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In-Game Standard Hero Builds Project - Page 107

Forum Index > The Tavern
Post a Reply
Prev 1 105 106 107 108 109 371 Next
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 06 2014 17:48 GMT
#2121
well rop cost got changed so
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
October 06 2014 17:53 GMT
#2122
On October 07 2014 02:48 Sn0_Man wrote:
well rop cost got changed so

yeah that's the reason. probably every hero with rop in the starting items is gonna need adjusted/updated with it being 25 more.

Also mek still core on viper? Yeah it's good, but his mana pool really sucks.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 06 2014 17:56 GMT
#2123
On October 07 2014 02:53 Nevuk wrote:
Show nested quote +
On October 07 2014 02:48 Sn0_Man wrote:
well rop cost got changed so

yeah that's the reason. probably every hero with rop in the starting items is gonna need adjusted/updated with it being 25 more.

Also mek still core on viper? Yeah it's good, but his mana pool really sucks.


It's still core. He can still manage it and there's no real alternative in any case.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 06 2014 17:58 GMT
#2124
It's still ur best tank option and ur mana issues aren't too big once u get aghs. Sure u CAN run out of mana but if ur judicious with ur q instead of autocasting (which is wasteful most of the time) then u should have enough mana for an entire fight with just treads/stick/mek/basi(aquila) no problem.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-10-06 18:08:41
October 06 2014 18:04 GMT
#2125
There are situations where you can consider going items other than Mek, but the change to Mek's mana cost basically didn't change those.

EDIT: For the record, I don't think it's right to start with the RoP on mid Viper anyway. The reason you buy it first in sidelanes is to complete Basi without using the courier, except you can't do that mid anyway. Because of that, I don't think starting RoP is really better than Circlet, or 4th branch + extra regen.

Starting with the Slippers over filling out on Branches is definitely wrong regardless.
Moderator
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
October 06 2014 18:06 GMT
#2126
On October 07 2014 02:58 Sn0_Man wrote:
It's still ur best tank option and ur mana issues aren't too big once u get aghs. Sure u CAN run out of mana but if ur judicious with ur q instead of autocasting (which is wasteful most of the time) then u should have enough mana for an entire fight with just treads/stick/mek/basi(aquila) no problem.

Torte's build has phase aquila no stick. (drums/aquila in situational)

With basi treads stick it's doable certainly. definitely after agh's. Phase vs treads viper is a little bit preferential.

On the skill build also-
I'm not like a pro viper player or anything, I just think that the skill build is a little off if you want a standard one. Maxing nethertoxin by 7 isn't really great unless you're pushing towers with no one defending them.

Like viper's skill build is always somewhat situational but if you want to go with a standard I think maxing corrosive or poison with just a point in nethertoxin is better. (3 points in corrosive is sufficient to cancel consumables since it meets the 20 magic dmg threshold, can help win trades vs a lot of mids if they're trying to rely on their bottle). Yeah it's nice that poison has 0 CD so it doesnt have to be leveled at level 5 but viper is still a really slow hero and if his ult is down he's gonna be waddling after people trying to hit them if you only have a single point in poison attack.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2014-10-06 18:08:48
October 06 2014 18:08 GMT
#2127
Also, what is the reason for not getting a value point in Enchant Totem on Earth Shaker? I understand that Aftershock is good, but it has 300 range and a lot of the things ES does are out of that range. Its not like the damage or stun on Aftershock is really that impressive that a single point makes a difference.

Unless there is something I am missing or I am miss understanding how fissure works?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 06 2014 18:09 GMT
#2128
I can't be held responsible for the rest of the build not making sense :3
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-10-06 18:17:49
October 06 2014 18:10 GMT
#2129
On October 07 2014 03:08 Plansix wrote:
Also, what is the reason for not getting a value point in Enchant Totem on Earth Shaker? I understand that Aftershock is good, but it has 300 range and a lot of the things ES does are out of that range. Its not like the damage or stun on Aftershock is really that impressive that a single point makes a difference.

Unless there is something I am missing or I am miss understanding how fissure works?

Rank 1 Aftershock isn't long enough for you to Echo->Fissure or Echo->Enchant without a break in the stun for them to interrupt you, while rank 2 is. This is why rank 2 Aftershock specifically is a breakpoint. Whether you get the first rank in Enchant Totem at 2, 4, or 8 depends on the game.

On October 07 2014 03:06 Nevuk wrote:
Like viper's skill build is always somewhat situational but if you want to go with a standard I think maxing corrosive or poison with just a point in nethertoxin is better. (3 points in corrosive is sufficient to cancel consumables since it meets the 20 magic dmg threshold, can help win trades vs a lot of mids if they're trying to rely on their bottle). Yeah it's nice that poison has 0 CD so it doesnt have to be leveled at level 5 but viper is still a really slow hero and if his ult is down he's gonna be waddling after people trying to hit them if you only have a single point in poison attack.

This is correct. "Standard" skill build should be maxed Corrosive by 7. Maxed Nethertoxin requires a player who's very confident in his ability to abuse it during early laning and careful positioning in fights before level 10. Neither of which would be true of someone who needs to follow a skill order from a guide.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-10-06 18:14:28
October 06 2014 18:13 GMT
#2130
Fissure is actually one of the worst scaling abilities in the game u get like shitbad damage and a TINY bit of stun duration and it costs a billion more mana. But you actually don't have anywhere else to put the points since u can't like reliably get enchant totem hits until blink which is generally acquired after sufficient levels anyway. And unfortunately, while it would super help early you don't really get enough levels to justify a stat point or two early.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
October 06 2014 18:16 GMT
#2131
I wouldn't say it's one of the worst--you can do a lot worse than 50 damage + 0.25s stun + 15 mana cost increase per rank.

Remember that damage scaling is fundamentally more valuable the better then AoE of the skill is, and a 450-wide 1400-long line AoE is as good as you can get on a non-ultimate AoE skill.
Moderator
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2014-10-06 18:20:24
October 06 2014 18:19 GMT
#2132
The current earthshaker build has fissure and aftershock maxed before you put any points in Enchant Totem, unless I clicked on some other terrible guide.

The only reason for the value point in Enchant Totem is for when heroes come to you, like PA or Slark. The stun(with after shock) can be situationally useful and I think its worth getting a single point. And its not terrible to farm up a weaker camp for some quick gold on your way back to base.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-10-06 18:25:22
October 06 2014 18:24 GMT
#2133
a value point in totem is always worth it after 2 in aftershock i'm pretty sure.
(as in, at level 8 after 4-0-2-1@7 although personally I always get it earlier)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
October 06 2014 18:25 GMT
#2134
I clicked on the Earthshaker guide in the OP and it gets Enchant Totem at 8. Dunno what you're looking at.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 06 2014 18:28 GMT
#2135
Totem at 8 is still essentially only optimal if u have a blink at 6/7 which seems unlikely for most games.

Otherwise ur not gonna get to ult->fissure very often so the key benefit of aftershock 2 is limited and the value of a free extra proc + extra dmg from totem seems 100% worth it at 2 or 4 depending on how ur laning phase is going.

AKA totem at 8 seems bad for cookie cutter but w/e.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2014-10-06 19:00:24
October 06 2014 18:32 GMT
#2136
My bad them, it just seemed to late I assumed it both were maxed and it was so much later then I was used to getting it(and I can't review guides at work). I stand corrected, but 8 does seem late for any normal game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
babishh
Profile Blog Joined September 2010
Canada965 Posts
October 06 2014 19:05 GMT
#2137
I apologize if this question has been answered many times already, but why not getting enchant totem at lvl 4 instead of aftershock? I'd kick myself if an enemy got away because I didn't have a second stun available to stop him from tporting.
twitch.tv/babishh
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 06 2014 19:07 GMT
#2138
On October 07 2014 04:05 babishh wrote:
I apologize if this question has been answered many times already, but why not getting enchant totem at lvl 4 instead of aftershock? I'd kick myself if an enemy got away because I didn't have a second stun available to stop him from tporting.

On October 07 2014 03:10 TheYango wrote:
Show nested quote +
On October 07 2014 03:08 Plansix wrote:
Also, what is the reason for not getting a value point in Enchant Totem on Earth Shaker? I understand that Aftershock is good, but it has 300 range and a lot of the things ES does are out of that range. Its not like the damage or stun on Aftershock is really that impressive that a single point makes a difference.

Unless there is something I am missing or I am miss understanding how fissure works?

Rank 1 Aftershock isn't long enough for you to Echo->Fissure or Echo->Enchant without a break in the stun for them to interrupt you, while rank 2 is. This is why rank 2 Aftershock specifically is a breakpoint. Whether you get the first rank in Enchant Totem at 2, 4, or 8 depends on the game.

LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
babishh
Profile Blog Joined September 2010
Canada965 Posts
October 06 2014 19:43 GMT
#2139
On October 07 2014 04:07 Sn0_Man wrote:
Show nested quote +
On October 07 2014 04:05 babishh wrote:
I apologize if this question has been answered many times already, but why not getting enchant totem at lvl 4 instead of aftershock? I'd kick myself if an enemy got away because I didn't have a second stun available to stop him from tporting.

Show nested quote +
On October 07 2014 03:10 TheYango wrote:
On October 07 2014 03:08 Plansix wrote:
Also, what is the reason for not getting a value point in Enchant Totem on Earth Shaker? I understand that Aftershock is good, but it has 300 range and a lot of the things ES does are out of that range. Its not like the damage or stun on Aftershock is really that impressive that a single point makes a difference.

Unless there is something I am missing or I am miss understanding how fissure works?

Rank 1 Aftershock isn't long enough for you to Echo->Fissure or Echo->Enchant without a break in the stun for them to interrupt you, while rank 2 is. This is why rank 2 Aftershock specifically is a breakpoint. Whether you get the first rank in Enchant Totem at 2, 4, or 8 depends on the game.



Derp, how did I miss that second part of the post.
twitch.tv/babishh
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-10-06 22:49:44
October 06 2014 22:32 GMT
#2140
Idk guys, I've always felt like 1-1-1 into 2-1-2-1 or 3-1-1-1 was a no-brainer.

There's so much utility in a 5s cd interrupt, especially in pubs where fights are so scrappy. I feel like that does way more than an extra 50 damage on fissure.

Even on aftershock rank 2, opening with ult->fissure before blink seems a pretty unusual situation. Fissure is going to go down first a lot of the time unless my team is stacked with initators.
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