On December 18 2015 10:43 Torte de Lini wrote:
Currently on the way back from the Grand Canyon. Very limited internet, so hopefully this goes through:
Need help with:
1. Feedback on notes written below
2. How to build heroes with their new abilities (Faceless Void, Doom, etc.)
3. Which heroes best use the four new items (and which slot do the items go in [Situational, Early, etc.])
4. Anything I may have missed.
Going to improve this tonight, on my flight back and try to apply the changes the moment I drop my bags home.
Ability Changes:
Crystal Maiden (earlier Arcane Aura?)
Dazzle (revert to Poison Touch max, Shallow Grave last)
Invoker (ability order completed changed)
Outworld Devourer (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions)
Riki (New abilities + update descriptions: Perm. Invis maxed first)
Terrorblade (double-check ability build)
Wraith King (value point in Vampric Aura, update description)
Item Changes:
Bristleback (Include Aghanim’s Scepter)
Clinkz (consider non-Deso build)
Drow Ranger (Manta Style + Aghanim’s Scepter?)
Earth Spirit (int. reduced -> arcane boots?, update Geomagnetic Grip Agh’s change)
Huksar (reduced Berserker’s Blood -> potentially item purchase order change)
Legion of Commander (Agh’s -> Luxury Items?)
Magnus: Add Aghanim’s to Extension Items
Night Stalker (more carry oriented items; see feedback)
Shadow Fiend (maybe Agh’s, Luxury Items? Not feeling its value though)
Sven (move away from MoM; see feedback)
Vengeful Spirit (double-check if Aghanim’s, description update)
Just Description Changes:
Beastmaster (Lane/Middle): Wild Axes targeting change
Lycan (Jungle/Lane): Update Lycan Wolves, Shapeshift changes
Medusa: Mystic Snake description changes
Oracle (Lane/Middle): Update Fortune’s End)
Pudge (update Aghanim’s Scepter)
Slardar (typo to general hero description)
Tidehunter (add Aghanim’s Scepter to Extension Items)
Tiny (double-check Craggy Exterior description)
Winter Wyvern (update Winter’s Curse description)
Iron Branch new ability; its potential uses (which is?), tango synergy
Tangoes; double regen on Iron Branch tree
Orb of Venom no longer UAM; double-check
All Changes:
Alchemist (Midlde): Octarine Core build
Death Prophet (new ability, new description, potentially new item build)
Doom (Jungle) (re-max Q, new ability, new descriptions and potentially new item build)
Doom (Lane) (new ability, new description, potentially new item build)
Faceless Void (new ability, new description for Timewalk and potentially new item build)
Kunkka (max Tidebringer first? Update descriptions for Tidebringer + Torrent and potentially new item build, add Aghanim’s?)
Lone Druid (Lane/Jungle): New Ability + description, maybe item build and maybe ability build)
Sand King (Aghanim’s delayed? Update description for Agh’s, Max Caustic Finale earlier for Agh’s timing?)
Silencer (Lane/Middle): Arcane Curse new ability and description, ability build changed to max Arcane Curse 2nd?, add extension orb items due to Glaives of Wisdom no longer orb?
New Item Hero Application:
Faerie Fire:
Starting or Early Game Items:
Junglers, carries that need last-hitting in lane (low HP pool)
Dragon Lance:
Core or Situational Items
Ranged Carries (Sniper, Drow Ranger) who want more survivability
Aether Lens:
Extension Items
Initiators
Nuke Casters (Lina, Zeus)
Iron Talon:
Early Game
Situational Items
Late-Game Carries (Phantom Assassin, Anti-Mage), may replace Battlefury; replace split-carries (Naga/Alchemist), etc.
Key Notes:
Change Name to 6.86
Add another Observer Ward to Starting Items for key heroes
Add (Middle/Lane/Jungle) to Core Items tab
Consider Bottle to Side-Lane Heroes
Re-adjust Starting Items for Supports due to Animal Courier cost
Consider Crimson Guard on tanky heroes (Tidehunter, Bristleback, Magnus, Beastmaster, Centaur Warrunner, Treant Protector, etc.)
Consider Hood of Defiance on tanky heroes (Pudge, Centaur Warrunner, etc.)
Quelling Blade cost reduced; double-check Jungle heroes (Ursa, Doom, Lifestealer, Lycan); add healing salve if possible starting items
See where Rod of Atos fits on situational items for heroes
Veil of Discord on Silencer, Outworld Devourer, Skywrath Mage; whichever hero gains from int/damage.
Crimson Guard double-check on Centaur, etc. (other tanky heroes, double-check)
Unchanged Heroes:
Bane
Batrider
Bloodseeker (Lane/Middle/Jungle)
Bounty Hunter
Broodmother
Centaur Warrunner
Chaos Knight
Chen
Dark Seer
Dragon Knight (Lane/Middle)
Ember Spirit (Lane/Middle)
Enchantress
Gyrocopter (Lane/Middle)
Jakiro
Keeper of the Light
Lifestealer (Jungle/Lifestealer)
Lion
Luna
Meepo
Mirana
Morphling
Naga Siren (Lane/Middle)
Nature’s Prophet
Necrophos
Nyx Assassin (Lane/Middle)
Ogre Magi (holy shit insane tank)
Phantom Assassin
Phoenix (Lane/Middle)
Puck
Pugna
Queen of Pain
Rubick
Shadow Demon
Shadow Shaman (Lane/Middle)
Skywrath Mage (Lane/Middle)
Slardar
Storm Spirit (check if get 1 point in CC/Static Grapple)
Templar Assassin
Timbersaw
Tinker
Treant Protector
Troll Warlord (Lane/Middle)
Tusk
Undying
Ursa (Lane/Jungle)
Venomancer
Visage
Warlock (Lane/Middle)
Weaver (Lane/Middle)
Windranger (Lane/Middle)
Witch Doctor
Currently on the way back from the Grand Canyon. Very limited internet, so hopefully this goes through:
Need help with:
1. Feedback on notes written below
2. How to build heroes with their new abilities (Faceless Void, Doom, etc.)
3. Which heroes best use the four new items (and which slot do the items go in [Situational, Early, etc.])
4. Anything I may have missed.
Going to improve this tonight, on my flight back and try to apply the changes the moment I drop my bags home.
Ability Changes:
Crystal Maiden (earlier Arcane Aura?)
Dazzle (revert to Poison Touch max, Shallow Grave last)
Invoker (ability order completed changed)
Outworld Devourer (Astral Imprisonment change + Arcane Orb; max Arcane Orb? Update Descriptions)
Riki (New abilities + update descriptions: Perm. Invis maxed first)
Terrorblade (double-check ability build)
Wraith King (value point in Vampric Aura, update description)
Item Changes:
Bristleback (Include Aghanim’s Scepter)
Clinkz (consider non-Deso build)
Drow Ranger (Manta Style + Aghanim’s Scepter?)
Earth Spirit (int. reduced -> arcane boots?, update Geomagnetic Grip Agh’s change)
Huksar (reduced Berserker’s Blood -> potentially item purchase order change)
Legion of Commander (Agh’s -> Luxury Items?)
Magnus: Add Aghanim’s to Extension Items
Night Stalker (more carry oriented items; see feedback)
Shadow Fiend (maybe Agh’s, Luxury Items? Not feeling its value though)
Sven (move away from MoM; see feedback)
Vengeful Spirit (double-check if Aghanim’s, description update)
Just Description Changes:
Beastmaster (Lane/Middle): Wild Axes targeting change
Lycan (Jungle/Lane): Update Lycan Wolves, Shapeshift changes
Medusa: Mystic Snake description changes
Oracle (Lane/Middle): Update Fortune’s End)
Pudge (update Aghanim’s Scepter)
Slardar (typo to general hero description)
Tidehunter (add Aghanim’s Scepter to Extension Items)
Tiny (double-check Craggy Exterior description)
Winter Wyvern (update Winter’s Curse description)
Iron Branch new ability; its potential uses (which is?), tango synergy
Tangoes; double regen on Iron Branch tree
Orb of Venom no longer UAM; double-check
All Changes:
Alchemist (Midlde): Octarine Core build
Death Prophet (new ability, new description, potentially new item build)
Doom (Jungle) (re-max Q, new ability, new descriptions and potentially new item build)
Doom (Lane) (new ability, new description, potentially new item build)
Faceless Void (new ability, new description for Timewalk and potentially new item build)
Kunkka (max Tidebringer first? Update descriptions for Tidebringer + Torrent and potentially new item build, add Aghanim’s?)
Lone Druid (Lane/Jungle): New Ability + description, maybe item build and maybe ability build)
Sand King (Aghanim’s delayed? Update description for Agh’s, Max Caustic Finale earlier for Agh’s timing?)
Silencer (Lane/Middle): Arcane Curse new ability and description, ability build changed to max Arcane Curse 2nd?, add extension orb items due to Glaives of Wisdom no longer orb?
New Item Hero Application:
Faerie Fire:
Starting or Early Game Items:
Junglers, carries that need last-hitting in lane (low HP pool)
Dragon Lance:
Core or Situational Items
Ranged Carries (Sniper, Drow Ranger) who want more survivability
Aether Lens:
Extension Items
Initiators
Nuke Casters (Lina, Zeus)
Iron Talon:
Early Game
Situational Items
Late-Game Carries (Phantom Assassin, Anti-Mage), may replace Battlefury; replace split-carries (Naga/Alchemist), etc.
Key Notes:
Change Name to 6.86
Add another Observer Ward to Starting Items for key heroes
Add (Middle/Lane/Jungle) to Core Items tab
Consider Bottle to Side-Lane Heroes
Re-adjust Starting Items for Supports due to Animal Courier cost
Consider Crimson Guard on tanky heroes (Tidehunter, Bristleback, Magnus, Beastmaster, Centaur Warrunner, Treant Protector, etc.)
Consider Hood of Defiance on tanky heroes (Pudge, Centaur Warrunner, etc.)
Quelling Blade cost reduced; double-check Jungle heroes (Ursa, Doom, Lifestealer, Lycan); add healing salve if possible starting items
See where Rod of Atos fits on situational items for heroes
Veil of Discord on Silencer, Outworld Devourer, Skywrath Mage; whichever hero gains from int/damage.
Crimson Guard double-check on Centaur, etc. (other tanky heroes, double-check)
Unchanged Heroes:
Bane
Batrider
Bloodseeker (Lane/Middle/Jungle)
Bounty Hunter
Broodmother
Centaur Warrunner
Chaos Knight
Chen
Dark Seer
Dragon Knight (Lane/Middle)
Ember Spirit (Lane/Middle)
Enchantress
Gyrocopter (Lane/Middle)
Jakiro
Keeper of the Light
Lifestealer (Jungle/Lifestealer)
Lion
Luna
Meepo
Mirana
Morphling
Naga Siren (Lane/Middle)
Nature’s Prophet
Necrophos
Nyx Assassin (Lane/Middle)
Ogre Magi (holy shit insane tank)
Phantom Assassin
Phoenix (Lane/Middle)
Puck
Pugna
Queen of Pain
Rubick
Shadow Demon
Shadow Shaman (Lane/Middle)
Skywrath Mage (Lane/Middle)
Slardar
Storm Spirit (check if get 1 point in CC/Static Grapple)
Templar Assassin
Timbersaw
Tinker
Treant Protector
Troll Warlord (Lane/Middle)
Tusk
Undying
Ursa (Lane/Jungle)
Venomancer
Visage
Warlock (Lane/Middle)
Weaver (Lane/Middle)
Windranger (Lane/Middle)
Witch Doctor
Updated