In-Game Standard Hero Builds Project - Page 251
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Buckyman
1364 Posts
Doom - not functional as a starting item (Devour eats its lunch and he needs his Basilius ASAP) Legion Commander - Excellent as a starting item. (level 6 by 6:00, having not spent much on regen items) Sand King - Surprisingly useful as an early-game item. The limiting factor in how quickly he can clear non-stacked camps between stacks is how long it takes Sandstorm to kill a large centaur/wildwing/satyr, and a Talon swipe neatly synchs up the large creep with the small ones. So it actually lets him clear camps 40% faster. | ||
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On December 19 2015 17:03 Buckyman wrote: I did some smoke tests on Iron Talon for junglers. Doom - not functional as a starting item (Devour eats its lunch and he needs his Basilius ASAP) Legion Commander - Excellent as a starting item. (level 6 by 6:00, having not spent much on regen items) Sand King - Surprisingly useful as an early-game item. The limiting factor in how quickly he can clear non-stacked camps between stacks is how long it takes Sandstorm to kill a large centaur/wildwing/satyr, and a Talon swipe neatly synchs up the large creep with the small ones. So it actually lets him clear camps 40% faster. Wow, never consider Sand King to use it What was your skill build for Legion Commander? | ||
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6.85 Planning Posts Personal Notes Ability Changes: Crystal Maiden (earlier Arcane Aura?) Dazzle (revert to Poison Touch max, Shallow Grave last) Invoker (ability order completed changed) Outworld Devourer (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions) Riki (New abilities + update descriptions: Perm. Invis maxed first) Terrorblade (double-check ability build) Wraith King (value point in Vampric Aura, update description) Item Changes: Bristleback (Include Aghanim’s Scepter) Clinkz (consider non-Deso build) Drow Ranger (Manta Style + Aghanim’s Scepter?) Earth Spirit (int. reduced -> arcane boots?, update Geomagnetic Grip Agh’s change) Huksar (reduced Berserker’s Blood -> potentially item purchase order change) Legion of Commander (Agh’s -> Luxury Items?) Magnus: Add Aghanim’s to Extension Items Night Stalker (more carry oriented items; see feedback) Shadow Fiend (maybe Agh’s, Luxury Items? Not feeling its value though) Sven (move away from MoM; see feedback) Vengeful Spirit (double-check if Aghanim’s, description update) Just Description Changes: Beastmaster (Lane/Middle): Wild Axes targeting change Lycan (Jungle/Lane): Update Lycan Wolves, Shapeshift changes Medusa: Mystic Snake description changes Oracle (Lane/Middle): Update Fortune’s End) Pudge (update Aghanim’s Scepter) Slardar (typo to general hero description) Tidehunter (add Aghanim’s Scepter to Extension Items) Tiny (double-check Craggy Exterior description) Winter Wyvern (update Winter’s Curse description) Iron Branch new ability; its potential uses (which is?), tango synergy Tangoes; double regen on Iron Branch tree Orb of Venom no longer UAM; double-check All Changes: Alchemist (Midlde): Octarine Core build Death Prophet (new ability, new description, potentially new item build) Doom (Jungle) (re-max Q, new ability, new descriptions and potentially new item build) Doom (Lane) (new ability, new description, potentially new item build) Faceless Void (new ability, new description for Timewalk and potentially new item build) Kunkka (max Tidebringer first? Update descriptions for Tidebringer + Torrent and potentially new item build, add Aghanim’s?) Lone Druid (Lane/Jungle): New Ability + description, maybe item build and maybe ability build) Sand King (Aghanim’s delayed? Update description for Agh’s, Max Caustic Finale earlier for Agh’s timing?) Silencer (Lane/Middle): Arcane Curse new ability and description, ability build changed to max Arcane Curse 2nd?, add extension orb items due to Glaives of Wisdom no longer orb? New Item Hero Application: Faerie Fire: Starting or Early Game Items: Junglers, carries that need last-hitting in lane (low HP pool) Dragon Lance: Core or Situational Items Ranged Carries (Sniper, Drow Ranger) who want more survivability Aether Lens: Extension Items Initiators Nuke Casters (Lina, Zeus) Iron Talon: Early Game Situational Items Late-Game Carries (Phantom Assassin, Anti-Mage), may replace Battlefury; replace split-carries (Naga/Alchemist), etc. Key Notes: Change Name to 6.86 Add another Observer Ward to Starting Items for key heroes Add (Middle/Lane/Jungle) to Core Items tab Consider Bottle to Side-Lane Heroes Re-adjust Starting Items for Supports due to Animal Courier cost Consider Crimson Guard on tanky heroes (Tidehunter, Bristleback, Magnus, Beastmaster, Centaur Warrunner, Treant Protector, etc.) Consider Hood of Defiance on tanky heroes (Pudge, Centaur Warrunner, etc.) Quelling Blade cost reduced; double-check Jungle heroes (Ursa, Doom, Lifestealer, Lycan); add healing salve if possible starting items See where Rod of Atos fits on situational items for heroes Veil of Discord on Silencer, Outworld Devourer, Skywrath Mage; whichever hero gains from int/damage. Crimson Guard double-check on Centaur, etc. (other tanky heroes, double-check) + Show Spoiler + Unchanged Heroes: Bane Batrider Bloodseeker (Lane/Middle/Jungle) Bounty Hunter Broodmother Centaur Warrunner Chaos Knight Chen Dark Seer Dragon Knight (Lane/Middle) Ember Spirit (Lane/Middle) Enchantress Gyrocopter (Lane/Middle) Jakiro Keeper of the Light Lifestealer (Jungle/Lifestealer) Lion Luna Meepo Mirana Morphling Naga Siren (Lane/Middle) Nature’s Prophet Necrophos Nyx Assassin (Lane/Middle) Ogre Magi (holy shit insane tank) Phantom Assassin Phoenix (Lane/Middle) Puck Pugna Queen of Pain Rubick Shadow Demon Shadow Shaman (Lane/Middle) Skywrath Mage (Lane/Middle) Slardar Storm Spirit (check if get 1 point in CC/Static Grapple) Templar Assassin Timbersaw Tinker Treant Protector Troll Warlord (Lane/Middle) Tusk Undying Ursa (Lane/Jungle) Venomancer Visage Warlock (Lane/Middle) Weaver (Lane/Middle) Windranger (Lane/Middle) Witch Doctor *Reference Formatting Post | ||
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Final Total Subscriptions (6.85): 110,796,860 DRAFT Patch 6.86 Unchanged may overlap with new item additions + Show Spoiler + (Lane/Middle) (Lane/Middle) (Lane/Middle) (Lane/Middle) (Lane/Middle) (Lane/Middle) (Lane/Middle) (Lane/Middle) Skill Changes subject to change (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions) (value point in Vampric Aura, update description) (new ability, new description) (new ability build) Item Changes subject to change Arc Warden: Lane -> Ring of Aquila; Middle -> Later Bottle (see feedback) (new item build too) (redo entire item build, update Geomagnetic Grip Agh’s desc. change) (more carry oriented items; see feedback) (double-check if Aghanim’s, description update) Crimson Guard (some heroes may already have it): Rod of Atos (some heroes may already have it): (Lane/Middle), starting items rehaul (see feedback) Iron Branch new ability; its potential uses, tango synergy Tangoes; double regen on Iron Branch tree Orb of Venom no longer UAM; double-check New Items Application subject to change Faerie Fire: ??? Dragon Lance: Aether Lens: Iron Talon: (jungle) (jungle) New Description Changes (Jungle/Lane) Update Lycan Wolves, Shapeshift changes (Lane/Middle): Update Fortune’s End) (iron branch validity on abilities) (update Winter’s Curse description) Potential New Guides subject to change Arc Warden (Lane) Arc Warden (Middle) 6.86 Inquiries and Feedback
Misc. Additions and Changes
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ahswtini
Northern Ireland22212 Posts
ogre u can buy arcanes and then disassemble later into lens | ||
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Day 2 (December 16) - 11:00AM-2PM: Publish draft versions of Arc Warden (Lane & Middle), adjustments planned when returned Day 2 (December 17) - 9:00AM-2:00PM: On the bus tour to the Grand Canyon; reading patch notes and categorizing changes during long drive Day 3 (December 18) - 10:00PM-11:30: During flight home, revise changes based on feedback - 11:30PM-2AM (Dec. 19): Arrived home, finalizing division of planned additions and changes Day 4 (December 19) - 10:00am-11:30: detailing new items release with key identified heroes, compiling double-check questions - 11:30AM-5:30PM: Applying Initial Changes to Hero Builds - 5:30-6:30: Break and Lunch - 6:30-7:30: Rebuilding revised heroes (e.g Faceless Void, Death Prophet, etc.) - 7:30-9:00: Dinner/Shopping for Groceries - 9:00-12:30AM: Applying new items and adjusting their place in new heroes (Iron Talon, Aether Lens, Dragon Lance, etc.) Day 5 (December 20) - 9:30AM- Total Elapsed Time (including lunch/dinner): 13 hours Total changes made: approx. changes Guides applied Guides remain unchanged | ||
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(description changes not noted, assume listed hero builds have had their item/ability descriptions updated) Abaddon Added Observer Ward to Starting Items Removed Utility Items Tab New Skill Build: E Q W W W R W Q Q Q R E E E R (1. Unstable Concoction 2. Acid Spray 3. Greevil's Greed) Added Healing Salve to Starting Items Added Iron Branch x2 to Starting Items Added Bottle to Core Items Added Magic Wand to Core Items Added Armlet of Mordiggan to Core Items Added Solar Crest to Situational Items Added Blink Dagger to Situational Items Added Monkey King Bar to Extension Items Moved Sange and Yasha to Core Items Removed Soul Ring Removed Maelstrom New Skill Build: E Q Q E Q R Q E E W R W W W R (1. Acid Spray 2. Greevil's Greed 3. Unstable Concoction Created New Tab: "Early Game" Added Quelling Blade to Starting Items Added Iron Branch to Starting Items Added Boots of Speed to "Early Game" Added Radiance to "Early Game" Added Boots of Travel to Core Items Added Manta Style to Core Items Added Octarine Core to Core Items Removed Medallion of Courage Removed Magic Wand Removed Shadow Blade Removed Solar Crest Ancient Apparition (Lane) Ancient Apparition (Middle) Added Aether Lens to Extension Items Moved Hand of Midas to Early Game Moved Rod of Atos to Extension Items Removed Urn of Shadows Removed Ghost Scepter Removed Scythe of Vyse New Guide Arc Warden (Lane) Skill Build: E Q E Q E R E W Q Q R W W W R (1. Spark Wraith 2. Flux 3. Magnetic Field) Starting Items: 3x Iron Branch, Tangos, Clarity x3, Healing Salve Early Game: Ring of Basilius, Hand of Midas, Boots of Speed, Ring of Aquila Core Items: Necromonicon 3, Boots of Travel, Magic Wand Utility Items: Healing Salve, Enchanted Mango Situational Items: Dagon, Diffusal Blade Extension Items: Boots of Travel 2, Manta Style, Scythe of Vyse, Divine Rapier Luxury Items: Refresher's Orb New Guide Arc Warden (Middle) Skill Build: E Q E Q E R E W Q Q R W W W R (1. Spark Wraith 2. Flux 3. Magnetic Field) Starting Items: 3x Iron Branch, Tangos Early Game: Boots of Speed, Hand of Midas, Bottle Core Items: Necromonicon 3, Boots of Travel, Utility Items: Healing Salve, Enchanted Mango Situational Items: Drums of Endurance, Blink Dagger, Diffusal Blade Extension Items: Black King Bar, Manta Style, Scythe of Vyse, Divine Rapier Luxury Items: Refresher's Orb Moved Crimson guard to Extension Items Removed Scythe of Vyse Added Observer Ward to Starting Items Added Aether Lens to Extension Items Added Aether Lens to Extension Items Removed Utility Items Tab (and all support items such as Wards and Smoke of Deceit) Added Healing Salve to Starting Items Added Iron Talon to Starting Items Removed Stout Shield Removed Quelling Blade Added Healing Slave to Starting Items Added Clarity to Starting Items Added Aghanim's Scepter to Luxury Items Moved Heaven's Halberd to Situational Items Moved Crimson Guard to Extension Items Moved Heart of Tarrasque to Luxury Items Centaur Warrunner Moved Pipe of Insight to Core Items Moved Black King Bar to Situational Items Chaos Knight Moved Quelling Blade to Starting Items Added Observer Ward to Starting Items Added Clarity to Starting Items Added Dragon Lance to Extension Items Removed Heart of Tarrasque Crystal Maiden Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Eul's Scepter of Divinity to Situational Items Added Aether Lens to Extension Items Removed Scythe of Vyse Moved Guardian Greaves to Core Items Removed Medallion of Courage Death Prophet Added Drums of Endurance to Situational Items Added Aether Lens to Extension Items Moved Octarine Core to Extension Items Moved Shiva's Guard to Luxury Items Moved Heart of Tarrasque to Luxury Items Removed Mekansm Removed Scythe of Vyse Added Aether Lens to Extension Items Moved Force Staff to Situational Items Removed Blink Dagger New Skill Build: Q W W E W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade) Added Shadow Blade to Core Items Moved Vladmir's Offering to Core Items Moved Drums of Endurance to Situational Items Moved Hand of Midas to Situational Items Moved Black King Bar to Extension Items Removed Quelling Blade New Skill Build: Q W W Q Q R Q W W E R E E E (1. Devour 2. Scorched Earth 3. Infernal Blade) Added Shadow Blade to Core Items Moved Drums of Endurance to Situational Items Moved Hand of Midas to Situational Items Moved Black King Bar to Extension Items Removed Quelling Blade Added Sobi Mask to Starting Items Added Observer Ward to Starting Items Added Aether Lens to Situational Items Removed Clarity Faceless Void New Skill Build: Q E E Q E R E Q Q W R W W W R (1. Time Lock 2. Time Walk 3. Time Dilation) Added Blink Dagger to Core Items Added Sange and Yasha to Situational Items Moved Refresher Orb to Extension Items Moved Aghanim's Scepter to Extension Items Moved Monkey King Bar to Luxury Items Moved Daedalus to Luxury Items Removed Quelling Blade Removed Maelstrom Removed Battle Fury Removed Moon Shard Added Dragon Lance to Situational Items New Skill Build: E Q E Q E Q E Q W E R R E W E R W Q Q Q W W W W R (1. Exort 2. Quas 3. Wex) Created New Tab: "Early Game" Added Faerie Fire x2 to Starting Items Added Necromonicon - Level 3 to Situational Items Moved Urn of Shadows to Early Game Moved Orchid of Malevolence to Core Items Moved Drums of Endurance to Core Items (Middle) Moved Eul's Scepter of Divinity to Situational Items Moved Aghanim's Scepter to Extension Items Removed Iron Branch x2 Removed Black King Bar Removed Desolator Removed Eye of Skadi Removed Blink Dagger Added Aether Lens to Extension Items Keeper of the Light Added Observer Ward to Starting Items Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Removed Shiva's Guard Added Circlet of Nobility Added Iron Branch Removed Utility Items Tab Removed Animal Courier Removed Observer Ward Added Iron Talon to Starting Items Removed Stout Shield Removed Quelling Blade Added Observer Ward to Starting Items Removed Clarity Lone Druid (Jungle) New Skill Build: Q W Q W Q W Q W R E R E E E R (1. Summon Spirit Bear 2. Rabid 3. Savage Roar) Added Iron Talon to Starting Items (Bear) Added Tangos to Starting Items (Bear) Added Orb of Venom to Extension Items (Bear) Removed Healing Salve Removed Town Portal Scroll Removed Moon Shard Lone Druid (Lane) New Skill Build: Q W Q E Q R Q W W W R E E E (1. Summon Spirit Bear 2. Rabid 3. Savage Roar) Added Quelling Blade to Starting Items (Bear) Added Orb of Venom to Extension Items (Bear) Removed Town Portal Scroll Removed Moon Shard Added Circlet of Nobility to Starting Items Added Dragon Lance to Situational Items Removed Iron Branch Lycan (Jungle) Added Iron Talons Removed Stout Shield Removed Quelling Blade Ogre Magi Added Observer Ward to Starting Items' Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Moved Force Staff to Situational Items Removed Guardian Greaves Added Observer Ward to Starting Items Oracle (Lane) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Guardian Greaves to Core Items Removed Healing Slave Removed Mekansm Removed Ethereal Blade Oracle (Middle) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Guardian Greaves to Core Items Removed Healing Slave Removed Mekansm Removed Orchid of Malevolence Removed Dagon Removed Ethereal Blade Outworld Devourer New Skill Build: W E Q E Q R E E Q Q R W W W R (1. Essence Aura 2. Arcane Orb 3. Astral Imprisonment) Added Null Talisman to Starting Items Added Bottle to Core Items Removed Iron Branch x2 Removed Healing Salve Removed Magic Wand Removed Mekansm Removed Aghanin's Scepter Added Aether Lens to Extension Items Moved Force Staff to Situational Items Removed Blink Dagger New Skill Build: E W E W Q R E E W W R Q Q Q R (1. Cloak and Dagger 2. Blink Strike 3. Smoke Screen) Added Aether Lens to Extension Items Moved Ghost Scepter to Situational Items Removed Scythe of Vyse Sand King Added Observer Ward to Starting Items Added Enchanted Mango to Starting Items Added Aether Lens to Extension Items Added Ethereal Blade to Extension Items Added Boots of Travel to Extension Items Removed Scythe of Vyse Added Observer Ward to Starting Items Added Aether Lens to Extension Items Removed Scythe of Vyse Skywrath Mage (Lane) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Rod of Atos to Situational Items Added Boots of Travel to Extension Items Skywrath Mage (Middle) Added Aether Lens to Extension Items Moved Rod of Atos to Situational Items Added Boots of Travel to Extension Items Templar Assassin Added Dragon Lance to Situational Items Added Crimson Guard to Situational Items Added Aghanim's Scepter to Extension Items Added Octarine Core to Extension Items Moved Lotus Orb to Situational Items Removed Scythe of Vyse Removed Heaven's Halberd Added Iron Talons to Starting Items Removed Healing Salve Removed Quelling Blade Removed Stout Shield Vengeful Spirit Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Glimmer Cape to Situational Items Added Observer Ward to Starting Items Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Winter Wyvern Added Observer Ward to Starting Items Added Aether Lens to Extension Items Removed Ghost Scepter Removed Lotus Orb Removed Scythe of Vyse Inquiries: Faerie Fire applicability? Side-Shop Bottle? Change Skill Build? Aghanim's? Check Skill/Item Build Outworld Devourer Double-check skill build Rod of Atos Extension? Remove Bottle? Aether Lens? Arc Warden (Lane) Arc Warden (Middle) Consider maxing Flux over W (for Lane? Middle? Or Both?) Starting Items rework Boots before Hand of Midas Death Prophet Check Item Build (Drums slot, Rod of Atos slot, Heart slot, Aether Lens slot) Double-check Skill Build (max Q second or E second) Double-check differences in item builds (Necro Core, but situational for other? Tranquil/Soul Ring -> Side-Shop bottle?) Centaur Warrunner Blade Mail to Extension? Black King Bar back to Core? Then Pipe of Insight to Situational Items? Crimson Guard to Situational Items? Templar Assassin Keep Dragon Lance? Lone Druid (Jungle) Lycan (Jungle) Double-check jungling still possible with just Iron Talon + Tangoes Aether Lens higher priority? (currently Extension Items) To-do: Iron Branch/Tangoes Description Starting Items Rework Earth Spirit entirely Night Stalker Sven | ||
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Birdie
New Zealand4438 Posts
Disruptor with the new lens is pretty good, potentially also Bane, maybe Dazzle but I don't think so most games. Pretty good on Lion. Late game item for rubick potentially, but blink is still better. For Faerie Fire, it's nice to pick up if you have some spare gold after buying your starting items, and don't want to pick up a fast Stout or wand or something, but it's generally not particularly amazing. Antimage doesn't want Iron Talon, maybe if you could disassemble it it would be OK because you can reuse the RoP and QB but you can't so it's a waste of gold. TA maybe wants Dragon Lance, but the item isn't that great on most heroes. Lot of pubs building aghs on Tidehunter, but I'm 99% sure it's awful and completely useless. Looks really cool though. | ||
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On December 20 2015 09:40 Birdie wrote: Why is Dazzle getting max poison touch first over shallow grave? I maybe missed some discussion but I'm 99% sure that's really really bad. Disruptor with the new lens is pretty good, potentially also Bane, maybe Dazzle but I don't think so most games. Pretty good on Lion. Late game item for rubick potentially, but blink is still better. For Faerie Fire, it's nice to pick up if you have some spare gold after buying your starting items, and don't want to pick up a fast Stout or wand or something, but it's generally not particularly amazing. Antimage doesn't want Iron Talon, maybe if you could disassemble it it would be OK because you can reuse the RoP and QB but you can't so it's a waste of gold. TA maybe wants Dragon Lance, but the item isn't that great on most heroes. Lot of pubs building aghs on Tidehunter, but I'm 99% sure it's awful and completely useless. Looks really cool though. They're initial draft thoughts for when I get to that hero, I consider the value of it potentially changing. Thanks for the tips on Faerie Fire and and such see applied changes for what's being published | ||
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tehh4ck3r
Magrathea7063 Posts
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edit: going to bed. | ||
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To do tomorrow: Draft list of heroes that could potentially utilize Faerie Fire Draft list of heroes that could potentially utilize Side-Shop Bottle Revise entire builds for following heroes: Earth Spirit entirely Night Stalker Sven Sand King Ember Spirit entirely Consider including 3x iron branch in builds that have room for it Update description for Iron Branch + Tangos Count up unchanged hero builds and fix: Title -> 6.86 Date: 20/12/15 New Tab after Last updated Core Items (Lane/Jungle/Middle) addition | ||
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BluemoonSC
SoCal8910 Posts
On December 20 2015 09:50 tehh4ck3r wrote: recently ive seen invokers starting with 1 null + 2 faerie fires, its a pretty good start for invoker since he lacks base damage yeah, quas provides enough regen as it is, so this is in lieu of a salve. its definitely the build. | ||
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Arc Warden updated to max Flux first | ||
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Thetwinmasters
3578 Posts
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TheYango
United States47024 Posts
Though for guide-level players Flux is probably easier to use since they won't fully exploiting Spark Wraith's potential on hidden spots. | ||
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On December 21 2015 05:05 Thetwinmasters wrote: why would you max flux first on zet Both seem to have applicable value. On December 21 2015 05:14 TheYango wrote: You can even-level them and be like 3-0-3-1 at 7, but there's not really a reason you need rank 4 Flux so early because what you really level it for is the range. Though for guide-level players Flux is probably easier to use since they won't fully exploiting Spark Wraith's potential on hidden spots. I think I will even-level them. | ||
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I have chosen not to update descriptions for Iron Branch + Tangos because it is simply too much work. Just changing text and publishing large amounts of guides consumes an extreme amount of time simply because the UI is such absolute and utter trash. | ||
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Ember Spirit (Lane/Middle) Nyx Assassin (Middle) Draft list of heroes that could potentially utilize Faerie Fire Draft list of heroes that could potentially utilize Side-Shop Bottle Consider including 3x iron branch in builds that have room for it | ||
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