Don't post in this thread to say "gay gamers are like everyone else, why do they have a special thread?" It is something that has been posted numerous times, and this isn't the place for that discussion.
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
DotA >>> much more interesting game.
DotA 2 looks awful from every stream I've watched...I'd rather play LoL but maybe they just play on shit settings...
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
DotA >>> much more interesting game.
I've played all three and I think LoL has quite a bit of complexity to it. It has far more variables/complexity than DotA to deal with, the meta game is always really unstable in LoL, especially since they release new heroes all the time.
DotA is a lot more mechanics-driven (like SC2) and also more dependent on each individual with feeders still giving substantial gold and many heroes being able to snowball insanely fast and able to solo an entire enemy team without difficulty if fed. In LoL I think teamwork has a much bigger effect on whether you win or lose a fight. Dragon and Baron affect the game way more than Roshan does in DotA.
LoL is getting really popular in Korea, they even paid NaDa to do a shill for the game:
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
DotA >>> much more interesting game.
I've played all three and I think LoL has quite a bit of complexity to it. It has far more variables/complexity than DotA to deal with, the meta game is always really unstable in LoL, especially since they release new heroes all the time.
DotA is a lot more mechanics-driven (like SC2) and also more dependent on each individual with feeders still giving substantial gold and many heroes being able to snowball insanely fast and able to solo an entire enemy team without difficulty if fed. In LoL I think teamwork has a much bigger effect on whether you win or lose a fight. Dragon and Baron affect the game way more than Roshan does in DotA.
Based on your description I'd say the opposite. DotA punishes bad play and allows good players to increase their advantages. You aren't going to be carried by your team either, the onus is on you to be good at the game.
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
DotA >>> much more interesting game.
I've played all three and I think LoL has quite a bit of complexity to it. It has far more variables/complexity than DotA to deal with, the meta game is always really unstable in LoL, especially since they release new heroes all the time.
DotA is a lot more mechanics-driven (like SC2) and also more dependent on each individual with feeders still giving substantial gold and many heroes being able to snowball insanely fast and able to solo an entire enemy team without difficulty if fed. In LoL I think teamwork has a much bigger effect on whether you win or lose a fight. Dragon and Baron affect the game way more than Roshan does in DotA.
Based on your description I'd say the opposite. DotA punishes bad play and allows good players to increase their advantages. You aren't going to be carried by your team either, the onus is on you to be good at the game.
that's not the opposite. DotA punishes a feeder much harsher than LoL punishes a feeder, and it also rewards mechanics/kills similarly. Deaths also don't make you lose gold in LoL. That's why in DotA victories the top ratios have a tendency to be concentrated among one or two players, whereas in LoL the scores are bit more even -- there is less deviation around the average KDR
On March 22 2012 09:48 Klondikebar wrote: LoL is Starcraft without the macro...or the micro. That probably explains why it's not nearly as interesting to watch as SC2.
It has some micro just of one single unit all the time, like a hero mission in a campaign.
DotA >>> much more interesting game.
I've played all three and I think LoL has quite a bit of complexity to it. It has far more variables/complexity than DotA to deal with, the meta game is always really unstable in LoL, especially since they release new heroes all the time.
DotA is a lot more mechanics-driven (like SC2) and also more dependent on each individual with feeders still giving substantial gold and many heroes being able to snowball insanely fast and able to solo an entire enemy team without difficulty if fed. In LoL I think teamwork has a much bigger effect on whether you win or lose a fight. Dragon and Baron affect the game way more than Roshan does in DotA.
Based on your description I'd say the opposite. DotA punishes bad play and allows good players to increase their advantages. You aren't going to be carried by your team either, the onus is on you to be good at the game.
that's not the opposite. DotA punishes a feeder much harsher than LoL punishes a feeder, and it also rewards mechanics/kills similarly. Deaths also don't make you lose gold in LoL. That's why in DotA victories the top ratios have a tendency to be concentrated among one or two players, whereas in LoL the scores are bit more even -- there is less deviation around the average KDR
First I'm going to say this: DotA makes you work for everything. Items are much harder to get. (Gold loss on dying, no g/5 items, tower denying, creep denying, no dragon gold)
They both punish feeders relatively equally...
Item builds in LoL are much quicker and easier to finish. Since there is no denying in LoL you can't really keep lanes even after killing a tower, so no matter what someone can always go farm that wave once it gets pushed. Also, like you said, you don't lose gold from dying and you can't deny towers.
I will say, DotA is a bit more harsh as far as the laning phase goes, but I think people get a bit carried away with the whole "godly fed carry soloing a team". 90% of the time it's one person in a pub game that it happens. It happens in LoL plenty.
Not that I want to start a DotA vs LoL debate in here.
I'm going to link this here for the people who just got a key, or are looking to get started when DotA 2 is released.
On March 24 2012 14:07 Josketh wrote: I've been using LoL as a warm up and cool down for my hands pre and post SC2 ladder.
I just play it when I'm sick and super tired and Call of Duty isn't doin' it for me...though last night when Riot failed 3 times to change my mastery tree (junglin' with my Alistar support mastery tree when I made sure to select my Warwick jungle mastery is damn near impossible and frustratin'!) I had to play Call of Duty...its funish...I guess, I've been playin' it quite a bit, its really easy to solo carry a team in PvP as Ashe/Sivir/Warwick for me, but my playstyle is perfect for them (got to unlock Caitlyn now...my friend has her and she is so broken OP...)
Anywho...whose watchin' MLG? I missed most of it yesterday, my friends all wanted me to carry in League so I said fine and played (mostly cause one of my friend's whose never online came on to play! ^.^) For those who were able to attend (QQ people quittin' at work, I still a mad bro for that!), how is the event this year?
I hope that a half gay female will be allowed into this, cuz I <3 this thread. Is there any form of GLBT FB group or SC2 chat channel that anyone knows of?
On March 25 2012 02:52 Petra37 wrote: I hope that a half gay female will be allowed into this, cuz I <3 this thread. Is there any form of GLBT FB group or SC2 chat channel that anyone knows of?
while I can see why you ask for permission to post here, but I'd honestly be very surprised and disappointed if anybody wouldn't want you here, at least not for being female
so far from me, welcome, but I can't really help you with the FB or SCII group. not that I'd know off, though there certainly are.
On March 25 2012 02:52 Petra37 wrote: I hope that a half gay female will be allowed into this, cuz I <3 this thread. Is there any form of GLBT FB group or SC2 chat channel that anyone knows of?