked.. well, I would completely expect it to be rephrased into a gentler one.)


you have to remember when you say obvious and cliche blizzard hears EPIC and AMAZING ;/

i'd love to see a decent story told in the sequel. WoL just felt sexist and out of touch. Every Woman in the whole universe falls in love with raynor as soon as they meet him and even the scientist lady couldnt function correctly without a man.

i was disapoint
Daeizer
Profile Joined May 2010
France20 Posts
May 24 2011 14:40 GMT
#107
On May 24 2011 23:22 Probe1 wrote:

Remember the words of Lester and Sarge.



Starcraft bromance! it started here.

I really hope we see more of the Hovermind in HotS, Zerg just doesn't feel right without an Hovermind.
Homework
Profile Joined December 2010
United States283 Posts
May 24 2011 14:50 GMT
#108
On May 24 2011 18:21 Daralii wrote:
A lot of characters in WoL(Pretty much everyone other than Jim, Tychus, Zeratul, Matt Horner, Kerrigan, and Arcturus and Valerian Mengsk) seemed to be there for little purpose other than filler and contributed very little, if at all, to the plot. Can we expect a similarly weak cast in HotS?


Harsh, man. Wonder what their reaction would be to it, though...
kochujang
Profile Joined July 2010
Germany1226 Posts
May 24 2011 15:11 GMT
#109
Will there be any reference/easter eggs involving the community, like using the primal scream from day[9]? What about the Esport scene? Like a offhand story about the shameful retreat of the cerebrate Egi Dra, after being fooled by a short statured protoss commander who hallucinated an army of Void Rays.
Daralii
Profile Joined March 2010
United States16991 Posts
May 24 2011 15:34 GMT
#110
On May 25 2011 00:11 kochujang wrote:
Will there be any reference/easter eggs involving the community, like using the primal scream from day[9]? What about the Esport scene? Like a offhand story about the shameful retreat of the cerebrate Egi Dra, after being fooled by a short statured protoss commander who hallucinated an army of Void Rays.

Would there also be a high ranking protoss named LuhcNim? :p
Fear is freedom! Subjugation is liberation! Contradiction is truth!
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
May 24 2011 15:35 GMT
#111
Is Kerrigan gonna marry Raynor?
Metaphysic
Profile Joined September 2010
63 Posts
May 24 2011 15:38 GMT
#112
How many campaign-unique units will there be for Zerg and how many new units for battlenet gameplay will be introduced?
POiNTx
Profile Joined July 2010
Belgium309 Posts
May 24 2011 15:55 GMT
#113
The WoL campaign had a system where you could upgrade and buy units to use further in the campaign. Will this system still be there, in a modified form, or will you have something totally different?
Fuck yeah serotonin
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
May 24 2011 15:55 GMT
#114
There's been a lot of talk about 'rpg' elements, is the system analogous to War3? What differences are there?
Salvation a la mode and a cup of tea...
Danglars
Profile Blog Joined August 2010
United States12133 Posts
May 24 2011 16:42 GMT
#115
What are some of the new gameplay mechanics they're considering introducing? (Cloak, Light-Mechanical-Psionic-Etc additions to unit types, AE root with damage/damage/shielddamage, burrow mechanic, energy mechanic)
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Hikari
Profile Blog Joined May 2010
1914 Posts
May 24 2011 16:46 GMT
#116
- Will there be a "hyperion" phase for character interaction and upgrade selection?
- One of the selling points for WoL is its "non-linear optional progression", however the side missions have very little influence to the main storyline. Will HotS improve this idea?
- Length of the campaign: How long is it compared to WoL?
- Duran has been missing throughout WoL and Kerrigan may have a bone or two to pick with him... will he be back this xpac?
- WoL successfully introduce a wide range of mission objectives other than "build a base and kill everything", what new elements can we expect in HotS?
- Favorite mission in HotS and some description?
- Any co-op missions available?
- The prophecy tells that Kerrigan is a key to repelling the xelnaga: will the story be progressed (or even resolved) in HotS or Legacy of the Void?
- Zerg without Kerrigan: will they go back on a rampage just like the fall of the Overmind?
Michaels
Profile Joined August 2010
419 Posts
May 24 2011 16:46 GMT
#117
what is "starcraft 2 phoenix"?
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
May 24 2011 16:51 GMT
#118
Do you think the competitive scene for WoL and HotS will die and we will be left playing the newest expansion pack, LotV? StarCraft 1 pretty much died in multiplayer when BW came out. My question is, do you intend it to be a sort of "Choice" thing for the competitive multiplayer?

GSL 1a WoL
GSL 1b HotS
GSL 1c LotV
Chras
Profile Joined June 2010
Canada50 Posts
May 24 2011 16:57 GMT
#119
Will you try and kill WoL, then give up half-way, when HoTS comes out? As evidenced by the lawsuit against Kespa and BW.
In 2060, Blizzard finally admits that destructible rocks was a bad idea.
SmoKim
Profile Joined March 2010
Denmark10301 Posts
May 24 2011 17:15 GMT
#120
On May 24 2011 08:34 AimlessAmoeba wrote:
Show nested quote +
On May 24 2011 06:31 Sheth wrote:
Any plans on implementing games where allies in a 2v2 game, can remove ally and "backstab" like in BW ?


God, I hope not... lol


BGH

fun fun fun fun ^^
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2011-05-24 17:18:47
May 24 2011 17:17 GMT
#121
Will the overmind or Tassadars "spirit form" play more significant roles in HoTS??

Why does the infested form of kerrigan wear high heels?

Will Praetor Fenix play a part in HotS?

Will choices made in WoL single player carry over to the next game?
"Mudkip"
vol_
Profile Joined May 2010
Australia1608 Posts
May 24 2011 17:34 GMT
#122
Will Zerg get a unit with an energy drain ability? Ghosts make me sad
Jaedong gives me a deep resonance.
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
May 24 2011 17:44 GMT
#123
what day H_B ?
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
May 24 2011 17:54 GMT
#124
should of sent HB to troll blizzard.
You should tell them to organise EVERYONE going there to ask dustin is there going to be LAN SEPARATELY without being rude.
Lumi
Profile Blog Joined August 2009
United States1612 Posts
May 24 2011 17:57 GMT
#125
As with Wings of Liberty, Blizzard incorporated brood war units like firebats and wraiths which were only for the single player. Will we see this kind of flashback in the HotS single player as well? Maybe lurkers?
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Chr15t
Profile Joined March 2011
Denmark1103 Posts
May 24 2011 17:57 GMT
#126
I would like to hear if blizzard are planing new "challenges" to accompany HotS-singleplayer experience. or if simular minigames will be added.

And also In how big a degree that the old units from sc1 will aprear in HotS campain -> like it was the case with Firebats-medics-vultures etc. in WoL.

Also, Im interested in knowing if the HotS campaign will have a "sidestory" like it was the case with zerathuls visit on Aiur- in the WoL campaign?
Insanity: doing the same thing over and over again and expecting different results.
Azriel
Profile Joined December 2010
Mexico462 Posts
May 24 2011 18:02 GMT
#127
Are you going turn Kerrigan into a depressed weak character who needs to be saved by a cowboy despite being the original QUEEN BITCH OF THE UNIVERSE? And isn't that a bit sexist?
-_-
Profile Blog Joined November 2003
United States7081 Posts
May 24 2011 18:24 GMT
#128
Here's a good question.

Ask Blizzard whether they changed the User Interface from WOL. That is, have they changed the minimap? Changed the unit portraits? Given a "select all army units" button. Given a "select all army units on the screen button. Given a new way to bind units. That kind of thing.

If they changed the UI for SP, they probably changed it for MP, so you might learn something :D.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
May 24 2011 18:37 GMT
#129
How do they plan to further evolve the multiplayer? As i find it pretty complex already lol
dr Helvetica <3
yawnoC
Profile Joined December 2010
United States3704 Posts
May 24 2011 19:07 GMT
#130
Have you felt any pressure from the fans to move the series in a certain direction or include specific elements into it?
GG - UNiVeRsE is the best player in the WORLD
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
May 24 2011 19:21 GMT
#131
Are they working on making brutal difficulty challenging?
MyLove + Your Love= Supa Love
Tonttu
Profile Joined August 2010
Finland606 Posts
May 24 2011 19:27 GMT
#132
Is there Samir Duran involved as Duran.. not as Dr. Narud or someone else..?
Are there more of those spots in the campaign where you need to choose and if there is, do they affect the campaign as in WoL they really didn't?
Are the Zerg truly evil or will they be like pets to Raynor with assist of Kerrigan?
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
xuanzue
Profile Joined October 2010
Colombia1747 Posts
May 24 2011 19:54 GMT
#133
any crossregion plan?

any minicampaign (4 missions) before the HotS will be released?

will the zergs have a infested-reaper?
Dominions 4: "Thrones of Ascension".
optical630
Profile Joined August 2010
United Kingdom768 Posts
May 24 2011 19:59 GMT
#134
will there be a better zerg voice over *cough* overmind *cough*
Clickety
Profile Joined November 2010
Portugal196 Posts
May 24 2011 20:29 GMT
#135
Will we get another arcade minigame like Lost Vikings?
mucker
Profile Blog Joined May 2009
United States1120 Posts
May 24 2011 20:40 GMT
#136
On May 25 2011 04:21 n.DieJokes wrote:
Are they working on making brutal difficulty challenging?


Yes, please ask about this. Brutal was far too easy for anyone that was already an active rts player when wol came out, the experienced player base will be even bigger this time around.
It's supposed to be automatic but actually you have to press this button.
Daralii
Profile Joined March 2010
United States16991 Posts
May 24 2011 21:15 GMT
#137
On May 25 2011 02:17 Madkipz wrote:
Will Praetor Fenix play a part in HotS?

I doubt Fenix would do much given that he's dead, but you could probably ask the same for any of the SC1/BW characters that haven't gotten much attention in WoL. I'm really hoping they didn't bring back Tassadar's ghost and promote Artanis just to have them deliver a few lines of dialogue and then never appear again.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 25 2011 04:49 GMT
#138
On May 25 2011 04:54 xuanzue wrote:


will the zergs have a infested-reaper?


why on earth infested reaper?
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10324 Posts
May 25 2011 04:52 GMT
#139
Yes, please ask about this. Brutal was far too easy for anyone that was already an active rts player when wol came out, the experienced player base will be even bigger this time around.


As a long time RTS player and masters level player in multiplayer, I thought most of the brutal missions were... brutal, especially if you wanted to get all the achievements.
But perhaps that is because I played the campaign before I upgraded my graphics card, in which the game could actually play at 100% Normal speed instead of a laggy 70% Normal speed, which is like 50% of Faster xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
May 25 2011 05:19 GMT
#140
Will there be clan support with the new game or will it be a clan feature or even not at all?
Stick it up. take it up. step aside and see the world
Pewt
Profile Joined June 2010
Canada201 Posts
May 25 2011 05:31 GMT
#141
On May 25 2011 13:52 Yoshi Kirishima wrote:
Show nested quote +
Yes, please ask about this. Brutal was far too easy for anyone that was already an active rts player when wol came out, the experienced player base will be even bigger this time around.


As a long time RTS player and masters level player in multiplayer, I thought most of the brutal missions were... brutal, especially if you wanted to get all the achievements.
But perhaps that is because I played the campaign before I upgraded my graphics card, in which the game could actually play at 100% Normal speed instead of a laggy 70% Normal speed, which is like 50% of Faster xD

Brutal missions weren't really easy so much as solvable--if you had passable mechanics the challenge was working out whatever strange unit mix would be best for it (which you'd usually know by the end of your first time through the mission) and once you figured that out it was easy.
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
May 25 2011 12:00 GMT
#142
My questions list.
Please modify the tone as you see fit.


********************

Did Blizzard notice all those poor sods making up their own campaign achievements because Brutal wasn't tough enough?
In HoTS can some of these be built in?

Related threads:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=178662
http://www.teamliquid.net/forum/viewmessage.php?topic_id=182459
http://www.teamliquid.net/forum/viewmessage.php?topic_id=155237

********************

Did Blizzard notice the confusion over what counted as '8 hours' for 'Hurry up it's raid night'?

Related Threads:
Improvements that could be made to achievements:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=152646

********************

WoL Context:
In 'Gates of Hell' some lame excuse was made for why supply depots weren't needed, but then 2 missions later they were needed, half of which some numb-nut had built on a vulnerable flank.

HoTS Question:
Will the HoTS editor be improved to the point where I can choose where I want my first buildings at the start of a mission?

********************

What will the HoTS equivalent of Lost Viking be?

********************

What lessons were learned from the way missions were chosen in WoL?

Eg: “Welcome to the Jungle” could be done with 2/2 upgrades available if you were lucky and “The Great Train Robbery” could be done without Siege Tanks if you were unlucky

As Cerebrates (or whatever we will be) can we have more choice over how we approach a mission?

So rather than just attacking "a planet" or "a facility" we should attack different areas first (like the choice for Belly of the Beast vs Shatter the Sky only every mission would have 3 or 4 areas to weaken). But for achievements like Raid night we would not have time and the central mission would be 5 times tougher!

********************

With the HoTS equivalent of the Laboratory can we have a choice whether to make Kerrigan powerful or our army?

********************

WoL context:
So if Stetman had to do all that research to unlock Tech-Reactors why did the dominion already have them in missions like "Breakout"? Why didn't we just capture and torture a dominion scientist?

HoTS question:
Can we have missions where Changelings need to infiltrate facilities to get research? Can they capture a scientist and torture him?

********************

Context:
In Star Wars 1-3 old Jedi run around with light-sabres just like the young bucks. Now really dedicated Star Wars fans can 'explain' why the slow fight between Obi Wan and Darth Vader in Star Wars IV 'makes sense'. But that's because they are really dedicated, not because it actually makes sense.
In the same way really forgiving Blizzard fans can overlook every plot hole, every inconsistency, every everything in WoL. But that's because they are forgiving, not because they're right.


Question:
Just for a change, can Blizzard please get 10 detail orientated, fussy-fuss-pot, anal-retentive people* to check everything before releasing the game.

*yes we are annoying but we can be useful, albeit only to other fusspots, I guess no-one else notices


Related Threads:
Improvements for UI:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=204977

The Can't Unsee Thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=206724

********************
lololol
Profile Joined February 2006
5198 Posts
May 25 2011 12:55 GMT
#143
Do they want to remove unit blobs?
I'll call Nada.
jeeeeohn
Profile Blog Joined May 2011
United States1343 Posts
May 25 2011 13:01 GMT
#144
This has probably already been said, but: (in the part about sneaking a few multiplayer questions in there) will Zerg get the Lurker/Scourge back and will we ever get a viable early game defense against air units?

And will Gabriel Tosh go insane like Nova said? I'm genuinly curious about that. :S
If you can't jam with the best, then you have to slam with the rest.
Denis Lachance
Profile Joined June 2010
Canada162 Posts
May 25 2011 14:05 GMT
#145
Because it hasn't been said enough:

Will we see the Overmind play a more prominent role in the story? That was such a cool character. Sure he's dead, but that never stopped anyone before.
Eppur si muove
Elasticity
Profile Blog Joined June 2010
3420 Posts
May 25 2011 14:12 GMT
#146
- Any new units?
- Is the story gonna continue or will it be another side of the story that already happened
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50110 Posts
May 25 2011 14:22 GMT
#147
On May 25 2011 23:12 minhchi1211 wrote:
- Any new units?
- Is the story gonna continue or will it be another side of the story that already happened


its a continuation,it picks up where WoL left off..
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 25 2011 17:09 GMT
#148
There has been a lot success corncerning the competitive side of sc2. However, there has been noted that there were some shortcomings with the gameplay. Does HOTS plan to implement a mod for mp, such as a promod, that will allow for more skills to be shown? Such examples are removal off mbs, takng awat automining, max unit control and such. With these changes, would there be a different ladder rating and would people have the options to play on both ladders? Could tournaments also choose what style of mp mod to use?
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
Last Edited: 2011-05-25 17:12:19
May 25 2011 17:12 GMT
#149
On May 26 2011 02:09 amazingxkcd wrote:
There has been a lot success corncerning the competitive side of sc2. However, there has been noted that there were some shortcomings with the gameplay. Does HOTS plan to implement a mod for mp, such as a promod, that will allow for more skills to be shown? Such examples are removal off mbs, takng awat automining, max unit control and such. With these changes, would there be a different ladder rating and would people have the options to play on both ladders? Could tournaments also choose what style of mp mod to use?



kind of like http://www.sc2promod.com/
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 25 2011 17:12 GMT
#150
On May 25 2011 06:15 Daralii wrote:
Show nested quote +
On May 25 2011 02:17 Madkipz wrote:
Will Praetor Fenix play a part in HotS?

I doubt Fenix would do much given that he's dead, but you could probably ask the same for any of the SC1/BW characters that haven't gotten much attention in WoL. I'm really hoping they didn't bring back Tassadar's ghost and promote Artanis just to have them deliver a few lines of dialogue and then never appear again.


WELL Jimbo swore vengeance upon kerrigan on the dead corpse of his old pal fenix. Bromances go deeper than romances.
"Mudkip"
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
Last Edited: 2011-05-25 17:16:47
May 25 2011 17:15 GMT
#151
On May 26 2011 02:12 GHOSTCLAW wrote:
Show nested quote +
On May 26 2011 02:09 amazingxkcd wrote:
There has been a lot success corncerning the competitive side of sc2. However, there has been noted that there were some shortcomings with the gameplay. Does HOTS plan to implement a mod for mp, such as a promod, that will allow for more skills to be shown? Such examples are removal off mbs, takng awat automining, max unit control and such. With these changes, would there be a different ladder rating and would people have the options to play on both ladders? Could tournaments also choose what style of mp mod to use?



kind of like http://www.sc2promod.com/


That's what i was trying to say but i didn't want to just say is sc2promod going to be used
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
May 26 2011 07:45 GMT
#152
Ghostclaw, any chance you can tell us when the NDA expires?
"En taro adun, Executor."
Herper
Profile Joined January 2011
501 Posts
Last Edited: 2011-05-26 07:53:58
May 26 2011 07:52 GMT
#153
On May 26 2011 02:12 GHOSTCLAW wrote:
Show nested quote +
On May 26 2011 02:09 amazingxkcd wrote:
There has been a lot success corncerning the competitive side of sc2. However, there has been noted that there were some shortcomings with the gameplay. Does HOTS plan to implement a mod for mp, such as a promod, that will allow for more skills to be shown? Such examples are removal off mbs, takng awat automining, max unit control and such. With these changes, would there be a different ladder rating and would people have the options to play on both ladders? Could tournaments also choose what style of mp mod to use?



kind of like http://www.sc2promod.com/


Is that for real? lol
CortoMontez
Profile Joined October 2010
Australia608 Posts
May 26 2011 08:17 GMT
#154
With two professional zerg players being invited for HoTS (Sen and Cella), are any non-zergs also going to be consulted, since consulting pros would be most relevant to multiplayer where each race would presumably require equal attention?
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
Last Edited: 2011-05-26 09:03:26
May 26 2011 09:01 GMT
#155
Will you add more feats of strength?
Nova's mission was really cool, do you plan to add more stealth missions?
High Risk Low Reward
Daralii
Profile Joined March 2010
United States16991 Posts
May 26 2011 09:03 GMT
#156
On May 26 2011 02:12 Madkipz wrote:
Show nested quote +
On May 25 2011 06:15 Daralii wrote:
On May 25 2011 02:17 Madkipz wrote:
Will Praetor Fenix play a part in HotS?

I doubt Fenix would do much given that he's dead, but you could probably ask the same for any of the SC1/BW characters that haven't gotten much attention in WoL. I'm really hoping they didn't bring back Tassadar's ghost and promote Artanis just to have them deliver a few lines of dialogue and then never appear again.


WELL Jimbo swore vengeance upon kerrigan on the dead corpse of his old pal fenix. Bromances go deeper than romances.

Still, they didn't bring up Fenix when Jimmy was going out of his way to "save" Kerrigan, I doubt Blizz is going to bring him up now.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
May 26 2011 09:08 GMT
#157
Any chance of a form of Coop campaign that I can do with my friends?
<3 | Dota 2 | DayZ | <3
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
May 26 2011 10:48 GMT
#158
On May 24 2011 06:38 `ChroMaTe_ wrote:
LAN?


Yes?
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
May 26 2011 11:04 GMT
#159
On May 26 2011 16:45 Chriscras wrote:
Ghostclaw, any chance you can tell us when the NDA expires?


On May 24 2011 17:13 iamke55 wrote:
Will there be any missions in the campaign played as a third person shooter, or with any other features that take advantage of the map editor's capabilities to a similar extent?



On May 24 2011 23:22 Probe1 wrote:
I (Some players) are deeply dissatisfied with Blizzards trend of worse and cheaper plots. The overmind is dead so he wasn't the arch bad guy. Kerrigan wanted free afterall! And so on. I was touched more by that marine, rocking back and forth in the trenches while DuGalles battlecruiser left for orbit than any of the million dollar shots in WoL. The "Sudden unexpected plot twists!" are shallow and forgettable.

Are you keeping the same writers and are they still writing from the same approach, heavily involving static (and mostly filler) characters? Will there ever be a return to the simpler but much more touching style of cinematics from the original game?

Remember the words of Lester and Sarge.


(Obviously i'm much to abrasive and opinionated so if there were any chance of this being asked.. well, I would completely expect it to be rephrased into a gentler one.)

These are my three favorite questions, and one of them can be answered immediately!

Seriously though, it would be great if HotS didnt have a storline that was as shitty as WoL.
WeeEEeeEEEeeEEEeeeEEee!!
bEwArE
Profile Joined March 2011
United Kingdom121 Posts
May 26 2011 11:06 GMT
#160
LAN LAN LAN
IMMVP #1 Terran
Fadetowhite
Profile Joined August 2010
Korea (South)302 Posts
May 26 2011 11:14 GMT
#161
will there be replay hosting ? thats all i want to know haha
메신저
ManusCelerDei
Profile Blog Joined December 2009
United Kingdom56 Posts
May 26 2011 11:49 GMT
#162
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?
Hot for HoTS
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
May 26 2011 12:17 GMT
#163
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?


Why are sentries built from the gateway? They're friggin' robots.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
ELA
Profile Joined April 2010
Denmark4608 Posts
May 26 2011 12:18 GMT
#164
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?


Immortals did used to come out of the Gateway, but it was way overpowered That's why.
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Lizarb
Profile Joined March 2011
Denmark307 Posts
May 26 2011 12:25 GMT
#165
My question is more of a request:

Please make it easier for mapmakers to share maps across realms, and cross language. I know this is a big hassle. Reading about a new cool map, and then not being able to play it because its NA only is quite a big step back from when in warcraft 3 you would just go to a website and download the map.


Only thing I know is that I know nothing.
Signus
Profile Joined February 2009
United States269 Posts
May 26 2011 12:45 GMT
#166
Will there be missions where you control the Terran or Protoss, similar to how you played as the Protoss in WoL?

Will there be any opportunity to customize individual units besides Kerrigan?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 27 2011 08:00 GMT
#167
Will we have option to change zerg advisor voice or will be it replaced into something better? Like tyranid hivemind voice from DoW2: retribution, that looks like he's REALLY swarm creature and hivemind, instead infested grandmother.
KillerPlague
Profile Joined June 2010
United States1386 Posts
May 27 2011 20:53 GMT
#168
On May 26 2011 21:17 Nazza wrote:
Show nested quote +
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?


Why are sentries built from the gateway? They're friggin' robots.


lol'd
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Antylamon
Profile Joined March 2011
United States1981 Posts
May 27 2011 20:57 GMT
#169
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?

They used to come out of gateways, but that meant you could warp them in anywhere on the map.
Sentries used to come out of robotics facilities, but toss couldn't get them early enough to effectively fend off early aggression well.
Thus the two were switched.
CurLy[]
Profile Joined August 2010
United States759 Posts
May 27 2011 21:43 GMT
#170
Whats a campaign? Never heard of it
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2011-05-27 22:31:53
May 27 2011 22:31 GMT
#171
On May 26 2011 21:17 Nazza wrote:
Show nested quote +
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?


Why are sentries built from the gateway? They're friggin' robots.

The Immortal and Sentry switch were made because Immortals were too good early on if Toss is just left alone and Sentries are needed for Protoss early game because Gateway units would just die to any early game push before enough Immos were out .
But yeah, Sentries are robots, and Stalkers are controlled by a DT "shadow essence". Meanwhile, Immortals are actually manned mech walkers.
NomaD.
Profile Joined February 2011
Romania42 Posts
May 27 2011 23:32 GMT
#172
Will they add new units @Zerg?! Usefull ones.
NomaD.
Profile Joined February 2011
Romania42 Posts
May 27 2011 23:33 GMT
#173
On May 28 2011 07:31 JudicatorHammurabi wrote:
Show nested quote +
On May 26 2011 21:17 Nazza wrote:
On May 26 2011 20:49 ManusCelerDei wrote:
Why are immortals built at the robotic facilty? They're not robots, stalkers are more robotic than immortals. lol but seriously:

Does the heart of the swarm continue straight after WoL or is the a time break, if so how long?


Why are sentries built from the gateway? They're friggin' robots.

The Immortal and Sentry switch were made because Immortals were too good early on if Toss is just left alone and Sentries are needed for Protoss early game because Gateway units would just die to any early game push before enough Immos were out .
But yeah, Sentries are robots, and Stalkers are controlled by a DT "shadow essence". Meanwhile, Immortals are actually manned mech walkers.


Hellions use flame and cost no gas ,you can't explain that:p
BackHo
Profile Blog Joined December 2008
New Zealand400 Posts
May 29 2011 13:56 GMT
#174
Will the Zerg be evil like they used to be in SC and BW or will they just be drones following a figurehead like in WOL, and even more so now that she's been disinfested.
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
May 29 2011 14:02 GMT
#175
What if any upgrades are gonna come along for battle net, are we gonna see group replay playback, the interface being more responsive and speedy, hot keys for the various menu actions so we don't need to click every time
When you play the game of drones you win or you die.
Atlare
Profile Blog Joined April 2010
Australia893 Posts
May 29 2011 14:09 GMT
#176
Is the plan with Zerg storywise in HotS for the legions of Zerg to follow Kerrigan's will despite being disinfestored, or was she cut away from the Zerg?
Is there going to be a new sort of overmind/figure for the Zerg?
Considering learning BW
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
May 30 2011 00:49 GMT
#177
Are they going to add The Master Hand as the 4th race in HotS?
Sanctimonius
Profile Joined October 2010
United Kingdom861 Posts
May 30 2011 01:18 GMT
#178
So what was with Nurad?
You live the life you choose.
LanTAs
Profile Blog Joined September 2010
United States1091 Posts
May 30 2011 03:53 GMT
#179
Blizzard Add LAN.

that is a must!
Rkie
Profile Blog Joined October 2009
United States1278 Posts
May 30 2011 04:29 GMT
#180
I am sorry if I have missed this already, but will HotS campaign take place after the events of WoL, before, or during?

How will the campaign be structured? Will Kerrigan serve as a "hero unit" in every level and you must level her in order to get her stronger? Or will it be similar to the WoL play style?

Also, are the events in the Zeratul missions foreseeing the end of the Protoss and Zerg races going to play a larger role in HotS or LotV?
BackHo
Profile Blog Joined December 2008
New Zealand400 Posts
May 30 2011 06:43 GMT
#181
Was Horner telling Tychus that Raynor and Kerrigan were "shacked up"?
Normal
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