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6.86 Planning Posts Personal Notes
Ability Changes:
Crystal Maiden (earlier Arcane Aura?) Dazzle (revert to Poison Touch max, Shallow Grave last) Invoker (ability order completed changed) Outworld Devourer (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions) Riki (New abilities + update descriptions: Perm. Invis maxed first) Terrorblade (double-check ability build) Wraith King (value point in Vampric Aura, update description)
Item Changes:
Bristleback (Include Aghanim’s Scepter) Clinkz (consider non-Deso build) Drow Ranger (Manta Style + Aghanim’s Scepter?) Earth Spirit (int. reduced -> arcane boots?, update Geomagnetic Grip Agh’s change) Huksar (reduced Berserker’s Blood -> potentially item purchase order change) Legion of Commander (Agh’s -> Luxury Items?) Magnus: Add Aghanim’s to Extension Items Night Stalker (more carry oriented items; see feedback) Shadow Fiend (maybe Agh’s, Luxury Items? Not feeling its value though) Sven (move away from MoM; see feedback) Vengeful Spirit (double-check if Aghanim’s, description update)
Just Description Changes:
Beastmaster (Lane/Middle): Wild Axes targeting change Lycan (Jungle/Lane): Update Lycan Wolves, Shapeshift changes Medusa: Mystic Snake description changes Oracle (Lane/Middle): Update Fortune’s End) Pudge (update Aghanim’s Scepter) Slardar (typo to general hero description) Tidehunter (add Aghanim’s Scepter to Extension Items) Tiny (double-check Craggy Exterior description) Winter Wyvern (update Winter’s Curse description) Iron Branch new ability; its potential uses (which is?), tango synergy Tangoes; double regen on Iron Branch tree Orb of Venom no longer UAM; double-check
All Changes:
Alchemist (Midlde): Octarine Core build Death Prophet (new ability, new description, potentially new item build) Doom (Jungle) (re-max Q, new ability, new descriptions and potentially new item build) Doom (Lane) (new ability, new description, potentially new item build) Faceless Void (new ability, new description for Timewalk and potentially new item build) Kunkka (max Tidebringer first? Update descriptions for Tidebringer + Torrent and potentially new item build, add Aghanim’s?) Lone Druid (Lane/Jungle): New Ability + description, maybe item build and maybe ability build) Sand King (Aghanim’s delayed? Update description for Agh’s, Max Caustic Finale earlier for Agh’s timing?) Silencer (Lane/Middle): Arcane Curse new ability and description, ability build changed to max Arcane Curse 2nd?, add extension orb items due to Glaives of Wisdom no longer orb?
New Item Hero Application:
Faerie Fire: Starting or Early Game Items: Junglers, carries that need last-hitting in lane (low HP pool)
Dragon Lance: Core or Situational Items Ranged Carries (Sniper, Drow Ranger) who want more survivability
Aether Lens: Extension Items Initiators Nuke Casters (Lina, Zeus)
Iron Talon: Early Game Situational Items Late-Game Carries (Phantom Assassin, Anti-Mage), may replace Battlefury; replace split-carries (Naga/Alchemist), etc.
Key Notes:
Change Name to 6.86 Add another Observer Ward to Starting Items for key heroes Add (Middle/Lane/Jungle) to Core Items tab Consider Bottle to Side-Lane Heroes Re-adjust Starting Items for Supports due to Animal Courier cost Consider Crimson Guard on tanky heroes (Tidehunter, Bristleback, Magnus, Beastmaster, Centaur Warrunner, Treant Protector, etc.) Consider Hood of Defiance on tanky heroes (Pudge, Centaur Warrunner, etc.) Quelling Blade cost reduced; double-check Jungle heroes (Ursa, Doom, Lifestealer, Lycan); add healing salve if possible starting items See where Rod of Atos fits on situational items for heroes Veil of Discord on Silencer, Outworld Devourer, Skywrath Mage; whichever hero gains from int/damage. Crimson Guard double-check on Centaur, etc. (other tanky heroes, double-check)
+ Show Spoiler +Unchanged Heroes: Bane Batrider Bloodseeker (Lane/Middle/Jungle) Bounty Hunter Broodmother Centaur Warrunner Chaos Knight Chen Dark Seer Dragon Knight (Lane/Middle) Ember Spirit (Lane/Middle) Enchantress Gyrocopter (Lane/Middle) Jakiro Keeper of the Light Lifestealer (Jungle/Lifestealer) Lion Luna Meepo Mirana Morphling Naga Siren (Lane/Middle) Nature’s Prophet Necrophos Nyx Assassin (Lane/Middle) Ogre Magi (holy shit insane tank) Phantom Assassin Phoenix (Lane/Middle) Puck Pugna Queen of Pain Rubick Shadow Demon Shadow Shaman (Lane/Middle) Skywrath Mage (Lane/Middle) Slardar Storm Spirit (check if get 1 point in CC/Static Grapple) Templar Assassin Timbersaw Tinker Treant Protector Troll Warlord (Lane/Middle) Tusk Undying Ursa (Lane/Jungle) Venomancer Visage Warlock (Lane/Middle) Weaver (Lane/Middle) Windranger (Lane/Middle) Witch Doctor
New color for patch 6.86 (Light Pink)
*Reference Formatting Post
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Final Total Subscriptions (6.85): 110,796,860
DRAFT Patch 6.86
Unchanged may overlap with new item additions + Show Spoiler +
Skill Changes subject to change
(Max Tidebringer first)
(ability order completed changed) (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions)
(New abilities + update descriptions: Perm. Invis maxed first) (value point in Vampric Aura, update description) (new ability, new description)
(Lane/Jungle) (re-max Q, new descriptions and new ability) (new ability build)
Item Changes subject to change
(Middle) Octarine build Arc Warden: Lane -> Ring of Aquila; Middle -> Later Bottle (see feedback)
(Lane/Jungle): Vanguard to Core Items, Blade Mail to Situational, Crimson Guard to Extension
Moved Crimson Guard to Extension Items, Heart of Tarrasque to Luxury Items
(Lane/Jungle) (adjust with new ability and new item) (new item build too) (redo entire item build, update Geomagnetic Grip Agh’s desc. change)
: Add Aghanim’s to Extension Items (more carry oriented items; see feedback)
(move away from MoM; see feedback)
(Aghanim's) (double-check if Aghanim’s, description update)
Crimson Guard (some heroes may already have it): (Jungle/Lane), (Lane/Middle), , , (Lane/Middle), (Lane/Jungle), , 
Rod of Atos (some heroes may already have it): (Lane/Middle), , , , , , , , (Lane/Middle),
starting items rehaul (see feedback) Iron Branch new ability; its potential uses, tango synergy Tangoes; double regen on Iron Branch tree Orb of Venom no longer UAM; double-check
New Items Application subject to change Faerie Fire: ???
Dragon Lance:






Aether Lens:


















Iron Talon:
(jungle)
(jungle) (jungle) (jungle)
(jungle)
New Description Changes
(Lane/Middle): Wild Axes targeting change (Jungle/Lane) Update Lycan Wolves, Shapeshift changes
Mystic Snake description changes (Lane/Middle): Update Fortune’s End)
(update Aghanim’s Scepter)
(typo to general hero description)
(add Aghanim’s Scepter to Extension Items)
(iron branch validity on abilities)
(double-check Craggy Exterior description) (iron branch validity on abilities) (update Winter’s Curse description)
Potential New Guides subject to change Arc Warden (Lane) Arc Warden (Middle)
6.86 Inquiries and Feedback
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(Iron Talon?)
- (earlier Arcane Aura?)
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(revert to Poison Touch max, Shallow Grave last)
- (new item build?)
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(aether lens?)
- (Dragon Lance?)
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(aghanim's?)
- (Jungle build?)
- (Tranquil + Soul Ring instead of Arcane?)
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(Iron Talon?)
- (figure out Sand King new item/skill build, Iron Talon?)
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(double-check item/skill build, update new ability description)
- (double-check ability build)
- Bottle: Bottle from side-shop
Misc. Additions and Changes
- Change Name to 6.86
- Add another Observer Ward to Starting Items for key heroes
- Add (Middle/Lane/Jungle) to Core Items tab
- Re-adjust Starting Items for Supports due to Animal Courier cost (see feedback)
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Schedule (PST) Day 1 (December 16) - 11:00AM-2PM: Publish draft versions of Arc Warden (Lane & Middle), adjustments planned when returned
Day 2 (December 17) - 9:00AM-2:00PM: On the bus tour to the Grand Canyon; reading patch notes and categorizing changes during long drive
Day 3 (December 18) - 10:00PM-11:30: During flight home, revise changes based on feedback - 11:30PM-2AM (Dec. 19): Arrived home, finalizing division of planned additions and changes
Day 4 (December 19) - 10:00am-11:30: detailing new items release with key identified heroes, compiling double-check questions - 11:30AM-5:30PM: Applying Initial Changes to Hero Builds - 5:30-6:30: Break and Lunch - 6:30-7:30: Rebuilding revised heroes (e.g Faceless Void, Death Prophet, etc.) - 7:30-9:00: Dinner/Shopping for Groceries - 9:00-12:30AM: Applying new items and adjusting their place in new heroes (Iron Talon, Aether Lens, Dragon Lance, etc.)
Day 5 (December 20) - 10:30AM-1:00PM: Update Titles and descriptions, bring unchanged guides up-to-date - 1:30PM-2PM: Minor touch-ups, final publishing and announcement
Total Elapsed Time (including lunch/dinner): 31 hours
Total changes made: approx. 350 changes (not including text updates) 74 Guides applied 73 Guides remain unchanged
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Applied Changes: September 25 (11:30 PST) (description changes not noted, assume listed hero builds have had their item/ability descriptions updated)
Abaddon Added Observer Ward to Starting Items Removed Utility Items tab
Alchemist (Lane) New Skill Build: E Q W W W R W Q Q Q R E E E R (1. Unstable Concoction 2. Acid Spray 3. Greevil's Greed) Added Healing Salve to Starting Items Added Iron Branch x2 to Starting Items Added Bottle to Core Items Added Magic Wand to Core Items Added Armlet of Mordiggan to Core Items Added Solar Crest to Situational Items Added Blink Dagger to Situational Items Added Monkey King Bar to Extension Items Moved Sange and Yasha to Core Items Removed Soul Ring Removed Maelstrom
Alchemist (Middle) New Skill Build: E Q Q E Q R Q E E W R W W W R (1. Acid Spray 2. Greevil's Greed 3. Unstable Concoction Created New Tab: "Early Game" Added Quelling Blade to Starting Items Added Iron Branch to Starting Items Added Boots of Speed to "Early Game" Added Radiance to "Early Game" Added Boots of Travel to Core Items Added Manta Style to Core Items Added Octarine Core to Core Items Removed Medallion of Courage Removed Magic Wand Removed Shadow Blade Removed Solar Crest
Ancient Apparition (Lane) Ancient Apparition (Middle) Added Aether Lens to Extension Items Moved Hand of Midas to Early Game Moved Rod of Atos to Extension Items Removed Urn of Shadows Removed Ghost Scepter Removed Scythe of Vyse
New Guide Arc Warden (Lane)
Skill Build: E Q E Q E R E W Q Q R W W W R (1. Spark Wraith 2. Flux 3. Magnetic Field) Starting Items: 3x Iron Branch, Tangos, Clarity x3, Healing Salve Early Game: Ring of Basilius, Hand of Midas, Boots of Speed, Ring of Aquila Core Items: Necromonicon 3, Boots of Travel, Magic Wand Utility Items: Healing Salve, Enchanted Mango Situational Items: Dagon, Diffusal Blade Extension Items: Boots of Travel 2, Manta Style, Scythe of Vyse, Divine Rapier Luxury Items: Refresher's Orb
New Guide Arc Warden (Middle)
Skill Build: E Q E Q E R E W Q Q R W W W R (1. Spark Wraith 2. Flux 3. Magnetic Field) Starting Items: 3x Iron Branch, Tangos Early Game: Boots of Speed, Hand of Midas, Bottle Core Items: Necromonicon 3, Boots of Travel, Utility Items: Healing Salve, Enchanted Mango Situational Items: Drums of Endurance, Blink Dagger, Diffusal Blade Extension Items: Black King Bar, Manta Style, Scythe of Vyse, Divine Rapier Luxury Items: Refresher's Orb
Axe (Jungle)
Axe (Lane) Moved Crimson guard to Extension Items Removed Scythe of Vyse
Bane Added Observer Ward to Starting Items Added Aether Lens to Extension Items
Batrider Added Aether Lens to Extension Items Removed Utility Items tab (and all support items such as Wards and Smoke of Deceit)
Beastmaster (Lane) Added Healing Salve to Starting Items
Bloodseeker (Jungle) Added Iron Talon to Starting Items Removed Stout Shield Removed Quelling Blade
Bloodseeker (Lane)
Bloodseeker (Middle) Added Healing Slave to Starting Items
Brewmaster (Lane) Added Clarity to Starting Items
Bristleback Added Aghanim's Scepter to Luxury Items Moved Heaven's Halberd to Situational Items Moved Crimson Guard to Extension Items Moved Heart of Tarrasque to Luxury Items
Centaur Warrunner Moved Pipe of Insight to Core Items Moved Black King Bar to Situational Items
Chaos Knight Moved Quelling Blade to Starting Items
Chen Added Observer Ward to Starting Items Added Clarity to Starting Items
Clinkz Added Dragon Lance to Extension Items Removed Heart of Tarrasque
Crystal Maiden Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Eul's Scepter of Divinity to Situational Items
Dark Seer Added Aether Lens to Extension Items Removed Scythe of Vyse
Dazzle Moved Guardian Greaves to Core Items Removed Medallion of Courage
Death Prophet Added Drums of Endurance to Situational Items Added Aether Lens to Extension Items Moved Octarine Core to Extension Items Moved Shiva's Guard to Luxury Items Moved Heart of Tarrasque to Luxury Items Removed Mekansm Removed Scythe of Vyse
Disruptor Added Aether Lens to Extension Items Moved Force Staff to Situational Items Removed Blink Dagger
Doom (Lane) New Skill Build: Q W W E W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade) Added Shadow Blade to Core Items Moved Vladmir's Offering to Core Items Moved Drums of Endurance to Situational Items Moved Hand of Midas to Situational Items Moved Black King Bar to Extension Items Removed Quelling Blade
Doom (Jungle) New Skill Build: Q W W Q Q R Q W W E R E E E (1. Devour 2. Scorched Earth 3. Infernal Blade) Added Shadow Blade to Core Items Moved Drums of Endurance to Situational Items Moved Hand of Midas to Situational Items Moved Black King Bar to Extension Items Removed Quelling Blade
Earth Spirit (Lane) Added Enchanted Mango to Starting Items Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Moved Force Staff to Situational Items Moved Blink Dagger to Extension Items Moved Veil of Discord to Core Items Removed Animal Courier Removed Observer Ward x2 Removed Scythe of Vyse Removed Heart of Tarrasque Removed Utility Items tab Removed Early Game tab
Earth Spirit (Middle) Added Faerie Fire to Starting Items Added Guardian Greaves to Core Items Added Aether Lens to Situational Items Moved Urn of Shadows to Core Items Moved Veil of Discord to Extension Items Moved Blink Dagger to Extension Items Moved Aghanim's Scepter to Extension Items Removed Iron Branch x2 Removed Scythe of Vyse Removed Heart of Tarrasque Removed Utility Items tab Removed Early Game tab
Elder Titan (Lane) Added Observer Ward to Starting Items
Enigma Added Sobi Mask to Starting Items Added Observer Ward to Starting Items Added Aether Lens to Situational Items Removed Clarity
Faceless Void New Skill Build: Q E E Q E R E Q Q W R W W W R (1. Time Lock 2. Time Walk 3. Time Dilation) Added Blink Dagger to Core Items Added Sange and Yasha to Situational Items Moved Refresher Orb to Extension Items Moved Aghanim's Scepter to Extension Items Moved Monkey King Bar to Luxury Items Moved Daedalus to Luxury Items Removed Quelling Blade Removed Maelstrom Removed Battle Fury Removed Moon Shard
Gyrocopter (Lane)
Gyrocopter (Middle) Added Dragon Lance to Situational Items
Invoker New Skill Build: E Q E Q E Q E Q W E R R E W E R W Q Q Q W W W W R (1. Exort 2. Quas 3. Wex) Created New Tab: "Early Game" Added Faerie Fire x2 to Starting Items Added Necromonicon - Level 3 to Situational Items Moved Urn of Shadows to Early Game Moved Orchid of Malevolence to Core Items Moved Drums of Endurance to Core Items (Middle) Moved Eul's Scepter of Divinity to Situational Items Moved Aghanim's Scepter to Extension Items Removed Iron Branch x2 Removed Black King Bar Removed Desolator Removed Eye of Skadi Removed Blink Dagger
IO Added Observer Ward to Starting Items
Jakiro Added Aether Lens to Extension Items
Keeper of the Light Added Observer Ward to Starting Items Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Removed Shiva's Guard
Leshrac (Lane) Added Circlet of Nobility Added Iron Branch Added Aether Lens to Extension Items Moved Veil of Discord to Extension Items Removed Utility Items tab Removed Animal Courier Removed Observer Ward Removed Octarine Core Removed Shiva's Guard
Lifestealer (Jungle) Added Iron Talon to Starting Items Removed Stout Shield Removed Quelling Blade
Lion Added Observer Ward to Starting Items Removed Clarity
Lone Druid (Jungle) New Skill Build: Q W Q W Q W Q W R E R E E E R (1. Summon Spirit Bear 2. Rabid 3. Savage Roar) Added Iron Talon to Starting Items (Bear) Added Tangos to Starting Items (Bear) Added Orb of Venom to Extension Items (Bear) Removed Healing Salve Removed Town Portal Scroll Removed Moon Shard
Lone Druid (Lane) New Skill Build: Q W Q E Q R Q W W W R E E E (1. Summon Spirit Bear 2. Rabid 3. Savage Roar) Added Quelling Blade to Starting Items (Bear) Added Orb of Venom to Extension Items (Bear) Removed Town Portal Scroll Removed Moon Shard
Luna Added Circlet of Nobility to Starting Items Added Dragon Lance to Situational Items Removed Iron Branch
Lycan (Jungle) Added Iron Talons Removed Stout Shield Removed Quelling Blade
Night Stalker Added Faerie Fire to Starting Items Added Monkey King Bar to Extension Items Removed Aghanim's Scepter Removed Vladmir's Offering
Nyx Assassin (Lane) Added Observer Ward to Starting Items
Ogre Magi Added Observer Ward to Starting Items' Added Aether Lens to Extension Items Added Boots of Travel to Extension Items Moved Force Staff to Situational Items Removed Guardian Greaves
Omniknight Added Observer Ward to Starting Items
Oracle (Lane) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Guardian Greaves to Core Items Removed Healing Slave Removed Mekansm Removed Ethereal Blade
Oracle (Middle) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Guardian Greaves to Core Items Removed Healing Slave Removed Mekansm Removed Orchid of Malevolence Removed Dagon Removed Ethereal Blade
Outworld Devourer New Skill Build: Q E W E E R E Q Q Q R W W W R (1. Essence Aura 2. Arcane Orb 3. Astral Imprisonment) Added Null Talisman to Starting Items Added Bottle to Core Items Removed Iron Branch x2 Removed Healing Salve Removed Magic Wand Removed Mekansm Removed Aghanin's Scepter
Pugna Added Aether Lens to Extension Items Moved Force Staff to Situational Items Removed Blink Dagger
Riki New Skill Build: E W E W Q R E E W W R Q Q Q R (1. Cloak and Dagger 2. Blink Strike 3. Smoke Screen)
Rubick Added Aether Lens to Extension Items Moved Ghost Scepter to Situational Items Removed Scythe of Vyse
Sand King Added Observer Ward to Starting Items Added Enchanted Mango to Starting Items Added Aether Lens to Extension Items Added Ethereal Blade to Extension Items Added Boots of Travel to Extension Items Removed Scythe of Vyse
Shadow Demon Added Observer Ward to Starting Items Added Aether Lens to Extension Items Removed Scythe of Vyse
Shadow Shaman (Lane) Added Observer Ward to Starting Items
Skywrath Mage (Lane) Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Rod of Atos to Situational Items Added Boots of Travel to Extension Items
Skywrath Mage (Middle) Added Aether Lens to Extension Items Moved Rod of Atos to Situational Items Added Boots of Travel to Extension Items
Sven Added Quelling Blade to Core Items Added Blink Dagger to Core Items Added Assault Cuirass to Extension Items Removed Aghanim's Scepter Removed Heart of Tarrasque
Templar Assassin Added Dragon Lance to Situational Items
Tidehunter Added Crimson Guard to Situational Items Added Aghanim's Scepter to Extension Items Added Octarine Core to Extension Items Moved Lotus Orb to Situational Items Removed Scythe of Vyse Removed Heaven's Halberd
Ursa (Jungle) Added Iron Talons to Starting Items Removed Healing Salve Removed Quelling Blade Removed Stout Shield
Vengeful Spirit Added Observer Ward to Starting Items Added Aether Lens to Extension Items Moved Glimmer Cape to Situational Items
Venomancer Added Observer Ward to Starting Items
Visage Added Observer Ward to Starting Items
Warlock (Lane) Added Observer Ward to Starting Items
Witch Doctor Added Observer Ward to Starting Items Added Aether Lens to Extension Items Added Boots of Travel to Extension Items
Winter Wyvern Added Observer Ward to Starting Items Added Aether Lens to Extension Items Removed Ghost Scepter Removed Lotus Orb Removed Scythe of Vyse
Inquiries:
Faerie Fire applicability? + Show Spoiler [Consider Heroes] + (Lane/Jungle)   (Middle)  (Lane/Middle)  (Jungle) (Lane/Middle) (Lane/Middle)   (Lane/Middle) (Lane) (Lane)       (Lane/Middle)  (Lane) (Lane/Middle) (Lane/Middle)
Side-Shop Bottle? + Show Spoiler [Consider Heroes] + (Lane) (Lane) (Lane)  (Lane, remove Soul Ring/Tranqs?)  (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)    (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)
3x Iron Branch if leftover gold?
Kunkka (Lane)
Kunkka (Middle) Change Skill Build? Aghanim's?
Invoker Check Skill/Item Build
Outworld Devourer Double-check skill build Rod of Atos Extension? Remove Bottle? Aether Lens?
Arc Warden (Lane) Arc Warden (Middle) Consider maxing Flux over W (for Lane? Middle? Or Both?) Starting Items rework Boots before Hand of Midas
Death Prophet Check Item Build (Drums slot, Rod of Atos slot, Heart slot, Aether Lens slot)
Doom (Lane)
Doom (Jungle) Double-check Skill Build (max Q second or E second)
Beastmaster (Lane)
Beastmaster (Middle) Double-check differences in item builds (Necro Core, but situational for other? Tranquil/Soul Ring -> Side-Shop bottle?)
Centaur Warrunner Blade Mail to Extension? Black King Bar back to Core? Then Pipe of Insight to Situational Items? Crimson Guard to Situational Items?
Luna Templar Assassin Keep Dragon Lance?
Lone Druid (Jungle) Lycan (Jungle)
Ursa (Jungle)
Lifestealer (Jungle)
Bloodseeker Double-check jungling still possible with just Iron Talon + Tangoes
Batrider Aether Lens higher priority? (currently Extension Items)
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I don't see Aether Lens on Batrider being a higher priority than Blink or Force except at very low execution levels where player's can't pull the blink->lasso combo without the extra range on lasso. I could see it being a 5th core item, relegating bottle to early game only.
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SoCal8910 Posts
yeesh, nice job torte.
IMO blink should be core on arc warden, not sure if it should be before or after travels..probably before.
oh and yeah, aether is def not higher priority than blink. if you can blink/force you probably dont need aether lens at all tbh
to answer your question about leftover gold, 3 iron branch is fine on heroes that will be picking up a wand. 1 can be dropped and eaten for the extra regen.
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invoker needs we as first 2 levels for sure alacrity damage makes this hero so much stronger in lane
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About NP jungle build: There is no reason to get tangos and branches. Either get null talisman or a bascilius. I have checked, and going null is slightly faster, and gives you more damage when you gank, but bascilius makes it easier because of the armor.
As for a possible offlane build, I usually go null and salve, but its possible to drop the null and get a tango and a clarity or something instead. As long as you keep your distance and harass with treants, you should be fine with the null salve build.
btw add refresher besides the aghs and octarine and say that they should be gotten if the opposing team has unreliable waveclear
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On December 19 2015 01:00 Sn0_Man wrote: iron talon is super good but it's NOT a bfury replacement. Any hero who bought bfury buys it to clear waves which talon DOES NOT DO. talon is a nice upgrade for qb for NON BFURY heroes. Like spectre. Talon's INSANE on spectre allowing her to farm muuuuuch faster early with like no items. Also good on every jungler who hits creeps (most of whom felt invalid before but now... lycan, lone druid, furion, even LC and Lifestealer are decent speed).
This is from a few pages back, but I'm curious about this.
I tried out Iron Talon on Spectre along with Phase + PMS, but I still wasn't able to jungle effectively around 6-10. I killed creeps fast, but without regen I was just getting chewed up by the camps making it hard for me to do more than 1 or 2 camps before I'd be low enough to either have to back or lane. Maybe I should have had Aquila and/or treads or something? Do you have a general idea of how Iron Talon should work. I found it faster than no Iron Talon of course, but not to the point where I felt like it was worthwhile going to the jungle. If I got Iron Talon after Radiance, well I'm not really sure I quite see the point but maybe it'd still pay off.
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jakiro build is 2-0-4-1 into 2-3-4-2 earth spirit octa core is probably okay in luxury but 99% of games ur not getting that much farm for a octa ogre stun max is better imo since burst with a multicast is rly nice
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bluemoon's so good that he got two shoutouts on reddit
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Northern Ireland22212 Posts
why would u not get valuepoint ice path before maxing liquid fire and dualbreath
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On December 21 2015 13:11 ahswtini wrote: why would u not get valuepoint ice path before maxing liquid fire and dualbreath Was thinking about the same thing. Whether u max ice path or dualbreath should be game dependent too but that seems too complicated for the guide i guess.
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Just got into work; will look into suggestions now.
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AA (Lane) is still missing a starting obs ward
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Im going to publish the above post and start a new post on changes.
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If Sven is getting QB, should he just be getting Iron Talon instead?
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