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In-Game Standard Hero Builds Project - Page 147

Forum Index > The Tavern
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Prev 1 145 146 147 148 149 371 Next
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 04 2015 18:13 GMT
#2921
qb is good whenever u start hitting jungle creeps basically. I've been over this before, but as soon as your farming methodology departs from "only last-hit lane creeps" you want a QB.

qb virtually never delays anything it's 32% MORE dps for farming for 225g but you get 112 back.

LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 04 2015 18:14 GMT
#2922
So before or after Mask of Madness?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 04 2015 18:22 GMT
#2923
I said
its not about before or after an item
its about when u stop solely lasthitting lane creeps and start pushing out the wave to clear a few jungle camps between waves as a way of increasing ur farm. Which is actually something that people up to 4K seem to not grasp so *shrug*. Especially if you hit the jungle hardcore though, QB is a MUST no matter when that is. the cost is simply so small.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 04 2015 18:24 GMT
#2924
I'll play more games and determine
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Velzi
Profile Joined June 2012
Finland659 Posts
February 04 2015 19:35 GMT
#2925
even if qb didnt increase damage as much as it does now, heroes like juggernaut and so on benefit a lot from just being able to cut trees between camps (am doesnt really care about that but qb is still good for him).
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-02-04 20:08:16
February 04 2015 19:36 GMT
#2926
For Phoenix removing Mek sounds good. The starting items look pretty good overall though, I'm just not sure that 3 branches are as useful as a 2nd set of tangos (which I've seen people do), but I don't think either way makes much of a difference.

My item suggestion would be...

Core: Tranquils, Urn, (Midas?)
Extension: Shiva's Agh's Blink Refresher
Situational: Atos, Eul, Veil, Halberd, Pipe

Probably leave out Pipe if it's too many situational items. Midas could go either way on including. You could even put Shiva's as Core if you really want to push people towards it. It's the most generically useful item after Urn, but it's also difficult to build up compared to a lot of the situational items.

I don't really know what the point of Ghost Scepter on Phoenix is supposed to be. I mean it's not the worst since the spells are HP removal so you aren't killing yourself, but generally your other item choices should make you durable enough to not need a ghost scepter. In the case of abilities like omnislash the ult does just as well in protecting Phoenix. Plus if anyone is right clicking you without bkb up you should have their attack speed slowed to a crawl. I think in most cases the Eul's will do better because of its ability to self dispel which is really useful for Phoenix (Eul's -> Ult can be really effective).

I'd say the biggest problem is that support and offlane phoenix typically skill very differently (1-4-4 vs 4-4-1 at the two extremes, but also anywhere in between) and a guide can't capture that well.

In general though the guide seems largely fine. Phoenix isn't an obvious hero to play, not that the bird is mechanically difficult (I hate when people argue about that), just non-obvious if you casually pick it. You need a good feel for how strong your abilities are and how aggressive you can be and no guide is really going to be able to cover that. With the HP removal on cast, the attack speed slow, and all that it's a bit difficult to evaluate situations unless you are used to playing the hero. That and Phoenix can really use any item with a right click active decently well.
Logo
Beirut
Profile Joined January 2011
United States673 Posts
February 04 2015 19:40 GMT
#2927
Hey man, just wanted to drop by and thank you for all the work you've put in over the last couple years for these guides! You made my first games with new heroes much more enjoyable, and in the absence of real guides from Valve you're doing a huge service for the community.

Cheers, and thanks again!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-05 11:38:19
February 05 2015 11:35 GMT
#2928
On February 05 2015 04:35 Velzi wrote:
even if qb didnt increase damage as much as it does now, heroes like juggernaut and so on benefit a lot from just being able to cut trees between camps (am doesnt really care about that but qb is still good for him).


You're right.

I usually start jungling right after Phase Boots, so I'll slot it there.

On February 05 2015 04:40 Beirut wrote:
Hey man, just wanted to drop by and thank you for all the work you've put in over the last couple years for these guides! You made my first games with new heroes much more enjoyable, and in the absence of real guides from Valve you're doing a huge service for the community.

Cheers, and thanks again!


Huge thanks (:
As you can tell, it's not just me but everyone who's giving better ideas and understanding of the heroes!


On February 05 2015 04:36 Logo wrote:
For Phoenix removing Mek sounds good. The starting items look pretty good overall though, I'm just not sure that 3 branches are as useful as a 2nd set of tangos (which I've seen people do), but I don't think either way makes much of a difference.

My item suggestion would be...

Core: Tranquils, Urn, (Midas?)
Extension: Shiva's Agh's Blink Refresher
Situational: Atos, Eul, Veil, Halberd, Pipe

Probably leave out Pipe if it's too many situational items. Midas could go either way on including. You could even put Shiva's as Core if you really want to push people towards it. It's the most generically useful item after Urn, but it's also difficult to build up compared to a lot of the situational items.

I don't really know what the point of Ghost Scepter on Phoenix is supposed to be. I mean it's not the worst since the spells are HP removal so you aren't killing yourself, but generally your other item choices should make you durable enough to not need a ghost scepter. In the case of abilities like omnislash the ult does just as well in protecting Phoenix. Plus if anyone is right clicking you without bkb up you should have their attack speed slowed to a crawl. I think in most cases the Eul's will do better because of its ability to self dispel which is really useful for Phoenix (Eul's -> Ult can be really effective).

I'd say the biggest problem is that support and offlane phoenix typically skill very differently (1-4-4 vs 4-4-1 at the two extremes, but also anywhere in between) and a guide can't capture that well.

In general though the guide seems largely fine. Phoenix isn't an obvious hero to play, not that the bird is mechanically difficult (I hate when people argue about that), just non-obvious if you casually pick it. You need a good feel for how strong your abilities are and how aggressive you can be and no guide is really going to be able to cover that. With the HP removal on cast, the attack speed slow, and all that it's a bit difficult to evaluate situations unless you are used to playing the hero. That and Phoenix can really use any item with a right click active decently well.


You're right on Ghost Scepter, kind of a dumb thing, but I had put it on there back then because of your E, thought it was a cool combo :x

I used to play 1-4-4 and in general, I found I wasn't quite good enough to utilize E well without completely killing myself. We switched it to 4-4-1 for a more offensive and generally easier, Phoenix.


Thanks for the help. My only issue is Midas. Generally I tried to avoid it because people fall into the trap of getting it too late anyways or, worst, never get it and keep feeding.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Logo
Profile Blog Joined April 2010
United States7542 Posts
February 05 2015 19:02 GMT
#2929
The interesting thing about Midas is um the Shiva's really. If you are going Midas -> Shiva's the math actually is really favorable for the Midas. You would need to average over like 330 GPM (before Midas' gold income) to complete the Shiva's before Midas can cover its cost. If you hold on to the Midas it slows down the Shiva's by more, but the point is it's a pretty low risk investment. There's not really a situation where you would complete Shiva's faster without a Midas AND are in a bad position. Usually if you're pulling 330+ GPM as a Phoenix something is going well in your game (or you are taking your team's farm I guess, but if you're doing that you might as well have a Midas for more gold).

And all that is before you even consider the incredibly helpful experience boost. Overall I think Phoenix is pretty good at delaying items in the mid-game. Most of Phoenix's itemizations seem geared towards keeping the bird relevant for the late game.

It's less clear cut if you either really need the platemail for something or you want to go another item first, but there's probably still strong arguments for even a pretty late hand of midas*. I think the only exception is if you have a ton of XP, but little gold. There's not nearly as much point to the Midas if you're already level 13 or 14 by time you can afford it.

*In a recent DAC game Midas was picked up at 18:00 and it still felt really powerful and low risk. I'd say 20 or so minutes would be the cut off.
Logo
TheYango
Profile Joined September 2008
United States47024 Posts
February 05 2015 19:35 GMT
#2930
There's never a "cut-off" for Midas, it just depends on the flow of the game. If the next 10-ish minutes of the game are going to be relatively farmy, you can make it worth it.

It tends to be more likely that you'll get a 10-minute farm phase early in the game than later, but that's not always the case. Just use your brain.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-05 19:48:15
February 05 2015 19:37 GMT
#2931
Invoker
Added Iron Branch to Starting Items
Removed Necromonicon
Added Orchid of Malevolence to Situational Items
Added Magic Wand to Core Items

Remade Guide
Juggernaut
Skill Build: Q W E Stats Stats R Stats Stats E W R E E W W R Stats Stats Stats Stats Stats Stats Q Q Q (1. Blade Dance 2. Healing Ward 3. Stats 4. Blade Fury)
Starting Items: Stout Shield, Tangos, 2x Iron Branch, Healing Salve
Early Game: Boots of Speed, Magic Wand
Core Items: Phase Boots, Quelling Blade, Mask of Madness, Yasha, Skull Basher, Manta Style
Situational Items: Diffusal Blade, Black King Bar, Sange & Yasha, Battlefury, Mjollnir
Extension Items: Abyssal, Butterfly, Satanic, Monkey King Bar, Eye of Skadi

Doom (Lane)
Moved Aghanim's Scepter to Extension Items

Phoenix (Lane)
Phoenix (Middle)
Moved Mekansm to Situational Items
Removed Ghost Scepter
Added Veil of Discord to Extension Items
Added Eul's Scepter of Divinity to Situational Items
Moved Aghanim's Scepter to Extension Items
Moved Heaven's Halberd to Situational Items
Added Rod of Atos to Situational Items
Removed Pipe of Insight
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
February 05 2015 19:38 GMT
#2932
Meka shouldn't be removed outright on Phoenix. It should be moved to situational.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2015 19:47 GMT
#2933
Roger.

As for Midas, I'll leave it out. Still leaves me with the conundrum with how Warlock is played now.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Logo
Profile Blog Joined April 2010
United States7542 Posts
February 05 2015 20:37 GMT
#2934
On February 06 2015 04:35 TheYango wrote:
There's never a "cut-off" for Midas, it just depends on the flow of the game. If the next 10-ish minutes of the game are going to be relatively farmy, you can make it worth it.

It tends to be more likely that you'll get a 10-minute farm phase early in the game than later, but that's not always the case. Just use your brain.


Yeah, true of course, but there is the XP to consider. There's much less value in catching Phoenix up to level 16 late or buying it when you're already 16 or close to it. Midas feels strong because if you get it in the level 7-11 range (from decent offlane experience) you can keep up a high XPM and have the levels needed to really be a big threat by getting level 2/3 ult and sun ray online early. If you're already like 15 or so the XP benefit isn't really going to matter and it's just there for the gold which is still good, but not nearly as useful.
Logo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2015 20:37 GMT
#2935
Just played a Phoenix game, was solo mid against Lion + Void and I got wrecked, couldn't really do much.
I feel wand is pointless, so maybe more regen from the get-go is needed.

Also, the jump from Urn to Shiva's is brutal
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-02-05 21:03:31
February 05 2015 20:56 GMT
#2936
That's what Midas is for (well after the XP importance)! I softens that jump because you get a ton of reliable gold to bank.

Can Phoenix even mid? I've never actually tried and was always scared to because of her terrible base dmg and armor.

I'd say watch the two Phoenix DAC games today. both were beautifully played Phoenix, but from different starts and with different setups.

+ Show Spoiler +
EG vs Na'vi game 2 and HR vs VG game 1
Logo
TheYango
Profile Joined September 2008
United States47024 Posts
February 05 2015 21:07 GMT
#2937
He has no problems laning, there's just reasons not to. First off, he's more suppressive on off-lane, because once bottle-crow mids get bottle, they generally aren't as bothered by the Fire Spirits AS slow, since they can use spells for lasthits anyway. Second, there's not much that he does *better* on mid than on offlane. He's not realy a tempo hero that can extend a laning advantage into other lanes that easily, and he's not particularly scarier with freefarm than he is with just levels.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-05 21:18:25
February 05 2015 21:18 GMT
#2938
He mids pretty well, just not much use as mid in comparison to others of course.
I'll play another game and try Midas after Urn. I felt even when I could get midas, it was pretty late (13-15 mins)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-02-05 21:27:56
February 05 2015 21:25 GMT
#2939
On February 06 2015 06:18 Torte de Lini wrote:
He mids pretty well, just not much use as mid in comparison to others of course.
I'll play another game and try Midas after Urn. I felt even when I could get midas, it was pretty late (13-15 mins)


That's fine really. By time items are more important than levels the Midas, even a 15 minute one, will have paid for itself.
Logo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 06 2015 10:13 GMT
#2940
When I get home I will play more Phoenix.

My homework is to confirm:

1. Meka on Jungle doom still works
2. Phoenix - Midas
3. Warlock - Midas
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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