In-Game Standard Hero Builds Project - Page 105
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Sn0_Man
Tebellong44238 Posts
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Torte de Lini
Germany38463 Posts
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Sn0_Man
Tebellong44238 Posts
BM has a lot of different viable item progressions depending on how much farm ur assigned and what ur goal for the hero is. I still think necrobook is among the best as it pushes obscenely well with his aura plus opens up solo-kill possibilities vs roared targets. | ||
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Torte de Lini
Germany38463 Posts
On October 03 2014 00:04 Sn0_Man wrote: If u have the farm and ur team needs it it's still definitely good. I'd have it situational really. BM has a lot of different viable item progressions depending on how much farm ur assigned and what ur goal for the hero is. I still think necrobook is among the best as it pushes obscenely well with his aura plus opens up solo-kill possibilities vs roared targets. Hm, I might ahve to make a "special" tab for him perhaps. | ||
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Germany38463 Posts
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Torte de Lini
Germany38463 Posts
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Torte de Lini
Germany38463 Posts
Kunkka (Middle) Build Weaver (Lane) Build Dragon Knight (Middle) Build Skywrath Mage (Lane) Build Tusk (Middle) Build Naga Siren (Middle) Build Elder Titan (Lane) Build Ursa (Lane) Build Nyx Assassin (Lane) Build Axe (Jungle) Build Ember Spirit (Middle) Build Lifestealer (Lane) Build Shadow Shaman (Middle) Build Earth Spirit (Middle) Build
Next checkpoint: Oct. 18th, will be our last stats check before our annual round-up! We've been collecting statistics since Oct. 30th, 2013 and we will now see what a year of following growth will look like with some neat graphs and shit (as soon as I figure it out) | ||
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Germany38463 Posts
Moved Heart of Tarrasque to Extension Items Removed Assault Cuirass Added Abyssal Blade Moved Heart of Tarrasque to Extension Items Removed Assault Cuirass Added Abyssal Blade New Skill Build: E Q Q W Q R Q E E E R W W W R (1. Shrapnel 2. Take Aim 3. Headshot) Elder Titan (Middle) Removed Phase Boots Added Power Treads to Core Items Elder Titan (Lane) Removed Rod of Atos Added Crimson Guard to Situational Items Removed Tranquil Boots (Bottle is in Core Items) Added Power Treads New Skill Build: Q E Q W Q R Q W W W R E E E (1. Spectral Dagger 2. Desolate 3. Dispersion) Removed Mekansm Moved Blink Dagger to Core Items Before Arcane Boots Added Vladmir's Offering to Situational Items Removed Drums of Endurance Removed Mekansm Moved Blink Dagger to Core Items Before Arcane Boots Added Vladmir's Offering to Situational Items Removed Healing Salve Abaddon Removed Urn of Shadows Added Bottle to Core Items Removed Mekansm Moved Crimson Guard to Core Items Spirit Breaker New Skill Build: Q, E, W, Q, Q, R, Q, W, W, W, R, E, E, E (1. Charge of Darkness 2. Empowering Haste 3. Greater Bash) | ||
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Torte de Lini
Germany38463 Posts
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BluemoonSC
SoCal8910 Posts
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Germany38463 Posts
I'm mainly looking for feedback on Sniper and Leshrac builds as I am the most unsure about those. | ||
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Sn0_Man
Tebellong44238 Posts
w/e/q/q/q/r/q/e/e/e/r if ur mid u want a bottle. lesh is realllllly flexible and game dependent. I think ult is a value point until 4/4/4/1 though. Stun maxing makes it easier to hit stuns and is your highest "up front" damage. Edict maxing is primarily for pushing, but is very powerful for that Lightning maxing is good for farming and is your highest theoretical DPS in fights. What skill you prioritize is completely dependent on the game. In a high-skill scenario I think stun stays at level 1 for a long time if you have setup, but for guide-readers I think stun maxing is the most reliable build. Yeah IMO the simplest, most brain-dead can't fail cookie cutter build for lesh would be q/e/q/e/q/r/q/e/e/w/w/w/w/stats/r/r/ Items are basically urn into euls into luxury (force, atos, hex, shivas, blink, heart, whatever). | ||
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TheYango
United States47024 Posts
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Sn0_Man
Tebellong44238 Posts
But I suppose u could whiff ur stun with Q max and then E-max is more dmg | ||
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Torte de Lini
Germany38463 Posts
Never got a point in Q, so the build is pretty bad but I got a lot of success out of it. I'll fix Sniper now | ||
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TheYango
United States47024 Posts
Either you start a bottle rush start like 3 branch + tango (rare because Pugna is a strong laner and there's only a small handful of laners you'd need to be that pussy against) or you want the salve so you can play aggressive with your pre-bottle regen (and if you're not finding it useful you're probably not playing your pre-bottle lanes aggressively enough). Clarities in your starting items rarely make sense for a mid hero. | ||
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TheYango
United States47024 Posts
On October 04 2014 01:51 Torte de Lini wrote: When I used to play carry Leshrac, I maxed E for harassment + bottle made infinite Lightnings, then max Edict for the easy tower before moving onto the next tower. Never got a point in Q, so the build is pretty bad but I got a lot of success out of it. I'll fix Sniper now You only need 1-2 points in Edict to bust towers and delaying Split Earth loses a lot of burst damage. | ||
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Buckyman
1364 Posts
Mask of Madness is great for whether you're ahead of behind A great item for Sniper as he wants to tear down foes before even approaching him. This should say "before they even approach him", right? (Manta Style) This item works great for sniper (Butterfly) Given Snipers low life, Evasion is not a bad idea given Snipers This description is totally garbled. Also, the description should mention its use as a MoM-like escape item. Maelstrom and Mjollnir let's you never needing further attack speed again and offering further forms of farming and dishing out effects including your passive: Headshot. Shrapnel can be used on towers or to illuminate areas, if unsure if an area, try using shrapnel to see if it is safe. Additionally, it can be used to slow down opponents if can be maxed first if you want to harass them out of mid. Headshots damage is great | ||
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Torte de Lini
Germany38463 Posts
On October 04 2014 02:47 TheYango wrote: Regarding Pugna starting items, clarities are impractical on most mid heroes because you can't step away from the lane long enough for them to be practical. Either you start a bottle rush start like 3 branch + tango (rare because Pugna is a strong laner and there's only a small handful of laners you'd need to be that pussy against) or you want the salve so you can play aggressive with your pre-bottle regen (and if you're not finding it useful you're probably not playing your pre-bottle lanes aggressively enough). Clarities in your starting items rarely make sense for a mid hero. The Pugna guide is a Lane version however. Would this rule still apply? On October 04 2014 02:48 TheYango wrote: You only need 1-2 points in Edict to bust towers and delaying Split Earth loses a lot of burst damage. I'll fix Leshrac in a sec, maybe delay R in this regard. I'm not quite sure yet. In the lane version, he has an early point in R. On October 04 2014 03:18 Buckyman wrote: Sniper mid proofreading: This should say "before they even approach him", right? This description is totally garbled. Also, the description should mention its use as a MoM-like escape item. Thank God you're here man to read some of the terrible things I miswrite! Let me fix it all now | ||
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TheYango
United States47024 Posts
On October 04 2014 06:27 Torte de Lini wrote: I'll fix Leshrac in a sec, maybe delay R in this regard. I'm not quite sure yet. In the lane version, he has an early point in R. Mid Lesh can take all 4 skills because he gets earlier mana items and has Bottle. A sidelane support Lesh needs to be conservative with his skill choices because mana is way more limited and you can't feasibly use all 4 spells until you get a chance to get more mana for yourself (possibly even taking Stats over skill points if necessary). This is why traditionally, support Lesh has tended to focus on 2 skills first and waiting on getting ult and the 3rd skill | ||
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